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/*************************************************//* class_board.h - Class BOARD to handle a board *//*************************************************/
#ifndef CLASS_BOARD_H
#define CLASS_BOARD_H
#include "dlist.h"
#include "class_netinfo.h"
#include "class_colors_design_settings.h"
#include "class_board_design_settings.h"
class ZONE_CONTAINER;
/**
* Enum LAYER_T * gives the allowed types of layers, same as Specctra DSN spec. */enum LAYER_T { LT_SIGNAL, LT_POWER, LT_MIXED, LT_JUMPER};
/**
* Struct LAYER * holds information pertinent to a layer of a BOARD. */struct LAYER{ /** The name of the layer, there should be no spaces in this name. */ wxString m_Name;
/** The type of the layer */ LAYER_T m_Type;
// int m_Color;
// bool m_Visible; // ? use flags in m_Color instead ?
/**
* Function ShowType * converts a LAYER_T enum to a const char* * @param aType The LAYER_T to convert * @return const char* - The string representation of the layer type. */ static const char* ShowType( LAYER_T aType );
/**
* Function ParseType * converts a string to a LAYER_T * @param aType The const char* to convert * @return LAYER_T - The binary representation of the layer type, or * LAYER_T(-1) if the string is invalid */ static LAYER_T ParseType( const char* aType );};
/** a small helper class to handle a stock of specific vias diameter and drill pair
* in the BOARD class */class VIA_DIMENSION{public: int m_Diameter; // <= 0 means use Netclass via diameter
int m_Drill; // <= 0 means use Netclass via drill
VIA_DIMENSION() { m_Diameter = 0; m_Drill = 0; }
bool operator ==( const VIA_DIMENSION& other ) const { return (m_Diameter == other.m_Diameter) && (m_Drill == other.m_Drill); }
bool operator <( const VIA_DIMENSION& other ) const { if( m_Diameter != other.m_Diameter ) return m_Diameter < other.m_Diameter; return m_Drill < other.m_Drill; }};
/**
* Class BOARD * holds information pertinent to a PCBNEW printed circuit board. */#define HISTORY_MAX_COUNT 8
class BOARD : public BOARD_ITEM{ friend class WinEDA_PcbFrame;
private: typedef std::vector<MARKER_PCB*> MARKERS; // @todo: switch to boost:ptr_vector, and change ~BOARD()
MARKERS m_markers; ///< MARKER_PCBs for clearance problems, owned by pointer
typedef std::vector<ZONE_CONTAINER*> ZONE_CONTAINERS; // @todo: switch to boost::ptr_vector, and change ~BOARD()
ZONE_CONTAINERS m_ZoneDescriptorList; ///< edge zone descriptors, owned by pointer
LAYER m_Layer[NB_COPPER_LAYERS];
public: WinEDA_BasePcbFrame* m_PcbFrame; // Window of visualization
EDA_Rect m_BoundaryBox; // Board size and position
int m_Status_Pcb; // Flags used in ratsnet calculation and update
int m_NbNodes; // Active pads (pads attached to a net ) count
int m_NbNoconnect; // Active ratsnet count (rastnests not already connected by tracks)
DLIST<BOARD_ITEM> m_Drawings; // linked list of lines & texts
DLIST<MODULE> m_Modules; // linked list of MODULEs
DLIST<TRACK> m_Track; // linked list of TRACKs and SEGVIAs
DLIST<SEGZONE> m_Zone; // linked list of SEGZONEs
NETINFO_LIST* m_NetInfo; // nets info list (name, design constraints ..
std::vector<RATSNEST_ITEM> m_FullRatsnest; // Rastnest list for the BOARD
std::vector<RATSNEST_ITEM> m_LocalRatsnest; /* Rastnest list relative to a given footprint
* (used while moving a footprint) */
ZONE_CONTAINER* m_CurrentZoneContour; // zone contour currently in progress
NETCLASSES m_NetClasses; ///< List of current netclasses. There is always the default netclass
wxString m_CurrentNetClassName; /* Current net class name used to display netclass info.
