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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <pcb_edit_frame.h>
#include <base_units.h>
#include <bitmaps.h>
#include <board.h>
#include <board_design_settings.h>
#include <core/mirror.h>
#include <footprint.h>
#include <pcb_text.h>
#include <pcb_painter.h>
#include <trigo.h>
#include <string_utils.h>
#include <geometry/shape_compound.h>
#include <callback_gal.h>
#include <convert_basic_shapes_to_polygon.h>
PCB_TEXT::PCB_TEXT( BOARD_ITEM* parent ) : BOARD_ITEM( parent, PCB_TEXT_T ), EDA_TEXT( pcbIUScale ){ SetMultilineAllowed( true );}
PCB_TEXT::~PCB_TEXT(){}
wxString PCB_TEXT::GetShownText( int aDepth, bool aAllowExtraText ) const{ BOARD* board = dynamic_cast<BOARD*>( GetParent() );
std::function<bool( wxString* )> pcbTextResolver = [&]( wxString* token ) -> bool { if( token->IsSameAs( wxT( "LAYER" ) ) ) { *token = GetLayerName(); return true; }
if( token->Contains( ':' ) ) { wxString remainder; wxString ref = token->BeforeFirst( ':', &remainder ); BOARD_ITEM* refItem = board->GetItem( KIID( ref ) );
if( refItem && refItem->Type() == PCB_FOOTPRINT_T ) { FOOTPRINT* refFP = static_cast<FOOTPRINT*>( refItem );
if( refFP->ResolveTextVar( &remainder, aDepth + 1 ) ) { *token = remainder; return true; } } } return false; };
std::function<bool( wxString* )> boardTextResolver = [&]( wxString* token ) -> bool { return board->ResolveTextVar( token, aDepth + 1 ); };
wxString text = EDA_TEXT::GetShownText();
if( board && HasTextVars() && aDepth < 10 ) text = ExpandTextVars( text, &pcbTextResolver, &boardTextResolver, board->GetProject() );
return text;}
double PCB_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const{ constexpr double HIDE = std::numeric_limits<double>::max();
KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() ); KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) { // Hide shadow if the main layer is not shown
if( !aView->IsLayerVisible( m_layer ) ) return HIDE;
// Hide shadow on dimmed tracks
if( renderSettings->GetHighContrast() ) { if( m_layer != renderSettings->GetPrimaryHighContrastLayer() ) return HIDE; } }
return 0.0;}
void PCB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ){ // Don't use GetShownText() here; we want to show the user the variable references
aList.emplace_back( _( "PCB Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() ) aList.emplace_back( _( "Status" ), _( "Locked" ) );
aList.emplace_back( _( "Layer" ), GetLayerName() );
aList.emplace_back( _( "Mirror" ), IsMirrored() ? _( "Yes" ) : _( "No" ) );
aList.emplace_back( _( "Angle" ), wxString::Format( wxT( "%g" ), GetTextAngle().AsDegrees() ) );
aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) ); aList.emplace_back( _( "Thickness" ), aFrame->MessageTextFromValue( GetTextThickness() ) ); aList.emplace_back( _( "Width" ), aFrame->MessageTextFromValue( GetTextWidth() ) ); aList.emplace_back( _( "Height" ), aFrame->MessageTextFromValue( GetTextHeight() ) );}
int PCB_TEXT::getKnockoutMargin() const{ VECTOR2I textSize( GetTextWidth(), GetTextHeight() ); int thickness = GetTextThickness();
return thickness * 1.5 + GetKnockoutTextMargin( textSize, thickness );}
const BOX2I PCB_TEXT::GetBoundingBox() const{ BOX2I rect = GetTextBox();
if( IsKnockout() ) rect.Inflate( getKnockoutMargin() );
if( !GetTextAngle().IsZero() ) rect = rect.GetBoundingBoxRotated( GetTextPos(), GetTextAngle() );
return rect;}
bool PCB_TEXT::TextHitTest( const VECTOR2I& aPoint, int aAccuracy ) const{ if( IsKnockout() ) { SHAPE_POLY_SET poly;
TransformBoundingBoxToPolygon( &poly, getKnockoutMargin());
return poly.Collide( aPoint, aAccuracy ); } else { return EDA_TEXT::TextHitTest( aPoint, aAccuracy ); }}
bool PCB_TEXT::TextHitTest( const BOX2I& aRect, bool aContains, int aAccuracy ) const{ BOX2I rect = aRect;
rect.Inflate( aAccuracy );
if( aContains ) return rect.Contains( GetBoundingBox() );
return rect.Intersects( GetBoundingBox() );}
void PCB_TEXT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ){ VECTOR2I pt = GetTextPos(); RotatePoint( pt, aRotCentre, aAngle ); SetTextPos( pt );
EDA_ANGLE new_angle = GetTextAngle() + aAngle; new_angle.Normalize180(); SetTextAngle( new_angle );}
void PCB_TEXT::Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis ){ // the position and justification are mirrored, but not the text itself
if( aMirrorAroundXAxis ) { if( GetTextAngle() == ANGLE_VERTICAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); } else { if( GetTextAngle() == ANGLE_HORIZONTAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); }}
void PCB_TEXT::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ){ if( aFlipLeftRight ) { SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); SetTextAngle( -GetTextAngle() ); } else { SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); SetTextAngle( ANGLE_180 - GetTextAngle() ); }
SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) );
if( ( GetLayerSet() & LSET::SideSpecificMask() ).any() ) SetMirrored( !IsMirrored() );}
wxString PCB_TEXT::GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const{ return wxString::Format( _( "PCB Text '%s' on %s"), KIUI::EllipsizeMenuText( GetShownText() ), GetLayerName() );}
BITMAPS PCB_TEXT::GetMenuImage() const{ return BITMAPS::text;}
EDA_ITEM* PCB_TEXT::Clone() const{ return new PCB_TEXT( *this );}
void PCB_TEXT::swapData( BOARD_ITEM* aImage ){ assert( aImage->Type() == PCB_TEXT_T );
std::swap( *((PCB_TEXT*) this), *((PCB_TEXT*) aImage) );}
std::shared_ptr<SHAPE> PCB_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const{ return GetEffectiveTextShape();}
void PCB_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc ) const{ KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIFONT::FONT* font = getDrawFont(); int penWidth = GetEffectiveTextPenWidth();
// Note: this function is mainly used in 3D viewer.
// the polygonal shape of a text can have many basic shapes,
// so combining these shapes can be very useful to create a final shape
// swith a lot less vertices to speedup calculations using this final shape
// Simplify shapes is not usually always efficient, but in this case it is.
SHAPE_POLY_SET buffer;
CALLBACK_GAL callback_gal( empty_opts, // Stroke callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) { TransformOvalToPolygon( aBuffer, aPt1, aPt2, penWidth + ( 2 * aClearance ), aError, ERROR_INSIDE ); }, // Triangulation callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 ) { buffer.NewOutline();
for( const VECTOR2I& point : { aPt1, aPt2, aPt3 } ) buffer.Append( point.x, point.y ); } );
font->Draw( &callback_gal, GetShownText(), GetTextPos(), GetAttributes() );
buffer.Simplify( SHAPE_POLY_SET::PM_FAST ); aBuffer.Append( buffer );}
void PCB_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const{ EDA_TEXT::TransformBoundingBoxToPolygon( &aBuffer, aClearance );}
static struct TEXTE_PCB_DESC{ TEXTE_PCB_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( PCB_TEXT ); propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, BOARD_ITEM> ); propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, EDA_TEXT> ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ) ); }} _TEXTE_PCB_DESC;
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