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/*******************************************//* class_board.cpp - BOARD class functions *//*******************************************/#include "fctsys.h"
#include "common.h"
#include "pcbnew.h"
/* This is an odd place for this, but cvpcb won't link if it is
* in class_board_item.cpp like I first tried it. */wxPoint BOARD_ITEM::ZeroOffset( 0, 0 );
/*****************//* Class BOARD: *//*****************/
/* Constructor */BOARD::BOARD( EDA_BaseStruct* parent, WinEDA_BasePcbFrame* frame ) : BOARD_ITEM( (BOARD_ITEM*)parent, TYPE_PCB ){ m_PcbFrame = frame; m_Status_Pcb = 0; // Mot d'etat: Bit 1 = Chevelu calcule
m_BoardSettings = &g_DesignSettings; m_NbNodes = 0; // nombre de pads connectes
m_NbNoconnect = 0; // nombre de chevelus actifs
m_CurrentZoneContour = NULL; // This ZONE_CONTAINER handle the zone contour cuurently in progress
m_NetInfo = new NETINFO_LIST( this ); // handle nets info list (name, design constraints ..
for( int layer = 0; layer<NB_COPPER_LAYERS; ++layer ) { m_Layer[layer].m_Name = ReturnPcbLayerName( layer, true ); m_Layer[layer].m_Type = LT_SIGNAL; }}
/***************//* Destructeur *//***************/BOARD::~BOARD(){ while( m_ZoneDescriptorList.size() ) { ZONE_CONTAINER* area_to_remove = m_ZoneDescriptorList[0]; Delete( area_to_remove ); }
m_FullRatsnest.clear();
m_LocalRatsnest.clear();
DeleteMARKERs(); DeleteZONEOutlines();
delete m_CurrentZoneContour; m_CurrentZoneContour = NULL;
delete m_NetInfo;}
wxString BOARD::GetLayerName( int aLayerIndex ) const{ // copper layer names are stored in the BOARD.
if( (unsigned) aLayerIndex < (unsigned) GetCopperLayerCount() || aLayerIndex == LAST_COPPER_LAYER ) { // default names were set in BOARD::BOARD() but they may be
// over-ridden by BOARD::SetLayerName()
return m_Layer[aLayerIndex].m_Name; }
return ReturnPcbLayerName( aLayerIndex, true );}
bool BOARD::SetLayerName( int aLayerIndex, const wxString& aLayerName ){ if( (unsigned) aLayerIndex < (unsigned) GetCopperLayerCount() || aLayerIndex==LAST_COPPER_LAYER ) { if( aLayerName == wxEmptyString || aLayerName.Len() > 20 ) return false;
// no quote chars in the name allowed
if( aLayerName.Find( wxChar( '"' ) ) != wxNOT_FOUND ) return false;
// ensure unique-ness of layer names
for( int layer = 0; layer<GetCopperLayerCount() || layer==LAST_COPPER_LAYER; ) { if( layer!=aLayerIndex && aLayerName == m_Layer[layer].m_Name ) return false;
if( ++layer == GetCopperLayerCount() ) layer = LAST_COPPER_LAYER; }
m_Layer[aLayerIndex].m_Name = aLayerName;
// replace any spaces with underscores
m_Layer[aLayerIndex].m_Name.Replace( wxT( " " ), wxT( "_" ) );
return true; }
return false;}
LAYER_T BOARD::GetLayerType( int aLayerIndex ) const{ if( (unsigned) aLayerIndex < (unsigned) GetCopperLayerCount() ) return m_Layer[aLayerIndex].m_Type; return LT_SIGNAL;}
