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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef ACTION_MANAGER_H_
#define ACTION_MANAGER_H_
#include <list>
#include <map>
#include <string>
class TOOL_BASE;class TOOL_MANAGER;class TOOL_ACTION;
/**
* Class ACTION_MANAGER * * Takes care of TOOL_ACTION objects. Registers them and allows one to run them * using associated hot keys, names or ids. */class ACTION_MANAGER{public: /**
* Constructor. * @param aToolManager is a tool manager instance that is used to pass events to tools. */ ACTION_MANAGER( TOOL_MANAGER* aToolManager );
/**
* Destructor. * Unregisters every registered action. */ ~ACTION_MANAGER();
/**
* Function RegisterAction() * Adds a tool action to the manager and sets it up. After that is is possible to invoke * the action using hotkeys or sending a command event with its name. * @param aAction: action to be added. Ownership is not transferred. */ void RegisterAction( TOOL_ACTION* aAction );
/**
* Function UnregisterAction() * Removes a tool action from the manager and makes it unavailable for further usage. * @param aAction: action to be removed. */ void UnregisterAction( TOOL_ACTION* aAction );
/**
* Generates an unique ID from for an action with given name. */ static int MakeActionId( const std::string& aActionName );
/**
* Get a list of currently-registered actions mapped by their name. */ const std::map<std::string, TOOL_ACTION*>& GetActions();
/**
* Function FindAction() * Finds an action with a given name (if there is one available). * @param aActionName is the searched action. * @return Pointer to a TOOL_ACTION object or NULL if there is no such action. */ TOOL_ACTION* FindAction( const std::string& aActionName ) const;
/**
* Function RunHotKey() * Runs an action associated with a hotkey (if there is one available). * @param aHotKey is the hotkey to be handled. * @return True if there was an action associated with the hotkey, false otherwise. */ bool RunHotKey( int aHotKey ) const;
/**
* Function GetHotKey() * Returns the hot key associated with a given action or 0 if there is none. * @param aAction is the queried action. */ int GetHotKey( const TOOL_ACTION& aAction ) const;
/**
* Function UpdateHotKeys() * Optionally reads the hotkey config files and then rebuilds the internal hotkey maps. */ void UpdateHotKeys( bool aFullUpdate );
/**
* Function GetActionList() * Returns list of TOOL_ACTIONs. TOOL_ACTIONs add themselves to the list upon their * creation. * @return List of TOOL_ACTIONs. */ static std::list<TOOL_ACTION*>& GetActionList() { static std::list<TOOL_ACTION*> actionList;
return actionList; }
private: // Resolves a hotkey by applying legacy and current settings over the action's
// default hotkey.
int processHotKey( TOOL_ACTION* aAction, std::map<std::string, int> aLegacyMap, std::map<std::string, int> aHotKeyMap );
///> Tool manager needed to run actions
TOOL_MANAGER* m_toolMgr;
///> Map for indexing actions by their names
std::map<std::string, TOOL_ACTION*> m_actionNameIndex;
///> Map for indexing actions by their hotkeys
typedef std::map<int, std::list<TOOL_ACTION*> > HOTKEY_LIST; HOTKEY_LIST m_actionHotKeys;
///> Quick action<->hot key lookup
std::map<int, int> m_hotkeys;};
#endif /* ACTION_MANAGER_H_ */
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