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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net> * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <core/wx_stl_compat.h>
#include <bitmaps.h>
#include <core/mirror.h>
#include <macros.h>
#include <math/util.h> // for KiROUND
#include <settings/color_settings.h>
#include <settings/settings_manager.h>
#include <pcb_edit_frame.h>
#include <footprint.h>
#include <fp_shape.h>
#include <view/view.h>
FP_SHAPE::FP_SHAPE( FOOTPRINT* parent, PCB_SHAPE_TYPE_T aShape ) : PCB_SHAPE( parent, PCB_FP_SHAPE_T ){ m_shape = aShape; m_angle = 0; m_layer = F_SilkS;}
FP_SHAPE::~FP_SHAPE(){}
void FP_SHAPE::SetLocalCoord(){ FOOTPRINT* fp = static_cast<FOOTPRINT*>( m_parent );
if( fp == NULL ) { m_Start0 = m_start; m_End0 = m_end; m_ThirdPoint0 = m_thirdPoint; m_Bezier0_C1 = m_bezierC1; m_Bezier0_C2 = m_bezierC2; return; }
m_Start0 = m_start - fp->GetPosition(); m_End0 = m_end - fp->GetPosition(); m_ThirdPoint0 = m_thirdPoint - fp->GetPosition(); m_Bezier0_C1 = m_bezierC1 - fp->GetPosition(); m_Bezier0_C2 = m_bezierC2 - fp->GetPosition(); double angle = fp->GetOrientation(); RotatePoint( &m_Start0.x, &m_Start0.y, -angle ); RotatePoint( &m_End0.x, &m_End0.y, -angle ); RotatePoint( &m_ThirdPoint0.x, &m_ThirdPoint0.y, -angle ); RotatePoint( &m_Bezier0_C1.x, &m_Bezier0_C1.y, -angle ); RotatePoint( &m_Bezier0_C2.x, &m_Bezier0_C2.y, -angle );}
void FP_SHAPE::SetDrawCoord(){ FOOTPRINT* fp = static_cast<FOOTPRINT*>( m_parent );
m_start = m_Start0; m_end = m_End0; m_thirdPoint = m_ThirdPoint0; m_bezierC1 = m_Bezier0_C1; m_bezierC2 = m_Bezier0_C2;
if( fp ) { RotatePoint( &m_start.x, &m_start.y, fp->GetOrientation() ); RotatePoint( &m_end.x, &m_end.y, fp->GetOrientation() ); RotatePoint( &m_thirdPoint.x, &m_thirdPoint.y, fp->GetOrientation() ); RotatePoint( &m_bezierC1.x, &m_bezierC1.y, fp->GetOrientation() ); RotatePoint( &m_bezierC2.x, &m_bezierC2.y, fp->GetOrientation() );
m_start += fp->GetPosition(); m_end += fp->GetPosition(); m_thirdPoint += fp->GetPosition(); m_bezierC1 += fp->GetPosition(); m_bezierC2 += fp->GetPosition(); }
RebuildBezierToSegmentsPointsList( m_width );}
void FP_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ){ FOOTPRINT* fp = static_cast<FOOTPRINT*>( m_parent );
aList.emplace_back( _( "Footprint" ), fp ? fp->GetReference() : _( "<invalid>" ) );
// append the features shared with the base class
PCB_SHAPE::GetMsgPanelInfo( aFrame, aList );}
wxString FP_SHAPE::GetSelectMenuText( EDA_UNITS aUnits ) const{ return wxString::Format( _( "%s on %s" ), ShowShape( m_shape ), GetLayerName() );}
BITMAPS FP_SHAPE::GetMenuImage() const{ return BITMAPS::show_mod_edge;}
EDA_ITEM* FP_SHAPE::Clone() const{ return new FP_SHAPE( *this );}
void FP_SHAPE::SetAngle( double aAngle, bool aUpdateEnd ){ // Mark as depreciated.
// m_Angle does not define the arc anymore
// Update the parent class (updates the global m_ThirdPoint)
PCB_SHAPE::SetAngle( aAngle, aUpdateEnd );
// Also update the local m_ThirdPoint0 if requested
if( aUpdateEnd ) { m_ThirdPoint0 = m_End0; RotatePoint( &m_ThirdPoint0, m_Start0, -m_angle ); }}
void FP_SHAPE::Flip( const wxPoint& aCentre, bool aFlipLeftRight ){ wxPoint pt( 0, 0 );
switch( GetShape() ) { case S_ARC: // Update arc angle but do not yet update m_ThirdPoint0 and m_thirdPoint,
// arc center and start point must be updated before calculation arc end.