bool BOARD::SetLayerType( int aLayerIndex, LAYER_T aLayerType ){ if( (unsigned) aLayerIndex < (unsigned) GetCopperLayerCount() ) { m_Layer[aLayerIndex].m_Type = aLayerType; return true; } return false;}
const char* LAYER::ShowType( LAYER_T aType ){ const char* cp;
switch( aType ) { default: case LT_SIGNAL: cp = "signal"; break;
case LT_POWER: cp = "power"; break;
case LT_MIXED: cp = "mixed"; break;
case LT_JUMPER: cp = "jumper"; break; }
return cp;}
LAYER_T LAYER::ParseType( const char* aType ){ if( strcmp( aType, "signal" ) == 0 ) return LT_SIGNAL; else if( strcmp( aType, "power" ) == 0 ) return LT_POWER; else if( strcmp( aType, "mixed" ) == 0 ) return LT_MIXED; else if( strcmp( aType, "jumper" ) == 0 ) return LT_JUMPER; else return LAYER_T( -1 );}
int BOARD::GetCopperLayerCount() const{ return m_BoardSettings->m_CopperLayerCount;}
wxPoint& BOARD::GetPosition(){ static wxPoint dummy( 0, 0 );
return dummy; // a reference
}
void BOARD::Add( BOARD_ITEM* aBoardItem, int aControl ){ if( aBoardItem == NULL ) { wxFAIL_MSG( wxT( "BOARD::Add() param error: aBoardItem NULL" ) ); return; }
switch( aBoardItem->Type() ) { // this one uses a vector
case TYPE_MARKER: aBoardItem->SetParent( this ); m_markers.push_back( (MARKER*) aBoardItem ); break;
// this one uses a vector
case TYPE_ZONE_CONTAINER: aBoardItem->SetParent( this ); m_ZoneDescriptorList.push_back( (ZONE_CONTAINER*) aBoardItem ); break;
case TYPE_TRACK: case TYPE_VIA: { TRACK* insertAid = ( (TRACK*) aBoardItem )->GetBestInsertPoint( this ); m_Track.Insert( (TRACK*) aBoardItem, insertAid ); } break;
case TYPE_ZONE: if( aControl & ADD_APPEND ) m_Zone.PushBack( (SEGZONE*) aBoardItem ); else m_Zone.PushFront( (SEGZONE*) aBoardItem ); aBoardItem->SetParent( this ); break;
case TYPE_MODULE: if( aControl & ADD_APPEND ) m_Modules.PushBack( (MODULE*) aBoardItem ); else m_Modules.PushFront( (MODULE*) aBoardItem ); aBoardItem->SetParent( this ); // Because the list of pads has changed, reset the status
// This indicate the list of pad and nets must be recalculated before use
m_Status_Pcb = 0; break;
case TYPE_COTATION: case TYPE_DRAWSEGMENT: case TYPE_TEXTE: case TYPE_EDGE_MODULE: case TYPE_MIRE: if( aControl & ADD_APPEND ) m_Drawings.PushBack( aBoardItem ); else m_Drawings.PushFront( aBoardItem ); aBoardItem->SetParent( this ); break;
// other types may use linked list
default: wxFAIL_MSG( wxT( "BOARD::Add() needs work: BOARD_ITEM type not handled" ) ); }}
BOARD_ITEM* BOARD::Remove( BOARD_ITEM* aBoardItem ){ // find these calls and fix them! Don't send me no stinkin' NULL.
wxASSERT( aBoardItem );
switch( aBoardItem->Type() ) { case TYPE_MARKER:
// find the item in the vector, then remove it
for( unsigned i = 0; i<m_markers.size(); ++i ) { if( m_markers[i] == (MARKER*) aBoardItem ) { m_markers.erase( m_markers.begin() + i ); break; } }
break;
case TYPE_ZONE_CONTAINER: // this one uses a vector
// find the item in the vector, then delete then erase it.
