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/////////////////////////////////////////////////////////////////////////////
// Name: sch_sheet_path.cpp
// Purpose: member functions for SCH_SHEET_PATH
// header = sch_sheet_path.h
// Author: jean-pierre Charras
// Modified by:
// License: License GNU
/////////////////////////////////////////////////////////////////////////////
#include "fctsys.h"
#include "common.h"
#include "general.h"
#include "dlist.h"
#include "class_sch_screen.h"
#include "sch_item_struct.h"
#include "netlist.h"
#include "class_library.h"
#include "sch_sheet.h"
#include "sch_sheet_path.h"
#include "sch_component.h"
#include "template_fieldnames.h"
#include "dialogs/dialog_schematic_find.h"
SCH_SHEET_PATH::SCH_SHEET_PATH(){ for( int i = 0; i<DSLSZ; i++ ) m_sheets[i] = NULL;
m_numSheets = 0;}
bool SCH_SHEET_PATH::BuildSheetPathInfoFromSheetPathValue( const wxString& aPath, bool aFound ){ if( aFound ) return true;
if( GetSheetsCount() == 0 ) Push( g_RootSheet );
if( aPath == Path() ) return true;
SCH_ITEM* schitem = LastDrawList();
while( schitem && GetSheetsCount() < NB_MAX_SHEET ) { if( schitem->Type() == SCH_SHEET_T ) { SCH_SHEET* sheet = (SCH_SHEET*) schitem; Push( sheet );
if( aPath == Path() ) return true;
if( BuildSheetPathInfoFromSheetPathValue( aPath ) ) return true;
Pop(); } schitem = schitem->Next(); }
return false;}
int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const{ if( m_numSheets > aSheetPathToTest.m_numSheets ) return 1;
if( m_numSheets < aSheetPathToTest.m_numSheets ) return -1;
//otherwise, same number of sheets.
for( unsigned i = 0; i<m_numSheets; i++ ) { if( m_sheets[i]->m_TimeStamp > aSheetPathToTest.m_sheets[i]->m_TimeStamp ) return 1;
if( m_sheets[i]->m_TimeStamp < aSheetPathToTest.m_sheets[i]->m_TimeStamp ) return -1; }
return 0;}
SCH_SHEET* SCH_SHEET_PATH::Last(){ if( m_numSheets ) return m_sheets[m_numSheets - 1];
return NULL;}
SCH_SCREEN* SCH_SHEET_PATH::LastScreen(){ SCH_SHEET* lastSheet = Last();
if( lastSheet ) return lastSheet->GetScreen();
return NULL;}
SCH_ITEM* SCH_SHEET_PATH::LastDrawList(){ SCH_SHEET* lastSheet = Last();
if( lastSheet && lastSheet->GetScreen() ) return lastSheet->GetScreen()->GetDrawItems();
return NULL;}
SCH_ITEM* SCH_SHEET_PATH::FirstDrawList(){ SCH_ITEM* item = NULL;
if( m_numSheets && m_sheets[0]->GetScreen() ) item = m_sheets[0]->GetScreen()->GetDrawItems();
/* @fixme - These lists really should be one of the boost pointer containers. This
* is a brain dead hack to allow reverse iteration of EDA_ITEM linked * list. */ SCH_ITEM* lastItem = NULL;
while( item != NULL ) { lastItem = item; item = item->Next(); }
return lastItem;}
void SCH_SHEET_PATH::Push( SCH_SHEET* aSheet ){ wxCHECK_RET( m_numSheets < DSLSZ, wxString::Format( _( "Schematic sheets can only be nested %d levels deep." ), DSLSZ ) );
m_sheets[ m_numSheets ] = aSheet; m_numSheets++;}
SCH_SHEET* SCH_SHEET_PATH::Pop(){ if( m_numSheets > 0 ) { m_numSheets--; return m_sheets[m_numSheets]; }
return NULL;}
wxString SCH_SHEET_PATH::Path(){ wxString s, t;
s = wxT( "/" ); // This is the root path
// start at 1 to avoid the root sheet,
// which does not need to be added to the path
// it's timestamp changes anyway.
for( unsigned i = 1; i < m_numSheets; i++ ) { t.Printf( _( "%8.8lX/" ), m_sheets[i]->m_TimeStamp ); s = s + t; }
return s;}
wxString SCH_SHEET_PATH::PathHumanReadable() const{ wxString s, t;
s = wxT( "/" );
// start at 1 to avoid the root sheet, as above.
