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/**
* @file class_plotter.cpp * @brief KiCad: Base of all the plot routines * the class PLOTTER handle basic functions to plot schematic and boards * with different plot formats. * * There are currently engines for: * HPGL * POSTSCRIPT * GERBER * DXF * an SVG 'plot' is also provided along with the 'print' function by wx, but * is not handled here. */
#include <fctsys.h>
#include <trigo.h>
#include <wxstruct.h>
#include <base_struct.h>
#include <common.h>
#include <plot_common.h>
#include <macros.h>
#include <class_base_screen.h>
#include <drawtxt.h>
PLOTTER::PLOTTER( ){ plotScale = 1; defaultPenWidth = 0; currentPenWidth = -1; // To-be-set marker
penState = 'Z'; // End-of-path idle
m_plotMirror = false; // Mirror flag
m_mirrorIsHorizontal = true; m_yaxisReversed = false; outputFile = 0; colorMode = false; // Starts as a BW plot
negativeMode = false;}
PLOTTER::~PLOTTER(){ // Emergency cleanup, but closing the file is
// usually made in EndPlot().
if( outputFile ) { fclose( outputFile ); }}
/*
* Open or create the plot file aFullFilename * return true if success, false if the file connot be created/opened * * Virtual because some plotters use ascii files, some others binary files (PDF) * The base class open the file in text mode */bool PLOTTER::OpenFile( const wxString& aFullFilename ){ filename = aFullFilename;
wxASSERT( !outputFile );
// Open the file in text mode (not suitable for all plotters
// but only for most of them
outputFile = wxFopen( filename, wxT( "wt" ) );
if( outputFile == NULL ) return false ;
return true;}
/**
* Modifies coordinates according to the orientation, * scale factor, and offsets trace. Also convert from a wxPoint to DPOINT, * since some output engines needs floating point coordinates. */DPOINT PLOTTER::userToDeviceCoordinates( const wxPoint& aCoordinate ){ wxPoint pos = aCoordinate - plotOffset;
double x = pos.x * plotScale; double y = ( paperSize.y - pos.y * plotScale );
if( m_plotMirror ) { if( m_mirrorIsHorizontal ) x = ( paperSize.x - pos.x * plotScale ); else y = pos.y * plotScale; }
if( m_yaxisReversed ) y = paperSize.y - y;
x *= iuPerDeviceUnit; y *= iuPerDeviceUnit;
return DPOINT( x, y );}
/**
* Modifies size according to the plotter scale factors * (wxSize version, returns a DPOINT) */DPOINT PLOTTER::userToDeviceSize( const wxSize& size ){ return DPOINT( size.x * plotScale * iuPerDeviceUnit, size.y * plotScale * iuPerDeviceUnit );}
/**
* Modifies size according to the plotter scale factors * (simple double version) */double PLOTTER::userToDeviceSize( double size ){ return size * plotScale * iuPerDeviceUnit;}
/**
* Generic fallback: arc rendered as a polyline */void PLOTTER::Arc( const wxPoint& centre, double StAngle, double EndAngle, int radius, FILL_T fill, int width ){ wxPoint start, end; const int delta = 50; // increment (in 0.1 degrees) to draw circles
if( StAngle > EndAngle ) EXCHG( StAngle, EndAngle );
SetCurrentLineWidth( width ); /* Please NOTE the different sign due to Y-axis flip */ start.x = centre.x + KiROUND( cosdecideg( radius, -StAngle ) ); start.y = centre.y + KiROUND( sindecideg( radius, -StAngle ) ); MoveTo( start ); for( int ii = StAngle + delta; ii < EndAngle; ii += delta ) { end.x = centre.x + KiROUND( cosdecideg( radius, -ii ) ); end.y = centre.y + KiROUND( sindecideg( radius, -ii ) ); LineTo( end ); }
