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* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2018 Jean-Pierre Charras, jap.charras at wanadoo.fr
  5. * Copyright (C) 2004-2019 KiCad Developers, see AUTHORS.txt for contributors.
  6. *
  7. * This program is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU General Public License
  9. * as published by the Free Software Foundation; either version 2
  10. * of the License, or (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, you may find one here:
  19. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  20. * or you may search the http://www.gnu.org website for the version 2 license,
  21. * or you may write to the Free Software Foundation, Inc.,
  22. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  23. */
  24. #ifndef FOOTPRINT_VIEWER_FRAME_H
  25. #define FOOTPRINT_VIEWER_FRAME_H
  26. #include <wx/gdicmn.h>
  27. #include <pcb_base_frame.h>
  28. #include <pcbnew_settings.h>
  29. class wxSashLayoutWindow;
  30. class wxListBox;
  31. class FP_LIB_TABLE;
  32. class BOARD_ITEM;
  33. class SELECTION;
  34. namespace PCB { struct IFACE; }
  35. /**
  36. * Component library viewer main window.
  37. */
  38. class FOOTPRINT_VIEWER_FRAME : public PCB_BASE_FRAME
  39. {
  40. friend struct PCB::IFACE; // constructor called from here only
  41. protected:
  42. FOOTPRINT_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType );
  43. MAGNETIC_SETTINGS m_magneticItems;
  44. void setupUIConditions() override;
  45. public:
  46. ~FOOTPRINT_VIEWER_FRAME();
  47. ///> @copydoc PCB_BASE_FRAME::GetModel()
  48. BOARD_ITEM_CONTAINER* GetModel() const override;
  49. SELECTION& GetCurrentSelection() override;
  50. virtual COLOR4D GetGridColor() override;
  51. bool GetAutoZoom() override;
  52. void SetAutoZoom( bool aAutoZoom ) override;
  53. MAGNETIC_SETTINGS* GetMagneticItemsSettings() override
  54. {
  55. return &m_magneticItems;
  56. }
  57. /**
  58. * Function ReCreateLibraryList
  59. *
  60. * Creates or recreates the list of current loaded libraries.
  61. * This list is sorted, with the library cache always at end of the list
  62. */
  63. void ReCreateLibraryList();
  64. /**
  65. * Update the ID_ADD_FOOTPRINT_TO_BOARD tool state in main toolbar
  66. */
  67. void OnUpdateFootprintButton( wxUpdateUIEvent& aEvent );
  68. /**
  69. * Function ShowModal
  70. *
  71. * Runs the Footprint Viewer as a modal dialog.
  72. * @param aFootprint an optional FPID string to initialize the viewer with and to
  73. * return a selected footprint through.
  74. */
  75. bool ShowModal( wxString* aFootprint, wxWindow* aParent ) override;
  76. COLOR_SETTINGS* GetColorSettings() override;
  77. private:
  78. wxTextCtrl* m_libFilter;
  79. wxListBox* m_libList; // The list of libs names
  80. wxTextCtrl* m_fpFilter;
  81. wxListBox* m_fpList; // The list of footprint names
  82. bool m_autoZoom;
  83. double m_lastZoom;
  84. const wxString getCurNickname();
  85. void setCurNickname( const wxString& aNickname );
  86. const wxString getCurFootprintName();
  87. void setCurFootprintName( const wxString& aName );
  88. void OnSize( wxSizeEvent& event ) override;
  89. void ReCreateFootprintList();
  90. void OnIterateFootprintList( wxCommandEvent& event );
  91. /**
  92. * Function UpdateTitle
  93. * updates the window title with current library information.
  94. */
  95. void UpdateTitle();
  96. void doCloseWindow() override;
  97. void CloseFootprintViewer( wxCommandEvent& event );
  98. void OnExitKiCad( wxCommandEvent& event );
  99. void ReCreateHToolbar() override;
  100. void ReCreateVToolbar() override;
  101. void ReCreateOptToolbar() override;
  102. void ReCreateMenuBar() override;
  103. void OnLibFilter( wxCommandEvent& aEvent );
  104. void OnFPFilter( wxCommandEvent& aEvent );
  105. void OnCharHook( wxKeyEvent& aEvent ) override;
  106. void selectPrev( wxListBox* aListBox );
  107. void selectNext( wxListBox* aListBox );
  108. void ClickOnLibList( wxCommandEvent& aEvent );
  109. void ClickOnFootprintList( wxCommandEvent& aEvent );
  110. void DClickOnFootprintList( wxCommandEvent& aEvent );
  111. void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
  112. void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
  113. WINDOW_SETTINGS* GetWindowSettings( APP_SETTINGS_BASE* aCfg ) override;
  114. void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
  115. /**
  116. * Function OnActivate
  117. * is called when the frame frame is activate to reload the libraries and component lists
  118. * that can be changed by the schematic editor or the library editor.
  119. */
  120. void OnActivate( wxActivateEvent& event );
  121. /**
  122. * Function AddFootprintToPCB
  123. * exports the current footprint name and close the library browser.
  124. */
  125. void AddFootprintToPCB( wxCommandEvent& aEvent );
  126. /**
  127. * Function SelectAndViewFootprint
  128. * Select and load the next or the previous footprint
  129. * if no current footprint, Rebuild the list of footprints available in a given footprint
  130. * library
  131. * @param aMode = NEXT_PART or PREVIOUS_PART
  132. */
  133. void SelectAndViewFootprint( int aMode );
  134. /**
  135. * Function Update3DView
  136. * must be called after a footprint selection
  137. * Updates the 3D view and 3D frame title.
  138. * @param aForceReload = true to reload data immediately
  139. */
  140. void Update3DView( bool aForceReload, const wxString* aTitle = nullptr ) override;
  141. /*
  142. * Virtual functions, not used here, but needed by PCB_BASE_FRAME
  143. * (virtual pure functions )
  144. */
  145. void SaveCopyInUndoList( EDA_ITEM*, UNDO_REDO, const wxPoint& ) override {}
  146. void SaveCopyInUndoList( const PICKED_ITEMS_LIST&, UNDO_REDO, const wxPoint &) override {}
  147. void updateView();
  148. DECLARE_EVENT_TABLE()
  149. };
  150. #endif // FOOTPRINT_VIEWER_FRAME_H