* this is also the last used netclass after starting a track */
// handling of vias and tracks size:
// the first value is always the value of the current NetClass
// The others values are extra values
std::vector <VIA_DIMENSION> m_ViasDimensionsList; // vias size and drill list(max count = HISTORY_MAX_COUNT)
// The first value is the current netclass via size
std::vector <int> m_TrackWidthList; // tracks widths (max count = HISTORY_MAX_COUNT)
// The first value is the current netclass track width
unsigned m_ViaSizeSelector; // index for m_ViaSizeList to select the value
// 0 is the index selection of the default value Netclass
unsigned m_TrackWidthSelector; // index for m_TrackWidthList to select the value
private: BOARD_DESIGN_SETTINGS* m_boardDesignSettings; // Link to current design settings
COLORS_DESIGN_SETTINGS* m_colorsSettings; // Link to current colors settings
/**********************************/public: BOARD( EDA_BaseStruct* aParent, WinEDA_BasePcbFrame* frame ); ~BOARD();
/**
* Function GetDefaultLayerName * returns a default name of a PCB layer when given \a aLayerNumber. This * function is static so it can be called without a BOARD instance. Use * GetLayerName() if want the layer names of a specific BOARD, which could * be different than the default if the user has renamed any copper layers. * * @param aLayerNumber is the layer number to fetch * @return wxString - containing the layer name or "BAD INDEX" if aLayerNumber * is not legal */ static wxString GetDefaultLayerName( int aLayerNumber );
/**
* Function GetPosition * is here to satisfy BOARD_ITEM's requirements, but this implementation * is a dummy. * @return const wxPoint& of (0,0) */ wxPoint& GetPosition();
/**
* Function Add * adds the given item to this BOARD and takes ownership of its memory. * @param aBoardItem The item to add to this board. * @param aControl An int which can vary how the item is added. */ void Add( BOARD_ITEM* aBoardItem, int aControl = 0 );
#define ADD_APPEND 1 ///< aControl flag for Add( aControl ), appends not inserts
/**
* Function Delete * removes the given single item from this BOARD and deletes its memory. * @param aBoardItem The item to remove from this board and delete */ void Delete( BOARD_ITEM* aBoardItem ) { wxASSERT( aBoardItem ); // developers should run DEBUG versions and fix such calls with NULL
if( aBoardItem ) delete Remove( aBoardItem ); }
/**
* Function Remove * removes \a aBoardItem from this BOARD and returns it to caller without * deleting it. * @param aBoardItem The item to remove from this board. * @return BOARD_ITEM* \a aBoardItem which was passed in. */ BOARD_ITEM* Remove( BOARD_ITEM* aBoardItem );
/**
* Function DeleteMARKERs * deletes ALL MARKERS from the board. */ void DeleteMARKERs();
/**
* Function DeleteZONEOutlines * deletes ALL zone outlines from the board. */ void DeleteZONEOutlines();
/**
* Function GetMARKER * returns the MARKER at a given index. * @param index The array type index into a collection of MARKER_PCBS. * @return MARKER_PCB* - a pointer to the MARKER_PCB or NULL if index out of range. */ MARKER_PCB* GetMARKER( int index ) const { if( (unsigned) index < m_markers.size() ) return m_markers[index]; return NULL; }
/**
* Function GetMARKERCount * @return int - The number of MARKER_PCBS. */ int GetMARKERCount() const { return (int) m_markers.size(); }
/**
* Function GetCopperLayerCount * @return int - The number of copper layers in the BOARD. */ int GetCopperLayerCount() const;
void SetCopperLayerCount( int aCount );
/**
* Function GetEnabledLayers * is a proxy function that calls the correspondent function in m_BoardSettings * Returns a bit-mask of all the layers that are enabled * @return int - the enabled layers in bit-mapped form. */ int GetEnabledLayers() const;
/**
* Function SetEnabledLayers * is a proxy function that calls the correspondent function in m_BoardSettings * Changes the bit-mask of enabled layers * @param aMask = The new bit-mask of enabled layers */ void SetEnabledLayers( int aLayerMask );
/**
* Function IsLayerEnabled * is a proxy function that calls the correspondent function in m_BoardSettings * tests whether a given layer is enabled * @param aLayerIndex = The index of the layer to be tested * @return bool - true if the layer is visible. */ bool IsLayerEnabled( int aLayer ) const { return GetBoardDesignSettings()->IsLayerEnabled( aLayer ); }
/**
* Function IsLayerVisible * is a proxy function that calls the correspondent function in m_BoardSettings * tests whether a given layer is visible * @param aLayerIndex = The index of the layer to be tested * @return bool - true if the layer is visible. */ bool IsLayerVisible( int aLayerIndex ) const { return GetBoardDesignSettings()->IsLayerVisible( aLayerIndex ); }
/**
* Function GetVisibleLayers * is a proxy function that calls the correspondent function in m_BoardSettings * Returns a bit-mask of all the layers that are visible * @return int - the visible layers in bit-mapped form. */ int GetVisibleLayers() const;
/**
* Function SetVisibleLayers * is a proxy function that calls the correspondent function in m_BoardSettings * changes the bit-mask of visible layers * @param aMask = The new bit-mask of visible layers */ void SetVisibleLayers( int aLayerMask );
// these 2 functions are not tidy at this time, since there are PCB_VISIBLEs that
// are not stored in the bitmap.
