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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <google/protobuf/any.pb.h>
#include <advanced_config.h>
#include <pcb_edit_frame.h>
#include <base_units.h>
#include <bitmaps.h>
#include <board.h>
#include <board_design_settings.h>
#include <core/mirror.h>
#include <footprint.h>
#include <pcb_text.h>
#include <pcb_painter.h>
#include <trigo.h>
#include <string_utils.h>
#include <geometry/shape_compound.h>
#include <geometry/geometry_utils.h>
#include <callback_gal.h>
#include <convert_basic_shapes_to_polygon.h>
#include <api/api_enums.h>
#include <api/api_utils.h>
#include <api/board/board_types.pb.h>
PCB_TEXT::PCB_TEXT( BOARD_ITEM* parent, KICAD_T idtype ) : BOARD_ITEM( parent, idtype ), EDA_TEXT( pcbIUScale ) { SetMultilineAllowed( true ); }
PCB_TEXT::PCB_TEXT( FOOTPRINT* aParent, KICAD_T idtype) : BOARD_ITEM( aParent, idtype ), EDA_TEXT( pcbIUScale ) { SetKeepUpright( true );
// N.B. Do not automatically set text effects
// These are optional in the file format and so need to be defaulted to off.
SetLayer( F_SilkS );
if( aParent ) { SetTextPos( aParent->GetPosition() );
if( IsBackLayer( aParent->GetLayer() ) ) SetLayer( B_SilkS ); } }
PCB_TEXT::~PCB_TEXT() { }
void PCB_TEXT::CopyFrom( const BOARD_ITEM* aOther ) { wxCHECK( aOther && aOther->Type() == PCB_TEXT_T, /* void */ ); *this = *static_cast<const PCB_TEXT*>( aOther ); }
void PCB_TEXT::Serialize( google::protobuf::Any &aContainer ) const { using namespace kiapi::common; kiapi::board::types::BoardText boardText;
boardText.mutable_id()->set_value( m_Uuid.AsStdString() ); boardText.set_layer( ToProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( GetLayer() ) ); boardText.set_knockout( IsKnockout() ); boardText.set_locked( IsLocked() ? types::LockedState::LS_LOCKED : types::LockedState::LS_UNLOCKED );
google::protobuf::Any any; EDA_TEXT::Serialize( any ); any.UnpackTo( boardText.mutable_text() );
// Some of the common Text message fields are not stored in EDA_TEXT
types::Text* text = boardText.mutable_text();
PackVector2( *text->mutable_position(), GetPosition() );
aContainer.PackFrom( boardText ); }
bool PCB_TEXT::Deserialize( const google::protobuf::Any &aContainer ) { using namespace kiapi::common; kiapi::board::types::BoardText boardText;
if( !aContainer.UnpackTo( &boardText ) ) return false;
SetLayer( FromProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( boardText.layer() ) ); const_cast<KIID&>( m_Uuid ) = KIID( boardText.id().value() ); SetIsKnockout( boardText.knockout() ); SetLocked( boardText.locked() == types::LockedState::LS_LOCKED );
google::protobuf::Any any; any.PackFrom( boardText.text() ); EDA_TEXT::Deserialize( any );
const types::Text& text = boardText.text();
SetPosition( UnpackVector2( text.position() ) );
return true; }
wxString PCB_TEXT::GetShownText( bool aAllowExtraText, int aDepth ) const { const FOOTPRINT* parentFootprint = GetParentFootprint(); const BOARD* board = GetBoard();
std::function<bool( wxString* )> resolver = [&]( wxString* token ) -> bool { if( token->IsSameAs( wxT( "LAYER" ) ) ) { *token = GetLayerName(); return true; }
if( parentFootprint && parentFootprint->ResolveTextVar( token, aDepth + 1 ) ) return true;
// board can be null in some cases when saving a footprint in FP editor
if( board && board->ResolveTextVar( token, aDepth + 1 ) ) return true;
return false; };
wxString text = EDA_TEXT::GetShownText( aAllowExtraText, aDepth );
if( HasTextVars() ) { if( aDepth < ADVANCED_CFG::GetCfg().m_ResolveTextRecursionDepth ) text = ExpandTextVars( text, &resolver ); }
if( text.Contains( wxT( "@{" ) ) ) text = EvaluateText( text );
return text; }
bool PCB_TEXT::Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const { return BOARD_ITEM::Matches( UnescapeString( GetText() ), aSearchData ); }
EDA_ANGLE PCB_TEXT::GetDrawRotation() const { EDA_ANGLE rotation = GetTextAngle();
if( GetParentFootprint() && IsKeepUpright() ) { // Keep angle between ]-90..90] deg. Otherwise the text is not easy to read