for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i ) { if( m_ZoneDescriptorList[i] == (ZONE_CONTAINER*) aBoardItem ) { m_ZoneDescriptorList.erase( m_ZoneDescriptorList.begin() + i ); break; } }
break;
case TYPE_MODULE: m_Modules.Remove( (MODULE*) aBoardItem ); break;
case TYPE_TRACK: case TYPE_VIA: m_Track.Remove( (TRACK*) aBoardItem ); break;
case TYPE_ZONE: m_Zone.Remove( (SEGZONE*) aBoardItem ); break;
case TYPE_COTATION: case TYPE_DRAWSEGMENT: case TYPE_TEXTE: case TYPE_EDGE_MODULE: case TYPE_MIRE: m_Drawings.Remove( aBoardItem ); break;
// other types may use linked list
default: wxFAIL_MSG( wxT( "BOARD::Remove() needs more ::Type() support" ) ); }
return aBoardItem;}
void BOARD::DeleteMARKERs(){ // the vector does not know how to delete the MARKER, it holds pointers
for( unsigned i = 0; i<m_markers.size(); ++i ) delete m_markers[i];
m_markers.clear();}
void BOARD::DeleteZONEOutlines(){ // the vector does not know how to delete the ZONE Outlines, it holds pointers
for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i ) delete m_ZoneDescriptorList[i];
m_ZoneDescriptorList.clear();}
/* Calculate the track segment count */int BOARD::GetNumSegmTrack(){ return m_Track.GetCount();}
/* Calculate the zone segment count */int BOARD::GetNumSegmZone(){ return m_Zone.GetCount();}
// return the unconnection count
unsigned BOARD::GetNoconnectCount(){ return m_NbNoconnect;}
// return the active pad count ( pads with a netcode > 0 )
unsigned BOARD::GetNodesCount(){ return m_NbNodes;}
/***********************************/bool BOARD::ComputeBoundaryBox()/***********************************/
/** Function ComputeBoundaryBox()
* Calculate the bounding box of the board * This box contains pcb edges, pads , vias and tracks * Update m_PcbBox member * * @return 0 for an empty board (no items), else 1 */{ int rayon, cx, cy, d, xmin, ymin, xmax, ymax; bool hasItems = FALSE; EDA_BaseStruct* PtStruct; DRAWSEGMENT* ptr;
xmin = ymin = 0x7FFFFFFFl; xmax = ymax = -0x7FFFFFFFl;
/* Analyse PCB edges*/ PtStruct = m_Drawings; for( ; PtStruct != NULL; PtStruct = PtStruct->Next() ) { if( PtStruct->Type() != TYPE_DRAWSEGMENT ) continue;
ptr = (DRAWSEGMENT*) PtStruct; d = (ptr->m_Width / 2) + 1;
if( ptr->m_Shape == S_CIRCLE ) { cx = ptr->m_Start.x; cy = ptr->m_Start.y; rayon = (int) hypot( (double) ( ptr->m_End.x - cx ), (double) ( ptr->m_End.y - cy ) ); rayon += d; xmin = MIN( xmin, cx - rayon ); ymin = MIN( ymin, cy - rayon ); xmax = MAX( xmax, cx + rayon ); ymax = MAX( ymax, cy + rayon ); hasItems = TRUE; } else { cx = MIN( ptr->m_Start.x, ptr->m_End.x ); cy = MIN( ptr->m_Start.y, ptr->m_End.y ); xmin = MIN( xmin, cx - d ); ymin = MIN( ymin, cy - d ); cx = MAX( ptr->m_Start.x, ptr->m_End.x ); cy = MAX( ptr->m_Start.y, ptr->m_End.y ); xmax = MAX( xmax, cx + d ); ymax = MAX( ymax, cy + d ); hasItems = TRUE; } }
/* Analyse footprints */
for( MODULE* module = m_Modules; module; module = module->Next() ) { hasItems = TRUE; xmin = MIN( xmin, ( module->m_Pos.x + module->m_BoundaryBox.GetX() ) ); ymin = MIN( ymin, ( module->m_Pos.y + module->m_BoundaryBox.GetY() ) ); xmax = MAX( xmax, module->m_Pos.x + module->m_BoundaryBox.GetRight() ); ymax = MAX( ymax, module->m_Pos.y + module->m_BoundaryBox.GetBottom() );
for( D_PAD* pt_pad = module->m_Pads; pt_pad; pt_pad = pt_pad->Next() ) { const wxPoint& pos = pt_pad->GetPosition();
d = pt_pad->m_Rayon; xmin = MIN( xmin, pos.x - d ); ymin = MIN( ymin, pos.y - d ); xmax = MAX( xmax, pos.x + d ); ymax = MAX( ymax, pos.y + d ); } }
