 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
13 years ago |
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */#include <eda_draw_frame.h>
#include <kiface_base.h>
#include <macros.h>
#include <scoped_set_reset.h>
#include <settings/app_settings.h>
#include <trace_helpers.h>
#include <class_draw_panel_gal.h>
#include <view/view.h>
#include <view/wx_view_controls.h>
#include <gal/painter.h>
#include <base_screen.h>
#include <gal/cursors.h>
#include <gal/graphics_abstraction_layer.h>
#include <gal/opengl/opengl_gal.h>
#include <gal/cairo/cairo_gal.h>
#include <math/vector2wx.h>
#include <tool/tool_dispatcher.h>
#include <tool/tool_manager.h>
#include <widgets/wx_infobar.h>
#include <kiplatform/ui.h>
#include <core/profile.h>
#include <pgm_base.h>
#include <confirm.h>
/**
* Flag to enable drawing panel debugging output. * * @ingroup trace_env_vars */static const wxChar traceDrawPanel[] = wxT( "KICAD_DRAW_PANEL" );
EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWindowId, const wxPoint& aPosition, const wxSize& aSize, KIGFX::GAL_DISPLAY_OPTIONS& aOptions, GAL_TYPE aGalType ) : wxScrolledCanvas( aParentWindow, aWindowId, aPosition, aSize ), m_MouseCapturedLost( false ), m_parent( aParentWindow ), m_edaFrame( nullptr ), m_lastRepaintStart( 0 ), m_lastRepaintEnd( 0 ), m_drawing( false ), m_drawingEnabled( false ), m_needIdleRefresh( false ), m_gal( nullptr ), m_view( nullptr ), m_painter( nullptr ), m_viewControls( nullptr ), m_backend( GAL_TYPE_NONE ), m_options( aOptions ), m_eventDispatcher( nullptr ), m_lostFocus( false ), m_stealsFocus( true ), m_statusPopup( nullptr ){ m_PaintEventCounter = std::make_unique<PROF_COUNTER>( "Draw panel paint events" );
if( Pgm().GetCommonSettings()->m_Appearance.show_scrollbars ) ShowScrollbars( wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS ); else ShowScrollbars( wxSHOW_SB_NEVER, wxSHOW_SB_NEVER );
SetLayoutDirection( wxLayout_LeftToRight );
m_edaFrame = dynamic_cast<EDA_DRAW_FRAME*>( m_parent );
// If we're in a dialog, we have to go looking for our parent frame
if( !m_edaFrame ) { wxWindow* ancestor = aParentWindow->GetParent();
while( ancestor && !dynamic_cast<EDA_DRAW_FRAME*>( ancestor ) ) ancestor = ancestor->GetParent();
if( ancestor ) m_edaFrame = dynamic_cast<EDA_DRAW_FRAME*>( ancestor ); }
SwitchBackend( aGalType ); SetBackgroundStyle( wxBG_STYLE_CUSTOM );
EnableScrolling( false, false ); // otherwise Zoom Auto disables GAL canvas
KIPLATFORM::UI::SetOverlayScrolling( this, false ); // Prevent excessive repaint on GTK
KIPLATFORM::UI::ImmControl( this, false ); // Ensure our panel can't suck in IME events
Connect( wxEVT_SIZE, wxSizeEventHandler( EDA_DRAW_PANEL_GAL::onSize ), nullptr, this ); Connect( wxEVT_ENTER_WINDOW, wxMouseEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), nullptr, this ); Connect( wxEVT_KILL_FOCUS, wxFocusEventHandler( EDA_DRAW_PANEL_GAL::onLostFocus ), nullptr, this );
const wxEventType events[] = { // Binding both EVT_CHAR and EVT_CHAR_HOOK ensures that all key events,
// especially special key like arrow keys, are handled by the GAL event dispatcher,
// and not sent to GUI without filtering, because they have a default action (scroll)
// that must not be called.
