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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 CERN * Copyright (C) 2019-2020 KiCad Developers, see AUTHORS.txt for contributors. * * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <sch_item.h>
#include <bezier_curves.h>
#include <class_libentry.h>
#include <class_library.h>
#include <connection_graph.h>
#include <gal/graphics_abstraction_layer.h>
#include <geometry/geometry_utils.h>
#include <geometry/shape_line_chain.h>
#include <gr_text.h>
#include <lib_arc.h>
#include <lib_bezier.h>
#include <lib_circle.h>
#include <lib_field.h>
#include <lib_item.h>
#include <lib_pin.h>
#include <lib_polyline.h>
#include <lib_rectangle.h>
#include <lib_text.h>
#include <math/util.h>
#include <plotter.h>
#include <sch_bitmap.h>
#include <sch_bus_entry.h>
#include <sch_component.h>
#include <sch_edit_frame.h>
#include <sch_field.h>
#include <sch_junction.h>
#include <sch_line.h>
#include <sch_marker.h>
#include <sch_no_connect.h>
#include <sch_sheet.h>
#include <sch_text.h>
#include <settings/color_settings.h>
#include <view/view.h>
#include <kiface_i.h>
#include <default_values.h>
#include "sch_painter.h"
namespace KIGFX{
SCH_RENDER_SETTINGS::SCH_RENDER_SETTINGS() : m_ShowUnit( 0 ), m_ShowConvert( 0 ), m_ShowHiddenText( true ), m_ShowHiddenPins( true ), m_ShowPinsElectricalType( true ), m_ShowDisabled( false ), m_ShowUmbilicals( true ), m_OverrideItemColors( false ), m_TextOffsetRatio( 0.08 ), m_DefaultWireThickness( DEFAULT_WIRE_THICKNESS * IU_PER_MILS ), m_DefaultBusThickness( DEFAULT_BUS_THICKNESS * IU_PER_MILS ), m_PinSymbolSize( DEFAULT_TEXT_SIZE * IU_PER_MILS / 2 ){ SetDefaultPenWidth( DEFAULT_LINE_THICKNESS * IU_PER_MILS );}
void SCH_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings ){ for( int layer = SCH_LAYER_ID_START; layer < SCH_LAYER_ID_END; layer ++) m_layerColors[ layer ] = aSettings->GetColor( layer );
for( int layer = GAL_LAYER_ID_START; layer < GAL_LAYER_ID_END; layer ++) m_layerColors[ layer ] = aSettings->GetColor( layer );
m_backgroundColor = aSettings->GetColor( LAYER_SCHEMATIC_BACKGROUND );
m_OverrideItemColors = aSettings->GetOverrideSchItemColors();}
const COLOR4D& SCH_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const{ return m_layerColors[ aLayer ];}
EESCHEMA_SETTINGS* eeconfig(){ return dynamic_cast<EESCHEMA_SETTINGS*>( Kiface().KifaceSettings() );}
/**
* Used when a LIB_PART is not found in library to draw a dummy shape. * This component is a 400 mils square with the text "??" * * DEF DUMMY U 0 40 Y Y 1 0 N * F0 "U" 0 -350 60 H V * F1 "DUMMY" 0 350 60 H V * DRAW * T 0 0 0 150 0 0 0 ?? * S -200 200 200 -200 0 1 0 * ENDDRAW * ENDDEF */static LIB_PART* dummy(){ static LIB_PART* part;
if( !part ) { part = new LIB_PART( wxEmptyString );
LIB_RECTANGLE* square = new LIB_RECTANGLE( part );
square->MoveTo( wxPoint( Mils2iu( -200 ), Mils2iu( 200 ) ) ); square->SetEndPosition( wxPoint( Mils2iu( 200 ), Mils2iu( -200 ) ) );
LIB_TEXT* text = new LIB_TEXT( part );
text->SetTextSize( wxSize( Mils2iu( 150 ), Mils2iu( 150 ) ) ); text->SetText( wxString( wxT( "??" ) ) );
part->AddDrawItem( square ); part->AddDrawItem( text ); }
return part;}
SCH_PAINTER::SCH_PAINTER( GAL* aGal ) : KIGFX::PAINTER( aGal ){ }
#define HANDLE_ITEM( type_id, type_name ) \
case type_id: draw( (type_name *) item, aLayer ); break
bool SCH_PAINTER::Draw( const VIEW_ITEM *aItem, int aLayer ){ auto item2 = static_cast<const EDA_ITEM*>( aItem ); auto item = const_cast<EDA_ITEM*>( item2 );
#ifdef CONNECTIVITY_DEBUG
auto sch_item = dynamic_cast<SCH_ITEM*>( item ); auto conn = sch_item ? sch_item->Connection( *g_CurrentSheet ) : nullptr;
if( conn ) { auto pos = item->GetBoundingBox().Centre(); auto label = conn->Name( true );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetStrokeColor( COLOR4D( LIGHTRED ) ); m_gal->SetLineWidth( Mils2ui( 2 ) ); m_gal->SetGlyphSize( VECTOR2D( Mils2ui( 20 ), Mils2ui( 20 ) ) ); m_gal->StrokeText( conn->Name( true ), pos, 0.0, 0 ); }
#endif
switch( item->Type() ) { HANDLE_ITEM( LIB_PART_T, LIB_PART ); HANDLE_ITEM( LIB_RECTANGLE_T, LIB_RECTANGLE ); HANDLE_ITEM( LIB_POLYLINE_T, LIB_POLYLINE ); HANDLE_ITEM( LIB_CIRCLE_T, LIB_CIRCLE ); HANDLE_ITEM( LIB_PIN_T, LIB_PIN ); HANDLE_ITEM( LIB_ARC_T, LIB_ARC ); HANDLE_ITEM( LIB_FIELD_T, LIB_FIELD ); HANDLE_ITEM( LIB_TEXT_T, LIB_TEXT ); HANDLE_ITEM( LIB_BEZIER_T, LIB_BEZIER ); HANDLE_ITEM( SCH_COMPONENT_T, SCH_COMPONENT ); HANDLE_ITEM( SCH_JUNCTION_T, SCH_JUNCTION ); HANDLE_ITEM( SCH_LINE_T, SCH_LINE ); HANDLE_ITEM( SCH_TEXT_T, SCH_TEXT ); HANDLE_ITEM( SCH_LABEL_T, SCH_TEXT ); HANDLE_ITEM( SCH_FIELD_T, SCH_FIELD ); HANDLE_ITEM( SCH_HIER_LABEL_T, SCH_HIERLABEL ); HANDLE_ITEM( SCH_GLOBAL_LABEL_T, SCH_GLOBALLABEL ); HANDLE_ITEM( SCH_SHEET_T, SCH_SHEET ); HANDLE_ITEM( SCH_SHEET_PIN_T, SCH_HIERLABEL ); HANDLE_ITEM( SCH_NO_CONNECT_T, SCH_NO_CONNECT ); HANDLE_ITEM( SCH_BUS_WIRE_ENTRY_T, SCH_BUS_ENTRY_BASE ); HANDLE_ITEM( SCH_BUS_BUS_ENTRY_T, SCH_BUS_ENTRY_BASE ); HANDLE_ITEM( SCH_BITMAP_T, SCH_BITMAP ); HANDLE_ITEM( SCH_MARKER_T, SCH_MARKER );
default: return false; }
return false;}
bool SCH_PAINTER::isUnitAndConversionShown( const LIB_ITEM* aItem ){ if( m_schSettings.m_ShowUnit // showing a specific unit
&& aItem->GetUnit() // item is unit-specific
&& aItem->GetUnit() != m_schSettings.m_ShowUnit ) { return false; }
if( m_schSettings.m_ShowConvert // showing a specific conversion
&& aItem->GetConvert() // item is conversion-specific
&& aItem->GetConvert() != m_schSettings.m_ShowConvert ) { return false; }
return true;}
float SCH_PAINTER::getShadowWidth(){ const MATRIX3x3D& matrix = m_gal->GetScreenWorldMatrix();
// For best visuals the selection width must be a cross between the zoom level and the
// default line width.