for( unsigned i = 1; i< m_numSheets; i++ ) { s = s + m_sheets[i]->m_SheetName + wxT( "/" ); }
return s;}
void SCH_SHEET_PATH::UpdateAllScreenReferences(){ EDA_ITEM* t = LastDrawList();
while( t ) { if( t->Type() == SCH_COMPONENT_T ) { SCH_COMPONENT* component = (SCH_COMPONENT*) t; component->GetField( REFERENCE )->m_Text = component->GetRef( this ); component->SetUnit( component->GetUnitSelection( this ) ); }
t = t->Next(); }}
void SCH_SHEET_PATH::AnnotatePowerSymbols( int* aReference ){ int ref = 1;
if( aReference != NULL ) ref = *aReference;
for( EDA_ITEM* item = LastDrawList(); item != NULL; item = item->Next() ) { if( item->Type() != SCH_COMPONENT_T ) continue;
SCH_COMPONENT* component = (SCH_COMPONENT*) item; LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() );
if( ( entry == NULL ) || !entry->IsPower() ) continue;
wxString refstr = component->GetPrefix();
//str will be "C?" or so after the ClearAnnotation call.
while( refstr.Last() == '?' ) refstr.RemoveLast();
if( !refstr.StartsWith( wxT( "#" ) ) ) refstr = wxT( "#" ) + refstr;
refstr << wxT( "0" ) << ref; component->SetRef( this, refstr ); ref++; }
if( aReference != NULL ) *aReference = ref;}
void SCH_SHEET_PATH::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols ){ // Search to sheet path number:
int sheetnumber = 1; // 1 = root
SCH_SHEET_LIST sheetList;
for( SCH_SHEET_PATH* path = sheetList.GetFirst(); path != NULL; path = sheetList.GetNext(), sheetnumber++ ) { if( Cmp(*path) == 0 ) break; }
for( SCH_ITEM* item = LastDrawList(); item != NULL; item = item->Next() ) { if( item->Type() == SCH_COMPONENT_T ) { SCH_COMPONENT* component = (SCH_COMPONENT*) item;
// Skip pseudo components, which have a reference starting with #. This mainly
// effects power symbols.
if( !aIncludePowerSymbols && component->GetRef( this )[0] == wxT( '#' ) ) continue;
LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() );
if( entry == NULL ) continue;
SCH_REFERENCE reference = SCH_REFERENCE( component, entry, *this ); reference.SetSheetNumber( sheetnumber ); aReferences.AddItem( reference ); } }}
SCH_ITEM* SCH_SHEET_PATH::FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ){ bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = LastDrawList();
while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } }
drawItem = drawItem->Next();
if( drawItem == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; drawItem = LastDrawList(); } }
return NULL;}
SCH_ITEM* SCH_SHEET_PATH::FindPreviousItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ){ bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = FirstDrawList();
while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } }
drawItem = drawItem->Back();
if( drawItem == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; drawItem = FirstDrawList(); } }
return NULL;}
SCH_ITEM* SCH_SHEET_PATH::MatchNextItem( wxFindReplaceData& aSearchData, SCH_ITEM* aLastItem, wxPoint* aFindLocation ){ bool hasWrapped = false; bool firstItemFound = false; bool wrap = ( aSearchData.GetFlags() & FR_SEARCH_WRAP ) != 0; SCH_ITEM* drawItem = LastDrawList();
while( drawItem != NULL ) { if( aLastItem && !firstItemFound ) { firstItemFound = ( drawItem == aLastItem ); } else { if( drawItem->Matches( aSearchData, this, aFindLocation ) ) return drawItem; }
drawItem = drawItem->Next();
if( drawItem == NULL && aLastItem && firstItemFound && wrap && !hasWrapped ) { hasWrapped = true; drawItem = LastDrawList(); } }
return NULL;}
bool SCH_SHEET_PATH::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint, bool aSetVisible ){ SCH_SCREEN* screen = LastScreen();
if( screen == NULL ) return false;
return screen->SetComponentFootprint( this, aReference, aFootPrint, aSetVisible );}
SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& d1 ){ if( this == &d1 ) // Self assignment is bad!