wxEVT_LEFT_UP, wxEVT_LEFT_DOWN, wxEVT_LEFT_DCLICK, wxEVT_RIGHT_UP, wxEVT_RIGHT_DOWN, wxEVT_RIGHT_DCLICK, wxEVT_MIDDLE_UP, wxEVT_MIDDLE_DOWN, wxEVT_MIDDLE_DCLICK, wxEVT_AUX1_UP, wxEVT_AUX1_DOWN, wxEVT_AUX1_DCLICK, wxEVT_AUX2_UP, wxEVT_AUX2_DOWN, wxEVT_AUX2_DCLICK, wxEVT_MOTION, wxEVT_MOUSEWHEEL, wxEVT_CHAR, wxEVT_CHAR_HOOK, wxEVT_MAGNIFY, KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE };
for( wxEventType eventType : events ) Connect( eventType, wxEventHandler( EDA_DRAW_PANEL_GAL::OnEvent ), nullptr, m_eventDispatcher );
// Set up timer to detect when drawing starts
m_refreshTimer.SetOwner( this ); Connect( m_refreshTimer.GetId(), wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), nullptr, this );
// Set up timer to execute OnShow() method when the window appears on the screen
m_onShowTimer.SetOwner( this ); Connect( m_onShowTimer.GetId(), wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onShowTimer ), nullptr, this ); m_onShowTimer.Start( 10 );}
EDA_DRAW_PANEL_GAL::~EDA_DRAW_PANEL_GAL(){ StopDrawing();
wxASSERT( !m_drawing );
delete m_viewControls; delete m_view; delete m_gal;}
void EDA_DRAW_PANEL_GAL::SetFocus(){ KIPLATFORM::UI::ImeNotifyCancelComposition( this ); wxScrolledCanvas::SetFocus(); m_lostFocus = false;}
void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) ){ DoRePaint();}
bool EDA_DRAW_PANEL_GAL::DoRePaint(){ if( !m_refreshMutex.try_lock() ) return false;
std::lock_guard<std::mutex> lock( m_refreshMutex, std::adopt_lock );
if( !m_drawingEnabled ) return false;
if( !m_gal->IsInitialized() || !m_gal->IsVisible() || m_gal->IsContextLocked() ) return false;
if( m_drawing ) return false;
m_lastRepaintStart = wxGetLocalTimeMillis();
// Repaint the canvas, and fix scrollbar cursors
// Usually called by a OnPaint event, but because it does not use a wxPaintDC,
// it can be called outside a wxPaintEvent.
// Update current zoom settings if the canvas is managed by a EDA frame
// (i.e. not by a preview panel in a dialog)
if( !IsDialogPreview() && GetParentEDAFrame() && GetParentEDAFrame()->GetScreen() ) GetParentEDAFrame()->GetScreen()->m_ScrollCenter = GetView()->GetCenter();
if( Pgm().GetCommonSettings()->m_Appearance.show_scrollbars ) m_viewControls->UpdateScrollbars();
SCOPED_SET_RESET<bool> drawing( m_drawing, true );
( *m_PaintEventCounter )++;
wxASSERT( m_painter );
KIGFX::RENDER_SETTINGS* settings = static_cast<KIGFX::RENDER_SETTINGS*>( m_painter->GetSettings() );
PROF_TIMER cntUpd("view-upd-items"); PROF_TIMER cntTotal("view-total"); PROF_TIMER cntCtx("view-context-create"); PROF_TIMER cntCtxDestroy("view-context-destroy"); PROF_TIMER cntRedraw("view-redraw-rects");
bool isDirty = false;
cntTotal.Start();
try { cntUpd.Start();
try { m_view->UpdateItems(); } catch( std::out_of_range& err ) { // Don't do anything here but don't fail
// This can happen when we don't catch `at()` calls
wxLogTrace( traceDrawPanel, wxS( "Out of Range error: %s" ), err.what() ); }
cntUpd.Stop();
// GAL_DRAWING_CONTEXT can throw in the dtor, so we need to scope
// the full lifetime inside the try block
{ cntCtx.Start(); KIGFX::GAL_DRAWING_CONTEXT ctx( m_gal ); cntCtx.Stop();
if( m_view->IsTargetDirty( KIGFX::TARGET_OVERLAY ) && !m_gal->HasTarget( KIGFX::TARGET_OVERLAY ) ) { m_view->MarkDirty(); }
m_gal->SetClearColor( settings->GetBackgroundColor() ); m_gal->SetGridColor( settings->GetGridColor() ); m_gal->SetCursorColor( settings->GetCursorColor() );
// TODO: find why ClearScreen() must be called here in opengl mode
// and only if m_view->IsDirty() in Cairo mode to avoid display artifacts
// when moving the mouse cursor
if( m_backend == GAL_TYPE_OPENGL ) m_gal->ClearScreen();
if( m_view->IsDirty() ) { if( m_backend != GAL_TYPE_OPENGL // Already called in opengl
&& m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) ) { m_gal->ClearScreen(); }
m_view->ClearTargets();
// Grid has to be redrawn only when the NONCACHED target is redrawn
if( m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) ) m_gal->DrawGrid();
cntRedraw.Start(); m_view->Redraw(); cntRedraw.Stop(); isDirty = true; }
m_gal->DrawCursor( m_viewControls->GetCursorPosition() );
cntCtxDestroy.Start(); }
// ctx goes out of scope here so destructor would be called
cntCtxDestroy.Stop(); } catch( std::exception& err ) { if( GAL_FALLBACK != m_backend ) { SwitchBackend( GAL_FALLBACK );
DisplayInfoMessage( m_parent, _( "Could not use OpenGL, falling back to software rendering" ), wxString( err.what() ) );
StartDrawing(); } else { // We're well and truly banjaxed if we get here without a fallback.
