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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 CERN * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * https://www.gnu.org/licenses/gpl-3.0.html
* or you may search the http://www.gnu.org website for the version 3 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef LIB_MANAGER_H
#define LIB_MANAGER_H
#include <map>
#include <list>
#include <deque>
#include <set>
#include <memory>
#include <wx/arrstr.h>
#include <lib_manager_adapter.h>
#include <sch_screen.h>
class LIB_ALIAS;class LIB_PART;class LIB_BUFFER;class PART_LIB;class SCH_PLUGIN;class LIB_EDIT_FRAME;class SYMBOL_LIB_TABLE;class SYMBOL_LIB_TABLE_ROW;
/**
* Class to handle modifications to the symbol libraries. */class LIB_MANAGER{public: LIB_MANAGER( LIB_EDIT_FRAME& aFrame );
/**
* Updates the LIB_MANAGER data to synchronize with Symbol Library Table. */ void Sync( bool aForce = false, std::function<void(int, int, const wxString&)> aProgressCallback = [](int, int, const wxString&){} );
int GetHash() const;
/**
* Retruns a library hash value to determine if it has changed. * * For buffered libraries, it returns a number corresponding to the number * of modifications. For original libraries, hash is computed basing on the * library URI. Returns -1 when the requested library does not exist. */ int GetLibraryHash( const wxString& aLibrary ) const;
/**
* Returns the array of library names. */ wxArrayString GetLibraryNames() const;
/**
* Finds a single library within the (aggregate) library table. */ SYMBOL_LIB_TABLE_ROW* GetLibrary( const wxString& aLibrary ) const;
/**
* Returns a set containing all part names for a specific library. */ wxArrayString GetAliasNames( const wxString& aLibrary ) const;
std::list<LIB_ALIAS*> GetAliases( const wxString& aLibrary ) const;
/**
* Creates an empty library and adds it to the library table. The library file is created. */ bool CreateLibrary( const wxString& aFilePath, SYMBOL_LIB_TABLE* aTable ) { return addLibrary( aFilePath, true, aTable ); }
/**
* Adds an existing library. The library is added to the library table as well. */ bool AddLibrary( const wxString& aFilePath, SYMBOL_LIB_TABLE* aTable ) { return addLibrary( aFilePath, false, aTable ); }
/**
* Updates the part buffer with a new version of the part. * The library buffer creates a copy of the part. * It is required to save the library to use the updated part in the schematic editor. */ bool UpdatePart( LIB_PART* aPart, const wxString& aLibrary );
/**
* Updates the part buffer with a new version of the part when the name has changed. * The old library buffer will be deleted and a new one created with the new name. */ bool UpdatePartAfterRename( LIB_PART* aPart, const wxString& oldAlias, const wxString& aLibrary );
/**
* Removes the part from the part buffer. * It is required to save the library to have the part removed in the schematic editor. */ bool RemovePart( const wxString& aName, const wxString& aLibrary );
/**
* Returns either an alias of a working LIB_PART copy, or alias of the original part if there * is no working copy. */ LIB_ALIAS* GetAlias( const wxString& aAlias, const wxString& aLibrary ) const;
/**
* Returns the part copy from the buffer. In case it does not exist yet, the copy is created. * LIB_MANAGER retains the ownership. */ LIB_PART* GetBufferedPart( const wxString& aAlias, const wxString& aLibrary );
/**
* Returns the screen used to edit a specific part. LIB_MANAGER retains the ownership. */ SCH_SCREEN* GetScreen( const wxString& aAlias, const wxString& aLibrary );
/**
* Returns true if part with a specific alias exists in library (either original one or buffered). */ bool PartExists( const wxString& aAlias, const wxString& aLibrary ) const;
