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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <iostream>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <sstream>
#include <wx/filename.h>
#include <wx/utils.h>
#include <wx/msgdlg.h>
#include "3d_filename_resolver.h"
// configuration file version
#define CFGFILE_VERSION 1
#define S3D_RESOLVER_CONFIG wxT( "3Dresolver.cfg" )
// flag bits used to track different one-off messages to users
#define ERRFLG_ALIAS (1)
#define ERRFLG_RELPATH (2)
#define ERRFLG_ENVPATH (4)
static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult );
S3D_FILENAME_RESOLVER::S3D_FILENAME_RESOLVER(){ m_errflags = 0;}
bool S3D_FILENAME_RESOLVER::Set3DConfigDir( const wxString& aConfigDir ){ if( aConfigDir.empty() ) return false;
wxFileName cfgdir( aConfigDir, wxT( "" ) ); cfgdir.Normalize();
if( false == cfgdir.DirExists() ) return false;
m_ConfigDir = cfgdir.GetPath(); createPathList();
return true;}
bool S3D_FILENAME_RESOLVER::SetProjectDir( const wxString& aProjDir, bool* flgChanged ){ if( aProjDir.empty() ) return false;
wxFileName projdir( aProjDir, wxT( "" ) ); projdir.Normalize();
if( false == projdir.DirExists() ) return false;
wxString path = projdir.GetPath();
if( flgChanged ) *flgChanged = false;
if( m_Paths.empty() ) { S3D_ALIAS al; al.m_alias = _( "(DEFAULT)" ); al.m_pathvar = _( "${PROJDIR}" ); al.m_pathexp = path; al.m_description = _( "Current project directory" ); m_Paths.push_back( al ); m_NameMap.clear();
if( flgChanged ) *flgChanged = true;
} else { if( m_Paths.front().m_pathexp.Cmp( path ) ) { m_Paths.front().m_pathexp = path; m_NameMap.clear();
if( flgChanged ) *flgChanged = true;
} else { return true; } }
#ifdef DEBUG
std::cout << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cout << " * [INFO] changed project dir to "; std::cout << m_Paths.front().m_pathexp.ToUTF8() << "\n";#endif
return true;}
wxString S3D_FILENAME_RESOLVER::GetProjectDir( void ){ if( m_Paths.empty() ) return wxEmptyString;
return m_Paths.front().m_pathexp;}
bool S3D_FILENAME_RESOLVER::createPathList( void ){ if( !m_Paths.empty() ) return true;
wxString kmod;
// add the current working directory as the first entry by
// default; since CWD is not necessarily what we really want,
// the user may change this later with a call to SetProjectDir()
S3D_ALIAS lpath; lpath.m_alias = _( "(DEFAULT)" ); lpath.m_pathvar = _( "(PROJECT DIR)" ); lpath.m_pathexp = wxFileName::GetCwd(); lpath.m_description = _( "Current project directory" ); m_Paths.push_back( lpath );
lpath.m_alias = wxT( "KISYS3DMOD" ); lpath.m_pathvar = wxT( "${KISYS3DMOD}" ); lpath.m_description = _( "Legacy 3D environment path" ); addPath( lpath );
if( !m_ConfigDir.empty() ) readPathList();
if( m_Paths.empty() ) return false;
#ifdef DEBUG
std::cout << " * [3D model] search paths:\n"; std::list< S3D_ALIAS >::const_iterator sPL = m_Paths.begin(); std::list< S3D_ALIAS >::const_iterator ePL = m_Paths.end();
while( sPL != ePL ) { std::cout << " + '" << (*sPL).m_pathexp.ToUTF8() << "'\n"; ++sPL; }#endif
return true;}
bool S3D_FILENAME_RESOLVER::UpdatePathList( std::vector< S3D_ALIAS >& aPathList ){ while( m_Paths.size() > 2 ) m_Paths.pop_back();
size_t nI = aPathList.size();
for( size_t i = 0; i < nI; ++i ) addPath( aPathList[i] );
