 // Dick Hollenbeck's KiROUND R&D
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
14 years ago  // Dick Hollenbeck's KiROUND R&D
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
14 years ago  // Dick Hollenbeck's KiROUND R&D
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
14 years ago  // Dick Hollenbeck's KiROUND R&D
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
14 years ago  // Dick Hollenbeck's KiROUND R&D
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
14 years ago  // Dick Hollenbeck's KiROUND R&D
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
14 years ago  // Dick Hollenbeck's KiROUND R&D
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
14 years ago |
|
/**
* Functions to draw and plot text on screen * @file drawtxt.cpp */
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net> * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <fctsys.h>
#include <gr_basic.h>
#include <common.h>
#include <plot_common.h>
#include <eda_text.h> // EDA_TEXT_HJUSTIFY_T and EDA_TEXT_VJUSTIFY_T
#include <trigo.h>
#include <macros.h>
#include <class_drawpanel.h>
#include <class_base_screen.h>
#ifndef DEFAULT_SIZE_TEXT
# define DEFAULT_SIZE_TEXT 50
#endif
#define EDA_DRAWBASE
#include <newstroke_font.h>
#include <plot_common.h>
/* factor used to calculate actual size of shapes from hershey fonts (could be adjusted depending on the font name)
* Its value is choosen in order to have letters like M, P .. vertical size equal to the vertical char size parameter * Of course some shapes can be bigger or smaller than the vertical char size parameter */#define HERSHEY_SCALE_FACTOR 1 / 21.0
double s_HerscheyScaleFactor = HERSHEY_SCALE_FACTOR;
/* Helper function for texts with over bar
*/int OverbarPositionY( int size_v, int thickness ){ return KiROUND( ( (double) size_v * 1.1 ) + ( (double) thickness * 1.5 ) );}
/**
* Function GetPensizeForBold * @return the "best" value for a pen size to draw/plot a bold text * @param aTextSize = the char size (height or width) */int GetPenSizeForBold( int aTextSize ){ return KiROUND( aTextSize / 5.0 );}
/**
* Function Clamp_Text_PenSize * As a rule, pen width should not be >1/4em, otherwise the character * will be cluttered up in its own fatness * so pen width max is aSize/4 for bold text, and aSize/6 for normal text * The "best" pen width is aSize/5 for bold texts, * so the clamp is consistant with bold option. * @param aPenSize = the pen size to clamp * @param aSize the char size (height or width) * @param aBold = true if text accept bold pen size * @return the max pen size allowed */int Clamp_Text_PenSize( int aPenSize, int aSize, bool aBold ){ int penSize = aPenSize; double scale = aBold ? 4.0 : 6.0; int maxWidth = KiROUND( ABS( aSize ) / scale );
if( penSize > maxWidth ) penSize = maxWidth; return penSize;}
int Clamp_Text_PenSize( int aPenSize, wxSize aSize, bool aBold ){ int size = MIN( ABS( aSize.x ), ABS( aSize.y ) );
return Clamp_Text_PenSize( aPenSize, size, aBold );}
/* Functions to draw / plot a string.