DisplayErrorMessage( m_parent, _( "Graphics error" ), wxString( err.what() ) );
StopDrawing(); } }
if( isDirty ) { KI_TRACE( traceGalProfile, "View timing: %s %s %s %s %s\n", cntTotal.to_string(), cntUpd.to_string(), cntRedraw.to_string(), cntCtx.to_string(), cntCtxDestroy.to_string() ); }
m_lastRepaintEnd = wxGetLocalTimeMillis();
return true;}
void EDA_DRAW_PANEL_GAL::onSize( wxSizeEvent& aEvent ){ // If we get a second wx update call before the first finishes, don't crash
if( m_gal->IsContextLocked() ) return;
KIGFX::GAL_CONTEXT_LOCKER locker( m_gal ); wxSize clientSize = GetClientSize(); WX_INFOBAR* infobar = GetParentEDAFrame() ? GetParentEDAFrame()->GetInfoBar() : nullptr;
if( ToVECTOR2I( clientSize ) == m_gal->GetScreenPixelSize() ) return;
// Note: ( +1, +1 ) prevents an ugly black line on right and bottom on Mac
clientSize.x = std::max( 10, clientSize.x + 1 ); clientSize.y = std::max( 10, clientSize.y + 1 );
VECTOR2D bottom( 0, 0 );
if( m_view ) bottom = m_view->ToWorld( m_gal->GetScreenPixelSize(), true );
m_gal->ResizeScreen( clientSize.GetX(), clientSize.GetY() );
if( m_view ) { if( infobar && infobar->IsLocked() ) { VECTOR2D halfScreen( std::ceil( 0.5 * clientSize.x ), std::ceil( 0.5 * clientSize.y ) ); m_view->SetCenter( bottom - m_view->ToWorld( halfScreen, false ) ); }
m_view->MarkTargetDirty( KIGFX::TARGET_CACHED ); m_view->MarkTargetDirty( KIGFX::TARGET_NONCACHED ); }}
void EDA_DRAW_PANEL_GAL::RequestRefresh(){ m_needIdleRefresh = true;}
void EDA_DRAW_PANEL_GAL::Refresh( bool aEraseBackground, const wxRect* aRect ){ if( !DoRePaint() ) RequestRefresh();}
void EDA_DRAW_PANEL_GAL::ForceRefresh(){ if( !m_drawingEnabled ) { if( m_gal && m_gal->IsInitialized() ) { Connect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), nullptr, this );
Connect( wxEVT_IDLE, wxIdleEventHandler( EDA_DRAW_PANEL_GAL::onIdle ), nullptr, this );
m_drawingEnabled = true; } else { // Try again soon
m_refreshTimer.StartOnce( 100 ); return; } }
DoRePaint();}
void EDA_DRAW_PANEL_GAL::SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher ){ m_eventDispatcher = aEventDispatcher;}
void EDA_DRAW_PANEL_GAL::StartDrawing(){ // Start querying GAL if it is ready
m_refreshTimer.StartOnce( 100 );}
void EDA_DRAW_PANEL_GAL::StopDrawing(){ m_refreshTimer.Stop(); m_drawingEnabled = false;
Disconnect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), nullptr, this );
Disconnect( wxEVT_IDLE, wxIdleEventHandler( EDA_DRAW_PANEL_GAL::onIdle ), nullptr, this );}
void EDA_DRAW_PANEL_GAL::SetHighContrastLayer( int aLayer ){ // Set display settings for high contrast mode
KIGFX::RENDER_SETTINGS* rSettings = m_view->GetPainter()->GetSettings();
SetTopLayer( aLayer );
rSettings->ClearHighContrastLayers(); rSettings->SetLayerIsHighContrast( aLayer );
m_view->UpdateAllLayersColor();}
void EDA_DRAW_PANEL_GAL::SetTopLayer( int aLayer ){ m_view->ClearTopLayers(); m_view->SetTopLayer( aLayer ); m_view->UpdateAllLayersOrder();}
bool EDA_DRAW_PANEL_GAL::SwitchBackend( GAL_TYPE aGalType ){ // Do not do anything if the currently used GAL is correct