SetAngle( -GetAngle(), false ); KI_FALLTHROUGH;
default: case S_SEGMENT: case S_CURVE: // If Start0 and Start are equal (ie: Footprint Editor), then flip both sets around the
// centre point.
if( m_start == m_Start0 ) pt = aCentre;
if( aFlipLeftRight ) { MIRROR( m_start.x, aCentre.x ); MIRROR( m_end.x, aCentre.x ); MIRROR( m_thirdPoint.x, aCentre.x ); MIRROR( m_bezierC1.x, aCentre.x ); MIRROR( m_bezierC2.x, aCentre.x ); MIRROR( m_Start0.x, pt.x ); MIRROR( m_End0.x, pt.x ); MIRROR( m_ThirdPoint0.x, pt.x ); MIRROR( m_Bezier0_C1.x, pt.x ); MIRROR( m_Bezier0_C2.x, pt.x ); } else { MIRROR( m_start.y, aCentre.y ); MIRROR( m_end.y, aCentre.y ); MIRROR( m_thirdPoint.y, aCentre.y ); MIRROR( m_bezierC1.y, aCentre.y ); MIRROR( m_bezierC2.y, aCentre.y ); MIRROR( m_Start0.y, pt.y ); MIRROR( m_End0.y, pt.y ); MIRROR( m_ThirdPoint0.y, pt.y ); MIRROR( m_Bezier0_C1.y, pt.y ); MIRROR( m_Bezier0_C2.y, pt.y ); }
RebuildBezierToSegmentsPointsList( m_width ); break;
case S_POLYGON: // polygon corners coordinates are relative to the footprint position, orientation 0
m_poly.Mirror( aFlipLeftRight, !aFlipLeftRight ); break; }
SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) );}
bool FP_SHAPE::IsParentFlipped() const{ if( GetParent() && GetParent()->GetLayer() == B_Cu ) return true; return false;}
void FP_SHAPE::Mirror( const wxPoint& aCentre, bool aMirrorAroundXAxis ){ // Mirror an edge of the footprint. the layer is not modified
// This is a footprint shape modification.
switch( GetShape() ) { case S_ARC: // Update arc angle but do not yet update m_ThirdPoint0 and m_thirdPoint,
// arc center and start point must be updated before calculation arc end.
SetAngle( -GetAngle(), false ); KI_FALLTHROUGH;
default: case S_CURVE: case S_SEGMENT: if( aMirrorAroundXAxis ) { MIRROR( m_Start0.y, aCentre.y ); MIRROR( m_End0.y, aCentre.y ); MIRROR( m_ThirdPoint0.y, aCentre.y ); MIRROR( m_Bezier0_C1.y, aCentre.y ); MIRROR( m_Bezier0_C2.y, aCentre.y ); } else { MIRROR( m_Start0.x, aCentre.x ); MIRROR( m_End0.x, aCentre.x ); MIRROR( m_ThirdPoint0.x, aCentre.x ); MIRROR( m_Bezier0_C1.x, aCentre.x ); MIRROR( m_Bezier0_C2.x, aCentre.x ); }
for( unsigned ii = 0; ii < m_bezierPoints.size(); ii++ ) { if( aMirrorAroundXAxis ) MIRROR( m_bezierPoints[ii].y, aCentre.y ); else MIRROR( m_bezierPoints[ii].x, aCentre.x ); }
break;
case S_POLYGON: // polygon corners coordinates are always relative to the
// footprint position, orientation 0
m_poly.Mirror( !aMirrorAroundXAxis, aMirrorAroundXAxis ); break; }
SetDrawCoord();}
void FP_SHAPE::Rotate( const wxPoint& aRotCentre, double aAngle ){ // We should rotate the relative coordinates, but to avoid duplicate code do the base class
// rotation of draw coordinates, which is acceptable because in the footprint editor
// m_Pos0 = m_Pos
PCB_SHAPE::Rotate( aRotCentre, aAngle );
// and now update the relative coordinates, which are the reference in most transforms.
SetLocalCoord();}
void FP_SHAPE::Move( const wxPoint& aMoveVector ){ // Move an edge of the footprint.
// This is a footprint shape modification.
m_Start0 += aMoveVector; m_End0 += aMoveVector; m_ThirdPoint0 += aMoveVector; m_Bezier0_C1 += aMoveVector; m_Bezier0_C2 += aMoveVector;
switch( GetShape() ) { default: break;
case S_POLYGON: // polygon corners coordinates are always relative to the
// footprint position, orientation 0
m_poly.Move( VECTOR2I( aMoveVector ) );
break; }
SetDrawCoord();}
double FP_SHAPE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const{ constexpr double HIDE = std::numeric_limits<double>::max();
if( !aView ) return 0;
// Handle Render tab switches
if( !IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_FR ) ) return HIDE;
if( IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_BK ) ) return HIDE;
// Other layers are shown without any conditions
return 0.0;}
static struct FP_SHAPE_DESC{ FP_SHAPE_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( FP_SHAPE ); propMgr.InheritsAfter( TYPE_HASH( FP_SHAPE ), TYPE_HASH( PCB_SHAPE ) );
propMgr.AddProperty( new PROPERTY<FP_SHAPE, wxString>( _HKI( "Parent" ), NO_SETTER( FP_SHAPE, wxString ), &FP_SHAPE::GetParentAsString ) ); }} _FP_SHAPE_DESC;
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