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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <google/protobuf/any.pb.h>
#include <advanced_config.h>
#include <pcb_edit_frame.h>
#include <base_units.h>
#include <bitmaps.h>
#include <board.h>
#include <board_design_settings.h>
#include <core/mirror.h>
#include <footprint.h>
#include <pcb_text.h>
#include <pcb_painter.h>
#include <trigo.h>
#include <string_utils.h>
#include <geometry/shape_compound.h>
#include <callback_gal.h>
#include <convert_basic_shapes_to_polygon.h>
#include <api/api_enums.h>
#include <api/api_utils.h>
#include <api/board/board_types.pb.h>
using namespace kiapi::common;
PCB_TEXT::PCB_TEXT( BOARD_ITEM* parent, KICAD_T idtype ) : BOARD_ITEM( parent, idtype ), EDA_TEXT( pcbIUScale ){ SetMultilineAllowed( true );}
PCB_TEXT::PCB_TEXT( FOOTPRINT* aParent, KICAD_T idtype) : BOARD_ITEM( aParent, idtype ), EDA_TEXT( pcbIUScale ){ SetKeepUpright( true );
// Set text thickness to a default value
SetTextThickness( pcbIUScale.mmToIU( DEFAULT_TEXT_WIDTH ) ); SetLayer( F_SilkS );
if( aParent ) { SetTextPos( aParent->GetPosition() );
// N.B. Do not automatically set text effects
// These are optional in the file format and so need to be defaulted
// to off.
if( IsBackLayer( aParent->GetLayer() ) ) SetLayer( B_SilkS ); }}
PCB_TEXT::~PCB_TEXT(){}
void PCB_TEXT::Serialize( google::protobuf::Any &aContainer ) const{ kiapi::board::types::Text boardText; boardText.set_layer( ToProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( GetLayer() ) );
kiapi::common::types::Text& text = *boardText.mutable_text();
text.mutable_id()->set_value( m_Uuid.AsStdString() ); text.mutable_position()->set_x_nm( GetPosition().x ); text.mutable_position()->set_y_nm( GetPosition().y ); text.set_text( GetText().ToStdString() ); text.set_hyperlink( GetHyperlink().ToStdString() ); text.set_locked( IsLocked() ? types::LockedState::LS_LOCKED : types::LockedState::LS_UNLOCKED );
kiapi::common::types::TextAttributes* attrs = text.mutable_attributes();
if( GetFont() ) attrs->set_font_name( GetFont()->GetName().ToStdString() );
attrs->set_horizontal_alignment( ToProtoEnum<GR_TEXT_H_ALIGN_T, types::HorizontalAlignment>( GetHorizJustify() ) );
attrs->set_vertical_alignment( ToProtoEnum<GR_TEXT_V_ALIGN_T, types::VerticalAlignment>( GetVertJustify() ) );
attrs->mutable_angle()->set_value_degrees( GetTextAngleDegrees() ); attrs->set_line_spacing( GetLineSpacing() ); attrs->mutable_stroke_width()->set_value_nm( GetTextThickness() ); attrs->set_italic( IsItalic() ); attrs->set_bold( IsBold() ); attrs->set_underlined( GetAttributes().m_Underlined ); attrs->set_visible( IsVisible() ); attrs->set_mirrored( IsMirrored() ); attrs->set_multiline( IsMultilineAllowed() ); attrs->set_keep_upright( IsKeepUpright() ); attrs->mutable_size()->set_x_nm( GetTextSize().x ); attrs->mutable_size()->set_y_nm( GetTextSize().y );
text.set_knockout( IsKnockout() );
aContainer.PackFrom( boardText );}
bool PCB_TEXT::Deserialize( const google::protobuf::Any &aContainer ){ kiapi::board::types::Text textWrapper;
if( !aContainer.UnpackTo( &textWrapper ) ) return false;
SetLayer( FromProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( textWrapper.layer() ) );
const kiapi::common::types::Text& text = textWrapper.text();
const_cast<KIID&>( m_Uuid ) = KIID( text.id().value() ); SetPosition( VECTOR2I( text.position().x_nm(), text.position().y_nm() ) ); SetLocked( text.locked() == kiapi::common::types::LockedState::LS_LOCKED ); SetText( wxString( text.text().c_str(), wxConvUTF8 ) ); SetHyperlink( wxString( text.hyperlink().c_str(), wxConvUTF8 ) ); SetIsKnockout( text.knockout() );
if( text.has_attributes() ) { TEXT_ATTRIBUTES attrs = GetAttributes();
attrs.m_Bold = text.attributes().bold(); attrs.m_Italic = text.attributes().italic(); attrs.m_Underlined = text.attributes().underlined(); attrs.m_Visible = text.attributes().visible(); attrs.m_Mirrored = text.attributes().mirrored(); attrs.m_Multiline = text.attributes().multiline(); attrs.m_KeepUpright = text.attributes().keep_upright(); attrs.m_Size = VECTOR2I( text.attributes().size().x_nm(), text.attributes().size().y_nm() );
