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  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
  5. *
  6. * This program is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU General Public License
  8. * as published by the Free Software Foundation; either version 2
  9. * of the License, or (at your option) any later version.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program; if not, you may find one here:
  18. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  19. * or you may search the http://www.gnu.org website for the version 2 license,
  20. * or you may write to the Free Software Foundation, Inc.,
  21. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  22. */
  23. /**
  24. * @file languages_menu.cpp
  25. *
  26. * @brief build the standard menu to show the list of available translations
  27. */
  28. #include <pgm_base.h>
  29. #include <id.h>
  30. #include <menus_helpers.h>
  31. #include <tool/tool_interactive.h>
  32. #include <tool/action_menu.h>
  33. #include <tool/conditional_menu.h>
  34. #include <bitmaps.h>
  35. #include <pgm_base.h>
  36. /**
  37. * Function AddMenuLanguageList
  38. * creates a menu list for language choice, and add it as submenu to \a MasterMenu.
  39. *
  40. * @param aMasterMenu is the main menu.
  41. * @param aControlTool is the tool to associate with the menu
  42. */
  43. void AddMenuLanguageList( ACTION_MENU* aMasterMenu, TOOL_INTERACTIVE* aControlTool )
  44. {
  45. ACTION_MENU* langsMenu = new ACTION_MENU( false, aControlTool );
  46. langsMenu->SetTitle( _( "Set Language" ) );
  47. langsMenu->SetIcon( language_xpm );
  48. wxString tooltip;
  49. for( unsigned ii = 0; LanguagesList[ii].m_KI_Lang_Identifier != 0; ii++ )
  50. {
  51. wxString label;
  52. if( LanguagesList[ii].m_DoNotTranslate )
  53. label = LanguagesList[ii].m_Lang_Label;
  54. else
  55. label = wxGetTranslation( LanguagesList[ii].m_Lang_Label );
  56. wxMenuItem* item = new wxMenuItem( langsMenu,
  57. LanguagesList[ii].m_KI_Lang_Identifier, // wxMenuItem wxID
  58. label,
  59. tooltip,
  60. wxITEM_CHECK );
  61. langsMenu->Append( item );
  62. }
  63. // This must be done after the items are added
  64. aMasterMenu->Add( langsMenu );
  65. }