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  1. ///////////////////////////////////////////////////////////////////////////
  2. // C++ code generated with wxFormBuilder (version Jun 5 2014)
  3. // http://www.wxformbuilder.org/
  4. //
  5. // PLEASE DO "NOT" EDIT THIS FILE!
  6. ///////////////////////////////////////////////////////////////////////////
  7. #ifndef __DIALOG_SYMBOL_REMAP_BASE_H__
  8. #define __DIALOG_SYMBOL_REMAP_BASE_H__
  9. #include <wx/artprov.h>
  10. #include <wx/xrc/xmlres.h>
  11. class DIALOG_SHIM;
  12. class WX_HTML_REPORT_PANEL;
  13. #include "dialog_shim.h"
  14. #include <wx/string.h>
  15. #include <wx/stattext.h>
  16. #include <wx/gdicmn.h>
  17. #include <wx/font.h>
  18. #include <wx/colour.h>
  19. #include <wx/settings.h>
  20. #include <wx/button.h>
  21. #include <wx/sizer.h>
  22. #include <wx/panel.h>
  23. #include <wx/dialog.h>
  24. ///////////////////////////////////////////////////////////////////////////
  25. ///////////////////////////////////////////////////////////////////////////////
  26. /// Class DIALOG_SYMBOL_REMAP_BASE
  27. ///////////////////////////////////////////////////////////////////////////////
  28. class DIALOG_SYMBOL_REMAP_BASE : public DIALOG_SHIM
  29. {
  30. private:
  31. protected:
  32. wxStaticText* m_staticText1;
  33. wxButton* m_buttonRemp;
  34. wxButton* m_buttonClose;
  35. WX_HTML_REPORT_PANEL* m_messagePanel;
  36. // Virtual event handlers, overide them in your derived class
  37. virtual void OnRemapSymbols( wxCommandEvent& event ) { event.Skip(); }
  38. public:
  39. DIALOG_SYMBOL_REMAP_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Remap Symbols"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
  40. ~DIALOG_SYMBOL_REMAP_BASE();
  41. };
  42. #endif //__DIALOG_SYMBOL_REMAP_BASE_H__