/**
* Returns true if library exists. */ bool LibraryExists( const wxString& aLibrary ) const;
/**
* Returns true if library has unsaved modifications. */ bool IsLibraryModified( const wxString& aLibrary ) const;
/**
* Returns true if part has unsaved modifications. */ bool IsPartModified( const wxString& aAlias, const wxString& aLibrary ) const;
/**
* Clears the modified flag for all parts in a library. */ bool ClearLibraryModified( const wxString& aLibrary ) const;
/**
* Clears the modified flag for a part. */ bool ClearPartModified( const wxString& aAlias, const wxString& aLibrary ) const;
/**
* Returns true if the library is stored in a read-only file. * @return True on success, false otherwise. */ bool IsLibraryReadOnly( const wxString& aLibrary ) const;
/**
* Saves part changes to the library copy used by the schematic editor. Not it is not * necessarily saved to the file. * @return True on success, false otherwise. */ bool FlushPart( const wxString& aAlias, const wxString& aLibrary );
/**
* Saves changes to the library copy used by the schematic editor. Note it is not * necessarily saved to the file. * @param aLibrary is the library name. * @return True on success, false otherwise. */ bool FlushLibrary( const wxString& aLibrary );
/**
* Saves library to a file, including unsaved changes. * @param aLibrary is the library name. * @param aFileName is the target file name. * @return True on success, false otherwise. */ bool SaveLibrary( const wxString& aLibrary, const wxString& aFileName );
/**
* Saves all changes to libraries. * @return True if all changes have been flushed successfully, false otherwise. */ bool FlushAll();
/**
* Reverts unsaved changes for a particular part. * @return The LIB_ID of the reverted part (which may be different in the case * of a rename) */ LIB_ID RevertPart( const wxString& aAlias, const wxString& aLibrary );
/**
* Reverts unsaved changes for a particular library. * @return True on success, false otherwise. */ bool RevertLibrary( const wxString& aLibrary );
/**
* Replaces all characters considered illegal in library/part names with underscores. */ static wxString ValidateName( const wxString& aName );
/**
* Returns a library name that is not currently in use. * Used for generating names for new libraries. */ wxString GetUniqueLibraryName() const;
/**
* Returns a component name that is not stored in a library. * Used for generating names for new components. */ wxString GetUniqueComponentName( const wxString& aLibrary ) const;
/**
* Returns the adapter object that provides the stored data. */ CMP_TREE_MODEL_ADAPTER_BASE::PTR& GetAdapter() { return m_adapter; }
/**
* Returns the currently modified library name. */ const wxString& GetCurrentLib() const { return m_currentLib; }
/**
* Sets the currently modified library name. */ void SetCurrentLib( const wxString& aLibrary ) { m_currentLib = aLibrary; }
/**
* Returns the currently modified part name. */ const wxString& GetCurrentPart() const { return m_currentPart; }
/**
* Sets the currently modified part name. */ void SetCurrentPart( const wxString& aPart ) { m_currentPart = aPart; }
/**
* Returns the current library and part name as LIB_ID. */ LIB_ID GetCurrentLibId() const { return LIB_ID( m_currentLib, m_currentPart ); }
private: ///> Parent frame
LIB_EDIT_FRAME& m_frame;
///> Extracts library name basing on the file name
static wxString getLibraryName( const wxString& aFilePath );
///> Helper function to add either existing or create new library
bool addLibrary( const wxString& aFilePath, bool aCreate, SYMBOL_LIB_TABLE* aTable );
///> Returns the current Symbol Library Table
SYMBOL_LIB_TABLE* symTable() const;
///> Class to store a working copy of a LIB_PART object and editor context.
