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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Chris Pavlina <pavlina.chris@gmail.com> * Copyright (C) 2014 Henner Zeller <h.zeller@acm.org> * Copyright (C) 2023 CERN * Copyright (C) 2014-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <lib_tree_model.h>
#include <algorithm>
#include <eda_pattern_match.h>
#include <lib_tree_item.h>
#include <pgm_base.h>
#include <string_utils.h>
void LIB_TREE_NODE::ResetScore(){ for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children ) child->ResetScore();
m_Score = 0;}
void LIB_TREE_NODE::AssignIntrinsicRanks( bool presorted ){ std::vector<LIB_TREE_NODE*> sort_buf;
if( presorted ) { int max = m_Children.size() - 1;
for( int i = 0; i <= max; ++i ) m_Children[i]->m_IntrinsicRank = max - i; } else { for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children ) sort_buf.push_back( child.get() );
std::sort( sort_buf.begin(), sort_buf.end(), []( LIB_TREE_NODE* a, LIB_TREE_NODE* b ) -> bool { return StrNumCmp( a->m_Name, b->m_Name, true ) > 0; } );
for( int i = 0; i < (int) sort_buf.size(); ++i ) sort_buf[i]->m_IntrinsicRank = i; }}
void LIB_TREE_NODE::SortNodes( bool aUseScores ){ std::sort( m_Children.begin(), m_Children.end(), [&]( std::unique_ptr<LIB_TREE_NODE>& a, std::unique_ptr<LIB_TREE_NODE>& b ) { return Compare( *a, *b, aUseScores ); } );
for( std::unique_ptr<LIB_TREE_NODE>& node: m_Children ) node->SortNodes( aUseScores );}
bool LIB_TREE_NODE::Compare( LIB_TREE_NODE const& aNode1, LIB_TREE_NODE const& aNode2, bool aUseScores ){ if( aNode1.m_Type != aNode2.m_Type ) return aNode1.m_Type < aNode2.m_Type;
// Recently used sorts at top
if( aNode1.m_Name.StartsWith( wxT( "-- " ) ) ) { if( aNode2.m_Name.StartsWith( wxT( "-- " ) ) ) { // Make sure -- Recently Used is always at the top
if( aNode1.m_Name.StartsWith( wxT( "-- Recently Used" ) ) ) return true; else if( aNode2.m_Name.StartsWith( wxT( "-- Recently Used" ) ) ) return false;
return aNode1.m_IntrinsicRank > aNode2.m_IntrinsicRank; } else { return true; } } else if( aNode2.m_Name.StartsWith( wxT( "-- " ) ) ) { return false; }
// Pinned nodes go next
if( aNode1.m_Pinned && !aNode2.m_Pinned ) return true; else if( aNode2.m_Pinned && !aNode1.m_Pinned ) return false;
if( aUseScores && aNode1.m_Score != aNode2.m_Score ) return aNode1.m_Score > aNode2.m_Score;
if( aNode1.m_IntrinsicRank != aNode2.m_IntrinsicRank ) return aNode1.m_IntrinsicRank > aNode2.m_IntrinsicRank;
return reinterpret_cast<const void*>( &aNode1 ) < reinterpret_cast<const void*>( &aNode2 );}
LIB_TREE_NODE::LIB_TREE_NODE() : m_Parent( nullptr ), m_Type( INVALID ), m_IntrinsicRank( 0 ), m_Score( 0 ), m_Pinned( false ), m_PinCount( 0 ), m_Unit( 0 ), m_IsRoot( false ){}
LIB_TREE_NODE_UNIT::LIB_TREE_NODE_UNIT( LIB_TREE_NODE* aParent, LIB_TREE_ITEM* aItem, int aUnit ){ static void* locale = nullptr; static wxString namePrefix;
// Fetching translations can take a surprising amount of time when loading libraries,
// so only do it when necessary.
