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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/* Some info on basic items SVG format, used here:
* The root element of all SVG files is the <svg> element. * * The <g> element is used to group SVG shapes together. * Once grouped you can transform the whole group of shapes as if it was a single shape. * This is an advantage compared to a nested <svg> element * which cannot be the target of transformation by itself. * * The <rect> element represents a rectangle. * Using this element you can draw rectangles of various width, height, * with different stroke (outline) and fill colors, with sharp or rounded corners etc. * * <svg xmlns="http://www.w3.org/2000/svg" * xmlns:xlink="http://www.w3.org/1999/xlink"> * * <rect x="10" y="10" height="100" width="100" * style="stroke:#006600; fill: #00cc00"/> * * </svg> * * The <circle> element is used to draw circles. * <circle cx="40" cy="40" r="24" style="stroke:#006600; fill:#00cc00"/> * * The <ellipse> element is used to draw ellipses. * An ellipse is a circle that does not have equal height and width. * Its radius in the x and y directions are different, in other words. * <ellipse cx="40" cy="40" rx="30" ry="15" * style="stroke:#006600; fill:#00cc00"/> * * The <line> element is used to draw lines. * * <line x1="0" y1="10" x2="0" y2="100" style="stroke:#006600;"/> * <line x1="10" y1="10" x2="100" y2="100" style="stroke:#006600;"/> * * The <polyline> element is used to draw multiple connected lines * Here is a simple example: * * <polyline points="0,0 30,0 15,30" style="stroke:#006600;"/> * * The <polygon> element is used to draw with multiple (3 or more) sides / edges. * Here is a simple example: * * <polygon points="0,0 50,0 25,50" style="stroke:#660000; fill:#cc3333;"/> * * The <path> element is used to draw advanced shapes combined from lines and arcs, * with or without fill. * It is probably the most advanced and versatile SVG shape of them all. * It is probably also the hardest element to master. * <path d="M50,50 * A30,30 0 0,1 35,20 * L100,100 * M110,110 * L100,0" * style="stroke:#660000; fill:none;"/> * * Draw an elliptic arc: it is one of basic path command: * <path d="M(startx,starty) A(radiusx,radiusy) * rotation-axe-x * flag_arc_large,flag_sweep endx,endy"> * flag_arc_large: 0 = small arc > 180 deg, 1 = large arc > 180 deg * flag_sweep : 0 = CCW, 1 = CW * The center of ellipse is automatically calculated. */
#include <base64.h>
#include <eda_rect.h>
#include <eda_shape.h>
#include <string_utils.h>
#include <font/font.h>
#include <macros.h>
#include <trigo.h>
#include <cstdint>
#include <wx/mstream.h>
#include <plotters/plotters_pslike.h>
// Note:
// During tests, we (JPC) found issues when the coordinates used 6 digits in mantissa
// especially for stroke-width using very small (but not null) values < 0.00001 mm
// So to avoid this king of issue, we are using 4 digits in mantissa
// The resolution (m_precision ) is 0.1 micron, that looks enougt for a SVG file
/**
* Translates '<' to "<", '>' to ">" and so on, according to the spec: * http://www.w3.org/TR/2000/WD-xml-c14n-20000119.html#charescaping
* May be moved to a library if needed generally, but not expecting that. */static wxString XmlEsc( const wxString& aStr, bool isAttribute = false ){ wxString escaped;
escaped.reserve( aStr.length() );
for( wxString::const_iterator it = aStr.begin(); it != aStr.end(); ++it ) { const wxChar c = *it;
switch( c ) { case wxS( '<' ): escaped.append( wxS( "<" ) ); break; case wxS( '>' ): escaped.append( wxS( ">" ) ); break; case wxS( '&' ): escaped.append( wxS( "&" ) ); break; case wxS( '\r' ): escaped.append( wxS( "
" ) ); break; default: if( isAttribute ) { switch( c ) { case wxS( '"' ): escaped.append( wxS( """ ) ); break; case wxS( '\t' ): escaped.append( wxS( "	" ) ); break; case wxS( '\n' ): escaped.append( wxS( "
" )); break; default: escaped.append(c); } } else escaped.append(c); } }
return escaped;}
SVG_PLOTTER::SVG_PLOTTER(){ m_graphics_changed = true; SetTextMode( PLOT_TEXT_MODE::STROKE ); m_fillMode = FILL_T::NO_FILL; // or FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR
m_pen_rgb_color = 0; // current color value (black)
m_brush_rgb_color = 0; // current color value (black)
m_brush_alpha = 1.0; m_dashed = PLOT_DASH_TYPE::SOLID; m_useInch = false; // millimeters are always the svg unit
m_precision = 4; // default: 4 digits in mantissa.