return (float) fabs( matrix.GetScale().x * 2.75 ) + Mils2iu( eeconfig()->m_Selection.thickness );}
COLOR4D SCH_PAINTER::getRenderColor( const EDA_ITEM* aItem, int aLayer, bool aDrawingShadows ){ COLOR4D color = m_schSettings.GetLayerColor( aLayer );
if( aItem->Type() == SCH_LINE_T ) { COLOR4D lineColor = static_cast<const SCH_LINE*>( aItem )->GetLineColor();
if( lineColor != COLOR4D::UNSPECIFIED ) color = lineColor; } else if( aItem->Type() == SCH_SHEET_T ) { SCH_SHEET* sheet = (SCH_SHEET*) aItem;
// Lazy fixup of legacy sheets with no color specifications
if( sheet->GetBorderColor() == COLOR4D::UNSPECIFIED ) sheet->SetBorderColor( m_schSettings.GetLayerColor( LAYER_SHEET ) );
if( sheet->GetBackgroundColor() == COLOR4D::UNSPECIFIED ) sheet->SetBackgroundColor( m_schSettings.GetLayerColor( LAYER_SHEET_BACKGROUND ) );
if( m_schSettings.m_OverrideItemColors ) color = m_schSettings.GetLayerColor( aLayer ); else if( aLayer == LAYER_SHEET ) color = sheet->GetBorderColor(); else if( aLayer == LAYER_SHEET_BACKGROUND ) color = sheet->GetBackgroundColor(); }
if( aItem->IsBrightened() && !aDrawingShadows ) // Selection disambiguation, etc.
{ color = m_schSettings.GetLayerColor( LAYER_BRIGHTENED );
if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_SHEET_BACKGROUND ) color = color.WithAlpha( 0.2 ); } else if( aItem->IsSelected() ) { if( aDrawingShadows ) color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS ).WithAlpha( 0.8 ); }
if( m_schSettings.m_ShowDisabled ) color = color.Darken( 0.5f );
return color;}
float SCH_PAINTER::getLineWidth( const LIB_ITEM* aItem, bool aDrawingShadows ){ float width = (float) std::max( aItem->GetPenWidth(), m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth();
return width;}
float SCH_PAINTER::getLineWidth( const SCH_ITEM* aItem, bool aDrawingShadows ){ float width;
if( aItem->GetLayer() == LAYER_WIRE ) width = (float) m_schSettings.m_DefaultWireThickness; else if( aItem->GetLayer() == LAYER_BUS ) width = (float) m_schSettings.m_DefaultBusThickness; else width = (float) std::max( aItem->GetPenWidth(), m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth();
return width;}
float SCH_PAINTER::getTextThickness( const SCH_TEXT* aItem, bool aDrawingShadows ){ float width = (float) aItem->GetEffectiveTextPenWidth( m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth();
return width;}
float SCH_PAINTER::getTextThickness( const SCH_FIELD* aItem, bool aDrawingShadows ){ float width = (float) aItem->GetEffectiveTextPenWidth( m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth();
return width;}
float SCH_PAINTER::getTextThickness( const LIB_FIELD* aItem, bool aDrawingShadows ){ float width = (float) std::max( aItem->GetEffectiveTextPenWidth(), m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth();
return width;}
float SCH_PAINTER::getTextThickness( const LIB_TEXT* aItem, bool aDrawingShadows ){ float width = (float) std::max( aItem->GetEffectiveTextPenWidth(), m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth();
return width;}
void SCH_PAINTER::strokeText( const wxString& aText, const VECTOR2D& aPosition, double aAngle ){ m_gal->StrokeText( aText, aPosition, aAngle );}
void SCH_PAINTER::draw( LIB_PART *aPart, int aLayer, bool aDrawFields, int aUnit, int aConvert ){ if( !aUnit ) aUnit = m_schSettings.m_ShowUnit;
if( !aConvert ) aConvert = m_schSettings.m_ShowConvert;
std::unique_ptr< LIB_PART > tmpPart; LIB_PART* drawnPart = aPart;
if( aPart->IsAlias() ) { tmpPart = aPart->Flatten(); drawnPart = tmpPart.get(); }
for( auto& item : drawnPart->GetDrawItems() ) { if( !aDrawFields && item.Type() == LIB_FIELD_T ) continue;
if( aUnit && item.GetUnit() && aUnit != item.GetUnit() ) continue;
if( aConvert && item.GetConvert() && aConvert != item.GetConvert() ) continue;
Draw( &item, aLayer ); }}
static VECTOR2D mapCoords( const wxPoint& aCoord ){ return VECTOR2D( aCoord.x, -aCoord.y );}
void SCH_PAINTER::triLine( const VECTOR2D &a, const VECTOR2D &b, const VECTOR2D &c ){ m_gal->DrawLine( a, b ); m_gal->DrawLine( b, c );}
bool SCH_PAINTER::setDeviceColors( const LIB_ITEM* aItem, int aLayer ){ switch( aLayer ) { case LAYER_SELECTION_SHADOWS: if( aItem->IsSelected() ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aItem, true ) ); m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, true ) ); m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, true ) ); return true; }
return false;
case LAYER_DEVICE_BACKGROUND: if( aItem->GetFillMode() == FILLED_WITH_BG_BODYCOLOR ) { COLOR4D fillColor = getRenderColor( aItem, LAYER_DEVICE_BACKGROUND, false );
// These actions place the item over others, so allow a modest transparency here
if( aItem->IsMoving() || aItem->IsDragging() || aItem->IsResized() ) fillColor = fillColor.WithAlpha( 0.75 );
m_gal->SetIsFill( aItem->GetFillMode() == FILLED_WITH_BG_BODYCOLOR ); m_gal->SetFillColor( fillColor ); m_gal->SetIsStroke( false ); return true; }
return false;
case LAYER_DEVICE: m_gal->SetIsFill( aItem->GetFillMode() == FILLED_SHAPE ); m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, false ) );
if( aItem->GetPenWidth() > 0 || aItem->GetFillMode() == NO_FILL ) { m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aItem, false ) ); m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, false ) ); } else { m_gal->SetIsStroke( false ); }
return true;
default: return false; }}
void SCH_PAINTER::fillIfSelection( int aLayer ){ if( aLayer == LAYER_SELECTION_SHADOWS && eeconfig()->m_Selection.fill_shapes ) m_gal->SetIsFill( true );}