if( !text.attributes().font_name().empty() ) { attrs.m_Font = KIFONT::FONT::GetFont( wxString( text.attributes().font_name().c_str(), wxConvUTF8 ), attrs.m_Bold, attrs.m_Italic ); }
attrs.m_Angle = EDA_ANGLE( text.attributes().angle().value_degrees(), DEGREES_T ); attrs.m_LineSpacing = text.attributes().line_spacing(); attrs.m_StrokeWidth = text.attributes().stroke_width().value_nm(); attrs.m_Halign = FromProtoEnum<GR_TEXT_H_ALIGN_T, types::HorizontalAlignment>( text.attributes().horizontal_alignment() );
attrs.m_Valign = FromProtoEnum<GR_TEXT_V_ALIGN_T, types::VerticalAlignment>( text.attributes().vertical_alignment() );
SetAttributes( attrs ); }
return true;}
wxString PCB_TEXT::GetShownText( bool aAllowExtraText, int aDepth ) const{ const FOOTPRINT* parentFootprint = GetParentFootprint(); const BOARD* board = GetBoard();
std::function<bool( wxString* )> resolver = [&]( wxString* token ) -> bool { if( parentFootprint && parentFootprint->ResolveTextVar( token, aDepth + 1 ) ) return true;
if( token->IsSameAs( wxT( "LAYER" ) ) ) { *token = GetLayerName(); return true; }
if( board->ResolveTextVar( token, aDepth + 1 ) ) return true;
return false; };
wxString text = EDA_TEXT::GetShownText( aAllowExtraText, aDepth );
if( HasTextVars() ) { if( aDepth < ADVANCED_CFG::GetCfg().m_ResolveTextRecursionDepth ) text = ExpandTextVars( text, &resolver ); }
return text;}
bool PCB_TEXT::Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const{ return BOARD_ITEM::Matches( UnescapeString( GetText() ), aSearchData );}
EDA_ANGLE PCB_TEXT::GetDrawRotation() const{ EDA_ANGLE rotation = GetTextAngle();
if( GetParentFootprint() && IsKeepUpright() ) { // Keep angle between ]-90..90] deg. Otherwise the text is not easy to read
while( rotation > ANGLE_90 ) rotation -= ANGLE_180;
while( rotation <= -ANGLE_90 ) rotation += ANGLE_180; } else { rotation.Normalize(); }
return rotation;}
const BOX2I PCB_TEXT::ViewBBox() const{ return GetBoundingBox();}
void PCB_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const{ if( GetParentFootprint() == nullptr || IsVisible() ) aLayers[0] = GetLayer(); else aLayers[0] = LAYER_HIDDEN_TEXT;
aCount = 1;
if( IsLocked() ) aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW;}
double PCB_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const{ constexpr double HIDE = std::numeric_limits<double>::max();
if( !aView ) return 0.0;
KIGFX::PCB_PAINTER* painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() ); KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();
// Hidden text gets put on the LAYER_HIDDEN_TEXT for rendering, but
// should only render if its native layer is visible.
if( !aView->IsLayerVisible( GetLayer() ) ) return HIDE;
if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) { // Hide shadow on dimmed tracks
if( renderSettings->GetHighContrast() ) { if( m_layer != renderSettings->GetPrimaryHighContrastLayer() ) return HIDE; } }
if( FOOTPRINT* parentFP = GetParentFootprint() ) { // Handle Render tab switches
if( GetText() == wxT( "${VALUE}" ) ) { if( !aView->IsLayerVisible( LAYER_FP_VALUES ) ) return HIDE; }
if( GetText() == wxT( "${REFERENCE}" ) ) { if( !aView->IsLayerVisible( LAYER_FP_REFERENCES ) ) return HIDE; }
if( parentFP->GetLayer() == F_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) ) return HIDE;
if( parentFP->GetLayer() == B_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) ) return HIDE;
if( !aView->IsLayerVisible( LAYER_FP_TEXT ) ) return HIDE; }
return 0.0;}
void PCB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ){ FOOTPRINT* parentFP = GetParentFootprint();
if( parentFP && aFrame->GetName() == PCB_EDIT_FRAME_NAME ) aList.emplace_back( _( "Footprint" ), parentFP->GetReference() );
// Don't use GetShownText() here; we want to show the user the variable references
if( parentFP ) aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) ); else aList.emplace_back( _( "PCB Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
if( parentFP ) aList.emplace_back( _( "Type" ), GetTextTypeDescription() );
if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() ) aList.emplace_back( _( "Status" ), _( "Locked" ) );
if( parentFP ) aList.emplace_back( _( "Display" ), IsVisible() ? _( "Yes" ) : _( "No" ) );
aList.emplace_back( _( "Layer" ), GetLayerName() );
