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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2015 Jean-Pierre Charras <jean-pierre.charras@ujf-grenoble.fr> * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include "pcb_layer_box_selector.h"
#include <board.h>
#include <layer_ids.h>
#include <pcb_edit_frame.h>
#include <pcb_layer_presentation.h>
#include <settings/color_settings.h>
#include <tools/pcb_actions.h>
#include <dpi_scaling_common.h>
#include <wx/wupdlock.h>
PCB_LAYER_BOX_SELECTOR::PCB_LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id, const wxString& value, const wxPoint& pos, const wxSize& size, int n, const wxString choices[], int style ) : LAYER_BOX_SELECTOR( parent, id, pos, size, n, choices ), m_boardFrame( nullptr ), m_showNotEnabledBrdlayers( false ), m_layerPresentation( std::make_unique<PCB_LAYER_PRESENTATION>( nullptr ) ) // The parent isn't always the frame
{ }
void PCB_LAYER_BOX_SELECTOR::SetBoardFrame( PCB_BASE_FRAME* aFrame ) { m_boardFrame = aFrame; m_layerPresentation->SetBoardFrame( m_boardFrame ); }
// Reload the Layers
void PCB_LAYER_BOX_SELECTOR::Resync() { wxWindowUpdateLocker updateLock( this );
Clear();
const int size = 14;
LSET show = ( LSET::AllCuMask() | LSET::AllNonCuMask() ) & ~m_layerMaskDisable; LSET activated = getEnabledLayers() & ~m_layerMaskDisable; wxString layerstatus;
for( PCB_LAYER_ID layerid : show.UIOrder() ) { if( !m_showNotEnabledBrdlayers && !activated[layerid] ) continue; else if( !activated[layerid] ) layerstatus = wxT( " " ) + _( "(not activated)" ); else layerstatus.Empty();
wxVector<wxBitmap> bitmaps;
for( int scale = 1; scale <= 3; scale++ ) { wxBitmap bmp( size * scale, size * scale );
m_layerPresentation->DrawColorSwatch( bmp, layerid );
bmp.SetScaleFactor( scale ); bitmaps.push_back( bmp ); }
wxString layername = m_layerPresentation->getLayerName( layerid ) + layerstatus;
if( m_layerhotkeys ) { TOOL_ACTION* action = PCB_ACTIONS::LayerIDToAction( layerid );
if( action ) layername = AddHotkeyName( layername, action->GetHotKey(), IS_COMMENT ); }
Append( layername, wxBitmapBundle::FromBitmaps( bitmaps ), (void*) (intptr_t) layerid ); }
if( !m_undefinedLayerName.IsEmpty() ) Append( m_undefinedLayerName, wxNullBitmap, (void*)(intptr_t)UNDEFINED_LAYER );
// Ensure the size of the widget is enough to show the text and the icon
// We have to have a selected item when doing this, because otherwise GTK
// will just choose a random size that might not fit the actual data
// (such as in cases where the font size is very large). So we select
// the first item, get the size of the control and make that the minimum size,
// then remove the selection (which was the initial state).
SetSelection( 0 );
SetMinSize( wxSize( -1, -1 ) ); wxSize bestSize = GetBestSize();
bestSize.x = GetBestSize().x + size + 10; SetMinSize( bestSize );
SetSelection( wxNOT_FOUND ); Fit(); }
// Returns true if the layer id is enabled (i.e. is it should be displayed)
bool PCB_LAYER_BOX_SELECTOR::isLayerEnabled( int aLayer ) const { return getEnabledLayers().test( aLayer ); }
LSET PCB_LAYER_BOX_SELECTOR::getEnabledLayers() const { static const LSET footprintEditorLayers = LSET::AllLayersMask();
if( m_boardFrame ) return m_boardFrame->GetBoard()->GetEnabledLayers(); else return footprintEditorLayers; }
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