void SCH_PAINTER::draw( LIB_RECTANGLE *aRect, int aLayer ){ if( !isUnitAndConversionShown( aRect ) ) return;
if( setDeviceColors( aRect, aLayer ) ) { fillIfSelection( aLayer ); m_gal->DrawRectangle( mapCoords( aRect->GetPosition() ), mapCoords( aRect->GetEnd() ) ); }}
void SCH_PAINTER::draw( LIB_CIRCLE *aCircle, int aLayer ){ if( !isUnitAndConversionShown( aCircle ) ) return;
if( setDeviceColors( aCircle, aLayer ) ) { fillIfSelection( aLayer ); m_gal->DrawCircle( mapCoords( aCircle->GetPosition() ), aCircle->GetRadius() ); }}
void SCH_PAINTER::draw( LIB_ARC *aArc, int aLayer ){ if( !isUnitAndConversionShown( aArc ) ) return;
if( setDeviceColors( aArc, aLayer ) ) { int sai = aArc->GetFirstRadiusAngle(); int eai = aArc->GetSecondRadiusAngle();
/**
* This accounts for an oddity in the old library format, where the symbol * is overdefined. The previous draw (based on wxwidgets) used start point and end * point and always drew counter-clockwise. The new GAL draw takes center, radius and * start/end angles. All of these points were stored in the file, so we need to mimic the * swapping of start/end points rather than using the stored angles in order to properly map * edge cases. * * todo(v6): Remove this hack when we update the file format and do translation on loading. */ if( !TRANSFORM().MapAngles( &sai, &eai ) ) { LIB_ARC new_arc( *aArc );
new_arc.SetStart( aArc->GetEnd() ); new_arc.SetEnd( aArc->GetStart() ); new_arc.CalcRadiusAngles(); sai = new_arc.GetFirstRadiusAngle(); eai = new_arc.GetSecondRadiusAngle(); TRANSFORM().MapAngles( &sai, &eai ); }
double sa = (double) sai * M_PI / 1800.0; double ea = (double) eai * M_PI / 1800.0 ;
VECTOR2D pos = mapCoords( aArc->GetPosition() );
m_gal->DrawArc( pos, aArc->GetRadius(), sa, ea ); }}
void SCH_PAINTER::draw( LIB_POLYLINE *aLine, int aLayer ){ if( !isUnitAndConversionShown( aLine ) ) return;
if( setDeviceColors( aLine, aLayer ) ) { const std::vector<wxPoint>& pts = aLine->GetPolyPoints(); std::deque<VECTOR2D> vtx;
for( auto p : pts ) vtx.push_back( mapCoords( p ) );
fillIfSelection( aLayer ); m_gal->DrawPolygon( vtx ); }}
void SCH_PAINTER::draw( LIB_FIELD *aField, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aField->IsSelected() ) return;
if( !isUnitAndConversionShown( aField ) ) return;
// Must check layer as fields are sometimes drawn by their parent rather than
// directly from the view.
int layers[KIGFX::VIEW::VIEW_MAX_LAYERS]; int layers_count; bool foundLayer = false;
aField->ViewGetLayers( layers, layers_count );
for( int i = 0; i < layers_count; ++i ) { if( layers[i] == aLayer ) foundLayer = true; }
if( !foundLayer ) return;
COLOR4D color = getRenderColor( aField, aLayer, drawingShadows );
if( !( aField->IsVisible() || aField->IsForceVisible() ) ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows ); else return; }
m_gal->SetLineWidth( getTextThickness( aField, drawingShadows ) ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color );
auto pos = mapCoords( aField->GetPosition() );
if( drawingShadows && eeconfig()->m_Selection.text_as_box ) { EDA_RECT boundaryBox = aField->GetBoundingBox();
m_gal->SetIsFill( true ); m_gal->SetFillColor( color ); m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 ); boundaryBox.RevertYAxis();
m_gal->DrawRectangle( mapCoords( boundaryBox.GetPosition() ), mapCoords( boundaryBox.GetEnd() ) ); } else { m_gal->SetGlyphSize( VECTOR2D( aField->GetTextSize() ) ); m_gal->SetFontItalic( aField->IsItalic() );
m_gal->SetHorizontalJustify( aField->GetHorizJustify() ); m_gal->SetVerticalJustify( aField->GetVertJustify() );
double orient = aField->GetTextAngleRadians();
strokeText( aField->GetText(), pos, orient ); }
// Draw the umbilical line
if( aField->IsMoving() && m_schSettings.m_ShowUmbilicals ) { m_gal->SetLineWidth( m_schSettings.m_outlineWidth ); m_gal->SetStrokeColor( COLOR4D( 0.0, 0.0, 1.0, 1.0 ) ); m_gal->DrawLine( pos, wxPoint( 0, 0 ) ); }}
void SCH_PAINTER::draw( LIB_TEXT *aText, int aLayer ){ if( !isUnitAndConversionShown( aText ) ) return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aText->IsSelected() ) return;
COLOR4D color = getRenderColor( aText, LAYER_DEVICE, drawingShadows );
if( !aText->IsVisible() ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows ); else return; }
EDA_RECT bBox = aText->GetBoundingBox(); bBox.RevertYAxis(); VECTOR2D pos = mapCoords( bBox.Centre() ); double orient = aText->GetTextAngleRadians();
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetLineWidth( getTextThickness( aText, drawingShadows ) ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetGlyphSize( VECTOR2D( aText->GetTextSize() ) ); m_gal->SetFontBold( aText->IsBold() ); m_gal->SetFontItalic( aText->IsItalic() ); strokeText( aText->GetText(), pos, orient );}
int SCH_PAINTER::internalPinDecoSize( const LIB_PIN &aPin ){ if( m_schSettings.m_PinSymbolSize > 0 ) return m_schSettings.m_PinSymbolSize;
return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;}
// Utility for getting the size of the 'external' pin decorators (as a radius)
// i.e. the negation circle, the polarity 'slopes' and the nonlogic marker
int SCH_PAINTER::externalPinDecoSize( const LIB_PIN &aPin ){ if( m_schSettings.m_PinSymbolSize > 0 ) return m_schSettings.m_PinSymbolSize;
return aPin.GetNumberTextSize() / 2;}
// Draw the target (an open circle) for a pin which has no connection or is being moved.