aList.emplace_back( _( "Mirror" ), IsMirrored() ? _( "Yes" ) : _( "No" ) );
aList.emplace_back( _( "Angle" ), wxString::Format( wxT( "%g" ), GetTextAngle().AsDegrees() ) );
aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) ); aList.emplace_back( _( "Thickness" ), aFrame->MessageTextFromValue( GetTextThickness() ) ); aList.emplace_back( _( "Width" ), aFrame->MessageTextFromValue( GetTextWidth() ) ); aList.emplace_back( _( "Height" ), aFrame->MessageTextFromValue( GetTextHeight() ) );}
int PCB_TEXT::getKnockoutMargin() const{ return GetKnockoutTextMargin( VECTOR2I( GetTextWidth(), GetTextHeight() ), GetTextThickness() );}
void PCB_TEXT::StyleFromSettings( const BOARD_DESIGN_SETTINGS& settings ){ SetTextSize( settings.GetTextSize( GetLayer() ) ); SetTextThickness( settings.GetTextThickness( GetLayer() ) ); SetItalic( settings.GetTextItalic( GetLayer() ) ); SetKeepUpright( settings.GetTextUpright( GetLayer() ) ); SetMirrored( IsBackLayer( GetLayer() ) );}
void PCB_TEXT::KeepUpright(){ if( !IsKeepUpright() ) return;
EDA_ANGLE newAngle = GetTextAngle(); newAngle.Normalize();
bool needsFlipped = newAngle >= ANGLE_180;
if( needsFlipped ) { SetHorizJustify( static_cast<GR_TEXT_H_ALIGN_T>( -GetHorizJustify() ) ); SetVertJustify( static_cast<GR_TEXT_V_ALIGN_T>( -GetVertJustify() ) ); SetTextAngle( GetTextAngle() + ANGLE_180 ); }}
const BOX2I PCB_TEXT::GetBoundingBox() const{ EDA_ANGLE angle = GetDrawRotation(); BOX2I rect = GetTextBox();
if( IsKnockout() ) rect.Inflate( getKnockoutMargin() );
if( !angle.IsZero() ) rect = rect.GetBoundingBoxRotated( GetTextPos(), angle );
return rect;}
bool PCB_TEXT::TextHitTest( const VECTOR2I& aPoint, int aAccuracy ) const{ int accuracy = aAccuracy;
if( IsKnockout() ) accuracy += GetKnockoutTextMargin( GetTextSize(), GetTextThickness() );
return EDA_TEXT::TextHitTest( aPoint, accuracy );}
bool PCB_TEXT::TextHitTest( const BOX2I& aRect, bool aContains, int aAccuracy ) const{ BOX2I rect = aRect;
rect.Inflate( aAccuracy );
if( aContains ) return rect.Contains( GetBoundingBox() );
return rect.Intersects( GetBoundingBox() );}
void PCB_TEXT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ){ VECTOR2I pt = GetTextPos(); RotatePoint( pt, aRotCentre, aAngle ); SetTextPos( pt );
EDA_ANGLE new_angle = GetTextAngle() + aAngle; new_angle.Normalize180(); SetTextAngle( new_angle );}
void PCB_TEXT::Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis ){ // the position and justification are mirrored, but not the text itself
if( aMirrorAroundXAxis ) { if( GetTextAngle() == ANGLE_VERTICAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); } else { if( GetTextAngle() == ANGLE_HORIZONTAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); }}
void PCB_TEXT::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ){ if( aFlipLeftRight ) { SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); SetTextAngle( -GetTextAngle() ); } else { SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); SetTextAngle( ANGLE_180 - GetTextAngle() ); }
SetLayer( GetBoard()->FlipLayer( GetLayer() ) );
if( IsSideSpecific() ) SetMirrored( !IsMirrored() );}
wxString PCB_TEXT::GetTextTypeDescription() const{ return _( "Text" );}
wxString PCB_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const{ wxString content = aFull ? GetShownText( false ) : KIUI::EllipsizeMenuText( GetText() );
if( FOOTPRINT* parentFP = GetParentFootprint() ) { wxString ref = parentFP->GetReference(); return wxString::Format( _( "Footprint text of %s (%s)" ), ref, content ); }
return wxString::Format( _( "PCB text '%s' on %s" ), content, GetLayerName() );}
BITMAPS PCB_TEXT::GetMenuImage() const{ return BITMAPS::text;}
EDA_ITEM* PCB_TEXT::Clone() const{ return new PCB_TEXT( *this );}
void PCB_TEXT::swapData( BOARD_ITEM* aImage ){ assert( aImage->Type() == PCB_TEXT_T );
std::swap( *((PCB_TEXT*) this), *((PCB_TEXT*) aImage) );}
std::shared_ptr<SHAPE> PCB_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const{ if( IsKnockout() ) { SHAPE_POLY_SET poly;
TransformTextToPolySet( poly, 0, GetBoard()->GetDesignSettings().m_MaxError, ERROR_INSIDE );
return std::make_shared<SHAPE_POLY_SET>( poly ); }
return GetEffectiveTextShape();}
