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#ifndef __dialog_hotkeys_editor__
#define __dialog_hotkeys_editor__
#include <wx/intl.h>
#include <wx/string.h>
#include <wx/choice.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/settings.h>
#include <wx/textctrl.h>
#include <wx/stattext.h>
#include <wx/button.h>
#include <wx/listctrl.h>
#include <wx/dialog.h>
#include <wx/grid.h>
#include <hotkeys_basic.h>
#include <hotkey_grid_table.h>
#include <wxstruct.h>
#include <../common/dialogs/dialog_hotkeys_editor_base.h>
class HOTKEYS_EDITOR_DIALOG : public HOTKEYS_EDITOR_DIALOG_BASE { protected: EDA_DRAW_FRAME* m_parent; struct EDA_HOTKEY_CONFIG* m_hotkeys; HotkeyGridTable* m_table;
int m_curEditingRow;
public: HOTKEYS_EDITOR_DIALOG( EDA_DRAW_FRAME* parent, EDA_HOTKEY_CONFIG* hotkeys );
~HOTKEYS_EDITOR_DIALOG() {};
private: void OnOKClicked( wxCommandEvent& event ); void CancelClicked( wxCommandEvent& event ); void UndoClicked( wxCommandEvent& event ); void OnClickOnCell( wxGridEvent& event ); void OnRightClickOnCell( wxGridEvent& event ); void OnKeyPressed( wxKeyEvent& event ); void SetHotkeyCellState( int aRow, bool aHightlight ); };
void InstallHotkeyFrame( EDA_DRAW_FRAME* parent, EDA_HOTKEY_CONFIG* hotkeys );
#endif
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