}
void SVG_PLOTTER::SetViewport( const VECTOR2I& aOffset, double aIusPerDecimil, double aScale, bool aMirror ){ m_plotMirror = aMirror; m_yaxisReversed = true; // unlike other plotters, SVG has Y axis reversed
m_plotOffset = aOffset; m_plotScale = aScale; m_IUsPerDecimil = aIusPerDecimil;
// Compute the paper size in IUs. for historical reasons the page size is in mils
m_paperSize = m_pageInfo.GetSizeMils(); m_paperSize.x *= 10.0 * aIusPerDecimil; m_paperSize.y *= 10.0 * aIusPerDecimil;
// gives now a default value to iuPerDeviceUnit (because the units of the caller is now known)
double iusPerMM = m_IUsPerDecimil / 2.54 * 1000; m_iuPerDeviceUnit = 1 / iusPerMM;
SetSvgCoordinatesFormat( 4 );}
void SVG_PLOTTER::SetSvgCoordinatesFormat( unsigned aPrecision ){ // Only number of digits in mantissa are adjustable.
// SVG units are always mm
m_precision = aPrecision;}
void SVG_PLOTTER::SetColor( const COLOR4D& color ){ PSLIKE_PLOTTER::SetColor( color );
if( m_graphics_changed ) setSVGPlotStyle( GetCurrentLineWidth() );}
void SVG_PLOTTER::setFillMode( FILL_T fill ){ if( m_fillMode != fill ) { m_graphics_changed = true; m_fillMode = fill; }}
void SVG_PLOTTER::setSVGPlotStyle( int aLineWidth, bool aIsGroup, const std::string& aExtraStyle ){ if( aIsGroup ) fputs( "</g>\n<g ", m_outputFile );
// output the background fill color
fprintf( m_outputFile, "style=\"fill:#%6.6lX; ", m_brush_rgb_color );
switch( m_fillMode ) { case FILL_T::NO_FILL: fputs( "fill-opacity:0.0; ", m_outputFile ); break;
case FILL_T::FILLED_SHAPE: case FILL_T::FILLED_WITH_BG_BODYCOLOR: case FILL_T::FILLED_WITH_COLOR: fprintf( m_outputFile, "fill-opacity:%.*f; ", m_precision, m_brush_alpha ); break; }
double pen_w = userToDeviceSize( aLineWidth );
if( pen_w < 0.0 ) // Ensure pen width validity
pen_w = 0.0;
// Fix a strange issue found in Inkscape: aWidth < 100 nm create issues on degrouping objects
// So we use only 4 digits in mantissa for stroke-width.