void SCH_PAINTER::drawPinDanglingSymbol( const VECTOR2I& aPos, bool aDrawingShadows ){ m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth() : 1.0F );
m_gal->DrawCircle( aPos, TARGET_PIN_RADIUS );}
void SCH_PAINTER::draw( LIB_PIN *aPin, int aLayer ){ if( !isUnitAndConversionShown( aPin ) ) return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aPin->IsSelected() ) return;
VECTOR2I pos = mapCoords( aPin->GetPosition() ); COLOR4D color = getRenderColor( aPin, LAYER_PIN, drawingShadows );
if( !aPin->IsVisible() ) { if( m_schSettings.m_ShowHiddenPins ) { color = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows ); } else { if( aPin->HasFlag( IS_DANGLING ) && aPin->IsPowerConnection() ) drawPinDanglingSymbol( pos, drawingShadows );
return; } }
VECTOR2I p0; VECTOR2I dir; int len = aPin->GetLength(); int orient = aPin->GetOrientation();
switch( orient ) { case PIN_UP: p0 = VECTOR2I( pos.x, pos.y - len ); dir = VECTOR2I( 0, 1 ); break;
case PIN_DOWN: p0 = VECTOR2I( pos.x, pos.y + len ); dir = VECTOR2I( 0, -1 ); break;
case PIN_LEFT: p0 = VECTOR2I( pos.x - len, pos.y ); dir = VECTOR2I( 1, 0 ); break;
default: case PIN_RIGHT: p0 = VECTOR2I( pos.x + len, pos.y ); dir = VECTOR2I( -1, 0 ); break; }
VECTOR2D pc;
m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( getLineWidth( aPin, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetFontBold( false ); m_gal->SetFontItalic( false );
const int radius = externalPinDecoSize( *aPin ); const int diam = radius*2; const int clock_size = internalPinDecoSize( *aPin );
if( aPin->GetType() == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol
{ m_gal->DrawLine( p0, pos );
m_gal->DrawLine( pos + VECTOR2D( -1, -1 ) * TARGET_PIN_RADIUS, pos + VECTOR2D( 1, 1 ) * TARGET_PIN_RADIUS ); m_gal->DrawLine( pos + VECTOR2D( 1, -1 ) * TARGET_PIN_RADIUS , pos + VECTOR2D( -1, 1 ) * TARGET_PIN_RADIUS );
aPin->ClearFlags( IS_DANGLING ); // PIN_NC pin type is always not connected and dangling.
} else { switch( aPin->GetShape() ) { case GRAPHIC_PINSHAPE::LINE: m_gal->DrawLine( p0, pos ); break;
case GRAPHIC_PINSHAPE::INVERTED: m_gal->DrawCircle( p0 + dir * radius, radius ); m_gal->DrawLine( p0 + dir * ( diam ), pos ); break;
case GRAPHIC_PINSHAPE::INVERTED_CLOCK: pc = p0 - dir * clock_size ;
triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size, pc, p0 + VECTOR2D( -dir.y, dir.x) * clock_size );
m_gal->DrawCircle( p0 + dir * radius, radius ); m_gal->DrawLine( p0 + dir * ( diam ), pos ); break;
case GRAPHIC_PINSHAPE::CLOCK_LOW: case GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK: pc = p0 - dir * clock_size ;
triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size, pc, p0 + VECTOR2D( -dir.y, dir.x) * clock_size );
if( !dir.y ) { triLine( p0 + VECTOR2D(dir.x, 0) * diam, p0 + VECTOR2D(dir.x, -1) * diam, p0 ); } else /* MapX1 = 0 */ { triLine( p0 + VECTOR2D( 0, dir.y) * diam, p0 + VECTOR2D(-1, dir.y) * diam, p0 ); }
m_gal->DrawLine( p0, pos ); break;
case GRAPHIC_PINSHAPE::CLOCK: m_gal->DrawLine( p0, pos );
if( !dir.y ) { triLine( p0 + VECTOR2D( 0, clock_size ), p0 + VECTOR2D( -dir.x * clock_size, 0 ), p0 + VECTOR2D( 0, -clock_size ) ); } else { triLine( p0 + VECTOR2D( clock_size, 0 ), p0 + VECTOR2D( 0, -dir.y * clock_size ), p0 + VECTOR2D( -clock_size, 0 ) ); } break;
case GRAPHIC_PINSHAPE::INPUT_LOW: m_gal->DrawLine( p0, pos );
if( !dir.y ) { triLine( p0 + VECTOR2D(dir.x, 0) * diam, p0 + VECTOR2D(dir.x, -1) * diam, p0 ); } else /* MapX1 = 0 */ { triLine( p0 + VECTOR2D( 0, dir.y) * diam, p0 + VECTOR2D(-1, dir.y) * diam, p0 ); } break;
case GRAPHIC_PINSHAPE::OUTPUT_LOW: // IEEE symbol "Active Low Output"
m_gal->DrawLine( p0, pos );
if( !dir.y ) // Horizontal pin
m_gal->DrawLine( p0 - VECTOR2D( 0, diam ), p0 + VECTOR2D( dir.x, 0 ) * diam ); else // Vertical pin
m_gal->DrawLine( p0 - VECTOR2D( diam, 0 ), p0 + VECTOR2D( 0, dir.y ) * diam ); break;
case GRAPHIC_PINSHAPE::NONLOGIC: // NonLogic pin symbol
m_gal->DrawLine( p0, pos );
m_gal->DrawLine( p0 - VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius, p0 + VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius ); m_gal->DrawLine( p0 - VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius, p0 + VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius ); break; } }
if( aPin->HasFlag( IS_DANGLING ) && ( aPin->IsVisible() || aPin->IsPowerConnection() ) ) drawPinDanglingSymbol( pos, drawingShadows );
LIB_PART* libEntry = aPin->GetParent();
// Draw the labels
if( drawingShadows && ( libEntry->Type() == LIB_PART_T || libEntry->IsSelected() ) && !eeconfig()->m_Selection.draw_selected_children ) return;
int textOffset = libEntry->GetPinNameOffset();
float nameLineWidth = getLineWidth( aPin, drawingShadows ); nameLineWidth = Clamp_Text_PenSize( nameLineWidth, aPin->GetNameTextSize(), false ); float numLineWidth = getLineWidth( aPin, drawingShadows ); numLineWidth = Clamp_Text_PenSize( numLineWidth, aPin->GetNumberTextSize(), false );
#define PIN_TEXT_MARGIN 4.0
// Four locations around a pin where text can be drawn
enum { INSIDE = 0, OUTSIDE, ABOVE, BELOW }; int size[4] = { 0, 0, 0, 0 }; float thickness[4] = { numLineWidth, numLineWidth, numLineWidth, numLineWidth }; COLOR4D colour[4]; wxString text[4];