/**
* Function GetVisibleElements * is a proxy function that calls the correspondent function in m_BoardSettings * returns a bit-mask of all the element categories that are visible * @return int - the visible element bitmap or-ed from enum PCB_VISIBLE * @see enum PCB_VISIBLE */ int GetVisibleElements() const;
/**
* Function SetVisibleElements * is a proxy function that calls the correspondent function in m_BoardSettings * changes the bit-mask of visible element categories * @param aMask = The new bit-mask of visible element bitmap or-ed from enum PCB_VISIBLE * @see enum PCB_VISIBLE */ void SetVisibleElements( int aMask );
/**
* Function SetVisibleAlls * changes the bit-mask of visible element categories and layers * @see enum PCB_VISIBLE */ void SetVisibleAlls();
/**
* Function IsElementVisible * tests whether a given element category is visible. Keep this as an * inline function. * @param aPCB_VISIBLE is from the enum by the same name * @return bool - true if the element is visible. * @see enum PCB_VISIBLE */ bool IsElementVisible( int aPCB_VISIBLE ) const;
/**
* Function SetElementVisibility * changes the visibility of an element category * @param aPCB_VISIBLE is from the enum by the same name * @param aNewState = The new visibility state of the element category * @see enum PCB_VISIBLE */ void SetElementVisibility( int aPCB_VISIBLE, bool aNewState );
/**
* Function IsModuleLayerVisible * expects either of the two layers on which a module can reside, and returns * whether that layer is visible. * @param layer One of the two allowed layers for modules: LAYER_N_FRONT or LAYER_N_BACK * @return bool - true if the layer is visible, else false. */ bool IsModuleLayerVisible( int layer );
/**
* Function GetVisibleElementColor * returns the color of a pcb visible element. * @see enum PCB_VISIBLE */ int GetVisibleElementColor( int aPCB_VISIBLE ); void SetVisibleElementColor( int aPCB_VISIBLE, int aColor );
/** Function GetBoardDesignSettings
* @return the current BOARD_DESIGN_SETTINGS in use */ BOARD_DESIGN_SETTINGS* GetBoardDesignSettings() const { return m_boardDesignSettings; }
/** Function SetBoardDesignSettings
* @param aDesignSettings = the new BOARD_DESIGN_SETTINGS to use */ void SetBoardDesignSettings( BOARD_DESIGN_SETTINGS* aDesignSettings) { m_boardDesignSettings = aDesignSettings; }
/** Function SetBoardSettings
* @return the current COLORS_DESIGN_SETTINGS in use */ COLORS_DESIGN_SETTINGS* GetColorsSettings() const { return m_colorsSettings; }
/** Function SetColorsSettings
* @param aColorsSettings = the new COLORS_DESIGN_SETTINGS to use */ void SetColorsSettings(COLORS_DESIGN_SETTINGS* aColorsSettings) { m_colorsSettings = aColorsSettings; }
/**
* Function GetLayerName * returns the name of the layer given by aLayerIndex. * * @param aLayerIndex A layer index, like LAYER_N_BACK, etc. * @return wxString - the layer name. */ wxString GetLayerName( int aLayerIndex ) const;
/**
* Function SetLayerName * changes the name of the layer given by aLayerIndex. * * @param aLayerIndex A layer index, like LAYER_N_BACK, etc. * @param aLayerName The new layer name * @return bool - true if aLayerName was legal and unique amoung other * layer names at other layer indices and aLayerIndex was within range, else false. */ bool SetLayerName( int aLayerIndex, const wxString& aLayerName );
/**
* Function GetLayerType * returns the type of the copper layer given by aLayerIndex. * * @param aLayerIndex A layer index, like LAYER_N_BACK, etc. * @return LAYER_T - the layer type, or LAYER_T(-1) if the * index was out of range. */ LAYER_T GetLayerType( int aLayerIndex ) const;
/**
* Function SetLayerType * changes the type of the layer given by aLayerIndex. * * @param aLayerIndex A layer index, like LAYER_N_BACK, etc. * @param aLayerType The new layer type. * @return bool - true if aLayerType was legal and aLayerIndex was within range, else false. */ bool SetLayerType( int aLayerIndex, LAYER_T aLayerType );
/**
* Function SetLayerColor * changes a layer color for any valid layer, including non-copper ones. */ void SetLayerColor( int aLayer, int aColor );
/**
* Function GetLayerColor * gets a layer color for any valid layer, including non-copper ones. */ int GetLayerColor( int aLayer );
/* Functions to get some items count */ int GetNumSegmTrack(); int GetNumSegmZone(); unsigned GetNoconnectCount(); // Return the number of missing links.
