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5 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
5 years ago
6 years ago
  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
  5. * Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
  6. * Copyright (C) 2004-2022 KiCad Developers, see AUTHORS.txt for contributors.
  7. *
  8. * This program is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU General Public License
  10. * as published by the Free Software Foundation; either version 2
  11. * of the License, or (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, you may find one here:
  20. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  21. * or you may search the http://www.gnu.org website for the version 2 license,
  22. * or you may write to the Free Software Foundation, Inc.,
  23. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  24. */
  25. #ifndef LIB_VIEW_FRAME_H__
  26. #define LIB_VIEW_FRAME_H__
  27. #include <sch_base_frame.h>
  28. #include <sch_screen.h>
  29. #include <tool/selection.h>
  30. class WX_LISTBOX;
  31. class wxSearchCtrl;
  32. class SYMBOL_LIBRARY_FILTER;
  33. class LIB_SYMBOL;
  34. class SYMBOL_LIB_TABLE_ROW;
  35. /**
  36. * Symbol library viewer main window.
  37. */
  38. class SYMBOL_VIEWER_FRAME : public SCH_BASE_FRAME
  39. {
  40. public:
  41. /**
  42. * @param aKiway
  43. * @param aParent is the parent frame of the viewer.
  44. * @param aFrameType must be either #FRAME_SCH_LIB_VIEWER or #FRAME_SCH_LIB_VIEWER_MODAL.
  45. * @param aLibrary is the library to open when starting (default = NULL).
  46. */
  47. SYMBOL_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent );
  48. ~SYMBOL_VIEWER_FRAME();
  49. void OnSize( wxSizeEvent& event ) override;
  50. /**
  51. * Create o recreates a sorted list of currently loaded libraries.
  52. *
  53. * @return whether the selection of either library or symbol was changed (i.e. because the
  54. * selected library no longer exists).
  55. */
  56. bool ReCreateLibList();
  57. /**
  58. * Create or recreate the list of symbols in the currently selected library.
  59. *
  60. * @return whether the selection was changed (i.e. because the selected symbol no longer
  61. * exists).
  62. */
  63. bool ReCreateSymbolList();
  64. void DisplayLibInfos();
  65. void doCloseWindow() override;
  66. void CloseLibraryViewer( wxCommandEvent& event );
  67. void ReCreateHToolbar() override;
  68. void ReCreateVToolbar() override;
  69. void ClickOnLibList( wxCommandEvent& event );
  70. void ClickOnSymbolList( wxCommandEvent& event );
  71. void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
  72. void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
  73. WINDOW_SETTINGS* GetWindowSettings( APP_SETTINGS_BASE* aCfg ) override;
  74. void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
  75. /**
  76. * Set the selected library in the library window.
  77. */
  78. void SetSelectedLibrary( const wxString& aLibName,
  79. const wxString& aSubLibName = wxEmptyString );
  80. /**
  81. * Set the selected symbol.
  82. */
  83. void SetSelectedSymbol( const wxString& aSymbolName );
  84. // Accessors:
  85. /**
  86. * Set unit and convert, and set flag preventing them from automatically resetting to 1.
  87. *
  88. * @param aUnit is the unit, if invalid will be set to 1.
  89. * @param aBodyStyle is the alternate body style, if invalid will be set to 1.
  90. */
  91. void SetUnitAndBodyStyle( int aUnit, int aBodyStyle );
  92. int GetUnit() const { return m_unit; }
  93. int GetBodyStyle() const { return m_bodyStyle; }
  94. LIB_SYMBOL* GetSelectedSymbol() const;
  95. const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override;
  96. SELECTION& GetCurrentSelection() override;
  97. void KiwayMailIn( KIWAY_EXPRESS& mail ) override;
  98. protected:
  99. void setupUIConditions() override;
  100. void doReCreateMenuBar() override;
  101. private:
  102. // Set up the tool framework.
  103. void setupTools();
  104. /**
  105. * Called when the frame is activated to reload the libraries and symbol lists
  106. * that can be changed by the schematic editor or the library editor.
  107. */
  108. void OnActivate( wxActivateEvent& event );
  109. void DClickOnSymbolList( wxCommandEvent& event );
  110. void onUpdateUnitChoice( wxUpdateUIEvent& aEvent );
  111. void OnLibFilter( wxCommandEvent& aEvent );
  112. void OnSymFilter( wxCommandEvent& aEvent );
  113. void OnCharHook( wxKeyEvent& aEvent ) override;
  114. void onSelectNextSymbol( wxCommandEvent& aEvent );
  115. void onSelectPreviousSymbol( wxCommandEvent& aEvent );
  116. void onSelectSymbolUnit( wxCommandEvent& aEvent );
  117. void updatePreviewSymbol();
  118. void loadAllLibraries();
  119. private:
  120. wxChoice* m_unitChoice;
  121. wxSearchCtrl* m_libFilter;
  122. WX_LISTBOX* m_libList; // The list of libraries.
  123. int m_libListWidth; // Last width of the window.
  124. wxSearchCtrl* m_symbolFilter;
  125. WX_LISTBOX* m_symbolList; // The list of symbols.
  126. int m_symbolListWidth; // Last width of the window.
  127. // Filters to build list of libs/list of symbols.
  128. bool m_listPowerOnly;
  129. wxArrayString m_allowedLibs;
  130. static LIB_ID m_currentSymbol;
  131. static int m_unit;
  132. static int m_bodyStyle;
  133. static bool m_show_progress;
  134. /**
  135. * Updated to `true` if a list rewrite on GUI activation resulted in the symbol
  136. * selection changing, or if the user has changed the selection manually.
  137. */
  138. bool m_selection_changed;
  139. std::unique_ptr<LIB_SYMBOL> m_previewItem;
  140. DECLARE_EVENT_TABLE()
  141. };
  142. #endif // LIB_VIEW_FRAME_H__