// TextOffset > 0 means pin NAMES on inside, pin NUMBERS above and nothing below
if( textOffset ) { size [INSIDE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0; thickness[INSIDE] = nameLineWidth; colour [INSIDE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows ); text [INSIDE] = aPin->GetName();
size [ABOVE] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0; thickness[ABOVE] = numLineWidth; colour [ABOVE] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows ); text [ABOVE] = aPin->GetNumber(); } // Otherwise pin NAMES go above and pin NUMBERS go below
else { size [ABOVE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0; thickness[ABOVE] = nameLineWidth; colour [ABOVE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows ); text [ABOVE] = aPin->GetName();
size [BELOW] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0; thickness[BELOW] = numLineWidth; colour [BELOW] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows ); text [BELOW] = aPin->GetNumber(); }
if( m_schSettings.m_ShowPinsElectricalType ) { size [OUTSIDE] = std::max( aPin->GetNameTextSize() * 3 / 4, Millimeter2iu( 0.7 ) ); thickness[OUTSIDE] = float( size[OUTSIDE] ) / 6.0F; colour [OUTSIDE] = getRenderColor( aPin, LAYER_NOTES, drawingShadows ); text [OUTSIDE] = aPin->GetElectricalTypeName(); }
if( !aPin->IsVisible() ) { for( COLOR4D& c : colour ) c = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows ); }
int insideOffset = textOffset; int outsideOffset = 10; float lineThickness = (float) m_schSettings.GetDefaultPenWidth(); float aboveOffset = Mils2iu( PIN_TEXT_MARGIN ) + ( thickness[ABOVE] + lineThickness ) / 2.0; float belowOffset = Mils2iu( PIN_TEXT_MARGIN ) + ( thickness[BELOW] + lineThickness ) / 2.0;
if( drawingShadows ) { for( float& t : thickness ) t += getShadowWidth();
insideOffset -= KiROUND( getShadowWidth() / 2 ); outsideOffset -= KiROUND( getShadowWidth() / 2 ); }
#define SET_DC( i ) \
m_gal->SetGlyphSize( VECTOR2D( size[i], size[i] ) ); \ m_gal->SetLineWidth( thickness[i] ); \ m_gal->SetStrokeColor( colour[i] )
switch( orient ) { case PIN_LEFT: if( size[INSIDE] ) { SET_DC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); strokeText( text[INSIDE], pos + VECTOR2D( -insideOffset - len, 0 ), 0 ); } if( size[OUTSIDE] ) { SET_DC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); strokeText( text[OUTSIDE], pos + VECTOR2D( outsideOffset, 0 ), 0 ); } if( size[ABOVE] ) { SET_DC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); strokeText( text[ABOVE], pos + VECTOR2D( -len / 2.0, -aboveOffset ), 0 ); } if( size[BELOW] ) { SET_DC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); strokeText( text[BELOW], pos + VECTOR2D( -len / 2.0, belowOffset ), 0 ); } break;
case PIN_RIGHT: if( size[INSIDE] ) { SET_DC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); strokeText( text[INSIDE], pos + VECTOR2D( insideOffset + len, 0 ), 0 ); } if( size[OUTSIDE] ) { SET_DC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); strokeText( text[OUTSIDE], pos + VECTOR2D( -outsideOffset, 0 ), 0 ); } if( size[ABOVE] ) { SET_DC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); strokeText( text[ABOVE], pos + VECTOR2D( len / 2.0, -aboveOffset ), 0 ); } if( size[BELOW] ) { SET_DC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); strokeText( text[BELOW], pos + VECTOR2D( len / 2.0, belowOffset ), 0 ); } break;
case PIN_DOWN: if( size[INSIDE] ) { SET_DC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); strokeText( text[INSIDE], pos + VECTOR2D( 0, insideOffset + len ), M_PI / 2 ); } if( size[OUTSIDE] ) { SET_DC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); strokeText( text[OUTSIDE], pos + VECTOR2D( 0, -outsideOffset ), M_PI / 2 ); } if( size[ABOVE] ) { SET_DC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); strokeText( text[ABOVE], pos + VECTOR2D( -aboveOffset, len / 2.0 ), M_PI / 2 ); } if( size[BELOW] ) { SET_DC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); strokeText( text[BELOW], pos + VECTOR2D( belowOffset, len / 2.0 ), M_PI / 2 ); } break;
case PIN_UP: if( size[INSIDE] ) { SET_DC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); strokeText( text[INSIDE], pos + VECTOR2D( 0, -insideOffset - len ), M_PI / 2 ); } if( size[OUTSIDE] ) { SET_DC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); strokeText( text[OUTSIDE], pos + VECTOR2D( 0, outsideOffset ), M_PI / 2 ); } if( size[ABOVE] ) { SET_DC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); strokeText( text[ABOVE], pos + VECTOR2D( -aboveOffset, -len / 2.0 ), M_PI / 2 ); } if( size[BELOW] ) { SET_DC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); strokeText( text[BELOW], pos + VECTOR2D( belowOffset, -len / 2.0 ), M_PI / 2 ); } break;
default: wxFAIL_MSG( "Unknown pin orientation" ); }}
void SCH_PAINTER::draw( LIB_BEZIER *aCurve, int aLayer ){ if( !isUnitAndConversionShown( aCurve ) ) return;
if( setDeviceColors( aCurve, aLayer ) ) { BEZIER_POLY poly ( aCurve->GetPoints() ); std::vector<wxPoint> pts; std::deque<VECTOR2D> pts_xformed; poly.GetPoly( pts );
for( const auto &p : pts ) pts_xformed.push_back( mapCoords( p ) );
m_gal->DrawPolygon( pts_xformed ); }}
// Draw the target (an open square) for a wire or label which has no connection or is
// being moved.