/**
* Function GetNumRatsnests * @return int - The number of rats */ unsigned GetRatsnestsCount() { return m_FullRatsnest.size(); }
/** Function GetNodesCount
* @return the number of pads members of nets (i.e. with netcode > 0) */ unsigned GetNodesCount();
/** Function GetPadsCount
* @return the number of pads in board */ unsigned GetPadsCount() { return m_NetInfo->GetPadsCount(); }
bool ComputeBoundaryBox();
/**
* Function DisplayInfo * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Is virtual from EDA_BaseStruct. * @param frame A WinEDA_DrawFrame in which to print status information. */ void DisplayInfo( WinEDA_DrawFrame* frame );
void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset );
/**
* Function DrawHighLight * redraws the objects in the board that are associated with the given aNetCode * and turns on or off the brilliance associated with that net according to the * current value of global g_HighLight_Status * @param aDrawPanel is needed for the clipping support. * @param aNetCode is the net number to highlight or to dim. */ void DrawHighLight( WinEDA_DrawPanel* aDrawPanel, wxDC* DC, int aNetCode );
/**
* Function Visit * may be re-implemented for each derived class in order to handle * all the types given by its member data. Implementations should call * inspector->Inspect() on types in scanTypes[], and may use IterateForward() * to do so on lists of such data. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order * is significant too, terminated by EOT. * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE, and determined by the inspector. */ SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] );
/**
* Function FindNet * searches for a net with the given netcode. * @param aNetcode A netcode to search for. * @return NETINFO_ITEM_ITEM* - the net or NULL if not found. */ NETINFO_ITEM* FindNet( int aNetcode ) const;
/**
* Function FindNet overlayed * searches for a net with the given name. * @param aNetname A Netname to search for. * @return NETINFO_ITEM* - the net or NULL if not found. */ NETINFO_ITEM* FindNet( const wxString& aNetname ) const;
/**
* Function FindModuleByReference * searches for a MODULE within this board with the given * reference designator. Finds only the first one, if there * is more than one such MODULE. * @param aReference The reference designator of the MODULE to find. * @return MODULE* - If found, the MODULE having the given reference * designator, else NULL. */ MODULE* FindModuleByReference( const wxString& aReference ) const;
/**
* Function ReturnSortedNetnamesList * @param aNames An array string to fill with net names. * @param aSortbyPadsCount : true = sort by active pads count, false = no sort (i.e. leave the sort by net names) * @return int - net names count. */ int ReturnSortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount );
/**************************************/ /** function relative to NetClasses: **/ /**************************************/
/**
* Function SynchronizeNetsAndNetClasses * copies NETCLASS info to each NET, based on NET membership in a NETCLASS. * Must be called after a Design Rules edition, or after reading a netlist (or editing the list of nets) * Also this function removes the non existing nets in netclasses and add net nets in default netclass * (this happens after reading a netlist) * @param none * @return none */ void SynchronizeNetsAndNetClasses();
/**
* Function SetCurrentNetClass * Must be called after a netclass selection (or after a netclass parameter change * Initialise vias and tracks values displayed in comb boxes of the auxiliary toolbar * and some others parameters (netclass name ....) * @param aNetClassName = the new netclass name * @return true if lists of tracks and vias sizes are modified */ bool SetCurrentNetClass( const wxString& aNetClassName );
/** function GetBiggestClearanceValue
