 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Pcbnew: major swig fix.
* Switched hashtables.h over to std::undordered_map from boost version.
* Added new macros DECL_VEC_FOR_SWIG() and DECL_MAP_FOR_SWIG() in macros.h.
These along with future DECL_HASH_FOR_SWIG() unify the declaration to swig
and C++ so that the resultant type name is common in both languages, and
the types AGREE.
* Fixed swigging of NETINFO_ITEM and NETINFO_LIST via magic.
* Newly exposed (python wrapped) are: D_PADS, TRACKS (was TRACK_PTRS),
NETNAME_MAP, NETCODE_MAP, wxString (without constructor purposely, read
comment in wx.i), MARKERS, ZONE_CONTAINERS, NETCLASSPTR, KICAD_T types.
* std::vector<SOMETHING*> tends to end up named SOMETHINGS in C++ and python.
Having the name consistent between like types is helpful, and between
languages. std::map<> ends up as SOMETHING_MAP.
* NETINFO_LIST::m_netNames and NETINFO_LIST::m_netCodes are now std::map
instead of hashtables, because swig does not yet support std::unordered_map.
* You can now get to any netclass or net info. NETNAMES_MAP and NETCODES_MAP
are traversable basically the same as a python dictionary using a python
string (not wsString) as the key! The wxString typemap converts python
string to wxString before the lookup happens. Iteration also works.
9 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago |
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2008-2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com> * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef EDA_ITEM_H
#define EDA_ITEM_H
#include <deque>
#include <geometry/shape_line_chain.h>
#include <api/serializable.h>
#include <core/typeinfo.h>
#include <eda_item_flags.h>
#include <eda_search_data.h>
#include <view/view_item.h>
#include <kiid.h>
enum class BITMAPS : unsigned int;
enum class INSPECT_RESULT { QUIT, CONTINUE };
enum RECURSE_MODE { RECURSE, NO_RECURSE, };
#define IGNORE_PARENT_GROUP false
/**
* Additional flag values wxFindReplaceData::m_Flags */ class UNITS_PROVIDER; class EDA_DRAW_FRAME; class EDA_GROUP; class MSG_PANEL_ITEM; class EMBEDDED_FILES;
namespace google { namespace protobuf { class Any; } }
/**
* Used to inspect and possibly collect the (search) results of iterating over a list or * tree of #KICAD_T objects. * * Provide an implementation as needed to inspect EDA_ITEMs visited via #EDA_ITEM::Visit() * and #EDA_ITEM::IterateForward(). * * FYI the std::function may hold a lambda, std::bind, pointer to func, or ptr to member * function, per modern C++. It is used primarily for searching, but not limited to that. * It can also collect or modify the scanned objects. 'Capturing' lambdas are particularly * convenient because they can use context and this often means @a aTestData is not used. * * @param aItem An #EDA_ITEM to examine. * @param aTestData is arbitrary data needed by the inspector to determine * if the EDA_ITEM under test meets its match criteria, and is often NULL * with the advent of capturing lambdas. * @return A #SEARCH_RESULT type #SEARCH_QUIT if the iterator function is to * stop the scan, else #SEARCH_CONTINUE; */ typedef std::function< INSPECT_RESULT ( EDA_ITEM* aItem, void* aTestData ) > INSPECTOR_FUNC;
/// std::function passed to nested users by ref, avoids copying std::function.