void SCH_PAINTER::drawDanglingSymbol( const wxPoint& aPos, bool aDrawingShadows ){ wxPoint radius( Mils2iu( DANGLING_SYMBOL_SIZE ), Mils2iu( DANGLING_SYMBOL_SIZE ) );
m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth() : 1.0F );
m_gal->DrawRectangle( aPos - radius, aPos + radius );}
void SCH_PAINTER::draw( SCH_JUNCTION *aJct, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aJct->IsSelected() ) return;
COLOR4D color = getRenderColor( aJct, aJct->GetLayer(), drawingShadows );
m_gal->SetIsStroke( drawingShadows ); m_gal->SetLineWidth( getLineWidth( aJct, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetIsFill( !drawingShadows ); m_gal->SetFillColor( color ); m_gal->DrawCircle( aJct->GetPosition(), SCH_JUNCTION::GetSymbolSize() / 2.0 );}
void SCH_PAINTER::draw( SCH_LINE *aLine, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aLine->IsSelected() ) return;
COLOR4D color = getRenderColor( aLine, aLine->GetLayer(), drawingShadows ); float width = getLineWidth( aLine, drawingShadows );
m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetLineWidth( width );
if( aLine->GetLineStyle() <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows ) { m_gal->DrawLine( aLine->GetStartPoint(), aLine->GetEndPoint() ); } else { VECTOR2D start = aLine->GetStartPoint(); VECTOR2D end = aLine->GetEndPoint();
EDA_RECT clip( (wxPoint)start, wxSize( end.x - start.x, end.y - start.y ) ); clip.Normalize();
double theta = atan2( end.y - start.y, end.x - start.x ); double strokes[] = { 1.0, DASH_GAP_LEN( width ), 1.0, DASH_GAP_LEN( width ) };
switch( aLine->GetLineStyle() ) { default: case PLOT_DASH_TYPE::DASH: strokes[0] = strokes[2] = DASH_MARK_LEN( width ); break; case PLOT_DASH_TYPE::DOT: strokes[0] = strokes[2] = DOT_MARK_LEN( width ); break; case PLOT_DASH_TYPE::DASHDOT: strokes[0] = DASH_MARK_LEN( width ); strokes[2] = DOT_MARK_LEN( width ); break; }
for( size_t i = 0; i < 10000; ++i ) { // Calculations MUST be done in doubles to keep from accumulating rounding
// errors as we go.
VECTOR2D next( start.x + strokes[ i % 4 ] * cos( theta ), start.y + strokes[ i % 4 ] * sin( theta ) );
// Drawing each segment can be done rounded to ints.
wxPoint segStart( KiROUND( start.x ), KiROUND( start.y ) ); wxPoint segEnd( KiROUND( next.x ), KiROUND( next.y ) );
if( ClipLine( &clip, segStart.x, segStart.y, segEnd.x, segEnd.y ) ) break; else if( i % 2 == 0 ) m_gal->DrawLine( segStart, segEnd );
start = next; } }
if( aLine->IsStartDangling() ) drawDanglingSymbol( aLine->GetStartPoint(), drawingShadows );
if( aLine->IsEndDangling() ) drawDanglingSymbol( aLine->GetEndPoint(), drawingShadows );}
void SCH_PAINTER::draw( SCH_TEXT *aText, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aText->IsSelected() ) return;
switch( aText->Type() ) { case SCH_SHEET_PIN_T: aLayer = LAYER_SHEETLABEL; break; case SCH_HIER_LABEL_T: aLayer = LAYER_HIERLABEL; break; case SCH_GLOBAL_LABEL_T: aLayer = LAYER_GLOBLABEL; break; case SCH_LABEL_T: aLayer = LAYER_LOCLABEL; break; default: aLayer = LAYER_NOTES; break; }
COLOR4D color = getRenderColor( aText, aLayer, drawingShadows ); SCH_CONNECTION* conn = aText->Connection( *g_CurrentSheet );
if( conn && conn->IsBus() ) color = getRenderColor( aText, LAYER_BUS, drawingShadows );
if( !( aText->IsVisible() || aText->IsForceVisible() ) ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows ); else return; }
m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aText, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetTextAttributes( aText );
VECTOR2D text_offset = aText->GetTextPos() + aText->GetSchematicTextOffset( &m_schSettings ); wxString shownText( aText->GetShownText() );
if( drawingShadows ) { if( eeconfig()->m_Selection.text_as_box ) { EDA_RECT bBox = aText->GetBoundingBox();
m_gal->SetIsFill( true ); m_gal->SetFillColor( color ); m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 ); bBox.RevertYAxis();
m_gal->DrawRectangle( mapCoords( bBox.GetPosition() ), mapCoords( bBox.GetEnd() ) ); return; }
switch( aText->GetLabelSpinStyle() ) { case LABEL_SPIN_STYLE::LEFT: text_offset.x += getShadowWidth() / 2; break; case LABEL_SPIN_STYLE::UP: text_offset.y += getShadowWidth() / 2; break; case LABEL_SPIN_STYLE::RIGHT: text_offset.x -= getShadowWidth() / 2; break; case LABEL_SPIN_STYLE::BOTTOM: text_offset.y -= getShadowWidth() / 2; break; } }
if( !shownText.IsEmpty() ) { strokeText( shownText, text_offset, aText->GetTextAngleRadians() ); }
if( aText->IsDangling() ) drawDanglingSymbol( aText->GetTextPos(), drawingShadows );}
static void orientPart( LIB_PART* part, int orientation ){ struct ORIENT { int flag; int n_rots; int mirror_x; int mirror_y; } orientations[] = { { CMP_ORIENT_0, 0, 0, 0 }, { CMP_ORIENT_90, 1, 0, 0 }, { CMP_ORIENT_180, 2, 0, 0 }, { CMP_ORIENT_270, 3, 0, 0 }, { CMP_MIRROR_X + CMP_ORIENT_0, 0, 1, 0 }, { CMP_MIRROR_X + CMP_ORIENT_90, 1, 1, 0 }, { CMP_MIRROR_Y, 0, 0, 1 }, { CMP_MIRROR_X + CMP_ORIENT_270, 3, 1, 0 }, { CMP_MIRROR_Y + CMP_ORIENT_0, 0, 0, 1 }, { CMP_MIRROR_Y + CMP_ORIENT_90, 1, 0, 1 }, { CMP_MIRROR_Y + CMP_ORIENT_180, 2, 0, 1 }, { CMP_MIRROR_Y + CMP_ORIENT_270, 3, 0, 1 } };
ORIENT o = orientations[ 0 ];
for( auto& i : orientations ) { if( i.flag == orientation ) { o = i; break; } }
for( auto& item : part->GetDrawItems() ) { for( int i = 0; i < o.n_rots; i++ ) item.Rotate( wxPoint(0, 0 ), true );
if( o.mirror_x ) item.MirrorVertical( wxPoint( 0, 0 ) );
if( o.mirror_y ) item.MirrorHorizontal( wxPoint( 0, 0 ) ); }}
void SCH_PAINTER::draw( SCH_COMPONENT *aComp, int aLayer ){ // Use dummy part if the actual couldn't be found (or couldn't be locked).