class PART_BUFFER { public: PART_BUFFER( LIB_PART* aPart = nullptr, std::unique_ptr<SCH_SCREEN> aScreen = nullptr ); ~PART_BUFFER();
LIB_PART* GetPart() const { return m_part; } void SetPart( LIB_PART* aPart );
LIB_PART* GetOriginal() const { return m_original; } void SetOriginal( LIB_PART* aPart );
bool IsModified() const; SCH_SCREEN* GetScreen() const { return m_screen.get(); }
///> Transfer the screen ownership
std::unique_ptr<SCH_SCREEN> RemoveScreen() { return std::move( m_screen ); }
bool SetScreen( std::unique_ptr<SCH_SCREEN> aScreen ) { bool ret = !!m_screen; m_screen = std::move( aScreen ); return ret; }
typedef std::shared_ptr<PART_BUFFER> PTR; typedef std::weak_ptr<PART_BUFFER> WEAK_PTR;
private: std::unique_ptr<SCH_SCREEN> m_screen;
///> Working copy
LIB_PART* m_part;
///> Initial state of the part
LIB_PART* m_original; };
///> Class to store a working copy of a library
class LIB_BUFFER { public: LIB_BUFFER( const wxString& aLibrary ) : m_libName( aLibrary ), m_hash( 1 ) { }
bool IsModified() const { if( !m_deleted.empty() ) return true;
for( const auto& partBuf : m_parts ) { if( partBuf->IsModified() ) return true; }
return false; }
int GetHash() const { return m_hash; }
///> Returns all alias names for stored parts
wxArrayString GetAliasNames() const;
///> Returns the working copy of a LIB_PART object with specified alias
LIB_PART* GetPart( const wxString& aAlias ) const { auto buf = GetBuffer( aAlias ); return buf ? buf->GetPart() : nullptr; }
///> Creates a new buffer to store a part. LIB_BUFFER takes ownership of aCopy.
bool CreateBuffer( LIB_PART* aCopy, SCH_SCREEN* aScreen );
///> Updates the stored part. LIB_BUFFER takes ownership of aCopy.
bool UpdateBuffer( PART_BUFFER::PTR aPartBuf, LIB_PART* aCopy );
bool DeleteBuffer( PART_BUFFER::PTR aPartBuf );
void ClearDeletedBuffer() { m_deleted.clear(); }
///> Saves stored modifications to Symbol Lib Table. It may result in saving the symbol
///> to disk as well, depending on the row properties.
bool SaveBuffer( PART_BUFFER::PTR aPartBuf, SYMBOL_LIB_TABLE* aLibTable );
///> Saves stored modificatiosn using a plugin. aBuffer decides whether the changes
///> should be cached or stored directly to the disk (for SCH_LEGACY_PLUGIN).
bool SaveBuffer( PART_BUFFER::PTR aPartBuf, SCH_PLUGIN* aPlugin, bool aBuffer );
///> Returns a part buffer with LIB_PART holding a particular alias
PART_BUFFER::PTR GetBuffer( const wxString& aAlias ) const { auto it = m_aliases.find( aAlias ); return it != m_aliases.end() ? it->second.lock() : PART_BUFFER::PTR( nullptr ); }
///> Returns all buffered parts
const std::deque<PART_BUFFER::PTR>& GetBuffers() const { return m_parts; }
///> Returns all aliases of buffered parts
const std::map<wxString, PART_BUFFER::WEAK_PTR>& GetAliases() const { return m_aliases; }
private: ///> Creates alias entries for a particular part buffer
bool addAliases( PART_BUFFER::PTR aPartBuf );
///> Removes alias entries for a particular part buffer
bool removeAliases( PART_BUFFER::PTR aPartBuf );
std::map<wxString, PART_BUFFER::WEAK_PTR> m_aliases; std::deque<PART_BUFFER::PTR> m_parts;
///> Buffer to keep deleted parts until the library is saved
std::deque<PART_BUFFER::PTR> m_deleted;
/// Buffered library name
const wxString m_libName;
int m_hash;
friend class PART_BUFFER; };
///> Returns a set of LIB_PART objects belonging to the original library
std::set<LIB_PART*> getOriginalParts( const wxString& aLibrary );
///> Returns an existing library buffer or creates one to using
///> Symbol Library Table to get the original data.
LIB_BUFFER& getLibraryBuffer( const wxString& aLibrary );
///> The library buffers
std::map<wxString, LIB_BUFFER> m_libs;
///> Symbol Lib Table hash value returned during the last synchronization
int m_syncHash;
///> Currently modified part
wxString m_currentLib;
///> Currently modified library
wxString m_currentPart;
LIB_MANAGER_ADAPTER::PTR m_adapter; LIB_MANAGER_ADAPTER* getAdapter() { return static_cast<LIB_MANAGER_ADAPTER*>( m_adapter.get() ); }};
#endif /* LIB_MANAGER_H */
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