end.x = centre.x + KiROUND( cosdecideg( radius, -EndAngle ) ); end.y = centre.y + KiROUND( sindecideg( radius, -EndAngle ) ); FinishTo( end );}
/**
* Fallback: if it doesn't handle bitmaps, we plot a rectangle */void PLOTTER::PlotImage(const wxImage & aImage, const wxPoint& aPos, double aScaleFactor ){ wxSize size( aImage.GetWidth() * aScaleFactor, aImage.GetHeight() * aScaleFactor );
wxPoint start = aPos; start.x -= size.x / 2; start.y -= size.y / 2;
wxPoint end = start; end.x += size.x; end.y += size.y;
Rect( start, end, NO_FILL );}
/**
* Plot a square centered on the position. Building block for markers */void PLOTTER::markerSquare( const wxPoint& position, int radius ){ double r = KiROUND( radius / 1.4142 ); std::vector< wxPoint > corner_list; wxPoint corner; corner.x = position.x + r; corner.y = position.y + r; corner_list.push_back( corner ); corner.x = position.x + r; corner.y = position.y - r; corner_list.push_back( corner ); corner.x = position.x - r; corner.y = position.y - r; corner_list.push_back( corner ); corner.x = position.x - r; corner.y = position.y + r; corner_list.push_back( corner ); corner.x = position.x + r; corner.y = position.y + r; corner_list.push_back( corner );
PlotPoly( corner_list, NO_FILL, GetCurrentLineWidth() );}
/**
* Plot a circle centered on the position. Building block for markers */void PLOTTER::markerCircle( const wxPoint& position, int radius ){ Circle( position, radius * 2, NO_FILL, GetCurrentLineWidth() );}
/**
* Plot a lozenge centered on the position. Building block for markers */void PLOTTER::markerLozenge( const wxPoint& position, int radius ){ std::vector< wxPoint > corner_list; wxPoint corner; corner.x = position.x; corner.y = position.y + radius; corner_list.push_back( corner ); corner.x = position.x + radius; corner.y = position.y, corner_list.push_back( corner ); corner.x = position.x; corner.y = position.y - radius; corner_list.push_back( corner ); corner.x = position.x - radius; corner.y = position.y; corner_list.push_back( corner ); corner.x = position.x; corner.y = position.y + radius; corner_list.push_back( corner );
PlotPoly( corner_list, NO_FILL, GetCurrentLineWidth() );}
/**
* Plot a - bar centered on the position. Building block for markers */void PLOTTER::markerHBar( const wxPoint& pos, int radius ){ MoveTo( wxPoint( pos.x - radius, pos.y ) ); FinishTo( wxPoint( pos.x + radius, pos.y ) );}
/**
* Plot a / bar centered on the position. Building block for markers */void PLOTTER::markerSlash( const wxPoint& pos, int radius ){ MoveTo( wxPoint( pos.x - radius, pos.y - radius ) ); FinishTo( wxPoint( pos.x + radius, pos.y + radius ) );}
/**
* Plot a \ bar centered on the position. Building block for markers */void PLOTTER::markerBackSlash( const wxPoint& pos, int radius ){ MoveTo( wxPoint( pos.x + radius, pos.y - radius ) ); FinishTo( wxPoint( pos.x - radius, pos.y + radius ) );}
/**
* Plot a | bar centered on the position. Building block for markers */void PLOTTER::markerVBar( const wxPoint& pos, int radius ){ MoveTo( wxPoint( pos.x, pos.y - radius ) ); FinishTo( wxPoint( pos.x, pos.y + radius ) );}
/**
