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/**
* @file class_module.h * @brief Module description (excepted pads) */
#ifndef _MODULE_H_
#define _MODULE_H_
#include "dlist.h"
#include "layers_id_colors_and_visibility.h" // ALL_LAYERS definition.
#include "class_board_item.h"
#include "class_text_mod.h"
class LINE_READER;class EDA_3D_CANVAS;class S3D_MASTER;class EDA_DRAW_PANEL;class D_PAD;class BOARD;
/**
* Enum MODULE_ATTR_T * is the set of attributes allowed within a MODULE, using MODULE::SetAttributes() * and MODULE::GetAttributes(). These are to be ORed together when calling * MODULE::SetAttrbute() */enum MODULE_ATTR_T{ MOD_DEFAULT = 0, ///< default
MOD_CMS = 1, ///< Set for modules listed in the automatic insertion list
///< (usually SMD footprints)
MOD_VIRTUAL = 2 ///< Virtual component: when created by copper shapes on
///< board (Like edge card connectors, mounting hole...)
};
class MODULE : public BOARD_ITEM{
public: double m_Orient; // orientation in 0.1 degrees
wxPoint m_Pos; // Real coord on board
DLIST<D_PAD> m_Pads; /* Pad list (linked list) */ DLIST<BOARD_ITEM> m_Drawings; /* Graphic items list (linked list) */ DLIST<S3D_MASTER> m_3D_Drawings; /* First item of the 3D shapes (linked list)*/ TEXTE_MODULE* m_Reference; // Component reference (U34, R18..)
TEXTE_MODULE* m_Value; // Component value (74LS00, 22K..)
wxString m_LibRef; /* Name of the module in library (and
* the default value when loading a * module from the library) */
wxString m_AlternateReference; /* Used when m_Reference cannot
* be used to identify the * footprint ( after a full * reannotation of the schematic */
int m_Attributs; ///< Flag bits ( see Mod_Attribut )
int flag; /* Use to trace ratsnest and auto routing. */
int m_ModuleStatus; ///< For autoplace: flags (LOCKED, AUTOPLACED)
// m_ModuleStatus bits:
#define MODULE_is_LOCKED 0x01 ///< module LOCKED: no autoplace allowed
#define MODULE_is_PLACED 0x02 ///< In autoplace: module automatically placed
#define MODULE_to_PLACE 0x04 ///< In autoplace: module waiting for autoplace
EDA_RECT m_BoundaryBox; // Bounding box : coordinates on board, real orientation.
int m_PadNum; // Pad count
int m_AltPadNum; /* Pad with netcode > 0 (active pads) count */
int m_CntRot90; ///< Automatic placement : cost ( 0..10 )
///< for 90 degrees rotation (Horiz<->Vertical)
int m_CntRot180; ///< Automatic placement : cost ( 0..10 )
///< for 180 degrees rotation (UP <->Down)
wxSize m_Ext; /* Automatic placement margin around the module */ double m_Surface; // Bounding box area
unsigned long m_Link; /* Temporary variable ( used in editions, ...) */ long m_LastEdit_Time; wxString m_Path;
wxString m_Doc; // Module Description (info for users)
wxString m_KeyWord; // Keywords to select the module in lib
// Local tolerances. When zero, this means the corresponding netclass value
// is used. Usually theses local tolerances zero, in deference to the
// corresponding netclass values.
int m_LocalClearance; int m_LocalSolderMaskMargin; ///< Solder mask margin
int m_LocalSolderPasteMargin; ///< Solder paste margin
///< absolute value
double m_LocalSolderPasteMarginRatio; ///< Solder mask margin ratio
///< value of pad size
// The final margin is the sum of these 2 values
public: MODULE( BOARD* parent ); MODULE( MODULE* module ); ~MODULE();
MODULE* Next() const { return (MODULE*) Pnext; } MODULE* Back() const { return (MODULE*) Pback; }
void Copy( MODULE* Module ); // Copy structure
/*
* Function Add * adds the given item to this MODULE and takes ownership of its memory. * @param aBoardItem The item to add to this board. * @param doInsert If true, then insert, else append * void Add( BOARD_ITEM* aBoardItem, bool doInsert = true ); */
/**
* Function CalculateBoundingBox * calculates the bounding box in board coordinates. */ void CalculateBoundingBox();
/**
* Function GetFootPrintRect() * Returns the area of the module footprint excluding any text. * @return EDA_RECT - The rectangle containing the footprint. */ EDA_RECT GetFootPrintRect() const;
/**
* Function GetBoundingBox * returns the bounding box of this * footprint. Mainly used to redraw the screen area occupied by * the footprint. * @return EDA_RECT - The rectangle containing the footprint and texts. */ EDA_RECT GetBoundingBox() const;
void SetPosition( const wxPoint& aPos ); // overload
const wxPoint GetPosition() const { return m_Pos; } // overload
void SetOrientation( double newangle ); double GetOrientation() const { return m_Orient; }
const wxString& GetLibRef() const { return m_LibRef; } void SetLibRef( const wxString& aLibRef ) { m_LibRef = aLibRef; }
const wxString& GetDescription() const { return m_Doc; } void SetDescription( const wxString& aDoc ) { m_Doc = aDoc; }
const wxString& GetKeywords() const { return m_KeyWord; } void SetKeywords( const wxString& aKeywords ) { m_KeyWord = aKeywords; }
const wxString& GetPath() const { return m_Path; } void SetPath( const wxString& aPath ) { m_Path = aPath; }
int GetLocalSolderMaskMargin() const { return m_LocalSolderMaskMargin; } void SetLocalSolderMaskMargin( int aMargin ) { m_LocalSolderMaskMargin = aMargin; }
int GetLocalClearance() const { return m_LocalClearance; } void SetLocalClearance( int aClearance ) { m_LocalClearance = aClearance; }
int GetLocalSolderPasteMargin() const { return m_LocalSolderPasteMargin; } void SetLocalSolderPasteMargin( int aMargin ) { m_LocalSolderPasteMargin = aMargin; }