/* Analyse track and zones */ for( TRACK* track = m_Track; track; track = track->Next() ) { d = (track->m_Width / 2) + 1; cx = MIN( track->m_Start.x, track->m_End.x ); cy = MIN( track->m_Start.y, track->m_End.y ); xmin = MIN( xmin, cx - d ); ymin = MIN( ymin, cy - d ); cx = MAX( track->m_Start.x, track->m_End.x ); cy = MAX( track->m_Start.y, track->m_End.y ); xmax = MAX( xmax, cx + d ); ymax = MAX( ymax, cy + d ); hasItems = TRUE; }
for( TRACK* track = m_Zone; track; track = track->Next() ) { d = (track->m_Width / 2) + 1; cx = MIN( track->m_Start.x, track->m_End.x ); cy = MIN( track->m_Start.y, track->m_End.y ); xmin = MIN( xmin, cx - d ); ymin = MIN( ymin, cy - d ); cx = MAX( track->m_Start.x, track->m_End.x ); cy = MAX( track->m_Start.y, track->m_End.y ); xmax = MAX( xmax, cx + d ); ymax = MAX( ymax, cy + d ); hasItems = TRUE; }
if( !hasItems && m_PcbFrame ) { if( m_PcbFrame->m_Draw_Sheet_Ref ) { xmin = ymin = 0; xmax = m_PcbFrame->GetScreen()->ReturnPageSize().x; ymax = m_PcbFrame->GetScreen()->ReturnPageSize().y; } else { xmin = -m_PcbFrame->GetScreen()->ReturnPageSize().x / 2; ymin = -m_PcbFrame->GetScreen()->ReturnPageSize().y / 2; xmax = m_PcbFrame->GetScreen()->ReturnPageSize().x / 2; ymax = m_PcbFrame->GetScreen()->ReturnPageSize().y / 2; } }
m_BoundaryBox.SetX( xmin ); m_BoundaryBox.SetY( ymin ); m_BoundaryBox.SetWidth( xmax - xmin ); m_BoundaryBox.SetHeight( ymax - ymin );
return hasItems;}
// virtual, see pcbstruct.h
void BOARD::DisplayInfo( WinEDA_DrawFrame* frame ){/* Affiche l'etat du PCB : nb de pads, nets , connexions.. */#define POS_AFF_NBPADS 1
#define POS_AFF_NBVIAS 8
#define POS_AFF_NBNODES 16
#define POS_AFF_NBNETS 24
#define POS_AFF_NBLINKS 32
#define POS_AFF_NBCONNECT 40
#define POS_AFF_NBNOCONNECT 48
wxString txt;
frame->MsgPanel->EraseMsgBox();
int viasCount = 0; for( BOARD_ITEM* item = m_Track; item; item = item->Next() ) { if( item->Type() == TYPE_VIA ) viasCount++; }
txt.Printf( wxT( "%d" ), GetPadsCount() ); Affiche_1_Parametre( frame, POS_AFF_NBPADS, _( "Pads" ), txt, DARKGREEN );
txt.Printf( wxT( "%d" ), viasCount ); Affiche_1_Parametre( frame, POS_AFF_NBVIAS, _( "Vias" ), txt, DARKGREEN );
txt.Printf( wxT( "%d" ), GetNodesCount() ); Affiche_1_Parametre( frame, POS_AFF_NBNODES, _( "Nodes" ), txt, DARKCYAN );
txt.Printf( wxT( "%d" ), m_NetInfo->GetNetsCount() ); Affiche_1_Parametre( frame, POS_AFF_NBNETS, _( "Nets" ), txt, RED );
/* These parameters are known only if the full ratsnest is available,
* so, display them only if this is the case */ if( (m_Status_Pcb & NET_CODES_OK) ) { txt.Printf( wxT( "%d" ), GetRatsnestsCount() ); Affiche_1_Parametre( frame, POS_AFF_NBLINKS, _( "Links" ), txt, DARKGREEN );
txt.Printf( wxT( "%d" ), GetRatsnestsCount() - GetNoconnectCount() ); Affiche_1_Parametre( frame, POS_AFF_NBCONNECT, _( "Connect" ), txt, DARKGREEN );
txt.Printf( wxT( "%d" ), GetNoconnectCount() ); Affiche_1_Parametre( frame, POS_AFF_NBNOCONNECT, _( "NoConn" ), txt, BLUE ); }}
// virtual, see pcbstruct.h
SEARCH_RESULT BOARD::Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ){ KICAD_T stype; SEARCH_RESULT result = SEARCH_CONTINUE; const KICAD_T* p = scanTypes; bool done = false;
#if 0 && defined(DEBUG)
std::cout << GetClass().mb_str() << ' ';#endif
while( !done ) { stype = *p; switch( stype ) { case TYPE_PCB: result = inspector->Inspect( this, testData ); // inspect me
// skip over any types handled in the above call.
