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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 CERN * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef PCB_PICKER_TOOL_H
#define PCB_PICKER_TOOL_H
#include <layer_ids.h>
#include <tool/picker_tool.h>
#include <tools/pcb_tool_base.h>
/**
*Generic tool for picking an item. */class PCB_PICKER_TOOL : public PCB_TOOL_BASE, public PICKER_TOOL_BASE{public: /**
* Interface class for something that receives picked points * or items from this tool. Examples could be a dialog that's * asking the user to pick a point. */ class RECEIVER { public: virtual void UpdatePickedPoint( const std::optional<VECTOR2I>& aPoint ) = 0; virtual void UpdatePickedItem( const EDA_ITEM* aItem ) = 0;
protected: ~RECEIVER() = default; };
struct INTERACTIVE_PARAMS { RECEIVER* m_Receiver = nullptr; wxString m_Prompt; std::function<bool(EDA_ITEM*)> m_ItemFilter = nullptr; };
PCB_PICKER_TOOL(); virtual ~PCB_PICKER_TOOL() = default;
///< @copydoc TOOL_BASE::Init()
bool Init() override;
///< Main event loop.
int Main( const TOOL_EVENT& aEvent );
/**
* Set the tool's snap layer set. */ inline void SetLayerSet( LSET aLayerSet ) { m_layerMask = aLayerSet; }
int SelectPointInteractively( const TOOL_EVENT& aEvent ); int SelectItemInteractively( const TOOL_EVENT& aEvent );
protected: ///< @copydoc TOOL_INTERACTIVE::setTransitions();
void setTransitions() override;
///< Applies the requested VIEW_CONTROLS settings.
void setControls();
///< Reinitialize tool to its initial state.
void reset() override;
private: ///< The layer set to use for optional snapping.
LSET m_layerMask;};
#endif /* PCB_PICKER_TOOL_H */
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