// TODO: perhaps used only 3 or 4 digits in mantissa for all values in mm, because some
// issues were previouly reported reported when using nm as integer units
fprintf( m_outputFile, "\nstroke:#%6.6lX; stroke-width:%.*f; stroke-opacity:1; \n", m_pen_rgb_color, m_precision, pen_w ); fputs( "stroke-linecap:round; stroke-linejoin:round;", m_outputFile );
//set any extra attributes for non-solid lines
switch( m_dashed ) { case PLOT_DASH_TYPE::DASH: fprintf( m_outputFile, "stroke-dasharray:%.*f,%.*f;", m_precision, GetDashMarkLenIU( aLineWidth ), m_precision, GetDashGapLenIU( aLineWidth ) ); break;
case PLOT_DASH_TYPE::DOT: fprintf( m_outputFile, "stroke-dasharray:%f,%f;", GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ) ); break;
case PLOT_DASH_TYPE::DASHDOT: fprintf( m_outputFile, "stroke-dasharray:%f,%f,%f,%f;", GetDashMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ), GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ) ); break;
case PLOT_DASH_TYPE::DASHDOTDOT: fprintf( m_outputFile, "stroke-dasharray:%f,%f,%f,%f,%f,%f;", GetDashMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ), GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ), GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ) ); break;
case PLOT_DASH_TYPE::DEFAULT: case PLOT_DASH_TYPE::SOLID: default: //do nothing
break; }
if( aExtraStyle.length() ) fputs( aExtraStyle.c_str(), m_outputFile );
fputs( "\"", m_outputFile );
if( aIsGroup ) { fputs( ">", m_outputFile ); m_graphics_changed = false; }
fputs( "\n", m_outputFile );}
void SVG_PLOTTER::SetCurrentLineWidth( int aWidth, void* aData ){ if( aWidth == DO_NOT_SET_LINE_WIDTH ) return; else if( aWidth == USE_DEFAULT_LINE_WIDTH ) aWidth = m_renderSettings->GetDefaultPenWidth();
// Note: aWidth == 0 is fine: used for filled shapes with no outline thickness
wxASSERT_MSG( aWidth >= 0, "Plotter called to set negative pen width" );
if( aWidth != m_currentPenWidth ) { m_graphics_changed = true; m_currentPenWidth = aWidth; }
if( m_graphics_changed ) setSVGPlotStyle( aWidth );}
void SVG_PLOTTER::StartBlock( void* aData ){ std::string* idstr = reinterpret_cast<std::string*>( aData );
fputs( "<g ", m_outputFile );
if( idstr ) fprintf( m_outputFile, "id=\"%s\"", idstr->c_str() );
fprintf( m_outputFile, ">\n" );}
void SVG_PLOTTER::EndBlock( void* aData ){ fprintf( m_outputFile, "</g>\n" );
m_graphics_changed = true;}
void SVG_PLOTTER::emitSetRGBColor( double r, double g, double b, double a ){ int red = (int) ( 255.0 * r ); int green = (int) ( 255.0 * g ); int blue = (int) ( 255.0 * b ); long rgb_color = (red << 16) | (green << 8) | blue;
if( m_pen_rgb_color != rgb_color ) { m_graphics_changed = true; m_pen_rgb_color = rgb_color;
// Currently, use the same color for brush and pen (i.e. to draw and fill a contour).
m_brush_rgb_color = rgb_color; m_brush_alpha = a; }}
void SVG_PLOTTER::SetDash( int aLineWidth, PLOT_DASH_TYPE aLineStyle ){ if( m_dashed != aLineStyle ) { m_graphics_changed = true; m_dashed = aLineStyle; }
if( m_graphics_changed ) setSVGPlotStyle( aLineWidth );}
void SVG_PLOTTER::Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill, int width ){ EDA_RECT rect( p1, VECTOR2I( p2.x - p1.x, p2.y - p1.y ) ); rect.Normalize(); VECTOR2D org_dev = userToDeviceCoordinates( rect.GetOrigin() ); VECTOR2D end_dev = userToDeviceCoordinates( rect.GetEnd() ); VECTOR2D size_dev = end_dev - org_dev;
// Ensure size of rect in device coordinates is > 0
// I don't know if this is a SVG issue or a Inkscape issue, but
// Inkscape has problems with negative or null values for width and/or height, so avoid them
DBOX rect_dev( org_dev, size_dev); rect_dev.Normalize();
setFillMode( fill ); SetCurrentLineWidth( width );
// Rectangles having a 0 size value for height or width are just not drawn on Inkscape,
// so use a line when happens.