++p; break;
/* Instances of the requested KICAD_T live in a list, either one
* that I manage, or that my modules manage. If it's a type managed * by class MODULE, then simply pass it on to each module's * MODULE::Visit() function by way of the * IterateForward( m_Modules, ... ) call. */
case TYPE_MODULE: case TYPE_PAD: case TYPE_TEXTE_MODULE: case TYPE_EDGE_MODULE:
// this calls MODULE::Visit() on each module.
result = IterateForward( m_Modules, inspector, testData, p );
// skip over any types handled in the above call.
for( ; ; ) { switch( stype = *++p ) { case TYPE_MODULE: case TYPE_PAD: case TYPE_TEXTE_MODULE: case TYPE_EDGE_MODULE: continue;
default: ; }
break; }
break;
case TYPE_DRAWSEGMENT: case TYPE_TEXTE: case TYPE_COTATION: case TYPE_MIRE: result = IterateForward( m_Drawings, inspector, testData, p );
// skip over any types handled in the above call.
for( ; ; ) { switch( stype = *++p ) { case TYPE_DRAWSEGMENT: case TYPE_TEXTE: case TYPE_COTATION: case TYPE_MIRE: continue;
default: ; }
break; }
; break;
#if 0 // both these are on same list, so we must scan it twice in order to get VIA priority,
// using new #else code below.
// But we are not using separte lists for TRACKs and SEGVIAs, because items are ordered (sortered) in the linked
// list by netcode AND by physical distance:
// when created, if a track or via is connected to an existing track or via, it is put in linked list
// after this existing track or via
// So usually, connected tracks or vias are grouped in this list
// So the algorithm (used in rastnest computations) which computes the track connectivity is faster (more than 100 time regarding to
// a non ordered list) because when it searchs for a connexion, first it tests the near (near in term of linked list) 50 items
// from the current item (track or via) in test.
// Usually, because of this sort, a connected item (if exists) is found.
// If not found (and only in this case) an exhaustive (and time consumming) search is made,
// but this case is statistically rare.
case TYPE_VIA: case TYPE_TRACK: result = IterateForward( m_Track, inspector, testData, p );
// skip over any types handled in the above call.
for( ; ; ) { switch( stype = *++p ) { case TYPE_VIA: case TYPE_TRACK: continue;
default: ; }
break; }
break;
#else
case TYPE_VIA: result = IterateForward( m_Track, inspector, testData, p ); ++p; break;
case TYPE_TRACK: result = IterateForward( m_Track, inspector, testData, p ); ++p; break;#endif
case TYPE_MARKER:
// MARKERS are in the m_markers std::vector
for( unsigned i = 0; i<m_markers.size(); ++i ) { result = m_markers[i]->Visit( inspector, testData, p ); if( result == SEARCH_QUIT ) break; }
++p; break;
case TYPE_ZONE_CONTAINER:
// TYPE_ZONE_CONTAINER are in the m_ZoneDescriptorList std::vector
for( unsigned i = 0; i< m_ZoneDescriptorList.size(); ++i ) { result = m_ZoneDescriptorList[i]->Visit( inspector, testData, p ); if( result == SEARCH_QUIT ) break; }
++p; break;
case TYPE_ZONE: result = IterateForward( m_Zone, inspector, testData, p ); ++p; break;
case TYPE_ZONE_UNUSED: // Unused type
break;
default: // catch EOT or ANY OTHER type here and return.