void PCB_TEXT::buildBoundingHull( SHAPE_POLY_SET* aBuffer, const SHAPE_POLY_SET& aRenderedText, int aClearance ) const{ SHAPE_POLY_SET poly( aRenderedText );
poly.Rotate( -GetDrawRotation(), GetDrawPos() );
BOX2I rect = poly.BBox( aClearance ); VECTOR2I corners[4];
corners[0].x = rect.GetOrigin().x; corners[0].y = rect.GetOrigin().y; corners[1].y = corners[0].y; corners[1].x = rect.GetRight(); corners[2].x = corners[1].x; corners[2].y = rect.GetBottom(); corners[3].y = corners[2].y; corners[3].x = corners[0].x;
aBuffer->NewOutline();
for( VECTOR2I& corner : corners ) { RotatePoint( corner, GetDrawPos(), GetDrawRotation() ); aBuffer->Append( corner.x, corner.y ); }}
void PCB_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc ) const{ KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIFONT::FONT* font = getDrawFont(); int penWidth = GetEffectiveTextPenWidth(); TEXT_ATTRIBUTES attrs = GetAttributes();
attrs.m_Angle = GetDrawRotation();
// The polygonal shape of a text can have many basic shapes, so combining these shapes can
// be very useful to create a final shape with a lot less vertices to speedup calculations.
// Simplify shapes is not usually always efficient, but in this case it is.
SHAPE_POLY_SET textShape;
CALLBACK_GAL callback_gal( empty_opts, // Stroke callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) { TransformOvalToPolygon( textShape, aPt1, aPt2, penWidth, aMaxError, aErrorLoc ); }, // Triangulation callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 ) { textShape.NewOutline();
for( const VECTOR2I& point : { aPt1, aPt2, aPt3 } ) textShape.Append( point.x, point.y ); } );
font->Draw( &callback_gal, GetShownText( true ), GetTextPos(), attrs, GetFontMetrics() ); textShape.Simplify( SHAPE_POLY_SET::PM_FAST );
if( IsKnockout() ) { SHAPE_POLY_SET finalPoly; int margin = GetKnockoutTextMargin( attrs.m_Size, penWidth );
buildBoundingHull( &finalPoly, textShape, margin + aClearance ); finalPoly.BooleanSubtract( textShape, SHAPE_POLY_SET::PM_FAST );
aBuffer.Append( finalPoly ); } else { if( aClearance > 0 || aErrorLoc == ERROR_OUTSIDE ) { if( aErrorLoc == ERROR_OUTSIDE ) aClearance += aMaxError;
textShape.Inflate( aClearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, aMaxError ); }
aBuffer.Append( textShape ); }}
void PCB_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const{ SHAPE_POLY_SET poly;
TransformTextToPolySet( poly, 0, aMaxError, aErrorLoc );
buildBoundingHull( &aBuffer, poly, aClearance );}
bool PCB_TEXT::operator==( const BOARD_ITEM& aBoardItem ) const{ if( aBoardItem.Type() != Type() ) return false;
const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aBoardItem );
return *this == other;}
bool PCB_TEXT::operator==( const PCB_TEXT& aOther ) const{ return EDA_TEXT::operator==( aOther );}
double PCB_TEXT::Similarity( const BOARD_ITEM& aOther ) const{ if( aOther.Type() != Type() ) return 0.0;
const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aOther );
return EDA_TEXT::Similarity( other );}
static struct PCB_TEXT_DESC{ PCB_TEXT_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( PCB_TEXT ); propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, BOARD_ITEM> ); propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, EDA_TEXT> ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ) );
propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Color" ) );
propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, BOARD_ITEM>( _HKI( "Knockout" ), &BOARD_ITEM::SetIsKnockout, &BOARD_ITEM::IsKnockout ), _HKI( "Text Properties" ) );
propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, EDA_TEXT>( _HKI( "Keep Upright" ), &PCB_TEXT::SetKeepUpright, &PCB_TEXT::IsKeepUpright ), _HKI( "Text Properties" ) );
auto isFootprintText = []( INSPECTABLE* aItem ) -> bool { if( PCB_TEXT* text = dynamic_cast<PCB_TEXT*>( aItem ) ) return text->GetParentFootprint();
return false; };
propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Visible" ), isFootprintText );
propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Keep Upright" ), isFootprintText );
propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Hyperlink" ), []( INSPECTABLE* aItem ) { return false; } ); }} _PCB_TEXT_DESC;
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