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  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
  5. * Copyright (C) 2013-2017 KiCad Developers, see change_log.txt for contributors.
  6. *
  7. * This program is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU General Public License
  9. * as published by the Free Software Foundation; either version 2
  10. * of the License, or (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, you may find one here:
  19. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  20. * or you may search the http://www.gnu.org website for the version 2 license,
  21. * or you may write to the Free Software Foundation, Inc.,
  22. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  23. */
  24. // This header is an insolation layer between top most frames and any number of
  25. // DIALOG classes which can be called from a frame window.
  26. // It is a place to put invocation functions for [modal] dialogs, with benefits:
  27. //
  28. // 1) The information about each dialog class is not exposed to the frame.
  29. // So therefore the DIALOG class can often be kept out of a header file entirely.
  30. //
  31. // 2) The information about the calling frame is not necessarily exposed to
  32. // to the called dialog class, at least not in here.
  33. // The actual InvokeDialog<class>() function is usually coded at the bottom of the
  34. // DIALOG_<class>.cpp file.
  35. #ifndef INVOKE_SCH_DIALOG_H_
  36. #define INVOKE_SCH_DIALOG_H_
  37. #include <set>
  38. #include <vector>
  39. #include <list>
  40. class wxFrame;
  41. class wxDialog;
  42. class LIB_PART;
  43. class PART_LIBS;
  44. class SCH_COMPONENT;
  45. class RESCUER;
  46. // Often this is not used in the prototypes, since wxFrame is good enough and would
  47. // represent maximum information hiding.
  48. class SCH_EDIT_FRAME;
  49. /**
  50. * Function InvokeDialogRescueEach
  51. * This dialog asks the user which rescuable, cached parts he wants to rescue.
  52. * Any rejects will be pruned from aCandidates.
  53. * @param aCaller - the SCH_EDIT_FRAME calling this
  54. * @param aRescuer - the active RESCUER instance
  55. * @param aAskShowAgain - if true, a "Never Show Again" button will be included
  56. */
  57. int InvokeDialogRescueEach( SCH_EDIT_FRAME* aCaller, RESCUER& aRescuer, bool aAskShowAgain );
  58. /// Create the modeless DIALOG_ERC and show it, return something to
  59. /// destroy or close it. The dialog will have ID_DIALOG_ERC from id.h
  60. wxDialog* InvokeDialogERC( SCH_EDIT_FRAME* aCaller );
  61. /// Create and show DIALOG_PRINT_USING_PRINTER and return whatever
  62. /// DIALOG_PRINT_USING_PRINTER::ShowModal() returns.
  63. int InvokeDialogPrintUsingPrinter( SCH_EDIT_FRAME* aCaller );
  64. /// Create and show DIALOG_BOM and return whatever
  65. /// DIALOG_BOM::ShowModal() returns.
  66. int InvokeDialogCreateBOM( SCH_EDIT_FRAME* aCaller );
  67. /// Update symbol fields
  68. int InvokeDialogUpdateFields( SCH_EDIT_FRAME* aCaller,
  69. const std::list<SCH_COMPONENT*> aComponents, bool aCreateUndoEntry );
  70. /**
  71. * Function InvokeDialogNetList
  72. * creates and shows NETLIST_DIALOG and returns whatever
  73. * NETLIST_DIALOG::ShowModal() returns.
  74. * @param int - NET_PLUGIN_CHANGE means user added or deleted a plugin,
  75. * wxID_OK, or wxID_CANCEL.
  76. */
  77. #define NET_PLUGIN_CHANGE 1
  78. int InvokeDialogNetList( SCH_EDIT_FRAME* aCaller );
  79. /**
  80. * Run a dialog to modify the LIB_ID of components for instance when a symbol has
  81. * moved from a symbol library to another symbol library
  82. * @return true if changes are made, false if no change
  83. */
  84. bool InvokeDialogEditComponentsLibId( SCH_EDIT_FRAME* aCaller );
  85. #endif // INVOKE_SCH_DIALOG_H_