return writePathList();}
wxString S3D_FILENAME_RESOLVER::ResolvePath( const wxString& aFileName ){ if( aFileName.empty() ) return wxEmptyString;
if( m_Paths.empty() ) createPathList();
// look up the filename in the internal filename map
std::map< wxString, wxString, S3D::rsort_wxString >::iterator mi; mi = m_NameMap.find( aFileName );
if( mi != m_NameMap.end() ) return mi->second;
// first attempt to use the name as specified:
wxString tname = aFileName;
#ifdef _WIN32
// translate from KiCad's internal UNIX-like path to MSWin paths
tname.Replace( wxT( "/" ), wxT( "\\" ) ); #endif
// this case covers full paths and paths relative to
// the current working directory (which is not necessarily
// the current project directory)
if( wxFileName::FileExists( tname ) ) { wxFileName tmp( tname );
if( tmp.Normalize() ) tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname; }
// at this point aFileName:
// a. is a legacy ${} shortened name
// b. an aliased shortened name
// c. cannot be determined
if( aFileName.StartsWith( wxT( "${" ) ) ) { wxFileName tmp( aFileName );
if( tmp.Normalize() ) { tname = tmp.GetFullPath(); m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname; }
if( !( m_errflags & ERRFLG_ENVPATH ) ) { m_errflags |= ERRFLG_ENVPATH; wxString errmsg = _( "No such path; ensure the environment var is defined" ); errmsg.append( "\n" ); errmsg.append( tname ); wxMessageBox( errmsg, _( "3D file resolver" ) ); }
return wxEmptyString; }
std::list< S3D_ALIAS >::const_iterator sPL = m_Paths.begin(); std::list< S3D_ALIAS >::const_iterator ePL = m_Paths.end();
// check the path relative to the current project directory;
// note: this is not necessarily the same as the current working
// directory, which has already been checked
do { wxFileName fpath( wxFileName::DirName( sPL->m_pathexp ) ); wxString fullPath = fpath.GetPathWithSep() + tname;
if( wxFileName::FileExists( fullPath ) ) { wxFileName tmp( fullPath );
if( tmp.Normalize() ) tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname; } } while( 0 );
++sPL; // skip to item 2: KISYS3DMOD
// check if the path is relative to KISYS3DMOD but lacking
// the "KISYS3DMOD:" alias tag
if( !sPL->m_pathexp.empty() ) { wxFileName fpath( wxFileName::DirName( sPL->m_pathexp ) ); wxString fullPath = fpath.GetPathWithSep() + tname;
if( wxFileName::FileExists( fullPath ) ) { wxFileName tmp( fullPath );
if( tmp.Normalize() ) tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname; } }
wxString alias; // the alias portion of the short filename
wxString relpath; // the path relative to the alias
if( !SplitAlias( tname, alias, relpath ) ) { if( !( m_errflags & ERRFLG_RELPATH ) ) { m_errflags |= ERRFLG_RELPATH; wxString errmsg = _( "No such path; ensure KISYS3DMOD is correctly defined" ); errmsg.append( "\n" ); errmsg.append( tname ); wxMessageBox( errmsg, _( "3D file resolver" ) ); }
return wxEmptyString; }
while( sPL != ePL ) { if( !sPL->m_alias.Cmp( alias ) ) { wxFileName fpath( wxFileName::DirName( sPL->m_pathexp ) ); wxString fullPath = fpath.GetPathWithSep() + relpath;
if( wxFileName::FileExists( fullPath ) ) { wxFileName tmp( fullPath );
if( tmp.Normalize() ) tname = tmp.GetFullPath();
m_NameMap.insert( std::pair< wxString, wxString > ( aFileName, tname ) );