* @return the biggest clearance value found in NetClasses list */ int GetBiggestClearanceValue();
/** function GetCurrentTrackWidth
* @return the current track width, according to the selected options * ( using the default netclass value or a preset value ) * the default netclass is always in m_TrackWidthList[0] */ int GetCurrentTrackWidth() { return m_TrackWidthList[m_TrackWidthSelector]; }
/** function GetCurrentViaSize
* @return the current via size, according to the selected options * ( using the default netclass value or a preset value ) * the default netclass is always in m_TrackWidthList[0] */ int GetCurrentViaSize() { return m_ViasDimensionsList[m_ViaSizeSelector].m_Diameter; }
/** function GetCurrentViaDrill
* @return the current via size, according to the selected options * ( using the default netclass value or a preset value ) * the default netclass is always in m_TrackWidthList[0] */ int GetCurrentViaDrill() { return m_ViasDimensionsList[m_ViaSizeSelector].m_Drill > 0 ? m_ViasDimensionsList[m_ViaSizeSelector].m_Drill : -1; }
/** function GetCurrentMicroViaSize
* @return the current micro via size, * that is the current netclass value */ int GetCurrentMicroViaSize();
/** function GetCurrentMicroViaDrill
* @return the current micro via drill, * that is the current netclass value */ int GetCurrentMicroViaDrill();
/***************************************************************************/
/**
* Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const;
/**
* Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "BOARD" ); }
#if defined(DEBUG)
/**
* Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os );
#endif
/*************************/ /* Copper Areas handling */ /*************************/
/**
* Function HitTestForAnyFilledArea * tests if the given wxPoint is within the bounds of a filled area of this zone. * the test is made on zones on layer from aStartLayer to aEndLayer * Note: if a zone has its flag BUSY (in .m_State) is set, it is ignored. * @param refPos A wxPoint to test * @param aStartLayer the first layer to test * @param aEndLayer the last layer (-1 to ignore it) to test * @return ZONE_CONTAINER* return a pointer to the ZONE_CONTAINER found, else NULL */ ZONE_CONTAINER* HitTestForAnyFilledArea( const wxPoint& aRefPos, int aStartLayer, int aEndLayer = -1 );
/**
* Function RedrawAreasOutlines * Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 ) */ void RedrawAreasOutlines( WinEDA_DrawPanel* panel, wxDC* aDC, int aDrawMode, int aLayer );
/**
* Function RedrawFilledAreas * Redraw all filled areas on layer aLayer ( redraw all if aLayer < 0 ) */ void RedrawFilledAreas( WinEDA_DrawPanel* panel, wxDC* aDC, int aDrawMode, int aLayer );
/**
* Function SetAreasNetCodesFromNetNames * Set the .m_NetCode member of all copper areas, according to the area Net Name * The SetNetCodesFromNetNames is an equivalent to net name, for fast comparisons. * However the Netcode is an arbitrary equivalence, it must be set after each netlist read * or net change * Must be called after pad netcodes are calculated * @return : error count * For non copper areas, netcode is set to 0 */ int SetAreasNetCodesFromNetNames( void );
/**
* Function GetArea * returns the Area (Zone Container) at a given index. * @param index The array type index into a collection of ZONE_CONTAINER *. * @return ZONE_CONTAINER* - a pointer to the Area or NULL if index out of range. */ ZONE_CONTAINER* GetArea( int index ) const { if( (unsigned) index < m_ZoneDescriptorList.size() ) return m_ZoneDescriptorList[index]; return NULL; }
/**
* Function GetAreaIndex * returns the Area Index for the given Zone Container. * @param aArea :The ZONE_CONTAINER to find. * @return an Area Index in m_ZoneDescriptorList or -1 if non found. */ int GetAreaIndex( const ZONE_CONTAINER* aArea ) const { for( int ii = 0; ii < GetAreaCount(); ii++ ) // Search for aArea in list
{ if( aArea == GetArea( ii ) ) // Found !