* texts have only one line. * They can be in italic. * Horizontal and Vertical justification are handled. * Texts can be rotated * substrings between ~ markers can be "negated" (i.e. with an over bar */
/**
* Function NegableTextLength * Return the text length of a negable string, excluding the ~ markers */int NegableTextLength( const wxString& aText ){ int char_count = aText.length();
/* Fix the character count, removing the ~ found */ for( int i = char_count - 1; i >= 0; i-- ) { if( aText[i] == '~' ) { char_count--; } }
return char_count;}
/* Function GetHersheyShapeDescription
* return a pointer to the shape corresponding to unicode value AsciiCode * Note we use the same font for Bold and Normal texts * because KiCad handles a variable pen size to do that * that gives better results in XOR draw mode. */static const char* GetHersheyShapeDescription( int AsciiCode ){ /* calculate font length */ int font_length_max = newstroke_font_bufsize;
if( AsciiCode >= (32 + font_length_max) ) AsciiCode = '?'; if( AsciiCode < 32 ) AsciiCode = 32; /* Clamp control chars */ AsciiCode -= 32;
return newstroke_font[AsciiCode];}
int ReturnGraphicTextWidth( const wxString& aText, int aXSize, bool aItalic, bool aWidth ){ int tally = 0; int char_count = aText.length();
for( int i = 0; i < char_count; i++ ) { int AsciiCode = aText[i];
if( AsciiCode == '~' ) /* Skip the negation marks */ { continue; }
const char* ptcar = GetHersheyShapeDescription( AsciiCode ); /* Get metrics */ int xsta = *ptcar++ - 'R'; int xsto = *ptcar++ - 'R'; tally += KiROUND( aXSize * (xsto - xsta) * s_HerscheyScaleFactor ); }
/* Italic correction, 1/8em */ if( aItalic ) { tally += KiROUND( aXSize * 0.125 ); } return tally;}
/* Helper function for drawing character polygons */static void DrawGraphicTextPline( EDA_RECT* aClipBox, wxDC* aDC, EDA_COLOR_T aColor, int aWidth, bool aSketchMode, int point_count, wxPoint* coord, void (* aCallback)(int x0, int y0, int xf, int yf ), PLOTTER* aPlotter ){ if( aPlotter ) { aPlotter->MoveTo( coord[0] ); for( int ik = 1; ik < point_count; ik++ ) { aPlotter->LineTo( coord[ik] ); }
aPlotter->PenFinish(); } else if( aCallback ) { for( int ik = 0; ik < (point_count - 1); ik++ ) { aCallback( coord[ik].x, coord[ik].y, coord[ik + 1].x, coord[ik + 1].y ); } } else if( aSketchMode ) { for( int ik = 0; ik < (point_count - 1); ik++ ) GRCSegm( aClipBox, aDC, coord[ik].x, coord[ik].y, coord[ik + 1].x, coord[ik + 1].y, aWidth, aColor ); } else GRPoly( aClipBox, aDC, point_count, coord, 0, aWidth, aColor, aColor );}
/**
* Function DrawGraphicText * Draw a graphic text (like module texts) * @param aPanel = the current m_canvas. NULL if draw within a 3D GL Canvas * @param aDC = the current Device Context. NULL if draw within a 3D GL Canvas * @param aPos = text position (according to h_justify, v_justify) * @param aColor (enum EDA_COLOR_T) = text color * @param aText = text to draw * @param aOrient = angle in 0.1 degree * @param aSize = text size (size.x or size.y can be < 0 for mirrored texts) * @param aH_justify = horizontal justification (Left, center, right) * @param aV_justify = vertical justification (bottom, center, top) * @param aWidth = line width (pen width) (use default width if aWidth = 0) * if width < 0 : draw segments in sketch mode, width = abs(width) * Use a value min(aSize.x, aSize.y) / 5 for a bold text * @param aItalic = true to simulate an italic font * @param aBold = true to use a bold font. Useful only with default width value (aWidth = 0) * @param aCallback() = function called (if non null) to draw each segment. * used to draw 3D texts or for plotting, NULL for normal drawings * @param aPlotter = a pointer to a PLOTTER instance, when this function is used to plot * the text. NULL to draw this text. */void DrawGraphicText( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPos, EDA_COLOR_T aColor, const wxString& aText, int aOrient, const wxSize& aSize, enum EDA_TEXT_HJUSTIFY_T aH_justify, enum EDA_TEXT_VJUSTIFY_T aV_justify, int aWidth, bool aItalic, bool aBold, void (* aCallback)( int x0, int y0, int xf, int yf ), PLOTTER* aPlotter ){ int AsciiCode; int x0, y0; int size_h, size_v; unsigned ptr; int dx, dy; // Draw coordinate for segments to draw. also used in some other calculation
