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/*
* This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2017-2023 Kicad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */#include <limits>
#include <vector>
#include <preview_items/polygon_geom_manager.h>
#include <geometry/geometry_utils.h>
#include <geometry/shape_line_chain.h>
POLYGON_GEOM_MANAGER::POLYGON_GEOM_MANAGER( CLIENT& aClient ): m_client( aClient ), m_leaderMode( LEADER_MODE::DIRECT ), m_intersectionsAllowed( true ){}
bool POLYGON_GEOM_MANAGER::AddPoint( const VECTOR2I& aPt ){ // if this is the first point, make sure the client is happy
// for us to continue
if( !IsPolygonInProgress() && !m_client.OnFirstPoint( *this ) ) return false;
if( m_leaderPts.PointCount() > 1 ) { // there are enough leader points - the next
// locked-in point is the end of the last leader
// segment
m_lockedPoints.Append( m_leaderPts.CPoint( -2 ) ); m_lockedPoints.Append( m_leaderPts.CPoint( -1 ) ); } else { // no leader lines, directly add the cursor
m_lockedPoints.Append( aPt ); }
// check for self-intersections
if( !m_intersectionsAllowed && IsSelfIntersecting( false ) ) { m_lockedPoints.Remove( m_lockedPoints.PointCount() - 1 ); return false; }
if( m_lockedPoints.PointCount() > 0 ) updateTemporaryLines( aPt );
m_client.OnGeometryChange( *this ); return true;}
void POLYGON_GEOM_MANAGER::SetFinished(){
m_client.OnComplete( *this );}
void POLYGON_GEOM_MANAGER::SetLeaderMode( LEADER_MODE aMode ){ m_leaderMode = aMode;}
bool POLYGON_GEOM_MANAGER::IsSelfIntersecting( bool aIncludeLeaderPts ) const{ SHAPE_LINE_CHAIN pts( m_lockedPoints );
if( aIncludeLeaderPts ) { for( int i = 0; i < m_leaderPts.PointCount(); ++i ) { if( m_leaderPts.CPoint( i ) != pts.CPoint( 0 ) ) pts.Append( m_leaderPts.CPoint( i ) ); } }
// line chain needs to be set as closed for proper checks
pts.SetClosed( true );
return !!pts.SelfIntersecting();}
void POLYGON_GEOM_MANAGER::SetCursorPosition( const VECTOR2I& aPos ){ updateTemporaryLines( aPos );}
bool POLYGON_GEOM_MANAGER::IsPolygonInProgress() const{ return m_lockedPoints.PointCount() > 0;}
int POLYGON_GEOM_MANAGER::PolygonPointCount() const{ return m_lockedPoints.PointCount();}
bool POLYGON_GEOM_MANAGER::NewPointClosesOutline( const VECTOR2I& aPt ) const{ return m_lockedPoints.PointCount() > 0 && m_lockedPoints.CPoint( 0 ) == aPt;}
std::optional<VECTOR2I> POLYGON_GEOM_MANAGER::DeleteLastCorner(){ std::optional<VECTOR2I> last;
if( m_lockedPoints.PointCount() > 0 ) { last = m_lockedPoints.GetPoint( m_lockedPoints.PointCount() - 1 ); m_lockedPoints.Remove( m_lockedPoints.PointCount() - 1 ); }
// update the new last segment (was previously
// locked in), reusing last constraints
if( m_lockedPoints.PointCount() > 0 ) updateTemporaryLines( m_leaderPts.CLastPoint() );
m_client.OnGeometryChange( *this ); return last;}
void POLYGON_GEOM_MANAGER::Reset(){ m_lockedPoints.Clear(); m_leaderPts.Clear(); m_loopPts.Clear();
m_client.OnGeometryChange( *this );}
static SHAPE_LINE_CHAIN build45DegLeader( const VECTOR2I& aEndPoint, SHAPE_LINE_CHAIN aLastPoints ){ if( aLastPoints.PointCount() < 1 ) return SHAPE_LINE_CHAIN();
const VECTOR2I lastPt = aLastPoints.CPoint( -1 ); const VECTOR2D endpointD = aEndPoint; const VECTOR2D lineVec = endpointD - lastPt;
if( aLastPoints.SegmentCount() < 1 ) return SHAPE_LINE_CHAIN( std::vector<VECTOR2I>{ lastPt, lastPt + GetVectorSnapped45( lineVec ) } );
EDA_ANGLE lineA( lineVec ); EDA_ANGLE prevA( GetVectorSnapped45( lastPt - aLastPoints.CPoint( -2 ) ) );
bool vertical = std::abs( lineVec.y ) > std::abs( lineVec.x ); bool horizontal = std::abs( lineVec.y ) < std::abs( lineVec.x );
double angDiff = std::abs( ( lineA - prevA ).Normalize180().AsDegrees() );
bool bendEnd = ( angDiff < 45 ) || ( angDiff > 90 && angDiff < 135 );
if( prevA.Normalize90() == ANGLE_45 || prevA.Normalize90() == -ANGLE_45 ) bendEnd = !bendEnd;
VECTOR2D mid = endpointD;
if( bendEnd ) { if( vertical ) { if( lineVec.y > 0 ) mid = VECTOR2D( lastPt.x, endpointD.y - std::abs( lineVec.x ) ); else mid = VECTOR2D( lastPt.x, endpointD.y + std::abs( lineVec.x ) ); } else if( horizontal ) { if( lineVec.x > 0 ) mid = VECTOR2D( endpointD.x - std::abs( lineVec.y ), lastPt.y ); else mid = VECTOR2D( endpointD.x + std::abs( lineVec.y ), lastPt.y ); } } else { if( vertical ) { if( lineVec.y > 0 ) mid = VECTOR2D( endpointD.x, lastPt.y + std::abs( lineVec.x ) ); else mid = VECTOR2D( endpointD.x, lastPt.y - std::abs( lineVec.x ) ); } else if( horizontal ) { if( lineVec.x > 0 ) mid = VECTOR2D( lastPt.x + std::abs( lineVec.y ), endpointD.y ); else mid = VECTOR2D( lastPt.x - std::abs( lineVec.y ), endpointD.y ); } }
const VECTOR2I midInt = { KiROUND( mid.x ), KiROUND( mid.y ) };
return SHAPE_LINE_CHAIN( std::vector<VECTOR2I>{ lastPt, midInt, aEndPoint } );}
void POLYGON_GEOM_MANAGER::updateTemporaryLines( const VECTOR2I& aEndPoint, LEADER_MODE aModifier ){ wxCHECK( m_lockedPoints.PointCount() > 0, /*void*/ ); const VECTOR2I& last_pt = m_lockedPoints.CLastPoint();
if( m_leaderMode == LEADER_MODE::DEG45 || aModifier == LEADER_MODE::DEG45 ) { if( m_lockedPoints.PointCount() > 0 ) { m_leaderPts = build45DegLeader( aEndPoint, m_lockedPoints ); m_loopPts = build45DegLeader( aEndPoint, m_lockedPoints.Reverse() ).Reverse(); } } else { // direct segment
m_leaderPts = SHAPE_LINE_CHAIN( { last_pt, aEndPoint } ); m_loopPts.Clear(); }
m_client.OnGeometryChange( *this );}
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