* Draw a pattern shape number aShapeId, to coord x0, y0. * x0, y0 = coordinates tables * Diameter diameter = (coord table) hole * AShapeId = index (used to generate forms characters) */void PLOTTER::Marker( const wxPoint& position, int diametre, unsigned aShapeId ){ int radius = diametre / 2; /* Marker are composed by a series of 'parts' superimposed; not every
combination make sense, obviously. Since they are used in order I tried to keep the uglier/more complex constructions at the end. Also I avoided the |/ |\ -/ -\ construction because they're *very* ugly... if needed they could be added anyway... I'd like to see a board with more than 58 drilling/slotting tools! If Visual C++ supported the 0b literals they would be optimally and easily encoded as an integer array. We have to do with octal */ static const unsigned char marker_patterns[MARKER_COUNT] = { // Bit order: O Square Lozenge - | \ /
// First choice: simple shapes
0003, // X
0100, // O
0014, // +
0040, // Sq
0020, // Lz
// Two simple shapes
0103, // X O
0017, // X +
0043, // X Sq
0023, // X Lz
0114, // O +
0140, // O Sq
0120, // O Lz
0054, // + Sq
0034, // + Lz
0060, // Sq Lz
// Three simple shapes
0117, // X O +
0143, // X O Sq
0123, // X O Lz
0057, // X + Sq
0037, // X + Lz
0063, // X Sq Lz
0154, // O + Sq
0134, // O + Lz
0074, // + Sq Lz
// Four simple shapes
0174, // O Sq Lz +
0163, // X O Sq Lz
0157, // X O Sq +
0137, // X O Lz +
0077, // X Sq Lz +
// This draws *everything *
0177, // X O Sq Lz +
// Here we use the single bars... so the cross is forbidden
0110, // O -
0104, // O |
0101, // O /
0050, // Sq -
0044, // Sq |
0041, // Sq /
0030, // Lz -
0024, // Lz |
0021, // Lz /
0150, // O Sq -
0144, // O Sq |
0141, // O Sq /
0130, // O Lz -
0124, // O Lz |
0121, // O Lz /
0070, // Sq Lz -
0064, // Sq Lz |
0061, // Sq Lz /
0170, // O Sq Lz -
0164, // O Sq Lz |
0161, // O Sq Lz /
// Last resort: the backlash component (easy to confound)
0102, // \ O
0042, // \ Sq
0022, // \ Lz
0142, // \ O Sq
0122, // \ O Lz
0062, // \ Sq Lz
0162 // \ O Sq Lz
}; if( aShapeId >= MARKER_COUNT ) { // Fallback shape
markerCircle( position, radius ); } else { // Decode the pattern and draw the corresponding parts
unsigned char pat = marker_patterns[aShapeId]; if( pat & 0001 ) markerSlash( position, radius ); if( pat & 0002 ) markerBackSlash( position, radius ); if( pat & 0004 ) markerVBar( position, radius ); if( pat & 0010 ) markerHBar( position, radius ); if( pat & 0020 ) markerLozenge( position, radius ); if( pat & 0040 ) markerSquare( position, radius ); if( pat & 0100 ) markerCircle( position, radius ); }}
/**
* Convert a thick segment and plot it as an oval */void PLOTTER::segmentAsOval( const wxPoint& start, const wxPoint& end, int width, EDA_DRAW_MODE_T tracemode ){ wxPoint center( (start.x + end.x) / 2, (start.y + end.y) / 2 ); wxSize size( end.x - start.x, end.y - start.y ); double orient;
if( size.y == 0 ) orient = 0; else if( size.x == 0 ) orient = 900; else orient = -ArcTangente( size.y, size.x );
size.x = KiROUND( EuclideanNorm( size ) ) + width; size.y = width;
FlashPadOval( center, size, orient, tracemode );}
void PLOTTER::sketchOval( const wxPoint& pos, const wxSize& aSize, double orient, int width ){ SetCurrentLineWidth( width ); width = currentPenWidth; int radius, deltaxy, cx, cy; wxSize size( aSize );
