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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 CERN * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * https://www.gnu.org/licenses/gpl-3.0.html
* or you may search the http://www.gnu.org website for the version 3 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef BOM_GENERATOR_HANDLERS_H
#define BOM_GENERATOR_HANDLERS_H
#include <wx/arrstr.h>
#include <wx/file.h>
#include <wx/filename.h>
#include <memory>
/**
* Class handling a Bill of Material output generator. * A Material output generator is an external application called by Eeschema to create * a BOM from our intermediate xml netlist. * A generator can be a script or an executable that can read the intermediate xml netlist * file and generates a output (the BOM file) */class BOM_GENERATOR_HANDLER{public: typedef std::unique_ptr<BOM_GENERATOR_HANDLER> PTR;
/**
* Constructor. * @param aFile is path to the plugin file. */ BOM_GENERATOR_HANDLER( const wxString& aFile );
/**
* Returns true if the plugin is ready to work, i.e. if the plugin file * is found an readable */ bool IsOk() { return m_isOk; }
/**
* Returns true if a file name matches a recognized plugin format. * @param aFile is path to the plugin file. */ static bool IsValidGenerator( const wxString& aFile );
/**
* Returns plugin description stored in the plugin header file (if available). */ const wxString& GetInfo() const { return m_info; }
/**
* Returns the file name of the plugin. */ const wxFileName& GetFile() const { return m_file; }
/**
* Returns the customisable plugin name. */ const wxString& GetName() const { return m_name; }
/**
* Sets the customisable plugin name. * @param aName is the new name. */ void SetName( const wxString& aName ) { m_name = aName; }
/**
* Returns the command to execute the plugin. */ const wxString& GetCommand() const { return m_cmd; }
/**
* Sets the command to execute the plugin. */ void SetCommand( const wxString& aCommand ) { m_cmd = aCommand; }
/**
* Accessor to array of options. */ wxArrayString& Options() { return m_options; }
protected: /**
* Reads the plugin file header. * @param aEndSection is a string marking end of the header. */ wxString readHeader( const wxString& aEndSection );
///> true if the plugin is working (i.e. if the plugin file exists and was read
bool m_isOk;
///> Path to the plugin
const wxFileName m_file;
///> User customisable name
wxString m_name;
///> Command to execute the plugin
wxString m_cmd;
///> Description of the plugin (normally from the plugin header)
wxString m_info;
///> Plugin specific options
wxArrayString m_options;};
#endif /* BOM_GENERATOR_HANDLERS_H */
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