if( aGalType == m_backend && m_gal != nullptr ) return true;
VECTOR2D grid_size = m_gal ? m_gal->GetGridSize() : VECTOR2D(); bool grid_visibility = m_gal ? m_gal->GetGridVisibility() : true; bool result = true; // assume everything will be fine
// Prevent refreshing canvas during backend switch
StopDrawing();
KIGFX::GAL* new_gal = nullptr;
try { switch( aGalType ) { case GAL_TYPE_OPENGL: { wxString errormsg = KIGFX::OPENGL_GAL::CheckFeatures( m_options );
if( errormsg.empty() ) { new_gal = new KIGFX::OPENGL_GAL( GetVcSettings(), m_options, this, this, this ); } else { if( GAL_FALLBACK != aGalType ) { aGalType = GAL_FALLBACK; DisplayInfoMessage( m_parent, _( "Could not use OpenGL, falling back to software rendering" ), errormsg ); new_gal = new KIGFX::CAIRO_GAL( m_options, this, this, this ); } else { // We're well and truly banjaxed if we get here without a fallback.
DisplayInfoMessage( m_parent, _( "Could not use OpenGL" ), errormsg ); } }
break; }
case GAL_TYPE_CAIRO: new_gal = new KIGFX::CAIRO_GAL( m_options, this, this, this ); break;
default: wxASSERT( false ); KI_FALLTHROUGH; // warn about unhandled GAL canvas type, but continue with the fallback option
case GAL_TYPE_NONE: // KIGFX::GAL is a stub - it actually does cannot display anything,
// but prevents code relying on GAL canvas existence from crashing
new_gal = new KIGFX::GAL( m_options ); break; } } catch( std::runtime_error& err ) { // Create a dummy GAL
new_gal = new KIGFX::GAL( m_options ); aGalType = GAL_TYPE_NONE; DisplayErrorMessage( m_parent, _( "Error switching GAL backend" ), wxString( err.what() ) ); result = false; }
// trigger update of the gal options in case they differ from the defaults
m_options.NotifyChanged();
delete m_gal; m_gal = new_gal;
wxSize clientSize = GetClientSize(); clientSize.x = std::max( 10, clientSize.x ); clientSize.y = std::max( 10, clientSize.y ); m_gal->ResizeScreen( clientSize.GetX(), clientSize.GetY() );
if( grid_size.x > 0 && grid_size.y > 0 ) m_gal->SetGridSize( grid_size );
m_gal->SetGridVisibility( grid_visibility );
// Make sure the cursor is set on the new canvas
SetCurrentCursor( KICURSOR::ARROW );
if( m_painter ) m_painter->SetGAL( m_gal );
if( m_view ) { m_view->SetGAL( m_gal ); // Note: OpenGL requires reverse draw order when draw priority is enabled
m_view->ReverseDrawOrder( aGalType == GAL_TYPE_OPENGL ); }
m_backend = aGalType;
return result;}
void EDA_DRAW_PANEL_GAL::OnEvent( wxEvent& aEvent ){ bool shouldSetFocus = m_lostFocus && m_stealsFocus && !KIUI::IsInputControlFocused() // Don't steal from input controls
&& !KIUI::IsModalDialogFocused() // Don't steal from dialogs
&& KIPLATFORM::UI::IsWindowActive( m_edaFrame ); // Don't steal from other windows
if( shouldSetFocus ) SetFocus();
if( !m_eventDispatcher ) aEvent.Skip(); else m_eventDispatcher->DispatchWxEvent( aEvent );
// Give events time to process, based on last render duration
wxLongLong endDelta = wxGetLocalTimeMillis() - m_lastRepaintEnd; long long timeLimit = ( m_lastRepaintEnd - m_lastRepaintStart ).GetValue() / 5;