typedef const INSPECTOR_FUNC& INSPECTOR;
/**
* A base class for most all the KiCad significant classes used in schematics and boards. */ class EDA_ITEM : public KIGFX::VIEW_ITEM, public SERIALIZABLE { public: virtual ~EDA_ITEM() = default;
/**
* Returns the type of object. * * This attribute should never be changed after a ctor sets it, so there is no public * "setter" method. * * @return the type of object. */ inline KICAD_T Type() const { return m_structType; }
EDA_ITEM* GetParent() const { return m_parent; } virtual void SetParent( EDA_ITEM* aParent ) { m_parent = aParent; }
virtual void SetParentGroup( EDA_GROUP* aGroup ) { m_group = aGroup; } virtual EDA_GROUP* GetParentGroup() const { return m_group; }
KIID GetParentGroupId() const;
virtual bool IsLocked() const { return false; } virtual void SetLocked( bool aLocked ) {}
inline bool IsModified() const { return m_flags & IS_CHANGED; } inline bool IsNew() const { return m_flags & IS_NEW; } inline bool IsMoving() const { return m_flags & IS_MOVING; }
inline bool IsSelected() const { return m_flags & SELECTED; } inline bool IsEntered() const { return m_flags & ENTERED; } inline bool IsBrightened() const { return m_flags & BRIGHTENED; }
inline bool IsRollover() const { return m_isRollover; } inline void SetIsRollover( bool aIsRollover ) { m_isRollover = aIsRollover; }
inline void SetSelected() { SetFlags( SELECTED ); } inline void SetBrightened() { SetFlags( BRIGHTENED ); }
inline void ClearSelected() { ClearFlags( SELECTED ); } inline void ClearBrightened() { ClearFlags( BRIGHTENED ); }
void SetModified();
void SetFlags( EDA_ITEM_FLAGS aMask ) { m_flags |= aMask; } void XorFlags( EDA_ITEM_FLAGS aMask ) { m_flags ^= aMask; } void ClearFlags( EDA_ITEM_FLAGS aMask = EDA_ITEM_ALL_FLAGS ) { m_flags &= ~aMask; } EDA_ITEM_FLAGS GetFlags() const { return m_flags; } bool HasFlag( EDA_ITEM_FLAGS aFlag ) const { return ( m_flags & aFlag ) == aFlag; }
EDA_ITEM_FLAGS GetEditFlags() const { constexpr int mask = ( IS_NEW | IS_PASTED | IS_MOVING | IS_BROKEN | IS_CHANGED | STRUCT_DELETED );
return m_flags & mask; }
virtual void ClearEditFlags() { ClearFlags( GetEditFlags() ); }
EDA_ITEM_FLAGS GetTempFlags() const { constexpr int mask = ( CANDIDATE | SELECTED_BY_DRAG | IS_LINKED | SKIP_STRUCT | SELECTION_CANDIDATE | CONNECTIVITY_CANDIDATE );
return m_flags & mask; }
virtual void ClearTempFlags() { ClearFlags( GetTempFlags() ); }
virtual bool RenderAsBitmap( double aWorldScale ) const { return false; }
void SetIsShownAsBitmap( bool aBitmap ) { if( aBitmap ) SetFlags( IS_SHOWN_AS_BITMAP ); else ClearFlags( IS_SHOWN_AS_BITMAP ); }
inline bool IsShownAsBitmap() const { return m_flags & IS_SHOWN_AS_BITMAP; }
/**
* Check whether the item is one of the listed types. * * @param aScanTypes List of item types * @return true if the item type is contained in the list aScanTypes */ virtual bool IsType( const std::vector<KICAD_T>& aScanTypes ) const { for( KICAD_T scanType : aScanTypes ) { if( scanType == SCH_LOCATE_ANY_T || scanType == m_structType ) return true; }
return false; }
/**
* Set and clear force visible flag used to force the item to be drawn even if it's draw * attribute is set to not visible. * * @param aEnable True forces the item to be drawn. False uses the item's visibility * setting to determine if the item is to be drawn. */ void SetForceVisible( bool aEnable ) { m_forceVisible = aEnable; } bool IsForceVisible() const { return m_forceVisible; }
/**
* Populate \a aList of #MSG_PANEL_ITEM objects with it's internal state for display * purposes. * * @param aFrame is the EDA_DRAW_FRAME that displays the message panel * @param aList is the list to populate. */ virtual void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) { }
virtual wxString GetFriendlyName() const;
/**
* Test if \a aPosition is inside or on the boundary of this item. * * @param aPosition A reference to a VECTOR2I object containing the coordinates to test. * @param aAccuracy Increase the item bounding box by this amount. * @return True if \a aPosition is within the item bounding box. */ virtual bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const { return false; // derived classes should override this function
}
/**
* Test if \a aRect intersects this item. * * @param aRect A reference to a #BOX2I object containing the rectangle to test. * @param aContained Set to true to test for containment instead of an intersection. * @param aAccuracy Increase \a aRect by this amount. * @return True if \a aRect contains or intersects the item bounding box. */ virtual bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const { return false; // derived classes should override this function
}
/**
