You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 CERN * Copyright (C) 2020-2021 KiCad Developers, see AUTHORS.txt for contributors. * * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef GL_CONTEXT_MANAGER_H
#define GL_CONTEXT_MANAGER_H
#include <wx/glcanvas.h>
#include <mutex>
#include <map>
class GL_CONTEXT_MANAGER{public: /**
* Return the GL_CONTEXT_MANAGER instance (singleton). */ static GL_CONTEXT_MANAGER& Get();
/**
* Create a managed OpenGL context. * * It is assured that the created context is freed upon exit. See wxGLContext * documentation for the parameters description. * * @return Created OpenGL context. */ wxGLContext* CreateCtx( wxGLCanvas* aCanvas, const wxGLContext* aOther = nullptr );
/**
* Destroy a managed OpenGL context. * * The context to be removed has to be created using GL_CONTEXT_MANAGER::CreateCtx() first. * * @param aContext is the OpenGL context to be destroyed. It will not be managed anymore. */ void DestroyCtx( wxGLContext* aContext );
/**
* Destroy all managed OpenGL contexts. * * This method should be called in the final deinitialization routine. */ void DeleteAll();
/**
* Set a context as current and prevents other canvases from switching it. * * Requires calling UnlockCtx() when there are no more GL calls for the context. If * another canvas has already locked a GL context, then the calling process is blocked. * * @param aContext is the GL context to be bound. * @param aCanvas (optional) allows caller to bind the context to a non-parent canvas * (e.g. when a few canvases share a single GL context). */ void LockCtx( wxGLContext* aContext, wxGLCanvas* aCanvas );
/**
* Allow other canvases to bind an OpenGL context. * * @param aContext is the currently bound context. It is only a check to assure the right * canvas wants to unlock GL context. */ void UnlockCtx( wxGLContext* aContext );
private: ///< Map of GL contexts & their parent canvases.
std::map<wxGLContext*, wxGLCanvas*> m_glContexts;
///< Currently bound GL context.
wxGLContext* m_glCtx;
///< Lock to prevent unexpected GL context switching.
std::mutex m_glCtxMutex;
// Singleton
GL_CONTEXT_MANAGER(); GL_CONTEXT_MANAGER( const GL_CONTEXT_MANAGER& ); void operator=( const GL_CONTEXT_MANAGER& );};
#endif /* GL_CONTEXT_MANAGER_H */
|