wxPoint current_char_pos; // Draw coordinates for the current char
wxPoint overbar_pos; // Start point for the current overbar
int overbar_italic_comp; // Italic compensation for overbar
EDA_RECT* clipBox; // Clip box used in basic draw functions
clipBox = aPanel ? aPanel->GetClipBox() : NULL; #define BUF_SIZE 100
wxPoint coord[BUF_SIZE + 1]; // Buffer coordinate used to draw polylines (one char shape)
bool sketch_mode = false; bool italic_reverse = false; // true for mirrored texts with m_Size.x < 0
size_h = aSize.x; /* PLEASE NOTE: H is for HORIZONTAL not for HEIGHT */ size_v = aSize.y;
if( aWidth == 0 && aBold ) // Use default values if aWidth == 0
aWidth = GetPenSizeForBold( MIN( aSize.x, aSize.y ) );
if( aWidth < 0 ) { aWidth = -aWidth; sketch_mode = true; }
#ifdef CLIP_PEN // made by draw and plot functions
aWidth = Clamp_Text_PenSize( aWidth, aSize, aBold );#endif
if( size_h < 0 ) // text is mirrored using size.x < 0 (mirror / Y axis)
italic_reverse = true;
unsigned char_count = NegableTextLength( aText ); if( char_count == 0 ) return;
current_char_pos = aPos;
dx = ReturnGraphicTextWidth( aText, size_h, aItalic, aWidth ); dy = size_v;
/* Do not draw the text if out of draw area! */ if( aPanel ) { int xm, ym, ll, xc, yc; ll = ABS( dx );
xc = current_char_pos.x; yc = current_char_pos.y;
x0 = aPanel->GetClipBox()->GetX() - ll; y0 = aPanel->GetClipBox()->GetY() - ll; xm = aPanel->GetClipBox()->GetRight() + ll; ym = aPanel->GetClipBox()->GetBottom() + ll;
if( xc < x0 ) return; if( yc < y0 ) return; if( xc > xm ) return; if( yc > ym ) return; }
/* Compute the position of the first letter of the text
* this position is the position of the left bottom point of the letter * this is the same as the text position only for a left and bottom justified text * In others cases, this position must be calculated from the text position ans size */
switch( aH_justify ) { case GR_TEXT_HJUSTIFY_CENTER: current_char_pos.x -= dx / 2; break;
case GR_TEXT_HJUSTIFY_RIGHT: current_char_pos.x -= dx; break;
case GR_TEXT_HJUSTIFY_LEFT: break; }
switch( aV_justify ) { case GR_TEXT_VJUSTIFY_CENTER: current_char_pos.y += dy / 2; break;
case GR_TEXT_VJUSTIFY_TOP: current_char_pos.y += dy; break;
case GR_TEXT_VJUSTIFY_BOTTOM: break; }
// Note: if aPanel == NULL, we are using a GL Canvas that handle scaling
if( aSize.x == 0 ) return;
/* if a text size is too small, the text cannot be drawn, and it is drawn as a single
* graphic line */ if( ABS( aSize.x ) < 3 ) { /* draw the text as a line always vertically centered */ wxPoint end( current_char_pos.x + dx, current_char_pos.y );
RotatePoint( ¤t_char_pos, aPos, aOrient ); RotatePoint( &end, aPos, aOrient );
if( aPlotter ) { aPlotter->MoveTo( current_char_pos ); aPlotter->FinishTo( end ); } else if( aCallback ) { aCallback( current_char_pos.x, current_char_pos.y, end.x, end.y ); } else GRLine( clipBox, aDC, current_char_pos.x, current_char_pos.y, end.x, end.y, aWidth, aColor );
return; }
if( aItalic ) { overbar_italic_comp = OverbarPositionY( size_v, aWidth ) / 8; if( italic_reverse ) { overbar_italic_comp = -overbar_italic_comp; } } else { overbar_italic_comp = 0; };
int overbars = 0; // Number of ~ seen
ptr = 0; /* ptr = text index */ while( ptr < char_count ) { if( aText[ptr + overbars] == '~' ) { /* Found an overbar, adjust the pointers */ overbars++;
if( overbars & 1 ) // odd overbars count
