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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2015 Jean-Pierre Charras <jean-pierre.charras@ujf-grenoble.fr> * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <pgm_base.h>
#include <settings/settings_manager.h>
#include <footprint_editor_settings.h>
#include <pcb_edit_frame.h>
#include <layer_ids.h>
#include <settings/color_settings.h>
#include <board.h>
#include <pcb_layer_box_selector.h>
#include <tools/pcb_actions.h>
// translate aLayer to its action
static TOOL_ACTION* layer2action( PCB_LAYER_ID aLayer ){ switch( aLayer ) { case F_Cu: return &PCB_ACTIONS::layerTop; case In1_Cu: return &PCB_ACTIONS::layerInner1; case In2_Cu: return &PCB_ACTIONS::layerInner2; case In3_Cu: return &PCB_ACTIONS::layerInner3; case In4_Cu: return &PCB_ACTIONS::layerInner4; case In5_Cu: return &PCB_ACTIONS::layerInner5; case In6_Cu: return &PCB_ACTIONS::layerInner6; case In7_Cu: return &PCB_ACTIONS::layerInner7; case In8_Cu: return &PCB_ACTIONS::layerInner8; case In9_Cu: return &PCB_ACTIONS::layerInner9; case In10_Cu: return &PCB_ACTIONS::layerInner10; case In11_Cu: return &PCB_ACTIONS::layerInner11; case In12_Cu: return &PCB_ACTIONS::layerInner12; case In13_Cu: return &PCB_ACTIONS::layerInner13; case In14_Cu: return &PCB_ACTIONS::layerInner14; case In15_Cu: return &PCB_ACTIONS::layerInner15; case In16_Cu: return &PCB_ACTIONS::layerInner16; case In17_Cu: return &PCB_ACTIONS::layerInner17; case In18_Cu: return &PCB_ACTIONS::layerInner18; case In19_Cu: return &PCB_ACTIONS::layerInner19; case In20_Cu: return &PCB_ACTIONS::layerInner20; case In21_Cu: return &PCB_ACTIONS::layerInner21; case In22_Cu: return &PCB_ACTIONS::layerInner22; case In23_Cu: return &PCB_ACTIONS::layerInner23; case In24_Cu: return &PCB_ACTIONS::layerInner24; case In25_Cu: return &PCB_ACTIONS::layerInner25; case In26_Cu: return &PCB_ACTIONS::layerInner26; case In27_Cu: return &PCB_ACTIONS::layerInner27; case In28_Cu: return &PCB_ACTIONS::layerInner28; case In29_Cu: return &PCB_ACTIONS::layerInner29; case In30_Cu: return &PCB_ACTIONS::layerInner30; case B_Cu: return &PCB_ACTIONS::layerBottom; default: return nullptr; }}
// class to display a layer list in a wxBitmapComboBox.
// Reload the Layers
void PCB_LAYER_BOX_SELECTOR::Resync(){ Freeze(); Clear();
const int BM_SIZE = 14;
LSET show = LSET::AllLayersMask() & ~m_layerMaskDisable; LSET activated = getEnabledLayers() & ~m_layerMaskDisable; wxString layerstatus;
for( PCB_LAYER_ID layerid : show.UIOrder() ) { if( !m_showNotEnabledBrdlayers && !activated[layerid] ) continue; else if( !activated[layerid] ) layerstatus = wxT( " " ) + _( "(not activated)" ); else layerstatus.Empty();
wxBitmap bmp( BM_SIZE, BM_SIZE ); DrawColorSwatch( bmp, getLayerColor( LAYER_PCB_BACKGROUND ), getLayerColor( layerid ) );
wxString layername = getLayerName( layerid ) + layerstatus;
if( m_layerhotkeys ) { TOOL_ACTION* action = layer2action( layerid );
if( action ) layername = AddHotkeyName( layername, action->GetHotKey(), IS_COMMENT ); }
Append( layername, bmp, (void*)(intptr_t) layerid ); }
if( !m_undefinedLayerName.IsEmpty() ) Append( m_undefinedLayerName, wxNullBitmap, (void*)(intptr_t)UNDEFINED_LAYER );
// Ensure the size of the widget is enough to show the text and the icon
// We have to have a selected item when doing this, because otherwise GTK
// will just choose a random size that might not fit the actual data
// (such as in cases where the font size is very large). So we select
// the first item, get the size of the control and make that the minimum size,
// then remove the selection (which was the initial state).
SetSelection( 0 );
SetMinSize( wxSize( -1, -1 ) ); wxSize bestSize = GetBestSize();
bestSize.x = GetBestSize().x + BM_SIZE + 10; SetMinSize( bestSize );
SetSelection( wxNOT_FOUND ); Thaw();}
// Returns true if the layer id is enabled (i.e. is it should be displayed)
bool PCB_LAYER_BOX_SELECTOR::isLayerEnabled( int aLayer ) const{ return getEnabledLayers().test( aLayer );}
LSET PCB_LAYER_BOX_SELECTOR::getEnabledLayers() const{ static LSET footprintEditorLayers = LSET::AllLayersMask() & ~LSET::ForbiddenFootprintLayers();
if( m_boardFrame ) return m_boardFrame->GetBoard()->GetEnabledLayers(); else return footprintEditorLayers;}
// Returns a color index from the layer id
COLOR4D PCB_LAYER_BOX_SELECTOR::getLayerColor( int aLayer ) const{ if( m_boardFrame ) { return m_boardFrame->GetColorSettings()->GetColor( aLayer ); } else { SETTINGS_MANAGER& mgr = Pgm().GetSettingsManager(); FOOTPRINT_EDITOR_SETTINGS* settings = mgr.GetAppSettings<FOOTPRINT_EDITOR_SETTINGS>(); COLOR_SETTINGS* current = mgr.GetColorSettings( settings->m_ColorTheme );
return current->GetColor( aLayer ); }}
// Returns the name of the layer id
wxString PCB_LAYER_BOX_SELECTOR::getLayerName( int aLayer ) const{ if( m_boardFrame ) return m_boardFrame->GetBoard()->GetLayerName( ToLAYER_ID( aLayer ) ); else return BOARD::GetStandardLayerName( ToLAYER_ID( aLayer ) );}
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