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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Ian McInerney <ian.s.mcinerney at ieee.org> * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef EDITOR_CONDITIONS_H_
#define EDITOR_CONDITIONS_H_
#include <class_draw_panel_gal.h>
#include <functional>
#include <tool/selection.h>
#include <tool/selection_conditions.h>
class EDA_BASE_FRAME;class EDA_DRAW_FRAME;class TOOL_ACTION;
/**
* Class that groups generic conditions for editor states. */class EDITOR_CONDITIONS : public SELECTION_CONDITIONS{public: /**
* Create an object to define conditions dependent upon a specific frame. * * @param aFrame is the frame to query for the conditions */ EDITOR_CONDITIONS( EDA_BASE_FRAME* aFrame ) : m_frame( aFrame ) {}
/**
* Create a functor that tests if the content of the frame is modified. * * @return Functor testing for modified content. */ SELECTION_CONDITION ContentModified();
/**
* Create a functor that tests if there are any items in the undo queue. * * @return Functor testing if the undo queue has items. */ SELECTION_CONDITION UndoAvailable();
/**
* Create a functor that tests if there are any items in the redo queue. * * @return Functor testing if the redo queue has items. */ SELECTION_CONDITION RedoAvailable();
/**
* Create a functor that tests if the frame has the specified units. * * @return Functor testing the units of a frame. */ SELECTION_CONDITION Units( EDA_UNITS aUnit );
/**
* Create a functor testing if the specified tool is the current active tool in the frame. * * @return Functor testing the current tool of a frame. */ SELECTION_CONDITION CurrentTool( const TOOL_ACTION& aTool );
/**
* Create a functor testing if there are no tools active in the frame. * * @return Functor testing the frame has no tools running. */ SELECTION_CONDITION NoActiveTool();
/**
* Create a functor testing if the grid is visible in a frame. * * @note This requires the frame passed into the constructor be be derived from EDA_DRAW_FRAME. * * @return Functor testing if the grid is visible */ SELECTION_CONDITION GridVisible();
/**
* Create a functor testing if polar coordinates are current being used. * * @note This requires the frame passed into the constructor be be derived from EDA_DRAW_FRAME. * * @return Functor testing if the grid is visible */ SELECTION_CONDITION PolarCoordinates();
/**
* Create a functor testing if the cursor is full screen in a frame. * * @note This requires the frame passed into the constructor be be derived from EDA_DRAW_FRAME. * * @return Functor testing if the cursor is full screen */ SELECTION_CONDITION FullscreenCursor();
/**
* Create a functor testing if the python scripting console window is visible. * * @note This requires the frame passed into the constructor be be derived from EDA_DRAW_FRAME. * * @return Functor testing if the python scripting console window is visible */ SELECTION_CONDITION ScriptingConsoleVisible();
protected: ///< Helper function used by ContentModified().
static bool contentModifiedFunc( const SELECTION& aSelection, EDA_BASE_FRAME* aFrame );
///< Helper function used by UndoAvailable().
static bool undoFunc( const SELECTION& aSelection, EDA_BASE_FRAME* aFrame );
///< Helper function used by RedoAvailable().
static bool redoFunc( const SELECTION& aSelection, EDA_BASE_FRAME* aFrame );
///< Helper function used by Units().
static bool unitsFunc( const SELECTION& aSelection, EDA_BASE_FRAME* aFrame, EDA_UNITS aUnits );
///< Helper function used by CurrentTool().
static bool toolFunc( const SELECTION& aSelection, EDA_BASE_FRAME* aFrame, const TOOL_ACTION& aTool );
///< Helper function used by NoActiveTool().
static bool noToolFunc( const SELECTION& aSelection, EDA_BASE_FRAME* aFrame );
///< Helper function used by GridVisible().
static bool gridFunc( const SELECTION& aSelection, EDA_DRAW_FRAME* aFrame );
///< Helper function used by PolarCoordinates().
static bool polarCoordFunc( const SELECTION& aSelection, EDA_DRAW_FRAME* aFrame );
///< Helper function used by FullscreenCursor().
static bool cursorFunc( const SELECTION& aSelection, EDA_DRAW_FRAME* aFrame );
///< Helper function used by ScriptingConsoleVisible().
static bool consoleVisibleFunc( const SELECTION& aSelection, EDA_DRAW_FRAME* aFrame );
///< The frame to apply the conditions to.
EDA_BASE_FRAME* m_frame;};
#endif /* EDITOR_CONDITIONS_H_ */
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