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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <iostream>
#include "vrml1_base.h"
#include "vrml1_group.h"
#include "vrml1_separator.h"
#include "vrml1_material.h"
#include "vrml1_matbinding.h"
#include "vrml1_coords.h"
#include "vrml1_switch.h"
#include "vrml1_faceset.h"
#include "vrml1_transform.h"
#include "vrml1_shapehints.h"
#include "plugins/3dapi/ifsg_all.h"
WRL1BASE::WRL1BASE() : WRL1NODE( NULL ){ m_useInline = false; m_Type = WRL1_BASE; m_dictionary = new NAMEREGISTER; return;}
WRL1BASE::~WRL1BASE(){ #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Destroying virtual base node\n"; #endif
cancelDict(); return;}
// functions inherited from WRL1NODE
bool WRL1BASE::SetParent( WRL1NODE* aParent ){ #ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] attempting to set parent on WRL1BASE node\n"; #endif
return false;}
void WRL1BASE::SetEnableInline( bool enable ){ m_useInline = enable; return;}
bool WRL1BASE::GetEnableInline( void ){ return m_useInline;}
SGNODE* WRL1BASE::AddInlineData( const std::string& aName, WRL1INLINE* aObject ){ std::map< std::string, WRL1INLINE* >::iterator dp = m_inlineModels.find( aName ); // XXX;
// qwerty;
return NULL;}
SGNODE* WRL1BASE::GetInlineData( const std::string& aName, WRL1INLINE* aObject ){ // XXX;
// qwerty;
return NULL;}
void WRL1BASE::DelInlineData( const std::string& aName, WRL1INLINE* aObject ){ // XXX;
// qwerty;
return;}
std::string WRL1BASE::GetName( void ){ #ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] attempting to extract name from virtual base node\n"; #endif
return std::string( "" );}
bool WRL1BASE::SetName( const std::string& aName ){ #ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] attempting to set name on virtual base node\n"; #endif
return false;}
bool WRL1BASE::Read( WRLPROC& proc ){ if( proc.GetVRMLType() != VRML_V1 ) { #ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] no open file or file is not a VRML1 file\n"; #endif
return false; }
std::string glob; WRL1NODES ntype;
// Note: according to the VRML1 specification, a file may contain
// only one grouping node at the top level. The following code
// supports non-conformant VRML1 files by processing all top level
// grouping nodes.
while( proc.ReadName( glob ) ) {
// Process node name: only Separator, Switch and DEF are acceptable;
// WWWAnchor and LOD will not be supported
if( !glob.compare( "DEF" ) ) { // read the name and discard it; we must not add it to the dictionary
// because that invites the possibility of a circular reference
for( int i = 0; i < 2; ++i ) { if( !proc.ReadName( glob ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; #endif
return false; } } }
ntype = getNodeTypeID( glob ); size_t line = 0; size_t column = 0; proc.GetFilePosData( line, column );
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Processing node '" << glob << "' ID: " << ntype << "\n"; #endif
if( ntype != WRL1_SEPARATOR && ntype != WRL1_SWITCH && ntype != WRL1_GROUP ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] bad file - top node is not a Separator, Switch, or Group\n"; #endif
return false; }
switch( ntype ) { case WRL1_SEPARATOR:
if( !readSeparator( proc, this, NULL ) ) return false;
break;
case WRL1_GROUP:
if( !readGroup( proc, this, NULL ) ) return false;
break;
default:
if( !readSwitch( proc, this, NULL ) ) return false; }
}
if( !proc.eof() ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; #endif
return false; }
return true;}
bool WRL1BASE::implementUse( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
if( !aParent ) { #ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] invoked with NULL parent\n"; #endif
return false; }
std::string glob;
if( !proc.ReadName( glob ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; #endif
return false; }
WRL1NODE* ref = aParent->FindNode( glob );
// return 'true' - the file may be defective but it may still be somewhat OK
if( NULL == ref ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] node '" << glob << "' not found\n"; #endif
return true; }
if( !aParent->AddRefNode( ref ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] failed to add node '" << glob << "' ("; std::cerr << ref->GetNodeTypeName( ref->GetNodeType() ) << ") to parent of type "; std::cerr << aParent->GetNodeTypeName( aParent->GetNodeType() ) << "\n"; #endif
return false; }
if( NULL != aNode ) *aNode = ref;
return true;}
bool WRL1BASE::implementDef( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
if( NULL == aParent ) { #ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] invalid parent pointer (NULL)\n"; #endif
return false; }
std::string glob; WRL1NODE* lnode = NULL;
if( !proc.ReadName( glob ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; #endif
return false; }
size_t line, column; proc.GetFilePosData( line, column );
if( ReadNode( proc, aParent, &lnode ) ) { if( NULL != aNode ) *aNode = lnode;
if( lnode && !lnode->SetName( glob ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
size_t line, column; proc.GetFilePosData( line, column ); std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] bad formatting (invalid name) at line"; std::cerr << line << ", column " << column << "\n"; #endif
return false; }
if( !m_dictionary ) return false;
m_dictionary->AddName( glob, lnode );
return true; }
return false;}
bool WRL1BASE::ReadNode( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ // This function reads a node and stores a pointer to it in aNode.