done = true; break; }
if( result == SEARCH_QUIT ) break; }
return result;}
/* now using PcbGeneralLocateAndDisplay(), but this remains a useful example
* of how the INSPECTOR can be used in a lightweight way. * // see pcbstruct.h
* BOARD_ITEM* BOARD::FindPadOrModule( const wxPoint& refPos, int layer ) * { * class PadOrModule : public INSPECTOR * { * public: * BOARD_ITEM* found; * int layer; * int layer_mask; * * PadOrModule( int alayer ) : * found(0), layer(alayer), layer_mask( g_TabOneLayerMask[alayer] ) * {} * * SEARCH_RESULT Inspect( EDA_BaseStruct* testItem, const void* testData ) * { * BOARD_ITEM* item = (BOARD_ITEM*) testItem; * const wxPoint& refPos = *(const wxPoint*) testData; * * if( item->Type() == TYPE_PAD ) * { * D_PAD* pad = (D_PAD*) item; * if( pad->HitTest( refPos ) ) * { * if( layer_mask & pad->m_Masque_Layer ) * { * found = item; * return SEARCH_QUIT; * } * else if( !found ) * { * MODULE* parent = (MODULE*) pad->m_Parent; * if( IsModuleLayerVisible( parent->GetLayer() ) ) * found = item; * } * } * } * * else if( item->Type() == TYPE_MODULE ) * { * MODULE* module = (MODULE*) item; * * // consider only visible modules
* if( IsModuleLayerVisible( module->GetLayer() ) ) * { * if( module->HitTest( refPos ) ) * { * if( layer == module->GetLayer() ) * { * found = item; * return SEARCH_QUIT; * } * * // layer mismatch, save in case we don't find a
* // future layer match hit.
* if( !found ) * found = item; * } * } * } * return SEARCH_CONTINUE; * } * }; * * PadOrModule inspector( layer ); * * // search only for PADs first, then MODULES, and preferably a layer match
* static const KICAD_T scanTypes[] = { TYPE_PAD, TYPE_MODULE, EOT }; * * // visit this BOARD with the above inspector
* Visit( &inspector, &refPos, scanTypes ); * * return inspector.found; * } */
/**
* Function FindNet * searches for a net with the given netcode. * @param anetcode The netcode to search for. * @return EQUIPOT* - the net or NULL if not found. */NETINFO_ITEM* BOARD::FindNet( int anetcode ) const{ // the first valid netcode is 1.
// zero is reserved for "no connection" and is not used.
if( anetcode > 0 ) { wxASSERT( anetcode == m_NetInfo->GetNetItem( anetcode )->GetNet() ); return m_NetInfo->GetNetItem( anetcode ); } return NULL;}
/**
* Function FindNet overlayed * searches for a net with the given name. * @param aNetname A Netname to search for. * @return EQUIPOT* - the net or NULL if not found. */NETINFO_ITEM* BOARD::FindNet( const wxString& aNetname ) const{ // the first valid netcode is 1.
// zero is reserved for "no connection" and is not used.
