|                                                                                                                            Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
 13 years ago         |  | /*
 * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */
/**
 * @file class_text_mod.h * @brief Footprint text class description. */
#ifndef TEXT_MODULE_H_
#define TEXT_MODULE_H_
#include <eda_text.h>
#include <class_board_item.h>
class LINE_READER;class EDA_RECT;class EDA_DRAW_PANEL;class MODULE;class MSG_PANEL_ITEM;
#define UMBILICAL_COLOR   LIGHTBLUE
class TEXTE_MODULE : public BOARD_ITEM, public EDA_TEXT{public:    /** Text module type: there must be only one (and only one) for each
     * of the reference and value texts in one module; others could be     * added for the user (DIVERS is French for 'others'). Reference and     * value always live on silkscreen (on the module side); other texts     * are planned to go on whatever layer the user wants (except     * copper, probably) */    enum TEXT_TYPE    {        TEXT_is_REFERENCE = 0,        TEXT_is_VALUE = 1,        TEXT_is_DIVERS = 2    };
    TEXTE_MODULE( MODULE* parent, TEXT_TYPE text_type = TEXT_is_DIVERS );
    // Do not create a copy constructor & operator=.
    // The ones generated by the compiler are adequate.
    ~TEXTE_MODULE();
    static inline bool ClassOf( const EDA_ITEM* aItem )    {        return aItem && PCB_MODULE_TEXT_T == aItem->Type();    }
    virtual const wxPoint GetPosition() const override    {        return EDA_TEXT::GetTextPos();    }
    virtual void SetPosition( const wxPoint& aPos ) override    {        EDA_TEXT::SetTextPos( aPos );        SetLocalCoord();    }
    void SetTextAngle( double aAngle );
    bool IsUnlocked()    {        return m_unlocked;    }
    void SetUnlocked( bool unlocked )    {        m_unlocked = unlocked;    }
    /// Rotate text, in footprint editor
    /// (for instance in footprint rotation transform)
    void Rotate( const wxPoint& aOffset, double aAngle ) override;
    /// Flip entity during module flip
    void Flip( const wxPoint& aCentre ) override;
    bool IsParentFlipped() const;
    /// Mirror text position in footprint edition
    /// the text itself is not mirrored, and the layer not modified,
    /// only position is mirrored.
    /// (use Flip to change layer to its paired and mirror the text in fp editor).
    void Mirror( const wxPoint& aCentre, bool aMirrorAroundXAxis );
    /// move text in move transform, in footprint editor
    void Move( const wxPoint& aMoveVector ) override;
    /// @deprecated it seems (but the type is used to 'protect'
    //  reference and value from deletion, and for identification)
    void SetType( TEXT_TYPE aType )     { m_Type = aType; }    TEXT_TYPE GetType() const           { return m_Type; }
    /**
     * Function SetEffects     * sets the text effects from another instance.     */    void SetEffects( const TEXTE_MODULE& aSrc )    {        EDA_TEXT::SetEffects( aSrc );        SetLocalCoord();        // SetType( aSrc.GetType() );
    }
    /**
     * Function SwapEffects     * swaps the text effects of the two involved instances.     */    void SwapEffects( TEXTE_MODULE& aTradingPartner )    {        EDA_TEXT::SwapEffects( aTradingPartner );        SetLocalCoord();        aTradingPartner.SetLocalCoord();        // std::swap( m_Type, aTradingPartner.m_Type );
    }
    // The Pos0 accessors are for module-relative coordinates
    void SetPos0( const wxPoint& aPos ) { m_Pos0 = aPos; SetDrawCoord(); }    const wxPoint& GetPos0() const      { return m_Pos0; }
    int GetLength() const;        // text length
    /**
     * @return the text rotation for drawings and plotting     * the footprint rotation is taken in account     */    double GetDrawRotation() const;    double GetDrawRotationRadians() const { return GetDrawRotation() * M_PI/1800; }
    // Virtual function
    const EDA_RECT GetBoundingBox() const override;
    ///> Set absolute coordinates.
    void SetDrawCoord();
    ///> Set relative coordinates.
    void SetLocalCoord();
    /* drawing functions */
    /**
     * Function Draw     * Draw the text according to the footprint pos and orient     * @param aPanel = draw panel, Used to know the clip box     * @param aDC = Current Device Context     * @param aOffset = draw offset (usually wxPoint(0,0)     * @param aDrawMode = GR_OR, GR_XOR..     */    void Draw( EDA_DRAW_PANEL* aPanel,               wxDC*           aDC,               GR_DRAWMODE     aDrawMode,               const wxPoint&  aOffset = ZeroOffset ) override;
    /**
     * Function DrawUmbilical     * draws a line from the TEXTE_MODULE origin     * to parent MODULE origin.     * @param aPanel = the current DrawPanel     * @param aDC = the current device context     * @param aDrawMode = drawing mode, typically GR_XOR     * @param aOffset = offset for TEXTE_MODULE     */    void DrawUmbilical( EDA_DRAW_PANEL* aPanel,                        wxDC*           aDC,                        GR_DRAWMODE     aDrawMode,                        const wxPoint&  aOffset = ZeroOffset );
    void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ) override;
    virtual bool TextHitTest( const wxPoint& aPoint, int aAccuracy = 0 ) const override;
    virtual bool TextHitTest( const EDA_RECT& aRect, bool aContains = false, int aAccuracy = 0 ) const override;
    virtual bool HitTest( const wxPoint& aPosition ) const override    {        return TextHitTest( aPosition );    }
    virtual bool HitTest( const EDA_RECT& aRect, bool aContained = false, int aAccuracy = 0 ) const override    {        return TextHitTest( aRect, aContained, aAccuracy );    }
    wxString GetClass() const override    {        return wxT( "MTEXT" );    }
    wxString GetSelectMenuText() const override;
    BITMAP_DEF GetMenuImage() const override;
    EDA_ITEM* Clone() const override;
    virtual wxString GetShownText() const override;
    virtual const BOX2I ViewBBox() const override;
    virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
    virtual unsigned int ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
#if defined(DEBUG)
    virtual void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }#endif
private:    /* Note: orientation in 1/10 deg relative to the footprint
     * Physical orient is m_Orient + m_Parent->m_Orient     */
    TEXT_TYPE m_Type;       ///< 0=ref, 1=val, etc.
    wxPoint   m_Pos0;       ///< text coordinates relative to the footprint anchor, orient 0.
                            ///< text coordinate ref point is the text center
    bool      m_unlocked;};
#endif // TEXT_MODULE_H_
 |