// A value 'true' is returned if a node is successfully read or,
// if the node is not supported, successfully discarded. Callers
// must always check the value of aNode when the function returns
// 'true' since it will be NULL if the node type is not supported.
if( NULL != aNode ) *aNode = NULL;
if( NULL == aParent ) { #ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] invalid parent pointer (NULL)\n"; #endif
return false; }
std::string glob; WRL1NODES ntype;
if( !proc.ReadName( glob ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
if( !proc.eof() ) { std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; } #endif
return false; }
// Process node name:
// the names encountered at this point should be one of the
// built-in node names or one of:
// DEF, USE
if( !glob.compare( "USE" ) ) { if( !implementUse( proc, aParent, aNode ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; #endif
return false; }
return true; }
if( !glob.compare( "DEF" ) ) { if( !implementDef( proc, aParent, aNode ) ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << proc.GetError() << "\n"; #endif
return false; }
return true; }
ntype = getNodeTypeID( glob ); size_t line = 0; size_t column = 0; proc.GetFilePosData( line, column );
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Processing node '" << glob << "' ID: " << ntype << "\n"; #endif
switch( ntype ) { case WRL1_GROUP:
if( !readGroup( proc, aParent, aNode ) ) return false;
break;
case WRL1_SEPARATOR:
if( !readSeparator( proc, aParent, aNode ) ) return false;
break;
case WRL1_SWITCH:
if( !readSwitch( proc, aParent, aNode ) ) return false;
break;
case WRL1_MATERIAL:
if( !readMaterial( proc, aParent, aNode ) ) return false;
break;
case WRL1_MATERIALBINDING:
if( !readMatBinding( proc, aParent, aNode ) ) return false;
break;
case WRL1_COORDINATE3:
if( !readCoords( proc, aParent, aNode ) ) return false;
break;
case WRL1_INDEXEDFACESET:
if( !readFaceSet( proc, aParent, aNode ) ) return false;
break;
case WRL1_TRANSFORM: case WRL1_TRANSLATION: case WRL1_ROTATION: case WRL1_SCALE:
if( !readTransform( proc, aParent, aNode ) ) return false;
break;
case WRL1_SHAPEHINTS:
if( !readShapeHints( proc, aParent, aNode ) ) return false;
break;
//
// items not implemented or for optional future implementation:
//
default:
proc.GetFilePosData( line, column );
if( !proc.DiscardNode() ) { #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << proc.GetError() << "\n"; std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] could not discard node at line " << line; std::cerr << ", column " << column << "\n"; #endif
return false; } #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
else { std::cerr << " * [INFO] discarded node '" << glob << "' at line "; std::cerr << line << ", col " << column << " (currently unsupported)\n"; } #endif
break; }
return true;}
bool WRL1BASE::Read( WRLPROC& proc, WRL1BASE* aTopNode ){ // this function makes no sense in the base node
#ifdef DEBUG_VRML1
std::cerr << proc.GetError() << "\n"; std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] this method must never be invoked on a WRL1BASE object\n"; #endif
return false;}
bool WRL1BASE::readGroup( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1GROUP* np = new WRL1GROUP( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readSeparator( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1SEPARATOR* np = new WRL1SEPARATOR( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readSwitch( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ WRL1SWITCH* np = new WRL1SWITCH( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readMaterial( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1MATERIAL* np = new WRL1MATERIAL( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readMatBinding( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1MATBINDING* np = new WRL1MATBINDING( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readCoords( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1COORDS* np = new WRL1COORDS( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readFaceSet( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1FACESET* np = new WRL1FACESET( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readTransform( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1TRANSFORM* np = new WRL1TRANSFORM( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
bool WRL1BASE::readShapeHints( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode ){ if( NULL != aNode ) *aNode = NULL;
WRL1SHAPEHINTS* np = new WRL1SHAPEHINTS( m_dictionary, aParent );
if( !np->Read( proc, this ) ) { delete np; return false; }
if( NULL != aNode ) *aNode = (WRL1NODE*) np;
return true;}
SGNODE* WRL1BASE::TranslateToSG( SGNODE* aParent, WRL1STATUS* /*sp*/ ){ #if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Translating VRML1 Base with " << m_Items.size(); std::cerr << " items\n"; #endif
if( m_Items.empty() ) return NULL;
if( m_Items.size() == 1 ) return (*m_Items.begin())->TranslateToSG( NULL, NULL );
// Note: according to the VRML1 specification, a file may contain
// only one grouping node at the top level. The following code
// supports non-conformant VRML1 files.
m_current.Init();
IFSG_TRANSFORM txNode( true ); bool hasContent = false;
std::list< WRL1NODE* >::iterator sI = m_Items.begin(); std::list< WRL1NODE* >::iterator eI = m_Items.end();
SGNODE* node = txNode.GetRawPtr();
while( sI != eI ) { if( NULL != (*sI)->TranslateToSG( node, &m_current ) ) hasContent = true;
++sI; }
if( !hasContent ) { txNode.Destroy(); return NULL; }
return node;}
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