if( !aNetname.IsEmpty() ) { for( unsigned ii = 1; ii < m_NetInfo->GetNetsCount(); ii++ ) { if( m_NetInfo->GetNetItem( ii )->GetNetname() == aNetname ) return m_NetInfo->GetNetItem( ii ); } } return NULL;}
MODULE* BOARD::FindModuleByReference( const wxString& aReference ) const{ struct FindModule : public INSPECTOR { MODULE* found; FindModule() : found( 0 ) {}
// implement interface INSPECTOR
SEARCH_RESULT Inspect( EDA_BaseStruct* item, const void* data ) { MODULE* module = (MODULE*) item; const wxString& ref = *(const wxString*) data;
if( ref == module->GetReference() ) { found = module; return SEARCH_QUIT; } return SEARCH_CONTINUE; } } inspector;
// search only for MODULES
static const KICAD_T scanTypes[] = { TYPE_MODULE, EOT };
// visit this BOARD with the above inspector
BOARD* nonconstMe = (BOARD*) this; nonconstMe->Visit( &inspector, &aReference, scanTypes );
return inspector.found;}
// Sort nets by decreasing pad count
static bool s_SortByNodes( const NETINFO_ITEM* a, const NETINFO_ITEM* b ){ return a->GetNodesCount() < b->GetNodesCount();}
/**
* Function ReturnSortedNetnamesList * @param aNames An array string to fill with net names. * @param aSortbyPadsCount : true = sort by active pads count, false = no sort (i.e. leave the sort by net names) * @return int - net names count. */int BOARD::ReturnSortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount ){ if( m_NetInfo->GetNetsCount() == 0 ) return 0;
/* Build the list */ std::vector <NETINFO_ITEM*> netBuffer; netBuffer.reserve( m_NetInfo->GetNetsCount() ); for( unsigned ii = 1; ii < m_NetInfo->GetNetsCount(); ii++ ) { if( m_NetInfo->GetNetItem( ii )->GetNet() > 0 ) netBuffer.push_back( m_NetInfo->GetNetItem( ii ) ); }
/* sort the list */ if( aSortbyPadsCount ) sort( netBuffer.begin(), netBuffer.end(), s_SortByNodes );
for( unsigned ii = 0; ii < netBuffer.size(); ii++ ) aNames.Add( netBuffer[ii]->GetNetname() );
return netBuffer.size();}
/************************************/bool BOARD::Save( FILE* aFile ) const/************************************/{ bool rc = false; BOARD_ITEM* item;
// save the nets
for( unsigned ii = 0; ii < m_NetInfo->GetNetsCount(); ii++ ) if( !m_NetInfo->GetNetItem( ii )->Save( aFile ) ) goto out;
// save the modules
for( item = m_Modules; item; item = item->Next() ) if( !item->Save( aFile ) ) goto out;
for( item = m_Drawings; item; item = item->Next() ) { switch( item->Type() ) { case TYPE_TEXTE: case TYPE_DRAWSEGMENT: case TYPE_MIRE: case TYPE_COTATION: if( !item->Save( aFile ) ) goto out; break;
default:
// future: throw exception here
#if defined(DEBUG)
printf( "BOARD::Save() ignoring m_Drawings type %d\n", item->Type() );#endif
break; } }
// do not save MARKERs, they can be regenerated easily
// save the tracks & vias
fprintf( aFile, "$TRACK\n" ); for( item = m_Track; item; item = item->Next() ) if( !item->Save( aFile ) ) goto out;
fprintf( aFile, "$EndTRACK\n" );
// save the zones
fprintf( aFile, "$ZONE\n" ); for( item = m_Zone; item; item = item->Next() ) if( !item->Save( aFile ) ) goto out;
fprintf( aFile, "$EndZONE\n" );
// save the zone edges
for( unsigned ii = 0; ii < m_ZoneDescriptorList.size(); ii++ ) { ZONE_CONTAINER* edge_zone = m_ZoneDescriptorList[ii]; edge_zone->Save( aFile ); }
if( fprintf( aFile, "$EndBOARD\n" ) != sizeof("$EndBOARD\n") - 1 ) goto out;
rc = true; // wrote all OK
out: return rc;}
/***********************************************************************************************/void BOARD::RedrawAreasOutlines( WinEDA_DrawPanel* panel, wxDC* aDC, int aDrawMode, int aLayer )/***********************************************************************************************/
/**
* Function RedrawAreasOutlines * Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 ) */{ if( !aDC ) return;
for( int ii = 0; ii < GetAreaCount(); ii++ ) { ZONE_CONTAINER* edge_zone = GetArea( ii ); if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) ) edge_zone->Draw( panel, aDC, aDrawMode ); }}
/***********************************************************************************************/void BOARD::RedrawFilledAreas( WinEDA_DrawPanel* panel, wxDC* aDC, int aDrawMode, int aLayer )/***********************************************************************************************/
/**
* Function RedrawFilledAreas * Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 ) */{ if( !aDC ) return;
for( int ii = 0; ii < GetAreaCount(); ii++ ) { ZONE_CONTAINER* edge_zone = GetArea( ii ); if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) ) edge_zone->DrawFilledArea( panel, aDC, aDrawMode ); }}
/**
* Function HitTestForAnyFilledArea * tests if the given wxPoint is within the bounds of a filled area of this zone. * the test is made on zones on layer from aStartLayer to aEndLayer * Note: if a zone has its flag BUSY (in .m_State) is set, it is ignored. * @param refPos A wxPoint to test * @param aStartLayer the first layer to test * @param aEndLayer the last layer (-1 to ignore it) to test * @return ZONE_CONTAINER* return a pointer to the ZONE_CONTAINER found, else NULL */ZONE_CONTAINER* BOARD::HitTestForAnyFilledArea( const wxPoint& aRefPos, int aStartLayer, int aEndLayer ){ if( aEndLayer < 0 ) aEndLayer = aStartLayer; if( aEndLayer < aStartLayer ) EXCHG( aEndLayer, aStartLayer );
for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ ) { ZONE_CONTAINER* area = m_ZoneDescriptorList[ia]; int layer = area->GetLayer(); if( (layer < aStartLayer) || (layer > aEndLayer) ) continue; if( area->GetState( BUSY ) ) // In locate functions we must skip tagged items with BUSY flag set.