return ii; }
return -1; }
/**
* Function GetAreaCount * @return int - The number of Areas or ZONE_CONTAINER. */ int GetAreaCount() const { return (int) m_ZoneDescriptorList.size(); }
/* Functions used in test, merge and cut outlines */
/** Function AddArea
* Add an empty copper area to board areas list * @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new areas pickers (useful in undo commands) * can be NULL * @param aNetcode = the necode of the copper area (0 = no net) * @param aLayer = the layer of area * @param aStartPointPosition = position of the first point of the polygon outline of this area * @param aHatch = hacth option * @return pointer to the new area */ ZONE_CONTAINER* AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode, int aLayer, wxPoint aStartPointPosition, int aHatch );
/**
* Function InsertArea * add empty copper area to net, inserting after m_ZoneDescriptorList[iarea] * @return pointer to the new area */ ZONE_CONTAINER* InsertArea( int netcode, int iarea, int layer, int x, int y, int hatch );
/**
* Function CompleteArea * complete copper area contour by adding a line from last to first corner * if there is only 1 or 2 corners, remove (delete) the area * @param area_to_complete = area to complete or remove * @param style = style of last corner * @return 1 if Ok, 0 if area removed */ int CompleteArea( ZONE_CONTAINER* area_to_complete, int style );
/**
* Function TestAreaPolygon * Test an area for self-intersection. * * @param CurrArea = copper area to test * @return : * -1 if arcs intersect other sides * 0 if no intersecting sides * 1 if intersecting sides, but no intersecting arcs * Also sets utility2 flag of area with return value */ int TestAreaPolygon( ZONE_CONTAINER* CurrArea );
/**
* Function ClipAreaPolygon * Process an area that has been modified, by clipping its polygon against itself. * This may change the number and order of copper areas in the net. * @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new areas pickers (useful in undo commands) * can be NULL * @param aCurrArea = the zone to process * @param bMessageBoxInt == true, shows message when clipping occurs. * @param bMessageBoxArc == true, shows message when clipping can't be done due to arcs. * @param bRetainArcs = true to handle arcs (not really used in kicad) * @return : * -1 if arcs intersect other sides, so polygon can't be clipped * 0 if no intersecting sides * 1 if intersecting sides * Also sets areas->utility1 flags if areas are modified */ int ClipAreaPolygon( PICKED_ITEMS_LIST* aNewZonesList, ZONE_CONTAINER* aCurrArea, bool bMessageBoxArc, bool bMessageBoxInt, bool bRetainArcs = TRUE );
/**
* Process an area that has been modified, by clipping its polygon against * itself and the polygons for any other areas on the same net. * This may change the number and order of copper areas in the net. * @param aModifiedZonesList = a PICKED_ITEMS_LIST * where to store deleted or added areas * (useful in undo commands. Can be NULL * @param modified_area = area to test * @param bMessageBox : if TRUE, shows message boxes when clipping occurs. * @return : * -1 if arcs intersect other sides, so polygon can't be clipped * 0 if no intersecting sides * 1 if intersecting sides, polygon clipped */ int AreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList, ZONE_CONTAINER* modified_area, bool bMessageBoxArc, bool bMessageBoxInt );
/**
* Function CombineAllAreasInNet * Checks all copper areas in net for intersections, combining them if found * @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful in undo commands * can be NULL * @param aNetCode = net to consider * @param bMessageBox : if true display warning message box * @param bUseUtility : if true, don't check areas if both utility flags are 0 * Sets utility flag = 1 for any areas modified * If an area has self-intersecting arcs, doesn't try to combine it */ int CombineAllAreasInNet( PICKED_ITEMS_LIST* aDeletedList, int aNetCode, bool bMessageBox, bool bUseUtility );
/** Function RemoveArea
* remove copper area from net, and put it in a deleted list (if exists) * @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful in undo commands * can be NULL * @param area_to_remove = area to delete or put in deleted list */ void RemoveArea( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_to_remove );
/**
* Function TestAreaIntersections * Check for intersection of a given copper area with other areas in same net * @param area_to_test = area to compare to all other areas in the same net */ bool TestAreaIntersections( ZONE_CONTAINER* area_to_test );
/**
* Function TestAreaIntersection * Test for intersection of 2 copper areas * area_to_test must be after area_ref in m_ZoneDescriptorList * @param area_ref = area reference * @param area_to_test = area to compare for intersection calculations * @return : 0 if no intersection * 1 if intersection * 2 if arcs intersect */ int TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_test );
/**
* Function CombineAreas * If possible, combine 2 copper areas * @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful in undo commands * can be NULL * @param area_ref = the main area (zone) * @param area_to_combine = the zone that can be merged with area_ref * area_ref must be BEFORE area_to_combine * area_to_combine will be deleted, if areas are combined * @return : 0 if no intersection * 1 if intersection * 2 if arcs intersect */ int CombineAreas( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_combine );
/**
* Function Test_Drc_Areas_Outlines_To_Areas_Outlines * Test Areas outlines for DRC: * Test areas inside other areas * Test areas too close * @param aArea_To_Examine: area to compare with other areas. if NULL: all areas are compared to all others * @param aCreate_Markers: if true create DRC markers. False: do not creates anything * @return errors count */ int Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_Examine, bool aCreate_Markers );
/****** function relative to ratsnest calculations: */
/**
* Function Test_Connection_To_Copper_Areas * init .m_ZoneSubnet parameter in tracks and pads according to the connections to areas found * @param aNetcode = netcode to analyze. if -1, analyze all nets */ void Test_Connections_To_Copper_Areas( int aNetcode = -1 );};
#endif // #ifndef CLASS_BOARD_H
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