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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <tool/tool_event.h>
#include <tool/tool_manager.h>
#include <tool/tool_interactive.h>
#include <tool/context_menu.h>
#include <boost/bind.hpp>
#include <cassert>
CONTEXT_MENU::CONTEXT_MENU() : m_titleSet( false ), m_selected( -1 ), m_tool( NULL ){ setCustomEventHandler( boost::bind( &CONTEXT_MENU::handleCustomEvent, this, _1 ) );
setupEvents();}
CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) : m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_tool( aMenu.m_tool ), m_toolActions( aMenu.m_toolActions ), m_customHandler( aMenu.m_customHandler ){ // Copy all the menu entries
for( unsigned i = 0; i < aMenu.GetMenuItemCount(); ++i ) { wxMenuItem* item = aMenu.FindItemByPosition( i );
if( item->IsSubMenu() ) {#ifdef DEBUG
// Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well
assert( dynamic_cast<CONTEXT_MENU*>( item->GetSubMenu() ) );#endif
CONTEXT_MENU* menu = new CONTEXT_MENU( static_cast<const CONTEXT_MENU&>( *item->GetSubMenu() ) ); AppendSubMenu( menu, item->GetItemLabel(), wxEmptyString ); } else { wxMenuItem* newItem = new wxMenuItem( this, item->GetId(), item->GetItemLabel(), wxEmptyString, item->GetKind() );
Append( newItem ); copyItem( item, newItem ); } }
setupEvents();}
void CONTEXT_MENU::setupEvents(){ Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this ); Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this );
// Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu)
wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, this ); AddPendingEvent( menuEvent );}
void CONTEXT_MENU::SetTitle( const wxString& aTitle ){ // TODO handle an empty string (remove title and separator)
// Unfortunately wxMenu::SetTitle() does nothing.. (at least wxGTK)
if( m_titleSet ) { FindItemByPosition( 0 )->SetItemLabel( aTitle ); } else { InsertSeparator( 0 ); Insert( 0, new wxMenuItem( this, -1, aTitle, wxEmptyString, wxITEM_NORMAL ) ); m_titleSet = true; }}
void CONTEXT_MENU::Add( const wxString& aLabel, int aId ){#ifdef DEBUG
if( FindItem( aId ) != NULL ) wxLogWarning( wxT( "Adding more than one menu entry with the same ID may result in" "undefined behaviour" ) );#endif
Append( new wxMenuItem( this, aId, aLabel, wxEmptyString, wxITEM_NORMAL ) );}
void CONTEXT_MENU::Add( const TOOL_ACTION& aAction ){ /// ID numbers for tool actions need to have a value higher than m_actionId
int id = m_actionId + aAction.GetId();
wxMenuItem* item = new wxMenuItem( this, id, wxString( aAction.GetMenuItem().c_str(), wxConvUTF8 ), wxString( aAction.GetDescription().c_str(), wxConvUTF8 ), wxITEM_NORMAL );
if( aAction.HasHotKey() ) { int key = aAction.GetHotKey() & ~MD_MODIFIER_MASK; int mod = aAction.GetHotKey() & MD_MODIFIER_MASK; int flags = wxACCEL_NORMAL;
switch( mod ) { case MD_ALT: flags = wxACCEL_ALT; break; case MD_CTRL: flags = wxACCEL_CTRL; break; case MD_SHIFT: flags = wxACCEL_SHIFT; break; }
wxAcceleratorEntry accel( flags, key, id, item ); item->SetAccel( &accel ); }
Append( item ); m_toolActions[id] = &aAction;}
void CONTEXT_MENU::Clear(){ m_titleSet = false;
// Remove all the entries from context menu
for( unsigned i = 0; i < GetMenuItemCount(); ++i ) Destroy( FindItemByPosition( 0 ) );
m_toolActions.clear();}
void CONTEXT_MENU::onMenuEvent( wxEvent& aEvent ){ TOOL_EVENT evt; wxEventType type = aEvent.GetEventType();
// When the currently chosen item in the menu is changed, an update event is issued.
// For example, the selection tool can use this to dynamically highlight the current item
// from selection clarification popup.
if( type == wxEVT_MENU_HIGHLIGHT ) evt = TOOL_EVENT( TC_COMMAND, TA_CONTEXT_MENU_UPDATE, aEvent.GetId() );
// One of menu entries was selected..
else if( type == wxEVT_COMMAND_MENU_SELECTED ) { // Store the selected position
m_selected = aEvent.GetId();
// Check if there is a TOOL_ACTION for the given ID
if( m_toolActions.count( aEvent.GetId() ) == 1 ) { evt = m_toolActions[aEvent.GetId()]->MakeEvent(); } else { OPT_TOOL_EVENT custom = m_customHandler( aEvent );
if( custom ) evt = *custom; else { // Handling non-action menu entries (e.g. items in clarification list)
evt = TOOL_EVENT( TC_COMMAND, TA_CONTEXT_MENU_CHOICE, aEvent.GetId() ); } } }
// forward the action/update event to the TOOL_MANAGER
TOOL_MANAGER::Instance().ProcessEvent( evt );}
void CONTEXT_MENU::copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const{ assert( !aSource->IsSubMenu() ); // it does not transfer submenus
aDest->SetKind( aSource->GetKind() ); aDest->SetHelp( aSource->GetHelp() ); aDest->Enable( aSource->IsEnabled() );
if( aSource->IsCheckable() ) aDest->Check( aSource->IsChecked() );
if( aSource->GetKind() == wxITEM_NORMAL ) aDest->SetBitmap( aSource->GetBitmap() );}
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