LIB_PART* originalPart = aComp->GetPartRef() ? aComp->GetPartRef().get() : dummy();
// Copy the source so we can re-orient and translate it.
LIB_PART tempPart( *originalPart );
tempPart.SetFlags( aComp->GetFlags() );
orientPart( &tempPart, aComp->GetOrientation() );
for( auto& tempItem : tempPart.GetDrawItems() ) { tempItem.SetFlags( aComp->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED
tempItem.MoveTo( tempItem.GetPosition() + (wxPoint) mapCoords( aComp->GetPosition() ) ); }
// Copy the pin info from the component to the temp pins
LIB_PINS tempPins; tempPart.GetPins( tempPins, aComp->GetUnit(), aComp->GetConvert() ); const SCH_PIN_PTRS compPins = aComp->GetSchPins();
for( unsigned i = 0; i < tempPins.size() && i < compPins.size(); ++ i ) { LIB_PIN* tempPin = tempPins[ i ]; const SCH_PIN* compPin = compPins[ i ];
tempPin->ClearFlags(); tempPin->SetFlags( compPin->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED
if( compPin->IsDangling() ) tempPin->SetFlags( IS_DANGLING ); }
draw( &tempPart, aLayer, false, aComp->GetUnit(), aComp->GetConvert() );
// The fields are SCH_COMPONENT-specific so don't need to be copied/oriented/translated
for( SCH_FIELD& field : aComp->GetFields() ) draw( &field, aLayer );}
void SCH_PAINTER::draw( SCH_FIELD *aField, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aField->IsSelected() ) return;
aLayer = aField->GetLayer();
COLOR4D color = getRenderColor( aField, aLayer, drawingShadows );
if( !( aField->IsVisible() || aField->IsForceVisible() ) ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows ); else return; }
if( aField->IsVoid() ) return;
if( drawingShadows && aField->GetParent()->IsSelected() && !eeconfig()->m_Selection.draw_selected_children ) { return; }
// Calculate the text orientation according to the parent orientation.
int orient = (int) aField->GetTextAngle();
if( aField->GetParent() && aField->GetParent()->Type() == SCH_COMPONENT_T ) { if( static_cast<SCH_COMPONENT*>( aField->GetParent() )->GetTransform().y1 ) { // Rotate component 90 degrees.
if( orient == TEXT_ANGLE_HORIZ ) orient = TEXT_ANGLE_VERT; else orient = TEXT_ANGLE_HORIZ; } }
/* Calculate the text justification, according to the component orientation/mirror.
* This is a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the DrawGraphicText function recalculate also H and H justifications according to the * text orientation. * - When a component is mirrored, the text is not mirrored and justifications are * complicated to calculate * so the easier way is to use no justifications (centered text) and use GetBoundingBox * to know the text coordinate considered as centered */ EDA_RECT boundaryBox = aField->GetBoundingBox(); wxPoint textpos = boundaryBox.Centre();
m_gal->SetStrokeColor( color ); m_gal->SetIsStroke( true );
if( drawingShadows && eeconfig()->m_Selection.text_as_box ) { m_gal->SetIsFill( true ); m_gal->SetFillColor( color ); m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 ); boundaryBox.RevertYAxis();
m_gal->DrawRectangle( mapCoords( boundaryBox.GetPosition() ), mapCoords( boundaryBox.GetEnd() ) ); } else { m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetIsFill( false ); m_gal->SetGlyphSize( VECTOR2D( aField->GetTextSize() ) ); m_gal->SetFontBold( aField->IsBold() ); m_gal->SetFontItalic( aField->IsItalic() ); m_gal->SetTextMirrored( aField->IsMirrored() ); m_gal->SetLineWidth( getTextThickness( aField, drawingShadows ) );
strokeText( aField->GetShownText(), textpos, orient == TEXT_ANGLE_VERT ? M_PI / 2 : 0 ); }
// Draw the umbilical line
if( aField->IsMoving() ) { wxPoint parentPos = aField->GetParentPosition();
m_gal->SetLineWidth( m_schSettings.m_outlineWidth ); m_gal->SetStrokeColor( COLOR4D( 0.0, 0.0, 1.0, 1.0 ) ); m_gal->DrawLine( textpos, parentPos ); }}
void SCH_PAINTER::draw( SCH_GLOBALLABEL *aLabel, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aLabel->IsSelected() ) return;
COLOR4D color = getRenderColor( aLabel, LAYER_GLOBLABEL, drawingShadows );
std::vector<wxPoint> pts; std::deque<VECTOR2D> pts2;
aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() );
for( auto p : pts ) pts2.emplace_back( VECTOR2D( p.x, p.y ) );
// the text is drawn inside the graphic shape.
// On Cairo the graphic shape is filled by the background
// before drawing the text ().
// However if the text is selected, it is draw twice:
// first, on LAYER_SELECTION_SHADOWS
// second, on the text layer.