return tname; } }
++sPL; }
if( !( m_errflags & ERRFLG_ALIAS ) ) { m_errflags |= ERRFLG_ALIAS; wxString errmsg = _( "No such path; ensure the path alias is defined" ); errmsg.append( "\n" ); errmsg.append( tname.substr( 1 ) ); wxMessageBox( errmsg, _( "3D file resolver" ) ); }
return wxEmptyString;}
bool S3D_FILENAME_RESOLVER::addPath( const S3D_ALIAS& aPath ){ if( aPath.m_alias.empty() || aPath.m_pathvar.empty() ) return false;
S3D_ALIAS tpath = aPath; tpath.m_duplicate = false;
#ifdef _WIN32
while( tpath.m_pathvar.EndsWith( wxT( "\\" ) ) ) tpath.m_pathvar.erase( tpath.m_pathvar.length() - 1 ); #else
while( tpath.m_pathvar.EndsWith( wxT( "/" ) ) && tpath.m_pathvar.length() > 1 ) tpath.m_pathvar.erase( tpath.m_pathvar.length() - 1 ); #endif
wxFileName path( tpath.m_pathvar, wxT( "" ) ); path.Normalize();
if( !path.DirExists() ) { wxString msg = _T( "The given path does not exist" ); msg.append( wxT( "\n" ) ); msg.append( tpath.m_pathvar ); tpath.m_pathexp.clear(); wxMessageBox( msg, _T( "3D model search path" ) ); } else { tpath.m_pathexp = path.GetFullPath();
#ifdef _WIN32
while( tpath.m_pathexp.EndsWith( wxT( "\\" ) ) ) tpath.m_pathexp.erase( tpath.m_pathexp.length() - 1 ); #else
while( tpath.m_pathexp.EndsWith( wxT( "/" ) ) && tpath.m_pathexp.length() > 1 ) tpath.m_pathexp.erase( tpath.m_pathexp.length() - 1 ); #endif
}
wxString pname = path.GetPath(); std::list< S3D_ALIAS >::iterator sPL = m_Paths.begin(); std::list< S3D_ALIAS >::iterator ePL = m_Paths.end();
while( sPL != ePL ) { // aliases with the same m_pathvar are forbidden and the
// user must be forced to fix the problem in order to
// obtain good filename resolution
if( !sPL->m_pathvar.empty() && !tpath.m_pathvar.empty() && !tpath.m_pathvar.Cmp( sPL->m_pathvar ) ) { wxString msg = _( "This alias: " ); msg.append( tpath.m_alias ); msg.append( wxT( "\n" ) ); msg.append( _( "This path: " ) ); msg.append( tpath.m_pathvar ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing alias: " ) ); msg.append( sPL->m_alias ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing path: " ) ); msg.append( sPL->m_pathvar ); wxMessageBox( msg, _( "Bad alias (duplicate path)" ) );
return false; }
// aliases with the same m_pathexp are acceptable (one or both
// aliases being testes may be expanded variables) but when shortening
// names the preference is for (a) a fully specified path in m_pathvar
// then (b) the more senior alias in the list
if( !sPL->m_pathexp.empty() && !tpath.m_pathexp.empty() ) { if( !tpath.m_pathexp.Cmp( sPL->m_pathexp ) ) { wxString msg = _( "This alias: " ); msg.append( tpath.m_alias ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing alias: " ) ); msg.append( sPL->m_alias ); msg.append( wxT( "\n" ) ); msg.append( _( "This path: " ) ); msg.append( tpath.m_pathexp ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing path: " ) ); msg.append( sPL->m_pathexp ); msg.append( wxT( "\n" ) ); msg.append( _( "This full path: " ) ); msg.append( tpath.m_pathexp ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing full path: " ) ); msg.append( sPL->m_pathexp ); wxMessageBox( msg, _( "Bad alias (duplicate path)" ) );
if( tpath.m_pathvar.StartsWith( wxT( "${" ) ) ) tpath.m_duplicate = true; else if( sPL->m_pathvar.StartsWith( wxT( "${" ) ) ) sPL->m_duplicate = true;
