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///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version 3.10.0-4761b0c5)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#pragma once
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/intl.h>
#include "dialog_shim.h"
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/choice.h>
#include <wx/sizer.h>
#include <wx/statline.h>
#include <wx/checkbox.h>
#include <wx/dialog.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class DIALOG_MOVE_EXACT_BASE
///////////////////////////////////////////////////////////////////////////////
class DIALOG_MOVE_EXACT_BASE : public DIALOG_SHIM{ private:
protected: wxBoxSizer* bMainSizer; wxStaticText* m_xLabel; wxTextCtrl* m_xEntry; wxStaticText* m_xUnit; wxButton* m_clearX; wxStaticText* m_yLabel; wxTextCtrl* m_yEntry; wxStaticText* m_yUnit; wxButton* m_clearY; wxStaticText* m_rotLabel; wxTextCtrl* m_rotEntry; wxStaticText* m_rotUnit; wxButton* m_clearRot; wxChoice* m_anchorOptions; wxStaticLine* m_staticline1; wxCheckBox* m_polarCoords; wxStdDialogButtonSizer* m_stdButtons; wxButton* m_stdButtonsOK; wxButton* m_stdButtonsCancel;
// Virtual event handlers, override them in your derived class
virtual void OnTextFocusLost( wxFocusEvent& event ) { event.Skip(); } virtual void OnTextChanged( wxCommandEvent& event ) { event.Skip(); } virtual void OnClear( wxCommandEvent& event ) { event.Skip(); } virtual void OnPolarChanged( wxCommandEvent& event ) { event.Skip(); }
public:
DIALOG_MOVE_EXACT_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Move Item"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
~DIALOG_MOVE_EXACT_BASE();
};
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