if( rect_dev.GetSize().x == 0.0 || rect_dev.GetSize().y == 0.0 ) // Draw a line
{ fprintf( m_outputFile, "<line x1=\"%.*f\" y1=\"%.*f\" x2=\"%.*f\" y2=\"%.*f\" />\n", m_precision, rect_dev.GetPosition().x, m_precision, rect_dev.GetPosition().y, m_precision, rect_dev.GetEnd().x, m_precision, rect_dev.GetEnd().y ); } else { fprintf( m_outputFile, "<rect x=\"%f\" y=\"%f\" width=\"%f\" height=\"%f\" rx=\"%f\" />\n", rect_dev.GetPosition().x, rect_dev.GetPosition().y, rect_dev.GetSize().x, rect_dev.GetSize().y, 0.0 /* radius of rounded corners */ ); }}
void SVG_PLOTTER::Circle( const VECTOR2I& pos, int diametre, FILL_T fill, int width ){ VECTOR2D pos_dev = userToDeviceCoordinates( pos ); double radius = userToDeviceSize( diametre / 2.0 );
setFillMode( fill ); SetCurrentLineWidth( width );
// If diameter is less than width, switch to filled mode
if( fill == FILL_T::NO_FILL && diametre < width ) { setFillMode( FILL_T::FILLED_SHAPE ); SetCurrentLineWidth( 0 );
radius = userToDeviceSize( ( diametre / 2.0 ) + ( width / 2.0 ) ); }
fprintf( m_outputFile, "<circle cx=\"%.*f\" cy=\"%.*f\" r=\"%.*f\" /> \n", m_precision, pos_dev.x, m_precision, pos_dev.y, m_precision, radius );}
void SVG_PLOTTER::Arc( const VECTOR2I& aCenter, const EDA_ANGLE& aStartAngle, const EDA_ANGLE& aEndAngle, int aRadius, FILL_T aFill, int aWidth ){ /* Draws an arc of a circle, centered on (xc,yc), with starting point (x1, y1) and ending
* at (x2, y2). The current pen is used for the outline and the current brush for filling * the shape. * * The arc is drawn in an anticlockwise direction from the start point to the end point. */
if( aRadius <= 0 ) { Circle( aCenter, aWidth, FILL_T::FILLED_SHAPE, 0 ); return; }
EDA_ANGLE startAngle( aStartAngle ); EDA_ANGLE endAngle( aEndAngle );
if( startAngle > endAngle ) std::swap( startAngle, endAngle );
// Calculate start point.
VECTOR2D centre_device = userToDeviceCoordinates( aCenter ); double radius_device = userToDeviceSize( aRadius );
if( !m_yaxisReversed ) // Should be never the case
{ std::swap( startAngle, endAngle ); startAngle = -startAngle; endAngle = -endAngle; }
if( m_plotMirror ) { if( m_mirrorIsHorizontal ) { std::swap( startAngle, endAngle ); startAngle = ANGLE_180 - startAngle; endAngle = ANGLE_180 - endAngle; } else { startAngle = -startAngle; endAngle = -endAngle; } }
VECTOR2D start; start.x = radius_device; RotatePoint( start, startAngle ); VECTOR2D end; end.x = radius_device; RotatePoint( end, endAngle ); start += centre_device; end += centre_device;
double theta1 = startAngle.AsRadians();
if( theta1 < 0 ) theta1 = theta1 + M_PI * 2;
double theta2 = endAngle.AsRadians();
if( theta2 < 0 ) theta2 = theta2 + M_PI * 2;
if( theta2 < theta1 ) theta2 = theta2 + M_PI * 2;
int flg_arc = 0; // flag for large or small arc. 0 means less than 180 degrees
if( fabs( theta2 - theta1 ) > M_PI ) flg_arc = 1;
int flg_sweep = 0; // flag for sweep always 0
// Draw a single arc: an arc is one of 3 curve commands (2 other are 2 bezier curves)
// params are start point, radius1, radius2, X axe rotation,
// flag arc size (0 = small arc > 180 deg, 1 = large arc > 180 deg),
// sweep arc ( 0 = CCW, 1 = CW),
// end point
if( aFill != FILL_T::NO_FILL ) { // Filled arcs (in Eeschema) consist of the pie wedge and a stroke only on the arc
// This needs to be drawn in two steps.