}
if( ( tpath.m_pathexp.find( sPL->m_pathexp ) != wxString::npos || sPL->m_pathexp.find( tpath.m_pathexp ) != wxString::npos ) && tpath.m_pathexp.Cmp( sPL->m_pathexp ) ) { wxString msg = _( "This alias: " ); msg.append( tpath.m_alias ); msg.append( wxT( "\n" ) ); msg.append( _( "This path: " ) ); msg.append( tpath.m_pathexp ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing alias: " ) ); msg.append( sPL->m_alias ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing path: " ) ); msg.append( sPL->m_pathexp ); wxMessageBox( msg, _( "Bad alias (common path)" ) );
return false; } }
if( !tpath.m_alias.Cmp( sPL->m_alias ) ) { wxString msg = _( "Alias: " ); msg.append( tpath.m_alias ); msg.append( wxT( "\n" ) ); msg.append( _( "This path: " ) ); msg.append( tpath.m_pathvar ); msg.append( wxT( "\n" ) ); msg.append( _( "Existing path: " ) ); msg.append( sPL->m_pathvar ); wxMessageBox( msg, _( "Bad alias (duplicate name)" ) );
return false; }
++sPL; }
// Note: at this point we may still have duplicated paths
m_Paths.push_back( tpath ); return true;}
bool S3D_FILENAME_RESOLVER::readPathList( void ){ if( m_ConfigDir.empty() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "3D configuration directory is unknown" ); std::cerr << " * " << errmsg.ToUTF8() << "\n"; return false; }
wxFileName cfgpath( m_ConfigDir, S3D_RESOLVER_CONFIG ); cfgpath.Normalize(); wxString cfgname = cfgpath.GetFullPath();
size_t nitems = m_Paths.size();
std::ifstream cfgFile; std::string cfgLine;
if( !wxFileName::Exists( cfgname ) ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "no 3D configuration file" ); std::cerr << " * " << errmsg.ToUTF8() << " '"; std::cerr << cfgname.ToUTF8() << "'\n"; return false; }
cfgFile.open( cfgname.ToUTF8() );
if( !cfgFile.is_open() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "could not open configuration file" ); std::cerr << " * " << errmsg.ToUTF8() << " '" << cfgname.ToUTF8() << "'\n"; return false; }
int lineno = 0; S3D_ALIAS al; size_t idx; int vnum = 0; // version number
while( cfgFile.good() ) { cfgLine.clear(); std::getline( cfgFile, cfgLine ); ++lineno;
if( cfgLine.empty() ) { if( cfgFile.eof() ) break;
continue; }
if( 1 == lineno && cfgLine.find( "#V" ) == 0 ) { // extract the version number and parse accordingly
if( cfgLine.size() > 2 ) { std::istringstream istr; istr.str( cfgLine.substr( 2 ) ); istr >> vnum; }
continue; }
idx = 0;
if( !getHollerith( cfgLine, idx, al.m_alias ) ) continue;
// never add on KISYS3DMOD from a config file
if( !al.m_alias.Cmp( wxT( "KISYS3DMOD" ) ) ) continue;
if( !getHollerith( cfgLine, idx, al.m_pathvar ) ) continue;
if( !getHollerith( cfgLine, idx, al.m_description ) ) continue;
addPath( al ); }
cfgFile.close();
if( vnum < CFGFILE_VERSION ) writePathList();
if( m_Paths.size() != nitems ) return true;
return false;}
bool S3D_FILENAME_RESOLVER::writePathList( void ){ if( m_ConfigDir.empty() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "3D configuration directory is unknown" ); std::cerr << " * " << errmsg.ToUTF8() << "\n"; wxMessageBox( errmsg, _( "Write 3D search path list" ) );
return false; }
wxFileName cfgpath( m_ConfigDir, S3D_RESOLVER_CONFIG ); wxString cfgname = cfgpath.GetFullPath(); std::ofstream cfgFile;