return *this;
m_numSheets = d1.m_numSheets;
unsigned i;
for( i = 0; i < m_numSheets; i++ ) m_sheets[i] = d1.m_sheets[i];
for( ; i < DSLSZ; i++ ) m_sheets[i] = 0;
return *this;}
bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const{ if( m_numSheets != d1.m_numSheets ) return false;
for( unsigned i = 0; i < m_numSheets; i++ ) { if( m_sheets[i] != d1.m_sheets[i] ) return false; }
return true;}
/********************************************************************//* Class SCH_SHEET_LIST to handle the list of Sheets in a hierarchy *//********************************************************************/
SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet ){ m_index = 0; m_count = 0; m_List = NULL;
if( aSheet == NULL ) aSheet = g_RootSheet;
BuildSheetList( aSheet );}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetFirst(){ m_index = 0;
if( GetCount() > 0 ) return &( m_List[0] );
return NULL;}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetNext(){ if( m_index < GetCount() ) m_index++;
return GetSheet( m_index );}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetLast(){ if( GetCount() == 0 ) return NULL;
m_index = GetCount() - 1;
return GetSheet( m_index );}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetPrevious(){ if( m_index == 0 ) return NULL;
m_index -= 1;
return GetSheet( m_index );}
SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( int aIndex ){ if( aIndex < GetCount() ) return &( m_List[aIndex] );
return NULL;}
void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet ){ if( m_List == NULL ) { int count = aSheet->CountSheets(); m_count = count; m_index = 0; count *= sizeof(SCH_SHEET_PATH);
/* @bug - MyZMalloc() can return a NULL pointer if there is not enough
* memory. This code continues on it's merry way with out * checking to see if the memory was actually allocated. */ m_List = (SCH_SHEET_PATH*) MyZMalloc( count ); m_currList.Clear(); }
m_currList.Push( aSheet ); m_List[m_index] = m_currList; m_index++;
if( aSheet->GetScreen() != NULL ) { EDA_ITEM* strct = m_currList.LastDrawList();
while( strct ) { if( strct->Type() == SCH_SHEET_T ) { SCH_SHEET* sheet = (SCH_SHEET*) strct; BuildSheetList( sheet ); }
strct = strct->Next(); } }
m_currList.Pop();}
bool SCH_SHEET_LIST::IsModified(){ for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() ) { if( sheet->LastScreen() && sheet->LastScreen()->IsModify() ) return true; }
return false;}
void SCH_SHEET_LIST::ClearModifyStatus(){ for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() ) { if( sheet->LastScreen() ) sheet->LastScreen()->ClrModify(); }}
void SCH_SHEET_LIST::AnnotatePowerSymbols(){ int ref = 1;
for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() ) path->AnnotatePowerSymbols( &ref );}
void SCH_SHEET_LIST::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols ){ for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() ) path->GetComponents( aReferences, aIncludePowerSymbols );}
SCH_ITEM* SCH_SHEET_LIST::FindNextItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, bool aWrap ){ bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetFirst();
while( sheet != NULL ) { drawItem = sheet->LastDrawList();
while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet;
return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } }
drawItem = drawItem->Next(); }
sheet = GetNext();
if( sheet == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; sheet = GetFirst(); } }
return NULL;}
SCH_ITEM* SCH_SHEET_LIST::FindPreviousItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, bool aWrap ){ bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetLast();
while( sheet != NULL ) { drawItem = sheet->FirstDrawList();
while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet;
return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } }
drawItem = drawItem->Back(); }
sheet = GetPrevious();
if( sheet == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; sheet = GetLast(); } }
return NULL;}
SCH_ITEM* SCH_SHEET_LIST::MatchNextItem( wxFindReplaceData& aSearchData, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, wxPoint* aFindLocation ){ bool hasWrapped = false; bool firstItemFound = false; bool wrap = ( aSearchData.GetFlags() & FR_SEARCH_WRAP ) != 0; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetFirst();
while( sheet != NULL ) { drawItem = sheet->LastDrawList();
while( drawItem != NULL ) { if( aLastItem && !firstItemFound ) { firstItemFound = ( drawItem == aLastItem ); } else { if( drawItem->Matches( aSearchData, sheet, aFindLocation ) ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet;
return drawItem; } }
drawItem = drawItem->Next(); }
sheet = GetNext();
if( sheet == NULL && aLastItem && firstItemFound && wrap && !hasWrapped ) { hasWrapped = true; sheet = GetFirst(); } }
return NULL;}
bool SCH_SHEET_LIST::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint, bool aSetVisible ){ bool found = false;
for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() ) found = path->SetComponentFootprint( aReference, aFootPrint, aSetVisible );
return found;}
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