if( Pgm().GetLocale() != locale ) { namePrefix = _( "Unit" ); locale = Pgm().GetLocale(); }
m_Parent = aParent; m_Type = UNIT;
m_Unit = aUnit; m_LibId = aParent->m_LibId;
m_Name = namePrefix + " " + aItem->GetUnitReference( aUnit );
if( aItem->HasUnitDisplayName( aUnit ) ) m_Desc = aItem->GetUnitDisplayName( aUnit ); else m_Desc = wxEmptyString;
m_IntrinsicRank = -aUnit;}
void LIB_TREE_NODE_UNIT::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib, std::function<bool( LIB_TREE_NODE& aNode )>* aFilter ){ // aMatcher test results are inherited from parent
if( aMatcher ) m_Score = m_Parent->m_Score;
// aFilter test is subtractive
if( aFilter && !(*aFilter)(*this) ) m_Score = 0;
// show all nodes if no search/filter/etc. criteria are given
if( !aMatcher && aLib.IsEmpty() && ( !aFilter || (*aFilter)(*this) ) ) m_Score = 1;}
LIB_TREE_NODE_ITEM::LIB_TREE_NODE_ITEM( LIB_TREE_NODE* aParent, LIB_TREE_ITEM* aItem ){ m_Type = ITEM; m_Parent = aParent;
m_LibId.SetLibNickname( aItem->GetLibNickname() ); m_LibId.SetLibItemName( aItem->GetName() );
m_Name = aItem->GetName(); m_Desc = aItem->GetDesc(); m_Footprint = aItem->GetFootprint(); m_PinCount = aItem->GetPinCount();
aItem->GetChooserFields( m_Fields );
m_SearchTerms = aItem->GetSearchTerms();
m_IsRoot = aItem->IsRoot();
if( aItem->GetSubUnitCount() > 1 ) { for( int u = 1; u <= aItem->GetSubUnitCount(); ++u ) AddUnit( aItem, u ); }}
LIB_TREE_NODE_UNIT& LIB_TREE_NODE_ITEM::AddUnit( LIB_TREE_ITEM* aItem, int aUnit ){ LIB_TREE_NODE_UNIT* unit = new LIB_TREE_NODE_UNIT( this, aItem, aUnit ); m_Children.push_back( std::unique_ptr<LIB_TREE_NODE>( unit ) ); return *unit;}
void LIB_TREE_NODE_ITEM::Update( LIB_TREE_ITEM* aItem ){ m_LibId.SetLibNickname( aItem->GetLIB_ID().GetLibNickname() ); m_LibId.SetLibItemName( aItem->GetName() );
m_Name = aItem->GetName(); m_Desc = aItem->GetDesc();
aItem->GetChooserFields( m_Fields );
m_SearchTerms = aItem->GetSearchTerms();
m_IsRoot = aItem->IsRoot(); m_Children.clear();
for( int u = 1; u <= aItem->GetSubUnitCount(); ++u ) AddUnit( aItem, u );}
void LIB_TREE_NODE_ITEM::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib, std::function<bool( LIB_TREE_NODE& aNode )>* aFilter ){ // aMatcher test is additive, but if we don't match the given term at all, it nulls out
if( aMatcher ) { int currentScore = aMatcher->ScoreTerms( m_SearchTerms );
// This is a hack: the second phase of search in the adapter will look for a tokenized
// LIB_ID and send the lib part down here. While we generally want to prune ourselves
// out here (by setting score to -1) the first time we fail to match a search term,
// we want to give the same search term a second chance if it has been split from a library
// name.
if( ( m_Score >= 0 || !aLib.IsEmpty() ) && currentScore > 0 ) m_Score += currentScore; else m_Score = -1; // Item has failed to match this term, rule it out
}
// aFilter test is subtractive
if( aFilter && !(*aFilter)(*this) ) m_Score = 0;
// show all nodes if no search/filter/etc. criteria are given
if( !aMatcher && aLib.IsEmpty() && ( !aFilter || (*aFilter)(*this) ) ) m_Score = 1;
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children ) child->UpdateScore( aMatcher, aLib, aFilter );}
LIB_TREE_NODE_LIBRARY::LIB_TREE_NODE_LIBRARY( LIB_TREE_NODE* aParent, wxString const& aName, wxString const& aDesc ){ m_Type = LIBRARY; m_Name = aName; m_Desc = aDesc; m_Parent = aParent; m_LibId.SetLibNickname( aName );
m_SearchTerms.emplace_back( SEARCH_TERM( aName, 8 ) );}
LIB_TREE_NODE_ITEM& LIB_TREE_NODE_LIBRARY::AddItem( LIB_TREE_ITEM* aItem ){ LIB_TREE_NODE_ITEM* item = new LIB_TREE_NODE_ITEM( this, aItem ); m_Children.push_back( std::unique_ptr<LIB_TREE_NODE>( item ) ); return *item;}
void LIB_TREE_NODE_LIBRARY::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib, std::function<bool( LIB_TREE_NODE& aNode )>* aFilter ){ int maxChildScore = 0;
for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children ) { child->UpdateScore( aMatcher, aLib, aFilter ); maxChildScore = std::max( maxChildScore, child->m_Score ); }
// Each time UpdateScore is called for a library, child (item) scores may go up or down.
// If the all go down to zero, we need to make sure to drop the library from the list.
if( maxChildScore > 0 ) m_Score = std::max( m_Score, maxChildScore ); else m_Score = 0;
// aLib test is additive, but only when we've already accumulated some score from children
if( !aLib.IsEmpty() && m_Name.Lower().Matches( aLib ) && ( m_Score > 0 || m_Children.empty() ) ) { m_Score += 1; }
// aMatcher test is additive
if( aMatcher ) { int ownScore = aMatcher->ScoreTerms( m_SearchTerms ); m_Score += ownScore;
// If we have a hit on a library, show all children in that library
if( maxChildScore <= 0 && ownScore > 0 ) { for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children ) child->ForceScore( 1 ); } }
// show all nodes if no search/filter/etc. criteria are given
if( m_Children.empty() && !aMatcher && aLib.IsEmpty() && ( !aFilter || (*aFilter)(*this) ) ) m_Score = 1;}
LIB_TREE_NODE_ROOT::LIB_TREE_NODE_ROOT(){ m_Type = ROOT;}
LIB_TREE_NODE_LIBRARY& LIB_TREE_NODE_ROOT::AddLib( wxString const& aName, wxString const& aDesc ){ LIB_TREE_NODE_LIBRARY* lib = new LIB_TREE_NODE_LIBRARY( this, aName, aDesc ); m_Children.push_back( std::unique_ptr<LIB_TREE_NODE>( lib ) ); return *lib;}
void LIB_TREE_NODE_ROOT::UpdateScore( EDA_COMBINED_MATCHER* aMatcher, const wxString& aLib, std::function<bool( LIB_TREE_NODE& aNode )>* aFilter ){ for( std::unique_ptr<LIB_TREE_NODE>& child: m_Children ) child->UpdateScore( aMatcher, aLib, aFilter );}
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