if( m_Paths.empty() || 1 == m_Paths.size() ) { wxMessageDialog md( NULL, _( "3D search path list is empty;\ncontinue to write empty file?" ), _( "Write 3D search path list" ), wxYES_NO );
if( md.ShowModal() == wxID_YES ) { cfgFile.open( cfgname.ToUTF8(), std::ios_base::trunc );
if( !cfgFile.is_open() ) { wxMessageBox( _( "Could not open configuration file" ), _( "Write 3D search path list" ) );
return false; }
cfgFile << "#V" << CFGFILE_VERSION << "\n"; cfgFile.close(); return true; }
return false; }
cfgFile.open( cfgname.ToUTF8(), std::ios_base::trunc );
if( !cfgFile.is_open() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "could not open configuration file " ); std::cerr << " * " << errmsg.ToUTF8() << " '" << cfgname.ToUTF8() << "'\n"; wxMessageBox( _( "Could not open configuration file" ), _( "Write 3D search path list" ) );
return false; }
cfgFile << "#V" << CFGFILE_VERSION << "\n"; std::list< S3D_ALIAS >::const_iterator sPL = m_Paths.begin(); std::list< S3D_ALIAS >::const_iterator ePL = m_Paths.end();
// the first entry is the current project dir; we never add the implicit
// project dir to the path list in the configuration file
++sPL; std::string tstr;
while( sPL != ePL ) { // never write the KISYS3DMOD entry
if( !sPL->m_alias.Cmp( wxT( "KISYS3DMOD") ) ) { ++sPL; continue; }
tstr = sPL->m_alias.ToUTF8(); cfgFile << "\"" << tstr.size() << ":" << tstr << "\","; tstr = sPL->m_pathvar.ToUTF8(); cfgFile << "\"" << tstr.size() << ":" << tstr << "\","; tstr = sPL->m_description.ToUTF8(); cfgFile << "\"" << tstr.size() << ":" << tstr << "\"\n"; ++sPL; }
bool bad = cfgFile.bad(); cfgFile.close();
if( bad ) { wxMessageBox( _( "Problems writing configuration file" ), _( "Write 3D search path list" ) );
return false; }
return true;}
wxString S3D_FILENAME_RESOLVER::ShortenPath( const wxString& aFullPathName ){ wxString fname = aFullPathName;
if( m_Paths.empty() ) createPathList();
std::list< S3D_ALIAS >::const_iterator sL = m_Paths.begin(); std::list< S3D_ALIAS >::const_iterator eL = m_Paths.end(); size_t idx;
// test for files within the current project directory
// and KISYS3DMOD directory
for( int i = 0; i < 2 && sL != eL; ++i ) { if( !sL->m_pathexp.empty() ) { wxFileName fpath( sL->m_pathexp, wxT( "" ) ); wxString fps = fpath.GetPathWithSep();
idx = fname.find( fps );
if( std::string::npos != idx && 0 == idx ) { fname = fname.substr( fps.size() ); return fname; } }
++sL; }
while( sL != eL ) { // undefined paths and duplicates do not participate
// in the file name shortening procedure
if( sL->m_pathexp.empty() || sL->m_duplicate ) { ++sL; continue; }
wxFileName fpath( sL->m_pathexp, wxT( "" ) ); wxString fps = fpath.GetPathWithSep(); wxString tname;
idx = fname.find( fps );
if( std::string::npos != idx && 0 == idx ) { fname = fname.substr( fps.size() );
#ifdef _WIN32
// ensure only the '/' separator is used in the internal name
fname.Replace( wxT( "\\" ), wxT( "/" ) ); #endif
tname = ":"; tname.append( sL->m_alias ); tname.append( ":" ); tname.append( fname );
return tname; }
++sL; }
#ifdef _WIN32
// it is strange to convert an MSWin full path to use the
// UNIX separator but this is done for consistency and can
// be helpful even when transferring project files from
// MSWin to *NIX.
