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200 lines
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5 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
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  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
  5. * Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
  6. * Copyright (C) 2004-2019 KiCad Developers, see AUTHORS.txt for contributors.
  7. *
  8. * This program is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU General Public License
  10. * as published by the Free Software Foundation; either version 2
  11. * of the License, or (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, you may find one here:
  20. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  21. * or you may search the http://www.gnu.org website for the version 2 license,
  22. * or you may write to the Free Software Foundation, Inc.,
  23. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  24. */
  25. #ifndef LIB_VIEW_FRAME_H__
  26. #define LIB_VIEW_FRAME_H__
  27. #include <sch_base_frame.h>
  28. #include <sch_screen.h>
  29. #include <tool/selection.h>
  30. class wxListBox;
  31. class SCHLIB_FILTER;
  32. class LIB_PART;
  33. class SYMBOL_LIB_TABLE_ROW;
  34. /**
  35. * Symbol library viewer main window.
  36. */
  37. class SYMBOL_VIEWER_FRAME : public SCH_BASE_FRAME
  38. {
  39. public:
  40. /**
  41. * Constructor
  42. * @param aKiway
  43. * @param aParent = the parent frame
  44. * @param aFrameType must be either FRAME_SCH_LIB_VIEWER or FRAME_SCH_LIB_VIEWER_MODAL
  45. * @param aLibrary = the library to open when starting (default = NULL)
  46. */
  47. SYMBOL_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType,
  48. const wxString& aLibraryName = wxEmptyString );
  49. ~SYMBOL_VIEWER_FRAME();
  50. /**
  51. * Function ShowModal
  52. *
  53. * Runs the Symbol Viewer as a modal dialog.
  54. * @param aSymbol an optional FPID string to initialize the viewer with and to
  55. * return a selected footprint through.
  56. */
  57. bool ShowModal( wxString* aSymbol, wxWindow* aParent ) override;
  58. /**
  59. * Send the selected symbol back to the caller.
  60. */
  61. void FinishModal();
  62. void OnSize( wxSizeEvent& event ) override;
  63. /**
  64. * Creates or recreates a sorted list of currently loaded libraries.
  65. *
  66. * @return whether the selection of either library or component was changed (i.e. because the
  67. * selected library no longer exists)
  68. */
  69. bool ReCreateLibList();
  70. /**
  71. * Create or recreate the list of components in the currently selected library.
  72. *
  73. * @return whether the selection was changed (i.e. because the selected component no longer
  74. * exists)
  75. */
  76. bool ReCreateSymbolList();
  77. void DisplayLibInfos();
  78. void doCloseWindow() override;
  79. void CloseLibraryViewer( wxCommandEvent& event );
  80. void ReCreateHToolbar() override;
  81. void ReCreateVToolbar() override;
  82. void ReCreateOptToolbar() override {}
  83. void ReCreateMenuBar() override;
  84. void ClickOnLibList( wxCommandEvent& event );
  85. void ClickOnCmpList( wxCommandEvent& event );
  86. void OnSelectSymbol( wxCommandEvent& aEvent );
  87. void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
  88. void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
  89. WINDOW_SETTINGS* GetWindowSettings( APP_SETTINGS_BASE* aCfg ) override;
  90. void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
  91. /**
  92. * Set a filter to display only libraries and/or components which match the filter.
  93. *
  94. * @param aFilter is a filter to pass the allowed library name list and/or some other filter
  95. * see SCH_BASE_FRAME::SelectComponentFromLibrary() for details.
  96. * if aFilter == NULL, remove all filtering
  97. */
  98. void SetFilter( const SCHLIB_FILTER* aFilter );
  99. /**
  100. * Set the selected library in the library window.
  101. */
  102. void SetSelectedLibrary( const wxString& aLibName );
  103. /**
  104. * Set the selected component.
  105. */
  106. void SetSelectedSymbol( const wxString& aSymbolName );
  107. // Accessors:
  108. /**
  109. * Set unit and convert, and set flag preventing them from automatically resetting to 1
  110. *
  111. * @param aUnit - unit; if invalid will be set to 1
  112. * @param aConvert - convert; if invalid will be set to 1
  113. */
  114. void SetUnitAndConvert( int aUnit, int aConvert );
  115. int GetUnit() const { return m_unit; }
  116. int GetConvert() const { return m_convert; }
  117. LIB_PART* GetSelectedSymbol() const;
  118. const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override;
  119. SELECTION& GetCurrentSelection() override;
  120. protected:
  121. void setupUIConditions() override;
  122. private:
  123. // Sets up the tool framework
  124. void setupTools();
  125. /**
  126. * Called when the frame is activated to reload the libraries and component lists
  127. * that can be changed by the schematic editor or the library editor.
  128. */
  129. void OnActivate( wxActivateEvent& event );
  130. void DClickOnCmpList( wxCommandEvent& event );
  131. void onUpdateUnitChoice( wxUpdateUIEvent& aEvent );
  132. void onSelectNextSymbol( wxCommandEvent& aEvent );
  133. void onSelectPreviousSymbol( wxCommandEvent& aEvent );
  134. void onSelectSymbolUnit( wxCommandEvent& aEvent );
  135. void updatePreviewSymbol();
  136. private:
  137. wxChoice* m_unitChoice;
  138. wxListBox* m_libList; // The list of libs
  139. int m_libListWidth; // Last width of the window
  140. wxListBox* m_symbolList; // The list of components
  141. int m_symbolListWidth; // Last width of the window
  142. // Filters to build list of libs/list of parts
  143. bool m_listPowerCmpOnly;
  144. wxArrayString m_allowedLibs;
  145. static wxString m_libraryName;
  146. static wxString m_entryName;
  147. static int m_unit;
  148. static int m_convert;
  149. /**
  150. * Updated to `true` if a list rewrite on GUI activation resulted in the component
  151. * selection changing, or if the user has changed the selection manually.
  152. */
  153. bool m_selection_changed;
  154. LIB_PART* m_previewItem;
  155. DECLARE_EVENT_TABLE()
  156. };
  157. #endif // LIB_VIEW_FRAME_H__