while( rotation > ANGLE_90 ) rotation -= ANGLE_180;
while( rotation <= -ANGLE_90 ) rotation += ANGLE_180; } else { rotation.Normalize(); }
return rotation; }
const BOX2I PCB_TEXT::ViewBBox() const { return GetBoundingBox(); }
std::vector<int> PCB_TEXT::ViewGetLayers() const { if( IsLocked() || ( GetParentFootprint() && GetParentFootprint()->IsLocked() ) ) return { GetLayer(), LAYER_LOCKED_ITEM_SHADOW };
return { GetLayer() }; }
double PCB_TEXT::ViewGetLOD( int aLayer, const KIGFX::VIEW* aView ) const { if( !aView ) return LOD_SHOW;
KIGFX::PCB_PAINTER& painter = static_cast<KIGFX::PCB_PAINTER&>( *aView->GetPainter() ); KIGFX::PCB_RENDER_SETTINGS& renderSettings = *painter.GetSettings();
if( !aView->IsLayerVisible( GetLayer() ) ) return LOD_HIDE;
if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) { // Hide shadow on dimmed tracks
if( renderSettings.GetHighContrast() ) { if( m_layer != renderSettings.GetPrimaryHighContrastLayer() ) return LOD_HIDE; } }
if( FOOTPRINT* parentFP = GetParentFootprint() ) { // Handle Render tab switches
if( GetText() == wxT( "${VALUE}" ) ) { if( !aView->IsLayerVisible( LAYER_FP_VALUES ) ) return LOD_HIDE; }
if( GetText() == wxT( "${REFERENCE}" ) ) { if( !aView->IsLayerVisible( LAYER_FP_REFERENCES ) ) return LOD_HIDE; }
if( parentFP->GetLayer() == F_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) ) return LOD_HIDE;
if( parentFP->GetLayer() == B_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) ) return LOD_HIDE;
if( !aView->IsLayerVisible( LAYER_FP_TEXT ) ) return LOD_HIDE; }
return LOD_SHOW; }
void PCB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) { FOOTPRINT* parentFP = GetParentFootprint();
if( parentFP && aFrame->GetName() == PCB_EDIT_FRAME_NAME ) aList.emplace_back( _( "Footprint" ), parentFP->GetReference() );
// Don't use GetShownText() here; we want to show the user the variable references
if( parentFP ) aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) ); else aList.emplace_back( _( "PCB Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
if( parentFP ) aList.emplace_back( _( "Type" ), GetTextTypeDescription() );
if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() ) aList.emplace_back( _( "Status" ), _( "Locked" ) );
aList.emplace_back( _( "Layer" ), GetLayerName() );
aList.emplace_back( _( "Mirror" ), IsMirrored() ? _( "Yes" ) : _( "No" ) );
aList.emplace_back( _( "Angle" ), wxString::Format( wxT( "%g" ), GetTextAngle().AsDegrees() ) );
aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) );
if( GetTextThickness() ) aList.emplace_back( _( "Text Thickness" ), aFrame->MessageTextFromValue( GetEffectiveTextPenWidth() ) ); else aList.emplace_back( _( "Text Thickness" ), _( "Auto" ) );
aList.emplace_back( _( "Width" ), aFrame->MessageTextFromValue( GetTextWidth() ) ); aList.emplace_back( _( "Height" ), aFrame->MessageTextFromValue( GetTextHeight() ) ); }
int PCB_TEXT::getKnockoutMargin() const { return GetKnockoutTextMargin( VECTOR2I( GetTextWidth(), GetTextHeight() ), GetEffectiveTextPenWidth() ); }
void PCB_TEXT::StyleFromSettings( const BOARD_DESIGN_SETTINGS& settings ) { SetTextSize( settings.GetTextSize( GetLayer() ) ); SetTextThickness( settings.GetTextThickness( GetLayer() ) ); SetItalic( settings.GetTextItalic( GetLayer() ) ); SetKeepUpright( settings.GetTextUpright( GetLayer() ) );
if( BOARD* board = GetBoard() ) SetMirrored( board->IsBackLayer( GetLayer() ) ); else SetMirrored( IsBackLayer( GetLayer() ) ); }
void PCB_TEXT::KeepUpright() { if( !IsKeepUpright() ) return;
EDA_ANGLE newAngle = GetTextAngle(); newAngle.Normalize();
bool needsFlipped = newAngle >= ANGLE_180;
if( needsFlipped ) { SetHorizJustify( static_cast<GR_TEXT_H_ALIGN_T>( -GetHorizJustify() ) ); SetVertJustify( static_cast<GR_TEXT_V_ALIGN_T>( -GetVertJustify() ) ); newAngle += ANGLE_180; newAngle.Normalize(); SetTextAngle( newAngle ); } }
const BOX2I PCB_TEXT::GetBoundingBox() const { EDA_ANGLE angle = GetDrawRotation(); BOX2I rect = GetTextBox( nullptr );
if( IsKnockout() ) rect.Inflate( getKnockoutMargin() );