setFillMode( aFill ); SetCurrentLineWidth( 0 );
fprintf( m_outputFile, "<path d=\"M%.*f %.*f A%.*f %.*f 0.0 %d %d %.*f %.*f L %.*f %.*f Z\" />\n", m_precision, start.x, m_precision, start.y, m_precision, radius_device, m_precision, radius_device, flg_arc, flg_sweep, m_precision, end.x, m_precision, end.y, m_precision, centre_device.x, m_precision, centre_device.y ); }
setFillMode( FILL_T::NO_FILL ); SetCurrentLineWidth( aWidth ); fprintf( m_outputFile, "<path d=\"M%.*f %.*f A%.*f %.*f 0.0 %d %d %.*f %.*f\" />\n", m_precision, start.x, m_precision, start.y, m_precision, radius_device, m_precision, radius_device, flg_arc, flg_sweep, m_precision, end.x, m_precision, end.y );}
void SVG_PLOTTER::BezierCurve( const VECTOR2I& aStart, const VECTOR2I& aControl1, const VECTOR2I& aControl2, const VECTOR2I& aEnd, int aTolerance, int aLineThickness ){#if 1
setFillMode( FILL_T::NO_FILL ); SetCurrentLineWidth( aLineThickness );
VECTOR2D start = userToDeviceCoordinates( aStart ); VECTOR2D ctrl1 = userToDeviceCoordinates( aControl1 ); VECTOR2D ctrl2 = userToDeviceCoordinates( aControl2 ); VECTOR2D end = userToDeviceCoordinates( aEnd );
// Generate a cubic curve: start point and 3 other control points.
fprintf( m_outputFile, "<path d=\"M%.*f,%.*f C%.*f,%.*f %.*f,%.*f %.*f,%.*f\" />\n", m_precision, start.x, m_precision, start.y, m_precision, ctrl1.x, m_precision, ctrl1.y, m_precision, ctrl2.x, m_precision, ctrl2.y, m_precision, end.x, m_precision, end.y );#else
PLOTTER::BezierCurve( aStart, aControl1, aControl2, aEnd, aTolerance, aLineThickness );#endif
}
void SVG_PLOTTER::PlotPoly( const std::vector<VECTOR2I>& aCornerList, FILL_T aFill, int aWidth, void* aData ){ if( aCornerList.size() <= 1 ) return;
setFillMode( aFill ); SetCurrentLineWidth( aWidth ); fprintf( m_outputFile, "<path ");
switch( aFill ) { case FILL_T::NO_FILL: setSVGPlotStyle( aWidth, false, "fill:none" ); break;
case FILL_T::FILLED_WITH_BG_BODYCOLOR: case FILL_T::FILLED_SHAPE: case FILL_T::FILLED_WITH_COLOR: setSVGPlotStyle( aWidth, false, "fill-rule:evenodd;" ); break; }
VECTOR2D pos = userToDeviceCoordinates( aCornerList[0] ); fprintf( m_outputFile, "d=\"M %.*f,%.*f\n", m_precision, pos.x, m_precision, pos.y );
for( unsigned ii = 1; ii < aCornerList.size() - 1; ii++ ) { pos = userToDeviceCoordinates( aCornerList[ii] ); fprintf( m_outputFile, "%.*f,%.*f\n", m_precision, pos.x, m_precision, pos.y ); }
// If the corner list ends where it begins, then close the poly
if( aCornerList.front() == aCornerList.back() ) { fprintf( m_outputFile, "Z\" /> \n" ); } else { pos = userToDeviceCoordinates( aCornerList.back() ); fprintf( m_outputFile, "%.*f,%.*f\n\" /> \n", m_precision, pos.x, m_precision, pos.y ); }}
void SVG_PLOTTER::PlotImage( const wxImage& aImage, const VECTOR2I& aPos, double aScaleFactor ){ VECTOR2I pix_size( aImage.GetWidth(), aImage.GetHeight() );
// Requested size (in IUs)
VECTOR2D drawsize( aScaleFactor * pix_size.x, aScaleFactor * pix_size.y );
// calculate the bitmap start position
VECTOR2I start( aPos.x - drawsize.x / 2, aPos.y - drawsize.y / 2 );
// Rectangles having a 0 size value for height or width are just not drawn on Inkscape,
// so use a line when happens.