// the second must not erase the first drawing.
bool fillBg = ( aLayer == LAYER_SELECTION_SHADOWS ) || !aLabel->IsSelected(); m_gal->SetIsFill( fillBg ); m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aLabel, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->DrawPolyline( pts2 );
draw( static_cast<SCH_TEXT*>( aLabel ), aLayer );}
void SCH_PAINTER::draw( SCH_HIERLABEL *aLabel, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aLabel->IsSelected() ) return;
COLOR4D color = getRenderColor( aLabel, LAYER_SHEETLABEL, drawingShadows );
SCH_CONNECTION* conn = aLabel->Connection( *g_CurrentSheet );
if( conn && conn->IsBus() ) color = getRenderColor( aLabel, LAYER_BUS, drawingShadows );
std::vector<wxPoint> pts; std::deque<VECTOR2D> pts2;
aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() );
for( auto p : pts ) pts2.emplace_back( VECTOR2D( p.x, p.y ) );
m_gal->SetIsFill( true ); m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aLabel, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->DrawPolyline( pts2 );
draw( static_cast<SCH_TEXT*>( aLabel ), aLayer );}
void SCH_PAINTER::draw( SCH_SHEET *aSheet, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( aLayer == LAYER_HIERLABEL || aLayer == LAYER_SELECTION_SHADOWS ) { for( SCH_SHEET_PIN* sheetPin : aSheet->GetPins() ) { if( drawingShadows && !aSheet->IsSelected() && !sheetPin->IsSelected() ) continue;
if( drawingShadows && aSheet->IsSelected() && !eeconfig()->m_Selection.draw_selected_children ) { break; }
int width = std::max( aSheet->GetPenWidth(), m_schSettings.GetDefaultPenWidth() ); wxPoint initial_pos = sheetPin->GetTextPos(); wxPoint offset_pos = initial_pos;
// For aesthetic reasons, the SHEET_PIN is drawn with a small offset of width / 2
switch( sheetPin->GetEdge() ) { case SHEET_TOP_SIDE: offset_pos.y += KiROUND( width / 2.0 ); break; case SHEET_BOTTOM_SIDE: offset_pos.y -= KiROUND( width / 2.0 ); break; case SHEET_RIGHT_SIDE: offset_pos.x -= KiROUND( width / 2.0 ); break; case SHEET_LEFT_SIDE: offset_pos.x += KiROUND( width / 2.0 ); break; default: break; }
sheetPin->SetTextPos( offset_pos ); draw( static_cast<SCH_HIERLABEL*>( sheetPin ), aLayer ); m_gal->DrawLine( offset_pos, initial_pos ); sheetPin->SetTextPos( initial_pos ); } }
VECTOR2D pos = aSheet->GetPosition(); VECTOR2D size = aSheet->GetSize();
if( aLayer == LAYER_SHEET_BACKGROUND ) { m_gal->SetFillColor( getRenderColor( aSheet, LAYER_SHEET_BACKGROUND, true ) ); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false );
m_gal->DrawRectangle( pos, pos + size ); }
if( aLayer == LAYER_SHEET || aLayer == LAYER_SELECTION_SHADOWS ) { m_gal->SetStrokeColor( getRenderColor( aSheet, LAYER_SHEET, drawingShadows ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aSheet, drawingShadows ) ); m_gal->SetIsFill( false );
m_gal->DrawRectangle( pos, pos + size );
if( drawingShadows && !eeconfig()->m_Selection.draw_selected_children && aSheet->IsSelected() ) return;
for( SCH_FIELD& field : aSheet->GetFields() ) draw( &field, aLayer ); }}
void SCH_PAINTER::draw( SCH_NO_CONNECT *aNC, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aNC->IsSelected() ) return;
m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aNC, drawingShadows ) ); m_gal->SetStrokeColor( getRenderColor( aNC, LAYER_NOCONNECT, drawingShadows ) ); m_gal->SetIsFill( false );
VECTOR2D p = aNC->GetPosition(); int delta = std::max( aNC->GetSize(), m_schSettings.GetDefaultPenWidth() * 3 ) / 2;
m_gal->DrawLine( p + VECTOR2D( -delta, -delta ), p + VECTOR2D( delta, delta ) ); m_gal->DrawLine( p + VECTOR2D( -delta, delta ), p + VECTOR2D( delta, -delta ) );}
void SCH_PAINTER::draw( SCH_BUS_ENTRY_BASE *aEntry, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aEntry->IsSelected() ) return;
COLOR4D color = getRenderColor( aEntry, LAYER_WIRE, drawingShadows );
if( aEntry->Type() == SCH_BUS_BUS_ENTRY_T ) color = getRenderColor( aEntry, LAYER_BUS, drawingShadows );
m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aEntry, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetIsFill( false );
VECTOR2D pos = aEntry->GetPosition(); VECTOR2D endPos = aEntry->m_End();
m_gal->DrawLine( pos, endPos );
// Draw dangling symbols:
m_gal->SetLineWidth ( getLineWidth( aEntry, drawingShadows ) );
if( aEntry->IsDanglingStart() ) m_gal->DrawCircle( pos, TARGET_BUSENTRY_RADIUS );
if( aEntry->IsDanglingEnd() ) m_gal->DrawCircle( endPos, TARGET_BUSENTRY_RADIUS );}
void SCH_PAINTER::draw( SCH_BITMAP *aBitmap, int aLayer ){ m_gal->Save(); m_gal->Translate( aBitmap->GetPosition() );
// When the image scale factor is not 1.0, we need to modify the actual as the image scale
// factor is similar to a local zoom
double img_scale = aBitmap->GetImageScale();
if( img_scale != 1.0 ) m_gal->Scale( VECTOR2D( img_scale, img_scale ) );
if( aLayer == LAYER_DRAW_BITMAPS ) { m_gal->DrawBitmap( *aBitmap->GetImage() ); }
if( aLayer == LAYER_SELECTION_SHADOWS ) { if( aBitmap->IsSelected() || aBitmap->IsBrightened() || aBitmap->IsHighlighted() ) { COLOR4D color = getRenderColor( aBitmap, LAYER_DRAW_BITMAPS, true ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetLineWidth ( getShadowWidth() ); m_gal->SetIsFill( false );
// Draws a bounding box.
VECTOR2D bm_size( aBitmap->GetSize() ); // bm_size is the actual image size in UI.
// but m_gal scale was previously set to img_scale
// so recalculate size relative to this image size.
bm_size.x /= img_scale; bm_size.y /= img_scale; VECTOR2D origin( -bm_size.x / 2.0, -bm_size.y / 2.0 ); VECTOR2D end = origin + bm_size;
m_gal->DrawRectangle( origin, end ); } }
m_gal->Restore();}
void SCH_PAINTER::draw( SCH_MARKER *aMarker, int aLayer ){ bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aMarker->IsSelected() ) return;
COLOR4D color = getRenderColor( aMarker, aMarker->GetColorLayer(), drawingShadows );
m_gal->Save(); m_gal->Translate( aMarker->GetPosition() ); m_gal->SetIsFill( !drawingShadows ); m_gal->SetFillColor( color ); m_gal->SetIsStroke( drawingShadows ); m_gal->SetLineWidth( getLineWidth( aMarker, drawingShadows ) ); m_gal->SetStrokeColor( color );
SHAPE_LINE_CHAIN polygon; aMarker->ShapeToPolygon( polygon );
m_gal->DrawPolygon( polygon ); m_gal->Restore();}
}; // namespace KIGFX
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