if( !angle.IsZero() ) rect = rect.GetBoundingBoxRotated( GetTextPos(), angle );
return rect; }
bool PCB_TEXT::TextHitTest( const VECTOR2I& aPoint, int aAccuracy ) const { int accuracy = aAccuracy;
if( IsKnockout() ) accuracy += GetKnockoutTextMargin( GetTextSize(), GetEffectiveTextPenWidth() );
return EDA_TEXT::TextHitTest( aPoint, accuracy ); }
bool PCB_TEXT::TextHitTest( const BOX2I& aRect, bool aContains, int aAccuracy ) const { BOX2I rect = aRect;
rect.Inflate( aAccuracy );
if( aContains ) return rect.Contains( GetBoundingBox() );
return rect.Intersects( GetBoundingBox() ); }
bool PCB_TEXT::TextHitTest( const SHAPE_LINE_CHAIN& aPoly, bool aContained ) const { BOX2I rect = GetTextBox( nullptr );
if( IsKnockout() ) rect.Inflate( getKnockoutMargin() );
return KIGEOM::BoxHitTest( aPoly, rect, GetDrawRotation(), GetDrawPos(), aContained ); }
void PCB_TEXT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) { VECTOR2I pt = GetTextPos(); RotatePoint( pt, aRotCentre, aAngle ); SetTextPos( pt );
EDA_ANGLE new_angle = GetTextAngle() + aAngle; new_angle.Normalize(); SetTextAngle( new_angle ); }
void PCB_TEXT::Mirror( const VECTOR2I& aCentre, FLIP_DIRECTION aFlipDirection ) { // the position and justification are mirrored, but not the text itself
if( aFlipDirection == FLIP_DIRECTION::LEFT_RIGHT ) { if( GetTextAngle() == ANGLE_VERTICAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); } else { if( GetTextAngle() == ANGLE_HORIZONTAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); } }
void PCB_TEXT::Flip( const VECTOR2I& aCentre, FLIP_DIRECTION aFlipDirection ) { if( aFlipDirection == FLIP_DIRECTION::LEFT_RIGHT ) { SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); SetTextAngle( -GetTextAngle() ); } else { SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); SetTextAngle( ANGLE_180 - GetTextAngle() ); }
SetLayer( GetBoard()->FlipLayer( GetLayer() ) );
if( IsSideSpecific() ) SetMirrored( !IsMirrored() ); }
wxString PCB_TEXT::GetTextTypeDescription() const { return _( "Text" ); }
wxString PCB_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const { wxString content = aFull ? GetShownText( false ) : KIUI::EllipsizeMenuText( GetText() );
if( FOOTPRINT* parentFP = GetParentFootprint() ) { wxString ref = parentFP->GetReference(); return wxString::Format( _( "Footprint text of %s (%s)" ), ref, content ); }
return wxString::Format( _( "PCB text '%s' on %s" ), content, GetLayerName() ); }
BITMAPS PCB_TEXT::GetMenuImage() const { return BITMAPS::text; }
EDA_ITEM* PCB_TEXT::Clone() const { return new PCB_TEXT( *this ); }
void PCB_TEXT::swapData( BOARD_ITEM* aImage ) { assert( aImage->Type() == PCB_TEXT_T );
std::swap( *((PCB_TEXT*) this), *((PCB_TEXT*) aImage) ); }
std::shared_ptr<SHAPE> PCB_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const { if( IsKnockout() ) { SHAPE_POLY_SET poly;
TransformTextToPolySet( poly, 0, GetMaxError(), ERROR_INSIDE );
return std::make_shared<SHAPE_POLY_SET>( std::move( poly ) ); }
return GetEffectiveTextShape(); }
SHAPE_POLY_SET PCB_TEXT::GetKnockoutCache( const KIFONT::FONT* aFont, const wxString& forResolvedText, int aMaxError ) const { TEXT_ATTRIBUTES attrs = GetAttributes(); EDA_ANGLE drawAngle = GetDrawRotation(); VECTOR2I drawPos = GetDrawPos();
if( m_knockout_cache.IsEmpty() || m_knockout_cache_text_attrs != attrs || m_knockout_cache_text != forResolvedText || m_knockout_cache_angle != drawAngle ) { m_knockout_cache.RemoveAllContours();
TransformTextToPolySet( m_knockout_cache, 0, aMaxError, ERROR_INSIDE ); m_knockout_cache.Fracture();
m_knockout_cache_text_attrs = attrs; m_knockout_cache_angle = drawAngle; m_knockout_cache_text = forResolvedText; m_knockout_cache_pos = drawPos; } else if( m_knockout_cache_pos != drawPos ) { m_knockout_cache.Move( drawPos - m_knockout_cache_pos ); m_knockout_cache_pos = drawPos; }
return m_knockout_cache; }
void PCB_TEXT::buildBoundingHull( SHAPE_POLY_SET* aBuffer, const SHAPE_POLY_SET& aRenderedText, int aClearance ) const { SHAPE_POLY_SET poly( aRenderedText );
poly.Rotate( -GetDrawRotation(), GetDrawPos() );
