|                                                                                                                                                                          |  | /*
 * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */
#ifndef SCH_SHEEET_PIN_H
#define SCH_SHEEET_PIN_H
#include <sch_label.h>
class KIID;class LINE_READER;class SCH_SHEET;
/**
 * Define the edge of the sheet that the sheet pin is positioned. * * SHEET_LEFT_SIDE = 0: pin on left side * SHEET_RIGHT_SIDE = 1: pin on right side * SHEET_TOP_SIDE = 2: pin on top side * SHEET_BOTTOM_SIDE =3: pin on bottom side * * For compatibility reasons, this does not follow same values as text orientation. */enum class SHEET_SIDE{    LEFT = 0,    RIGHT,    TOP,    BOTTOM,    UNDEFINED};
/**
 * Define a sheet pin (label) used in sheets to create hierarchical schematics. * * A SCH_SHEET_PIN is used to create a hierarchical sheet in the same way a * pin is used in a symbol.  It connects the objects in the sheet object * to the objects in the schematic page to the objects in the page that is * represented by the sheet.  In a sheet object, a SCH_SHEET_PIN must be * connected to a wire, bus, or label.  In the schematic page represented by * the sheet, it corresponds to a hierarchical label. */class SCH_SHEET_PIN : public SCH_HIERLABEL{public:    SCH_SHEET_PIN( SCH_SHEET* parent, const VECTOR2I& pos = VECTOR2I( 0, 0 ),                   const wxString& text = wxEmptyString );
    // Do not create a copy constructor.  The one generated by the compiler is adequate.
    ~SCH_SHEET_PIN() { }
    static inline bool ClassOf( const EDA_ITEM* aItem )    {        return aItem && SCH_SHEET_PIN_T == aItem->Type();    }
    wxString GetClass() const override    {        return wxT( "SCH_SHEET_PIN" );    }
    bool operator ==( const SCH_SHEET_PIN* aPin ) const;
    static SHEET_SIDE GetOppositeSide( SHEET_SIDE aSide )    {        switch( aSide )        {        case SHEET_SIDE::TOP:    return SHEET_SIDE::BOTTOM;        case SHEET_SIDE::BOTTOM: return SHEET_SIDE::TOP;        case SHEET_SIDE::LEFT:   return SHEET_SIDE::RIGHT;        case SHEET_SIDE::RIGHT:  return SHEET_SIDE::LEFT;        default:                 return SHEET_SIDE::UNDEFINED;        }    }
    /**
     * Return true for items which are moved with the anchor point at mouse cursor     * and false for items moved with no reference to anchor (usually large items).     *     * @return true for a hierarchical sheet pin.     */    bool IsMovableFromAnchorPoint() const override { return true; }
    void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override;
    /**
     * Calculate the graphic shape (a polygon) associated to the text.     *     * @param aPoints is a buffer to fill with polygon corners coordinates.     * @param aPos is the position of the shape.     */    void CreateGraphicShape( const RENDER_SETTINGS* aSettings, std::vector<VECTOR2I>& aPoints,                             const VECTOR2I& aPos ) const override;
    void SwapData( SCH_ITEM* aItem ) override;
    int GetPenWidth() const override;
    /**
     * Get the sheet label number.     *     * @return Number of the sheet label.     */    int GetNumber() const { return m_number; }
    /**
     * Set the sheet label number.     *     * @param aNumber New sheet number label.     */    void SetNumber( int aNumber );
    void SetSide( SHEET_SIDE aEdge );
    SHEET_SIDE GetSide() const;
    /**
     * Adjust label position to edge based on proximity to vertical or horizontal edge     * of the parent sheet.     */    void ConstrainOnEdge( VECTOR2I Pos );
    /**
     * Get the parent sheet object of this sheet pin.     *     * @return The sheet that is the parent of this sheet pin or NULL if it does     *         not have a parent.     */    SCH_SHEET* GetParent() const { return (SCH_SHEET*) m_parent; }
#if defined(DEBUG)
    void Show( int nestLevel, std::ostream& os ) const override;#endif
    // Geometric transforms (used in block operations):
    void Move( const VECTOR2I& aMoveVector ) override    {        Offset( aMoveVector );    }
    void MirrorVertically( int aCenter ) override;    void MirrorHorizontally( int aCenter ) override;    void Rotate( const VECTOR2I& aCenter ) override;
    bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const override    {        return SCH_ITEM::Matches( GetText(), aSearchData );    }
    bool Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData = nullptr ) override    {        return EDA_TEXT::Replace( aSearchData );    }
    bool IsReplaceable() const override { return true; }
    void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override;
    bool IsConnectable() const override { return true; }
    wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
    BITMAPS GetMenuImage() const override;
    void SetPosition( const VECTOR2I& aPosition ) override { ConstrainOnEdge( aPosition ); }
    bool IsPointClickableAnchor( const VECTOR2I& aPos ) const override    {        return m_isDangling && GetPosition() == aPos;    }
    bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
    EDA_ITEM* Clone() const override;
private:    int m_number;       ///< Label number use for saving sheet label to file.
                        ///< Sheet label numbering begins at 2.
                        ///< 0 is reserved for the sheet name.
                        ///< 1 is reserve for the sheet file name.
    SHEET_SIDE m_edge;};
#endif // SCH_SHEEET_PIN_H
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