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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt> * Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com> * Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/**
* @file eda_3d_viewer.h * @brief Declaration of the eda_3d_viewer class */
#ifndef EDA_3D_VIEWER_H
#define EDA_3D_VIEWER_H
#include "../3d_canvas/cinfo3d_visu.h"
#include "../3d_canvas/eda_3d_canvas.h"
#include <kiway_player.h>
#include <wx/colourdata.h>
#include <../common/dialogs/dialog_color_picker.h> // for CUSTOM_COLORS_LIST definition
/// A variable name whose value holds the path of 3D shape files.
/// Currently an environment variable, eventually a project variable.
#define KISYS3DMOD wxT( "KISYS3DMOD" )
#define KICAD_DEFAULT_3D_DRAWFRAME_STYLE (wxDEFAULT_FRAME_STYLE | wxWANTS_CHARS)
#define VIEWER3D_FRAMENAME wxT( "Viewer3DFrameName" )
#define QUALIFIED_VIEWER3D_FRAMENAME( parent ) \
( wxString( VIEWER3D_FRAMENAME ) + wxT( ":" ) + parent->GetName() )
enum EDA_3D_VIEWER_STATUSBAR{ STATUS_TEXT = 0, WARN_TEXT, X_POS, Y_POS};
/**
* Create and handle a window for the 3d viewer connected to a Kiway and a pcbboard */class EDA_3D_VIEWER : public KIWAY_PLAYER{
public:
EDA_3D_VIEWER( KIWAY *aKiway, PCB_BASE_FRAME *aParent, const wxString &aTitle, long style = KICAD_DEFAULT_3D_DRAWFRAME_STYLE );
~EDA_3D_VIEWER();
PCB_BASE_FRAME* Parent() const { return (PCB_BASE_FRAME*)GetParent(); }
BOARD* GetBoard() { return Parent()->GetBoard(); }
/**
* Request reloading the 3D view. However the request will be executed * only when the 3D canvas is refreshed. * It allows one to prepare changes and request for 3D rebuild only when all * changes are committed. * This is made because the 3D rebuild can take a long time, and this rebuild * cannot always made after each change, for calculation time reason. */ void ReloadRequest();
// !TODO: review this function: it need a way to tell what changed,
// to only reload/rebuild things that have really changed
/**
* Reload and refresh (rebuild) the 3D scene. * Warning: rebuilding the 3D scene can take a bit of time, so * rebuilding the scene can be immediate, or made later, during * the next 3D canvas refresh (on zoom for instance) * @param aForceImmediateRedraw = true to immediately rebuild the 3D scene, * false to wait a refresh later. */ void NewDisplay( bool aForceImmediateRedraw = false );
/**
* @return current settings */ CINFO3D_VISU &GetSettings() { return m_settings; }
/**
* Get a SFVEC3D from a wx colour dialog * @param aColor is the SFVEC3D to change * @param aTitle is the title displayed in the colordialog selector * @param aPredefinedColors is a reference to a CUSTOM_COLOR_ITEM list * which contains a few predefined colors * if empty, no predefined colors are used. * no change if aborted by user */ bool Set3DColorFromUser( SFVEC3D &aColor, const wxString& aTitle, CUSTOM_COLORS_LIST* aPredefinedColors );
/**
* Set the solder mask color from a set of colors * @return true if a new color is chosen, false if * no change or aborted by user */ bool Set3DSolderMaskColorFromUser();
/**
* Set the solder mask color from a set of colors * @return true if a new color is chosen, false if * no change or aborted by user */ bool Set3DSolderPasteColorFromUser();
/**
* Set the copper color from a set of colors * @return true if a new color is chosen, false if * no change or aborted by user */ bool Set3DCopperColorFromUser();
/**
* Set the copper color from a set of colors * @return true if a new color is chosen, false if * no change or aborted by user */ bool Set3DBoardBodyColorFromUser();
/**
* Set the silkscreen color from a set of colors * @return true if a new color is chosen, false if * no change or aborted by user */ bool Set3DSilkScreenColorFromUser();
/**
* Notification that common settings are updated. * * This would be private (and only called by the Kiway), but we * need to do this manually from the PCB frame because the 3D viewer isn't * updated via the #KIWAY. */ void CommonSettingsChanged( bool aEnvVarsChanged ) override;
void SynchroniseColoursWithBoard( void );
private: /// Called when user press the File->Exit
void Exit3DFrame( wxCommandEvent &event );
void OnCloseWindow( wxCloseEvent &event );
void Process_Special_Functions( wxCommandEvent &event );
void On3DGridSelection( wxCommandEvent &event );
void OnRenderEngineSelection( wxCommandEvent &event ); void OnDisableRayTracing( wxCommandEvent& aEvent );
void ProcessZoom( wxCommandEvent &event );
void OnActivate( wxActivateEvent &event );
void OnSetFocus( wxFocusEvent &event );
void Install3DViewOptionDialog( wxCommandEvent &event );
void OnUpdateUIEngine( wxUpdateUIEvent& aEvent ); void OnUpdateUIMaterial( wxUpdateUIEvent& aEvent );
void CreateMenuBar();
/**
* Equivalent of EDA_DRAW_FRAME::ReCreateHToolbar */ void ReCreateMainToolbar();
void SaveSettings( APP_SETTINGS_BASE *aCfg ) override;
void LoadSettings( APP_SETTINGS_BASE *aCfg ) override;
void OnKeyEvent( wxKeyEvent& event );
/**
* Create a Screenshot of the current 3D view. * Output file format is png or jpeg, or image is copied to the clipboard */ void takeScreenshot( wxCommandEvent& event );
/**
* @brief RenderEngineChanged - Update toolbar icon and call canvas RenderEngineChanged */ void RenderEngineChanged();
DECLARE_EVENT_TABLE()
private:
/**
* Load configuration from common settings. */ void loadCommonSettings();
wxFileName m_defaultSaveScreenshotFileName;
wxAuiToolBar* m_mainToolBar; EDA_3D_CANVAS* m_canvas; CINFO3D_VISU m_settings;
bool m_disable_ray_tracing;
/**
* Trace mask used to enable or disable the trace output of this class. * The debug output can be turned on by setting the WXTRACE environment variable to * "KI_TRACE_EDA_3D_VIEWER". See the wxWidgets documentation on wxLogTrace for * more information. */ static const wxChar *m_logTrace;
};
#endif // EDA_3D_VIEWER_H
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