if( size.x > size.y ) { EXCHG( size.x, size.y ); orient = AddAngles( orient, 900 ); }
deltaxy = size.y - size.x; /* distance between centers of the oval */ radius = ( size.x - width ) / 2; cx = -radius; cy = -deltaxy / 2; RotatePoint( &cx, &cy, orient ); MoveTo( wxPoint( cx + pos.x, cy + pos.y ) ); cx = -radius; cy = deltaxy / 2; RotatePoint( &cx, &cy, orient ); FinishTo( wxPoint( cx + pos.x, cy + pos.y ) );
cx = radius; cy = -deltaxy / 2; RotatePoint( &cx, &cy, orient ); MoveTo( wxPoint( cx + pos.x, cy + pos.y ) ); cx = radius; cy = deltaxy / 2; RotatePoint( &cx, &cy, orient ); FinishTo( wxPoint( cx + pos.x, cy + pos.y ) );
cx = 0; cy = deltaxy / 2; RotatePoint( &cx, &cy, orient ); Arc( wxPoint( cx + pos.x, cy + pos.y ), orient + 1800, orient + 3600, radius, NO_FILL ); cx = 0; cy = -deltaxy / 2; RotatePoint( &cx, &cy, orient ); Arc( wxPoint( cx + pos.x, cy + pos.y ), orient, orient + 1800, radius, NO_FILL );}
/* Plot 1 segment like a track segment
*/void PLOTTER::ThickSegment( const wxPoint& start, const wxPoint& end, int width, EDA_DRAW_MODE_T tracemode ){ switch( tracemode ) { case FILLED: case LINE: SetCurrentLineWidth( tracemode==FILLED ? width : -1 ); MoveTo( start ); FinishTo( end ); break;
case SKETCH: SetCurrentLineWidth( -1 ); segmentAsOval( start, end, width, tracemode ); break; }}
void PLOTTER::ThickArc( const wxPoint& centre, double StAngle, double EndAngle, int radius, int width, EDA_DRAW_MODE_T tracemode ){ switch( tracemode ) { case LINE: SetCurrentLineWidth( -1 ); Arc( centre, StAngle, EndAngle, radius, NO_FILL, -1 ); break;
case FILLED: Arc( centre, StAngle, EndAngle, radius, NO_FILL, width ); break;
case SKETCH: SetCurrentLineWidth( -1 ); Arc( centre, StAngle, EndAngle, radius - ( width - currentPenWidth ) / 2, NO_FILL, -1 ); Arc( centre, StAngle, EndAngle, radius + ( width - currentPenWidth ) / 2, NO_FILL, -1 ); break; }}
void PLOTTER::ThickRect( const wxPoint& p1, const wxPoint& p2, int width, EDA_DRAW_MODE_T tracemode ){ switch( tracemode ) { case LINE: Rect( p1, p2, NO_FILL, -1 ); break;
case FILLED: Rect( p1, p2, NO_FILL, width ); break;
case SKETCH: SetCurrentLineWidth( -1 ); wxPoint offsetp1( p1.x - (width - currentPenWidth) / 2, p1.y - (width - currentPenWidth) / 2 ); wxPoint offsetp2( p2.x + (width - currentPenWidth) / 2, p2.y + (width - currentPenWidth) / 2 ); Rect( offsetp1, offsetp2, NO_FILL, -1 ); offsetp1.x += (width - currentPenWidth); offsetp1.y += (width - currentPenWidth); offsetp2.x -= (width - currentPenWidth); offsetp2.y -= (width - currentPenWidth); Rect( offsetp1, offsetp2, NO_FILL, -1 ); break; }}
void PLOTTER::ThickCircle( const wxPoint& pos, int diametre, int width, EDA_DRAW_MODE_T tracemode ){ switch( tracemode ) { case LINE: Circle( pos, diametre, NO_FILL, -1 ); break;
case FILLED: Circle( pos, diametre, NO_FILL, width ); break;
case SKETCH: SetCurrentLineWidth( -1 ); Circle( pos, diametre - width + currentPenWidth, NO_FILL, -1 ); Circle( pos, diametre + width - currentPenWidth, NO_FILL, -1 ); break; }}
void PLOTTER::SetPageSettings( const PAGE_INFO& aPageSettings ){ wxASSERT( !outputFile ); pageInfo = aPageSettings;}
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