* Test if \a aPoly intersects this item. * * @param aPoly A reference to a #SHAPE_LINE_CHAIN object containing the polygon or polyline to test. * @param aContained Set to true to test for containment instead of an intersection. * @return True if \a aPoly contains or intersects the item. */ virtual bool HitTest( const SHAPE_LINE_CHAIN& aPoly, bool aContained ) const { return false; // derived classes should override this function
}
/**
* Return the orthogonal bounding box of this object for display purposes. * * This box should be an enclosing perimeter for visible components of this * object, and the units should be in the pcb or schematic coordinate * system. It is OK to overestimate the size by a few counts. */ virtual const BOX2I GetBoundingBox() const;
virtual VECTOR2I GetPosition() const { return VECTOR2I(); } virtual void SetPosition( const VECTOR2I& aPos ){};
/**
* Similar to GetPosition() but allows items to return their visual center rather * than their anchor. */ virtual const VECTOR2I GetFocusPosition() const { return GetPosition(); }
/**
* Return the coordinates that should be used for sorting this element * visually compared to other elements. For instance, for lines the midpoint * might be a better sorting point than either end. * * @return X,Y coordinate of the sort point */ virtual VECTOR2I GetSortPosition() const { return GetPosition(); }
/**
* Create a duplicate of this item with linked list members set to NULL. * * The default version will return NULL in release builds and likely crash the * program. In debug builds, a warning message indicating the derived class * has not implemented cloning. This really should be a pure virtual function. * Due to the fact that there are so many objects derived from EDA_ITEM, the * decision was made to return NULL until all the objects derived from EDA_ITEM * implement cloning. Once that happens, this function should be made pure. * * @return A clone of the item. */ virtual EDA_ITEM* Clone() const;
/**
* May be re-implemented for each derived class in order to handle all the types given * by its member data. * * Implementations should call inspector->Inspect() on types in aScanTypes, and may use * #IterateForward() to do so on lists of such data. * * @param inspector An #INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param aScanTypes Which #KICAD_T types are of interest and the order in which they should * be processed. * @return #SEARCH_RESULT SEARCH_QUIT if the Iterator is to stop the scan, * else #SCAN_CONTINUE, and determined by the inspector. */ virtual INSPECT_RESULT Visit( INSPECTOR inspector, void* testData, const std::vector<KICAD_T>& aScanTypes );
/**
* This changes first parameter to avoid the DList and use the main queue instead. */ template< class T > static INSPECT_RESULT IterateForward( std::deque<T>& aList, INSPECTOR inspector, void* testData, const std::vector<KICAD_T>& scanTypes ) { for( const auto& it : aList ) { EDA_ITEM* item = static_cast<EDA_ITEM*>( it );
if( item && item->Visit( inspector, testData, scanTypes ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } }
return INSPECT_RESULT::CONTINUE; }
/**
* Change first parameter to avoid the DList and use std::vector instead. */ template <class T> static INSPECT_RESULT IterateForward( std::vector<T>& aList, INSPECTOR inspector, void* testData, const std::vector<KICAD_T>& scanTypes ) { for( const auto& it : aList ) { EDA_ITEM* item = static_cast<EDA_ITEM*>( it );
if( item && item->Visit( inspector, testData, scanTypes ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } }
return INSPECT_RESULT::CONTINUE; }
/**
* Return a translated description of the type for this EDA_ITEM for display in user facing * messages. */ wxString GetTypeDesc() const;
/**
* Return a user-visible description string of this item. This description is used in * disambiguation menus, the message panel, ERC/DRC reports, etc. * * The default version of this function raises an assertion in the debug mode and * returns a string to indicate that it was not overridden to provide the object * specific text. * * @param aLong indicates a long string is acceptable * @return The menu text string. */ virtual wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const;
/**
* Return a pointer to an image to be used in menus. * * The default version returns the right arrow image. Override this function to provide * object specific menu images. * * @return The menu image associated with the item. */ virtual BITMAPS GetMenuImage() const;
/**
* Compare the item against the search criteria in \a aSearchData. * * The base class returns false since many of the objects derived from EDA_ITEM * do not have any text to search. * * @param aSearchData A reference to a wxFindReplaceData object containing the * search criteria. * @param aAuxData A pointer to optional data required for the search or NULL if not used. * @return True if the item's text matches the search criteria in \a aSearchData. */ virtual bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const { return false; }