BOX2I rect = poly.BBox( aClearance ); VECTOR2I corners[4];
corners[0].x = rect.GetOrigin().x; corners[0].y = rect.GetOrigin().y; corners[1].y = corners[0].y; corners[1].x = rect.GetRight(); corners[2].x = corners[1].x; corners[2].y = rect.GetBottom(); corners[3].y = corners[2].y; corners[3].x = corners[0].x;
aBuffer->NewOutline();
for( VECTOR2I& corner : corners ) { RotatePoint( corner, GetDrawPos(), GetDrawRotation() ); aBuffer->Append( corner.x, corner.y ); } }
void PCB_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc ) const { KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIFONT::FONT* font = GetDrawFont( nullptr ); int penWidth = GetEffectiveTextPenWidth(); TEXT_ATTRIBUTES attrs = GetAttributes(); wxString shownText = GetShownText( true );
attrs.m_Angle = GetDrawRotation();
// The polygonal shape of a text can have many basic shapes, so combining these shapes can
// be very useful to create a final shape with a lot less vertices to speedup calculations.
// Simplify shapes is not usually always efficient, but in this case it is.
SHAPE_POLY_SET textShape;
CALLBACK_GAL callback_gal( empty_opts, // Stroke callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) { TransformOvalToPolygon( textShape, aPt1, aPt2, penWidth, aMaxError, aErrorLoc ); }, // Triangulation callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 ) { textShape.NewOutline();
for( const VECTOR2I& point : { aPt1, aPt2, aPt3 } ) textShape.Append( point.x, point.y ); } );
if( auto* cache = GetRenderCache( font, shownText ) ) callback_gal.DrawGlyphs( *cache ); else font->Draw( &callback_gal, shownText, GetTextPos(), attrs, GetFontMetrics() );
textShape.Simplify();
if( IsKnockout() ) { SHAPE_POLY_SET finalPoly; int margin = GetKnockoutTextMargin( attrs.m_Size, penWidth );
buildBoundingHull( &finalPoly, textShape, margin + aClearance ); finalPoly.BooleanSubtract( textShape );
aBuffer.Append( finalPoly ); } else { if( aClearance > 0 || aErrorLoc == ERROR_OUTSIDE ) { if( aErrorLoc == ERROR_OUTSIDE ) aClearance += aMaxError;
textShape.Inflate( aClearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, aMaxError ); }
aBuffer.Append( textShape ); } }
void PCB_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const { SHAPE_POLY_SET poly;
TransformTextToPolySet( poly, 0, aMaxError, aErrorLoc );
buildBoundingHull( &aBuffer, poly, aClearance ); }
bool PCB_TEXT::operator==( const BOARD_ITEM& aBoardItem ) const { if( aBoardItem.Type() != Type() ) return false;
const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aBoardItem );
return *this == other; }
bool PCB_TEXT::operator==( const PCB_TEXT& aOther ) const { return EDA_TEXT::operator==( aOther ); }
double PCB_TEXT::Similarity( const BOARD_ITEM& aOther ) const { if( aOther.Type() != Type() ) return 0.0;
const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aOther );
return EDA_TEXT::Similarity( other ); }
static struct PCB_TEXT_DESC { PCB_TEXT_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( PCB_TEXT ); propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, BOARD_ITEM> ); propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, EDA_TEXT> ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ) );
propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Color" ) );
propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, BOARD_ITEM>( _HKI( "Knockout" ), &BOARD_ITEM::SetIsKnockout, &BOARD_ITEM::IsKnockout ), _HKI( "Text Properties" ) );
propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, EDA_TEXT>( _HKI( "Keep Upright" ), &PCB_TEXT::SetKeepUpright, &PCB_TEXT::IsKeepUpright ), _HKI( "Text Properties" ) );
auto isFootprintText = []( INSPECTABLE* aItem ) -> bool { if( PCB_TEXT* text = dynamic_cast<PCB_TEXT*>( aItem ) ) return text->GetParentFootprint();
return false; };
propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Keep Upright" ), isFootprintText );
propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Hyperlink" ) ); } } _PCB_TEXT_DESC;
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