timeLimit = std::clamp( timeLimit, 3LL, 150LL );
if( endDelta > timeLimit ) Refresh(); else RequestRefresh();}
void EDA_DRAW_PANEL_GAL::onEnter( wxMouseEvent& aEvent ){ bool shouldSetFocus = m_stealsFocus && !KIUI::IsInputControlFocused() // Don't steal from input controls
&& !KIUI::IsModalDialogFocused() // Don't steal from dialogs
&& KIPLATFORM::UI::IsWindowActive( m_edaFrame ); // Don't steal from other windows
// Getting focus is necessary in order to receive key events properly
if( shouldSetFocus ) SetFocus();
aEvent.Skip();}
void EDA_DRAW_PANEL_GAL::onLostFocus( wxFocusEvent& aEvent ){ m_lostFocus = true;
m_viewControls->CancelDrag();
aEvent.Skip();}
void EDA_DRAW_PANEL_GAL::onIdle( wxIdleEvent& aEvent ){ if( m_needIdleRefresh ) { m_needIdleRefresh = false; Refresh(); }
aEvent.Skip();}
void EDA_DRAW_PANEL_GAL::onRefreshTimer( wxTimerEvent& aEvent ){ ForceRefresh();}
void EDA_DRAW_PANEL_GAL::onShowTimer( wxTimerEvent& aEvent ){ if( m_gal && m_gal->IsInitialized() && m_gal->IsVisible() ) { m_onShowTimer.Stop(); OnShow(); }}
void EDA_DRAW_PANEL_GAL::SetCurrentCursor( KICURSOR aCursor ){ if( !m_gal ) return;
DPI_SCALING_COMMON dpi( nullptr, m_parent );
bool hidpi = false;
// Cursor scaling factor cannot be set for a wxCursor on GTK and OSX (at least before wx 3.3),
// resulting in 4x rendered size on 2x window scale.
// MSW renders the bitmap as-is, without scaling, so this works here.
#ifdef __WXMSW__
hidpi = dpi.GetContentScaleFactor() >= 2.0;#endif
m_gal->SetNativeCursorStyle( aCursor, hidpi );}
std::shared_ptr<KIGFX::VIEW_OVERLAY> EDA_DRAW_PANEL_GAL::DebugOverlay(){ if( !m_debugOverlay ) { m_debugOverlay.reset( new KIGFX::VIEW_OVERLAY() ); m_view->Add( m_debugOverlay.get() ); }
return m_debugOverlay;}
void EDA_DRAW_PANEL_GAL::ClearDebugOverlay(){ if( m_debugOverlay ) { m_view->Remove( m_debugOverlay.get() ); m_debugOverlay = nullptr; }}
KIGFX::VC_SETTINGS EDA_DRAW_PANEL_GAL::GetVcSettings(){ COMMON_SETTINGS* cfg = Pgm().GetCommonSettings();
KIGFX::VC_SETTINGS vcSettings; vcSettings.m_warpCursor = cfg->m_Input.center_on_zoom; vcSettings.m_focusFollowSchPcb = cfg->m_Input.focus_follow_sch_pcb; vcSettings.m_autoPanSettingEnabled = cfg->m_Input.auto_pan; vcSettings.m_autoPanAcceleration = cfg->m_Input.auto_pan_acceleration; vcSettings.m_horizontalPan = cfg->m_Input.horizontal_pan; vcSettings.m_zoomAcceleration = cfg->m_Input.zoom_acceleration; vcSettings.m_zoomSpeed = cfg->m_Input.zoom_speed; vcSettings.m_zoomSpeedAuto = cfg->m_Input.zoom_speed_auto; vcSettings.m_scrollModifierZoom = cfg->m_Input.scroll_modifier_zoom; vcSettings.m_scrollModifierPanH = cfg->m_Input.scroll_modifier_pan_h; vcSettings.m_scrollModifierPanV = cfg->m_Input.scroll_modifier_pan_v; vcSettings.m_dragLeft = cfg->m_Input.drag_left; vcSettings.m_dragMiddle = cfg->m_Input.drag_middle; vcSettings.m_dragRight = cfg->m_Input.drag_right; vcSettings.m_scrollReverseZoom = cfg->m_Input.reverse_scroll_zoom; vcSettings.m_scrollReversePanH = cfg->m_Input.reverse_scroll_pan_h;
return vcSettings;}
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