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#ifndef CLASS_PCB_PCB_LAYER_BOX_SELECTOR_H
#define CLASS_PCB_PCB_LAYER_BOX_SELECTOR_H 1
#include <class_layer_box_selector.h>
class PCB_BASE_FRAME;
/* class to display a pcb layer list in a wxBitmapComboBox.
*/
class PCB_LAYER_BOX_SELECTOR : public LAYER_BOX_SELECTOR{ PCB_BASE_FRAME * m_boardFrame; LAYER_MSK m_layerMaskDisable; // A mask to remove some layers from layer list
public: // Hotkey Info
struct EDA_HOTKEY_CONFIG* m_hotkeys;
public: // If you are thinking the constructor is a bit curious,
// just remember it is used by automaticallty generated by wxFormBuilder files,
// and it should mimic the wxBitmapComboBox constructor.
// Therefore, value, style are not yet used,
// but they are here for compatibility
PCB_LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n = 0, const wxString choices[] = NULL, int style = 0 ) :LAYER_BOX_SELECTOR( parent, id, pos, size, n, choices ) { m_boardFrame = NULL; m_layerMaskDisable = 0; }
// Accessors
// SetBoardFrame should be called after creating a PCB_LAYER_BOX_SELECTOR
// It is not passed through the constructor because when using wxFormBuilder
// we should use a constructor compatible with a wxBitmapComboBox
void SetBoardFrame( PCB_BASE_FRAME * aFrame ) { m_boardFrame = aFrame; };
// SetLayerMask allows disableing some layers, whiech are not
// shown in list;
void SetLayerMask( LAYER_MSK aMask ) { m_layerMaskDisable = aMask; }
// Reload the Layers names and bitmaps
// Virtual function
void Resync();
private: // Returns a color index from the layer id
// Virtual function
EDA_COLOR_T GetLayerColor( LAYER_NUM aLayer ) const;
// Returns true if the layer id is enabled (i.e. is it should be displayed)
// Virtual function
bool IsLayerEnabled( LAYER_NUM aLayer ) const;
// Returns the name of the layer id
// Virtual function
wxString GetLayerName( LAYER_NUM aLayer ) const;};
#endif //CLASS_PCB_PCB_LAYER_BOX_SELECTOR_H
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