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3 years ago
  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2004 Jean-Pierre Charras, jp.charras ar wanadoo.fr
  5. * Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
  6. * Copyright (C) 2004-2021 KiCad Developers, see AUTHORS.txt for contributors.
  7. *
  8. * This program is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU General Public License
  10. * as published by the Free Software Foundation; either version 2
  11. * of the License, or (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, you may find one here:
  20. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  21. * or you may search the http://www.gnu.org website for the version 2 license,
  22. * or you may write to the Free Software Foundation, Inc.,
  23. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  24. */
  25. /**
  26. * @file libarch.cpp
  27. * @brief Module for generation of symbol archive files.
  28. */
  29. #include <confirm.h>
  30. #include <wildcards_and_files_ext.h>
  31. #include <sch_edit_frame.h>
  32. #include <symbol_lib_table.h>
  33. #include <symbol_library.h>
  34. #include <sch_symbol.h>
  35. #include <sch_sheet.h>
  36. #include <schematic.h>
  37. bool SCH_EDIT_FRAME::CreateArchiveLibraryCacheFile( bool aUseCurrentSheetFilename )
  38. {
  39. wxFileName fn;
  40. if( aUseCurrentSheetFilename )
  41. fn = GetScreen()->GetFileName();
  42. else
  43. fn = Schematic().RootScreen()->GetFileName();
  44. fn.SetName( fn.GetName() + wxS( "-cache" ) );
  45. fn.SetExt( LegacySymbolLibFileExtension );
  46. bool success = CreateArchiveLibrary( fn.GetFullPath() );
  47. // Update the schematic symbol library links.
  48. // because the lib cache has changed
  49. SCH_SCREENS schematic( Schematic().Root() );
  50. schematic.UpdateSymbolLinks();
  51. return success;
  52. }
  53. bool SCH_EDIT_FRAME::CreateArchiveLibrary( const wxString& aFileName )
  54. {
  55. wxString tmp;
  56. wxString errorMsg;
  57. SCH_SCREENS screens( Schematic().Root() );
  58. // Create a new empty library to archive symbols:
  59. std::unique_ptr<SYMBOL_LIB> archLib = std::make_unique<SYMBOL_LIB>( SCH_LIB_TYPE::LT_EESCHEMA,
  60. aFileName );
  61. // Save symbols to file only when the library will be fully filled
  62. archLib->EnableBuffering();
  63. /* Examine all screens (not hierarchical sheets) used in the schematic and build a
  64. * library of unique symbols found in all screens. Complex hierarchies are not a
  65. * problem because we just want to know the library symbols used in the schematic
  66. * not their reference.
  67. */
  68. for( SCH_SCREEN* screen = screens.GetFirst(); screen; screen = screens.GetNext() )
  69. {
  70. for( SCH_ITEM* aItem : screen->Items().OfType( SCH_SYMBOL_T ) )
  71. {
  72. LIB_SYMBOL* libSymbol = nullptr;
  73. SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( aItem );
  74. try
  75. {
  76. if( archLib->FindSymbol( symbol->GetLibId() ) )
  77. continue;
  78. libSymbol = GetLibSymbol( symbol->GetLibId(), true );
  79. }
  80. catch( const IO_ERROR& )
  81. {
  82. // Queue up error messages for later.
  83. tmp.Printf( _( "Failed to add symbol %s to library file '%s'." ),
  84. symbol->GetLibId().GetUniStringLibItemName(),
  85. aFileName );
  86. // Don't bail out here. Attempt to add as many of the symbols to the library
  87. // as possible.
  88. }
  89. catch( ... )
  90. {
  91. tmp = _( "Unexpected exception occurred." );
  92. }
  93. if( libSymbol )
  94. {
  95. std::unique_ptr<LIB_SYMBOL> flattenedSymbol = libSymbol->Flatten();
  96. // Use the full LIB_ID as the symbol name to prevent symbol name collisions.
  97. flattenedSymbol->SetName( symbol->GetLibId().GetUniStringLibId() );
  98. // AddSymbol() does first clone the symbol before adding.
  99. archLib->AddSymbol( flattenedSymbol.get() );
  100. }
  101. else
  102. {
  103. tmp.Printf( _( "Symbol %s not found in any library or cache." ),
  104. symbol->GetLibId().GetUniStringLibId() );
  105. }
  106. if( !tmp.empty() && !errorMsg.Contains( symbol->GetLibId().GetUniStringLibId() ) )
  107. {
  108. if( errorMsg.empty() )
  109. errorMsg += tmp;
  110. else
  111. errorMsg += wxS( "\n" ) + tmp;
  112. }
  113. }
  114. }
  115. if( !errorMsg.empty() )
  116. {
  117. tmp.Printf( _( "Errors occurred creating symbol library %s." ), aFileName );
  118. DisplayErrorMessage( this, tmp, errorMsg );
  119. }
  120. archLib->EnableBuffering( false );
  121. try
  122. {
  123. archLib->Save( false );
  124. }
  125. catch( const IO_ERROR& ioe )
  126. {
  127. errorMsg.Printf( _( "Failed to save symbol library file '%s'." ), aFileName );
  128. DisplayErrorMessage( this, errorMsg, ioe.What() );
  129. return false;
  130. }
  131. catch( std::exception& error )
  132. {
  133. errorMsg.Printf( _( "Failed to save symbol library file '%s'." ), aFileName );
  134. DisplayErrorMessage( this, errorMsg, error.what() );
  135. return false;
  136. }
  137. return true;
  138. }