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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef PCBNEW_ARRAY_OPTIONS__H
#define PCBNEW_ARRAY_OPTIONS__H
#include <math/vector2d.h>
#include <array_axis.h>
#include <geometry/eda_angle.h>
/**
* Options that govern the setup of an "array" of multiple item. * The base #ARRAY_OPTIONS do not encode a specific geometry or numbering * method, this is done by derived classes. */class ARRAY_OPTIONS{public: enum ARRAY_TYPE_T { ARRAY_GRID, ///< A grid (x*y) array
ARRAY_CIRCULAR, ///< A circular array
};
ARRAY_OPTIONS( ARRAY_TYPE_T aType ) : m_type( aType ), m_shouldNumber( false ), m_reannotateFootprints( false ), m_numberingStartIsSpecified( false ) { }
virtual ~ARRAY_OPTIONS(){};
/**
* Transform applied to an object by this array */ struct TRANSFORM { VECTOR2I m_offset; EDA_ANGLE m_rotation; };
/**
* Get the transform of the n-th point in the array * @param aN the index of the array point (0 is the original point) * @param aPos the existing item position * @return a transform (an offset and a rotation) */ virtual TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const = 0;
/**
* The number of points in this array */ virtual int GetArraySize() const = 0;
/**
* Get the position number (name) for the n'th array point * @param n array point index, from 0 to GetArraySize() - 1 * @return the point's name */ virtual wxString GetItemNumber( int n ) const = 0;
/*!
* @return are the items in this array numbered, or are all the * items numbered the same? */ bool ShouldNumberItems() const { return m_shouldNumber; }
void SetShouldNumber( bool aShouldNumber ) { m_shouldNumber = aShouldNumber; }
/*!
* @return are the footprints in this array reannotated to be unique (true), or do they * keep the original annotation (false)? */ bool ShouldReannotateFootprints() const { return m_reannotateFootprints; }
void SetSShouldReannotateFootprints( bool aShouldReannotate ) { m_reannotateFootprints = aShouldReannotate; }
/*!
* @return is the numbering is enabled and should start at a point * specified in these options or is it implicit according to the calling * code? */ bool GetNumberingStartIsSpecified() const { return m_shouldNumber && m_numberingStartIsSpecified; }
void SetNumberingStartIsSpecified( bool aIsSpecified ) { m_numberingStartIsSpecified = aIsSpecified; }
protected:
ARRAY_TYPE_T m_type;
/// True if this array numbers the new items
bool m_shouldNumber;
/// True if this array will rename any footprints to be unique
bool m_reannotateFootprints;
/// True if this array's number starts from the preset point
/// False if the array numbering starts from some externally provided point
bool m_numberingStartIsSpecified;};
struct ARRAY_GRID_OPTIONS : public ARRAY_OPTIONS{ ARRAY_GRID_OPTIONS() : ARRAY_OPTIONS( ARRAY_GRID ), m_nx( 0 ), m_ny( 0 ), m_horizontalThenVertical( true ), m_reverseNumberingAlternate( false ), m_stagger( 0 ), m_stagger_rows( true ), m_2dArrayNumbering( false ) { }
long m_nx, m_ny; bool m_horizontalThenVertical, m_reverseNumberingAlternate; VECTOR2I m_delta; VECTOR2I m_offset; long m_stagger; bool m_stagger_rows; bool m_2dArrayNumbering; ARRAY_AXIS m_pri_axis, m_sec_axis;
TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const override; int GetArraySize() const override; wxString GetItemNumber( int n ) const override;
private: VECTOR2I getGridCoords( int n ) const;};
struct ARRAY_CIRCULAR_OPTIONS : public ARRAY_OPTIONS{ ARRAY_CIRCULAR_OPTIONS() : ARRAY_OPTIONS( ARRAY_CIRCULAR ), m_nPts( 0 ), m_angle( ANGLE_0 ), m_rotateItems( false ) { }
/// number of point in the array
long m_nPts; /// angle between points, or 0 for each point separated by this value (decideg)
EDA_ANGLE m_angle; VECTOR2I m_centre; bool m_rotateItems; ARRAY_AXIS m_axis;
TRANSFORM GetTransform( int aN, const VECTOR2I& aPos ) const override; int GetArraySize() const override; wxString GetItemNumber( int n ) const override;};
#endif // PCBNEW_ARRAY_OPTIONS__H
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