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///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Jul 10 2019)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#pragma once
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/intl.h>
#include "dialog_shim.h"
#include <wx/string.h>
#include <wx/dirctrl.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/panel.h>
#include <wx/splitter.h>
#include <wx/stattext.h>
#include <wx/choice.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/button.h>
#include <wx/dialog.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class DLG_SELECT_3D_MODELE_BASE
///////////////////////////////////////////////////////////////////////////////
class DLG_SELECT_3D_MODELE_BASE : public DIALOG_SHIM{ private:
protected: wxSplitterWindow* m_splitterWin; wxPanel* m_panelLeft; wxGenericDirCtrl* m_FileTree; wxPanel* m_pane3Dviewer; wxBoxSizer* m_Sizer3Dviewer; wxStaticText* m_stDirChoice; wxChoice* m_dirChoices; wxButton* m_cfgPathsButt; wxStdDialogButtonSizer* m_sdbSizer; wxButton* m_sdbSizerOK; wxButton* m_sdbSizerCancel;
// Virtual event handlers, overide them in your derived class
virtual void OnFileActivated( wxCommandEvent& event ) { event.Skip(); } virtual void OnSelectionChanged( wxCommandEvent& event ) { event.Skip(); } virtual void SetRootDir( wxCommandEvent& event ) { event.Skip(); } virtual void Cfg3DPaths( wxCommandEvent& event ) { event.Skip(); }
public:
DLG_SELECT_3D_MODELE_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Select 3D Model"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 468,347 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER ); ~DLG_SELECT_3D_MODELE_BASE();
void m_splitterWinOnIdle( wxIdleEvent& ) { m_splitterWin->SetSashPosition( 340 ); m_splitterWin->Disconnect( wxEVT_IDLE, wxIdleEventHandler( DLG_SELECT_3D_MODELE_BASE::m_splitterWinOnIdle ), NULL, this ); }
};
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