if( drawsize.x == 0.0 || drawsize.y == 0.0 ) // Draw a line
{ PLOTTER::PlotImage( aImage, aPos, aScaleFactor ); } else { wxMemoryOutputStream img_stream;
aImage.SaveFile( img_stream, wxBITMAP_TYPE_PNG ); size_t input_len = img_stream.GetOutputStreamBuffer()->GetBufferSize(); std::vector<uint8_t> buffer( input_len ); std::vector<uint8_t> encoded;
img_stream.CopyTo( buffer.data(), buffer.size() ); base64::encode( buffer, encoded );
fprintf( m_outputFile, "<image x=\"%f\" y=\"%f\" xlink:href=\"data:image/png;base64,", userToDeviceSize( start.x ), userToDeviceSize( start.y ) );
for( size_t i = 0; i < encoded.size(); i++ ) { fprintf( m_outputFile, "%c", static_cast<char>( encoded[i] ) );
if( ( i % 64 ) == 63 ) fprintf( m_outputFile, "\n" ); }
fprintf( m_outputFile, "\"\npreserveAspectRatio=\"none\" width=\"%.*f\" height=\"%.*f\" />", m_precision, userToDeviceSize( drawsize.x ), m_precision, userToDeviceSize( drawsize.y ) ); }}
void SVG_PLOTTER::PenTo( const VECTOR2I& pos, char plume ){ if( plume == 'Z' ) { if( m_penState != 'Z' ) { fputs( "\" />\n", m_outputFile ); m_penState = 'Z'; m_penLastpos.x = -1; m_penLastpos.y = -1; }
return; }
if( m_penState == 'Z' ) // here plume = 'D' or 'U'
{ VECTOR2D pos_dev = userToDeviceCoordinates( pos );
// Ensure we do not use a fill mode when moving the pen,
// in SVG mode (i;e. we are plotting only basic lines, not a filled area
if( m_fillMode != FILL_T::NO_FILL ) { setFillMode( FILL_T::NO_FILL ); setSVGPlotStyle( GetCurrentLineWidth() ); }
fprintf( m_outputFile, "<path d=\"M%.*f %.*f\n", m_precision, pos_dev.x, m_precision, pos_dev.y ); } else if( m_penState != plume || pos != m_penLastpos ) { VECTOR2D pos_dev = userToDeviceCoordinates( pos );
fprintf( m_outputFile, "L%.*f %.*f\n", m_precision, pos_dev.x, m_precision, pos_dev.y ); }
m_penState = plume; m_penLastpos = pos;}
bool SVG_PLOTTER::StartPlot(){ wxASSERT( m_outputFile ); wxString msg;
static const char* header[] = { "<?xml version=\"1.0\" standalone=\"no\"?>\n", " <!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \n", " \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\"> \n", "<svg\n" " xmlns:svg=\"http://www.w3.org/2000/svg\"\n" " xmlns=\"http://www.w3.org/2000/svg\"\n", " xmlns:xlink=\"http://www.w3.org/1999/xlink\"\n", " version=\"1.1\"\n", nullptr };
// Write header.
for( int ii = 0; header[ii] != nullptr; ii++ ) { fputs( header[ii], m_outputFile ); }
// Write viewport pos and size
VECTOR2D origin; // TODO set to actual value
fprintf( m_outputFile, " width=\"%.*fmm\" height=\"%.*fmm\" viewBox=\"%.*f %.*f %.*f %.*f\">\n", m_precision, (double) m_paperSize.x / m_IUsPerDecimil * 2.54 / 1000, m_precision, (double) m_paperSize.y / m_IUsPerDecimil * 2.54 / 1000, m_precision, origin.x, m_precision, origin.y, m_precision, m_paperSize.x * m_iuPerDeviceUnit, m_precision, m_paperSize.y * m_iuPerDeviceUnit);
// Write title
char date_buf[250]; time_t ltime = time( nullptr ); strftime( date_buf, 250, "%Y/%m/%d %H:%M:%S", localtime( <ime ) );
fprintf( m_outputFile, "<title>SVG Picture created as %s date %s </title>\n", TO_UTF8( XmlEsc( wxFileName( m_filename ).GetFullName() ) ), date_buf );