fname.Replace( wxT( "\\" ), wxT( "/" ) );#endif
return fname;}
const std::list< S3D_ALIAS >* S3D_FILENAME_RESOLVER::GetPaths( void ){ return &m_Paths;}
bool S3D_FILENAME_RESOLVER::SplitAlias( const wxString& aFileName, wxString& anAlias, wxString& aRelPath ){ anAlias.clear(); aRelPath.clear();
if( !aFileName.StartsWith( wxT( ":" ) ) ) return false;
size_t tagpos = aFileName.find( wxT( ":" ), 1 );
if( wxString::npos == tagpos || 1 == tagpos ) return false;
if( tagpos + 1 >= aFileName.length() ) return false;
anAlias = aFileName.substr( 1, tagpos - 1 ); aRelPath = aFileName.substr( tagpos + 1 );
return true;}
static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult ){ aResult.clear();
if( aIndex < 0 || aIndex >= aString.size() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "bad Hollerith string on line" ); std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false; }
size_t i2 = aString.find( '"', aIndex );
if( std::string::npos == i2 ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "missing opening quote mark in config file" ); std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false; }
++i2;
if( i2 >= aString.size() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "invalid entry (unexpected end of line)" ); std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false; }
std::string tnum;
while( aString[i2] >= '0' && aString[i2] <= '9' ) tnum.append( 1, aString[i2++] );
if( tnum.empty() || aString[i2++] != ':' ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "bad Hollerith string on line" ); std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false; }
std::istringstream istr; istr.str( tnum ); size_t nchars; istr >> nchars;
if( (i2 + nchars) >= aString.size() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "invalid entry (unexpected end of line)" ); std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false; }
if( nchars > 0 ) { aResult = aString.substr( i2, nchars ); i2 += nchars; }
if( aString[i2] != '"' ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; wxString errmsg = _( "missing closing quote mark in config file" ); std::cerr << " * " << errmsg.ToUTF8() << "\n'" << aString << "'\n";
return false; }
aIndex = i2 + 1; return true;}
bool S3D_FILENAME_RESOLVER::ValidateFileName( const wxString& aFileName, bool& hasAlias ){ // Rules:
// 1. The generic form of an aliased 3D relative path is:
// ALIAS:relative/path
// 2. ALIAS is a UTF string excluding wxT( "{}[]()%~<>\"='`;:.,&?/\\|$" )
// 3. The relative path must be a valid relative path for the platform
hasAlias = false;
if( aFileName.empty() ) return false;
wxString filename = aFileName; wxString lpath; size_t pos0 = aFileName.find( ':' );
// ensure that the file separators suit the current platform
#ifdef __WINDOWS__
filename.Replace( wxT( "/" ), wxT( "\\" ) );
// if we see the :\ pattern then it must be a drive designator
if( pos0 != wxString::npos ) { size_t pos1 = aFileName.find( wxT( ":\\" ) );
if( pos1 != wxString::npos && ( pos1 != pos0 || pos1 != 1 ) ) return false;
// if we have a drive designator then we have no alias
if( pos1 != wxString::npos ) pos0 = wxString::npos; } #else
filename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif
// names may not end with ':'
if( pos0 == aFileName.length() -1 ) return false;
if( pos0 != wxString::npos ) { // ensure the alias component is not empty
if( pos0 == 0 ) return false;
lpath = filename.substr( 0, pos0 );
if( wxString::npos != lpath.find_first_of( wxT( "{}[]()%~<>\"='`;:.,&?/\\|$" ) ) ) return false;
hasAlias = true;
lpath = aFileName.substr( pos0 + 1 ); } else { lpath = aFileName; }
if( wxString::npos != lpath.find_first_of( wxFileName::GetForbiddenChars() ) ) return false;
return true;}
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