/**
* Perform a text replace on \a aText using the find and replace criteria in * \a aSearchData on items that support text find and replace. * * @param aSearchData A reference to a wxFindReplaceData object containing the * search and replace criteria. * @param aText A reference to a wxString object containing the text to be replaced. * @return True if \a aText was modified, otherwise false. */ static bool Replace( const EDA_SEARCH_DATA& aSearchData, wxString& aText );
/**
* Perform a text replace using the find and replace criteria in \a aSearchData * on items that support text find and replace. * * This function must be overridden for items that support text replace. * * @param aSearchData A reference to a wxFindReplaceData object containing the search and * replace criteria. * @param aAuxData A pointer to optional data required for the search or NULL if not used. * @return True if the item text was modified, otherwise false. */ virtual bool Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData = nullptr ) { return false; }
/**
* Override this method in any derived object that supports test find and replace. * * @return True if the item has replaceable text that can be modified using * the find and replace dialog. */ virtual bool IsReplaceable() const { return false; }
/**
* Test if another item is less than this object. * * @param aItem - Item to compare against. * @return - True if \a aItem is less than the item. */ bool operator<( const EDA_ITEM& aItem ) const;
/**
* Helper function to be used by the C++ STL sort algorithm for sorting a STL * container of #EDA_ITEM pointers. * * @param aLeft The left hand item to compare. * @param aRight The right hand item to compare. * @return True if \a aLeft is less than \a aRight. */ static bool Sort( const EDA_ITEM* aLeft, const EDA_ITEM* aRight ) { return *aLeft < *aRight; }
/**
* Assign the members of \a aItem to another object. */ EDA_ITEM& operator=( const EDA_ITEM& aItem );
virtual const BOX2I ViewBBox() const override;
virtual std::vector<int> ViewGetLayers() const override;
virtual EMBEDDED_FILES* GetEmbeddedFiles() { return nullptr; }
#if defined(DEBUG)
/**
* Output the object tree, currently for debugging only. * * This is pure virtual so compiler warns if somebody mucks up a derived declaration. * * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os ) const { ShowDummy( os ); };
void ShowDummy( std::ostream& os ) const; ///< call this if you are a lazy developer
/**
* Output nested space for pretty indenting. * * @param nestLevel The nest count. * @param os The ostream&, where to output * @return The std::ostream& for continuation. **/ static std::ostream& NestedSpace( int nestLevel, std::ostream& os );
#endif
protected: EDA_ITEM( EDA_ITEM* parent, KICAD_T idType, bool isSCH_ITEM = false, bool isBOARD_ITEM = false ); EDA_ITEM( KICAD_T idType, bool isSCH_ITEM = false, bool isBOARD_ITEM = false ); EDA_ITEM( const EDA_ITEM& base );
/**
* Compare \a aText against search criteria in \a aSearchData. * * This is a helper function for simplify derived class logic. * * @param aText A reference to a wxString object containing the string to test. * @param aSearchData The criteria to search against. * @return True if \a aText matches the search criteria in \a aSearchData. */ bool Matches( const wxString& aText, const EDA_SEARCH_DATA& aSearchData ) const;
EDA_ITEM* findParent( KICAD_T aType ) const;
public: const KIID m_Uuid;
private: /**
* Run time identification, _keep private_ so it can never be changed after a ctor sets it. * * See comment near SetType() regarding virtual functions. */ KICAD_T m_structType;
protected: EDA_ITEM_FLAGS m_flags; EDA_ITEM* m_parent; ///< Owner.
EDA_GROUP* m_group; ///< The group this item belongs to, if any. No ownership implied.
bool m_forceVisible; bool m_isRollover; };
/**
* Provide cloning capabilities for all Boost pointer containers of #EDA_ITEM pointers. * * @param aItem EDA_ITEM to clone. * @return Clone of \a aItem. */ inline EDA_ITEM* new_clone( const EDA_ITEM& aItem ) { return aItem.Clone(); }
/**
* Comparison functor for sorting EDA_ITEM pointers by their UUID. */ struct CompareByUuid { bool operator()(const EDA_ITEM* item1, const EDA_ITEM* item2) const { assert( item1 != nullptr && item2 != nullptr );
if( item1->m_Uuid == item2->m_Uuid ) return item1 < item2;
return item1->m_Uuid < item2->m_Uuid; } };
/**
* Define list of drawing items for screens. * * The standard C++ container was chosen so the pointer can be removed from a list without * it being destroyed. */ typedef std::vector< EDA_ITEM* > EDA_ITEMS;
typedef std::set< EDA_ITEM*, CompareByUuid > EDA_ITEM_SET;
#endif // EDA_ITEM_H
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