double GetLocalSolderPasteMarginRatio() const { return m_LocalSolderPasteMarginRatio; } void SetLocalSolderPasteMarginRatio( double aRatio ) { m_LocalSolderPasteMarginRatio = aRatio; }
int GetAttributes() const { return m_Attributs; } void SetAttributes( int aAttributes ) { m_Attributs = aAttributes; }
/**
* Function Move * move this object. * @param aMoveVector - the move vector for this object. */ virtual void Move( const wxPoint& aMoveVector );
/**
* Function Rotate * Rotate this object. * @param aRotCentre - the rotation point. * @param aAngle - the rotation angle in 0.1 degree. */ virtual void Rotate( const wxPoint& aRotCentre, double aAngle );
/**
* Function Flip * Flip this object, i.e. change the board side for this object * @param aCentre - the rotation point. */ virtual void Flip( const wxPoint& aCentre );
/**
* Function IsLocked * (virtual from BOARD_ITEM ) * @return bool - true if the MODULE is locked, else false */ bool IsLocked() const { return (m_ModuleStatus & MODULE_is_LOCKED) != 0; }
/**
* Function SetLocked * sets the MODULE_is_LOCKED bit in the m_ModuleStatus * @param isLocked When true means turn on locked status, else unlock */ void SetLocked( bool isLocked ) { if( isLocked ) m_ModuleStatus |= MODULE_is_LOCKED; else m_ModuleStatus &= ~MODULE_is_LOCKED; }
bool IsPlaced() const { return (m_ModuleStatus & MODULE_is_PLACED); } void SetIsPlaced( bool isPlaced ) { if( isPlaced ) m_ModuleStatus |= MODULE_is_PLACED; else m_ModuleStatus &= ~MODULE_is_PLACED; }
void SetLastEditTime( long aTime ) { m_LastEdit_Time = aTime; } long GetLastEditTime() const { return m_LastEdit_Time; }
/* Reading and writing data on files */
/**
* Function Save * writes the data structures for this object out to a FILE in "*.brd" * format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const;
int Write_3D_Descr( FILE* File ) const;
int ReadDescr( LINE_READER* aReader );
/**
* Function Read_GPCB_Descr * reads a footprint description in GPCB format (newlib version) * @param CmpFullFileName = Full file name (there is one footprint per file. * this is also the footprint name * @return bool - true if success reading else false. */ bool Read_GPCB_Descr( const wxString& CmpFullFileName );
int Read_3D_Descr( LINE_READER* aReader );
/* drawing functions */
/**
* Function Draw * Draw the text according to the footprint pos and orient * @param aPanel = draw panel, Used to know the clip box * @param aDC = Current Device Context * @param aDrawMode = GR_OR, GR_XOR.. * @param aOffset = draw offset (usually wxPoint(0,0) */ void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, int aDrawMode, const wxPoint& aOffset = ZeroOffset );
void Draw3D( EDA_3D_CANVAS* glcanvas );
void DrawEdgesOnly( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int draw_mode );
void DrawAncre( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int dim_ancre, int draw_mode );
/**
* Function DisplayInfo * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * @param frame A EDA_DRAW_FRAME in which to print status information. */ void DisplayInfo( EDA_DRAW_FRAME* frame );
/**
* Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param aRefPos is a wxPoint to test. * @return bool - true if a hit, else false. */ bool HitTest( const wxPoint& aRefPos );
/**
* Function HitTest (overlaid) * tests if the given EDA_RECT intersect the bounds of this object. * @param aRefArea is the given EDA_RECT. * @return bool - true if a hit, else false. */ bool HitTest( EDA_RECT& aRefArea );
/**
* Function GetReference * @return const wxString& - the reference designator text. */ const wxString& GetReference() const { return m_Reference->m_Text; }
/**
* Function GetValue * @return const wxString& - the value text. */ const wxString& GetValue() { return m_Value->m_Text; }
/**
* Function FindPadByName * returns a D_PAD* with a matching name. Note that names may not be * unique, depending on how the foot print was created. * @param aPadName the pad name to find * @return D_PAD* - The first matching name is returned, or NULL if not * found. */ D_PAD* FindPadByName( const wxString& aPadName ) const;
/**
* Function GetPad * get a pad at \a aPosition on \a aLayer in the footprint. * * @param aPosition A wxPoint object containing the position to hit test. * @param aLayerMask A layer or layers to mask the hit test. * @return A pointer to a D_PAD object if found otherwise NULL. */ D_PAD* GetPad( const wxPoint& aPosition, int aLayerMask = ALL_LAYERS );
/**
* Function Visit * should be re-implemented for each derived class in order to handle * all the types given by its member data. Implementations should call * inspector->Inspect() on types in scanTypes[], and may use IterateForward() * to do so on lists of such data. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order * is significant too, terminated by EOT. * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE; */ SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] );
/**
* Function GetClass * returns the class name. * @return wxString */ virtual wxString GetClass() const { return wxT( "MODULE" ); }
virtual wxString GetSelectMenuText() const;
virtual BITMAP_DEF GetMenuImage() const { return module_xpm; }
#if defined(DEBUG)
/**
* Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os );
#endif
};
#endif // _MODULE_H_
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