continue; if( area->HitTestFilledArea( aRefPos ) ) return area; }
return NULL;}
/**
* Function SetAreasNetCodesFromNetNames * Set the .m_NetCode member of all copper areas, according to the area Net Name * The SetNetCodesFromNetNames is an equivalent to net name, for fast comparisons. * However the Netcode is an arbitrary equivalence, it must be set after each netlist read * or net change * Must be called after pad netcodes are calculated * @return : error count * For non copper areas, netcode is set to 0 */int BOARD::SetAreasNetCodesFromNetNames( void ){ int error_count = 0;
for( int ii = 0; ii < GetAreaCount(); ii++ ) { if( !GetArea( ii )->IsOnCopperLayer() ) { GetArea( ii )->SetNet( 0 ); continue; }
if( GetArea( ii )->GetNet() != 0 ) // i.e. if this zone is connected to a net
{ const NETINFO_ITEM* net = FindNet( GetArea( ii )->m_Netname ); if( net ) { GetArea( ii )->SetNet( net->GetNet() ); } else { error_count++; GetArea( ii )->SetNet( -1 ); //keep Net Name ane set m_NetCode to -1 : error flag
} } }
return error_count;}
#if defined(DEBUG)
/**
* Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */void BOARD::Show( int nestLevel, std::ostream& os ){ BOARD_ITEM* p;
// for now, make it look like XML:
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << ">\n";
// specialization of the output:
NestedSpace( nestLevel + 1, os ) << "<modules>\n"; p = m_Modules; for( ; p; p = p->Next() ) p->Show( nestLevel + 2, os );
NestedSpace( nestLevel + 1, os ) << "</modules>\n";
NestedSpace( nestLevel + 1, os ) << "<pdrawings>\n"; p = m_Drawings; for( ; p; p = p->Next() ) p->Show( nestLevel + 2, os );
NestedSpace( nestLevel + 1, os ) << "</pdrawings>\n";
NestedSpace( nestLevel + 1, os ) << "<tracks>\n"; p = m_Track; for( ; p; p = p->Next() ) p->Show( nestLevel + 2, os );
NestedSpace( nestLevel + 1, os ) << "</tracks>\n";
NestedSpace( nestLevel + 1, os ) << "<zones>\n"; p = m_Zone; for( ; p; p = p->Next() ) p->Show( nestLevel + 2, os );
NestedSpace( nestLevel + 1, os ) << "</zones>\n";
/*
* NestedSpace( nestLevel+1, os ) << "<zone_container>\n"; * for( ZONE_CONTAINERS::iterator i=m_ZoneDescriptorList.begin(); i!=m_ZoneDescriptorList.end(); ++i ) * (*i)->Show( nestLevel+2, os ); * NestedSpace( nestLevel+1, os ) << "</zone_container>\n"; */
p = (BOARD_ITEM*) m_Son; for( ; p; p = p->Next() ) { p->Show( nestLevel + 1, os ); }
NestedSpace( nestLevel, os ) << "</" << GetClass().Lower().mb_str() << ">\n";}
#endif
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