// End of header
fprintf( m_outputFile, " <desc>Picture generated by %s </desc>\n", TO_UTF8( XmlEsc( m_creator ) ) );
// output the pen and brush color (RVB values in hex) and opacity
double opacity = 1.0; // 0.0 (transparent to 1.0 (solid)
fprintf( m_outputFile, "<g style=\"fill:#%6.6lX; fill-opacity:%.*f;stroke:#%6.6lX; stroke-opacity:%.*f;\n", m_brush_rgb_color, m_precision, m_brush_alpha, m_pen_rgb_color, m_precision, opacity );
// output the pen cap and line joint
fputs( "stroke-linecap:round; stroke-linejoin:round;\"\n", m_outputFile ); fputs( " transform=\"translate(0 0) scale(1 1)\">\n", m_outputFile ); return true;}
bool SVG_PLOTTER::EndPlot(){ fputs( "</g> \n</svg>\n", m_outputFile ); fclose( m_outputFile ); m_outputFile = nullptr;
return true;}
void SVG_PLOTTER::Text( const VECTOR2I& aPos, const COLOR4D& aColor, const wxString& aText, const EDA_ANGLE& aOrient, const VECTOR2I& aSize, enum GR_TEXT_H_ALIGN_T aH_justify, enum GR_TEXT_V_ALIGN_T aV_justify, int aWidth, bool aItalic, bool aBold, bool aMultilineAllowed, KIFONT::FONT* aFont, void* aData ){ setFillMode( FILL_T::NO_FILL ); SetColor( aColor ); SetCurrentLineWidth( aWidth );
VECTOR2I text_pos = aPos; const char* hjust = "start";
switch( aH_justify ) { case GR_TEXT_H_ALIGN_CENTER: hjust = "middle"; break; case GR_TEXT_H_ALIGN_RIGHT: hjust = "end"; break; case GR_TEXT_H_ALIGN_LEFT: hjust = "start"; break; }
switch( aV_justify ) { case GR_TEXT_V_ALIGN_CENTER: text_pos.y += aSize.y / 2; break; case GR_TEXT_V_ALIGN_TOP: text_pos.y += aSize.y; break; case GR_TEXT_V_ALIGN_BOTTOM: break; }
VECTOR2I text_size;
// aSize.x or aSize.y is < 0 for mirrored texts.
// The actual text size value is the absolute value
text_size.x = std::abs( GraphicTextWidth( aText, aFont, aSize, aWidth, aBold, aItalic ) ); text_size.y = std::abs( aSize.x * 4/3 ); // Hershey font height to em size conversion
VECTOR2D anchor_pos_dev = userToDeviceCoordinates( aPos ); VECTOR2D text_pos_dev = userToDeviceCoordinates( text_pos ); VECTOR2D sz_dev = userToDeviceSize( text_size );
if( !aOrient.IsZero() ) { fprintf( m_outputFile, "<g transform=\"rotate(%f %.*f %.*f)\">\n", - aOrient.AsDegrees(), m_precision, anchor_pos_dev.x, m_precision, anchor_pos_dev.y ); }
fprintf( m_outputFile, "<text x=\"%.*f\" y=\"%.*f\"\n", m_precision, text_pos_dev.x, m_precision, text_pos_dev.y );
/// If the text is mirrored, we should also mirror the hidden text to match
if( aSize.x < 0 ) fprintf( m_outputFile, "transform=\"scale(-1 1) translate(%f 0)\"\n", -2 * text_pos_dev.x );
fprintf( m_outputFile, "textLength=\"%.*f\" font-size=\"%.*f\" lengthAdjust=\"spacingAndGlyphs\"\n" "text-anchor=\"%s\" opacity=\"0\">%s</text>\n", m_precision, sz_dev.x, m_precision, sz_dev.y, hjust, TO_UTF8( XmlEsc( aText ) ) );
if( !aOrient.IsZero() ) fputs( "</g>\n", m_outputFile );
fprintf( m_outputFile, "<g class=\"stroked-text\"><desc>%s</desc>\n", TO_UTF8( XmlEsc( aText ) ) );
PLOTTER::Text( aPos, aColor, aText, aOrient, aSize, aH_justify, aV_justify, aWidth, aItalic, aBold, aMultilineAllowed, aFont );
fputs( "</g>", m_outputFile );}
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