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  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2018 KiCad Developers, see change_log.txt for contributors.
  5. *
  6. * This program is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU General Public License
  8. * as published by the Free Software Foundation; either version 2
  9. * of the License, or (at your option) any later version.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program; if not, you may find one here:
  18. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  19. * or you may search the http://www.gnu.org website for the version 2 license,
  20. * or you may write to the Free Software Foundation, Inc.,
  21. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  22. */
  23. #ifndef LIB_TREE_ITEM_H
  24. #define LIB_TREE_ITEM_H
  25. #include <base_struct.h>
  26. #include <lib_id.h>
  27. /**
  28. * A mix-in to provide polymorphism between items stored in libraries (symbols, aliases
  29. * and footprints).
  30. *
  31. * It is used primarily to drive the component tree for library browsing and editing.
  32. */
  33. class LIB_TREE_ITEM
  34. {
  35. public:
  36. virtual LIB_ID GetLibId() const = 0;
  37. virtual const wxString& GetName() const = 0;
  38. virtual wxString GetLibNickname() const = 0;
  39. virtual const wxString& GetDescription() = 0;
  40. virtual wxString GetSearchText() { return wxEmptyString; }
  41. /**
  42. * For items having aliases, IsRoot() indicates the principal item.
  43. */
  44. virtual bool IsRoot() const { return true; }
  45. /**
  46. * For items with units, return the number of units.
  47. */
  48. virtual int GetUnitCount() { return 0; }
  49. /**
  50. * For items with units, return an identifier for unit x.
  51. */
  52. virtual wxString GetUnitReference( int aUnit ) { return wxEmptyString; }
  53. };
  54. #endif //LIB_TREE_ITEM_H