{ /* Starting the overbar */ overbar_pos = current_char_pos; overbar_pos.x += overbar_italic_comp; overbar_pos.y -= OverbarPositionY( size_v, aWidth ); RotatePoint( &overbar_pos, aPos, aOrient ); } else { /* Ending the overbar */ coord[0] = overbar_pos; overbar_pos = current_char_pos; overbar_pos.x += overbar_italic_comp; overbar_pos.y -= OverbarPositionY( size_v, aWidth ); RotatePoint( &overbar_pos, aPos, aOrient ); coord[1] = overbar_pos; /* Plot the overbar segment */ DrawGraphicTextPline( clipBox, aDC, aColor, aWidth, sketch_mode, 2, coord, aCallback, aPlotter ); } continue; /* Skip ~ processing */ }
AsciiCode = aText.GetChar( ptr + overbars );
const char* ptcar = GetHersheyShapeDescription( AsciiCode ); /* Get metrics */ int xsta = *ptcar++ - 'R'; int xsto = *ptcar++ - 'R'; int point_count = 0; bool endcar = false; while( !endcar ) { int hc1, hc2; hc1 = *ptcar++; if( hc1 ) { hc2 = *ptcar++; } else { // End of character, insert a synthetic pen up:
hc1 = ' '; hc2 = 'R'; endcar = true; } // Do the Hershey decode thing: coordinates values are coded as <value> + 'R'
hc1 -= 'R'; hc2 -= 'R';
/* Pen up request */ if( hc1 == -50 && hc2 == 0 ) { if( point_count ) { if( aWidth <= 1 ) aWidth = 0; DrawGraphicTextPline( clipBox, aDC, aColor, aWidth, sketch_mode, point_count, coord, aCallback, aPlotter ); } point_count = 0; } else { wxPoint currpoint; hc1 -= xsta; hc2 -= 11; /* Align the midpoint */ hc1 = KiROUND( hc1 * size_h * s_HerscheyScaleFactor ); hc2 = KiROUND( hc2 * size_v * s_HerscheyScaleFactor );
// To simulate an italic font, add a x offset depending on the y offset
if( aItalic ) hc1 -= KiROUND( italic_reverse ? -hc2 / 8.0 : hc2 / 8.0 ); currpoint.x = hc1 + current_char_pos.x; currpoint.y = hc2 + current_char_pos.y;
RotatePoint( &currpoint, aPos, aOrient ); coord[point_count] = currpoint; if( point_count < BUF_SIZE - 1 ) point_count++; } }
/* end draw 1 char */
ptr++;
// Apply the advance width
current_char_pos.x += KiROUND( size_h * (xsto - xsta) * s_HerscheyScaleFactor ); }
if( overbars % 2 ) { /* Close the last overbar */ coord[0] = overbar_pos; overbar_pos = current_char_pos; overbar_pos.y -= OverbarPositionY( size_v, aWidth ); RotatePoint( &overbar_pos, aPos, aOrient ); coord[1] = overbar_pos; /* Plot the overbar segment */ DrawGraphicTextPline( clipBox, aDC, aColor, aWidth, sketch_mode, 2, coord, aCallback, aPlotter ); }}
/**
* Function PlotGraphicText * same as DrawGraphicText, but plot graphic text insteed of draw it * @param aPos = text position (according to aH_justify, aV_justify) * @param aColor (enum EDA_COLOR_T) = text color * @param aText = text to draw * @param aOrient = angle in 0.1 degree * @param aSize = text size (size.x or size.y can be < 0 for mirrored texts) * @param aH_justify = horizontal justification (Left, center, right) * @param aV_justify = vertical justification (bottom, center, top) * @param aWidth = line width (pen width) (default = 0) * if width < 0 : draw segments in sketch mode, width = abs(width) * Use a value min(aSize.x, aSize.y) / 5 for a bold text * @param aItalic = true to simulate an italic font * @param aBold = true to use a bold font Useful only with default width value (aWidth = 0) */void PLOTTER::Text( const wxPoint& aPos, enum EDA_COLOR_T aColor, const wxString& aText, int aOrient, const wxSize& aSize, enum EDA_TEXT_HJUSTIFY_T aH_justify, enum EDA_TEXT_VJUSTIFY_T aV_justify, int aWidth, bool aItalic, bool aBold ){ int textPensize = aWidth;
if( textPensize == 0 && aBold ) // Use default values if aWidth == 0
textPensize = GetPenSizeForBold( MIN( aSize.x, aSize.y ) );
if( textPensize >= 0 ) textPensize = Clamp_Text_PenSize( aWidth, aSize, aBold ); else textPensize = -Clamp_Text_PenSize( -aWidth, aSize, aBold );
SetCurrentLineWidth( textPensize );
if( aColor >= 0 ) SetColor( aColor );
DrawGraphicText( NULL, NULL, aPos, aColor, aText, aOrient, aSize, aH_justify, aV_justify, textPensize, aItalic, aBold, NULL, this );
if( aWidth != textPensize ) SetCurrentLineWidth( aWidth );}
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