|
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 CERN * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <tool/selection.h>
#include <tool/selection_conditions.h>
#include <functional>
#include <eda_item.h>
using namespace std::placeholders;
bool SELECTION_CONDITIONS::NotEmpty( const SELECTION& aSelection ){ return !aSelection.Empty();}
bool SELECTION_CONDITIONS::Empty( const SELECTION& aSelection ){ return aSelection.Empty();}
bool SELECTION_CONDITIONS::Idle( const SELECTION& aSelection ){ constexpr int busyMask = ( IS_NEW | IS_PASTED | IS_MOVING );
return !aSelection.Front() || ( aSelection.Front()->GetEditFlags() & busyMask ) == 0;}
bool SELECTION_CONDITIONS::IdleSelection( const SELECTION& aSelection ){ return ( aSelection.Front() && aSelection.Front()->GetEditFlags() == 0 );}
SELECTION_CONDITION SELECTION_CONDITIONS::HasType( KICAD_T aType ){ return std::bind( &SELECTION_CONDITIONS::hasTypeFunc, _1, aType );}
SELECTION_CONDITION SELECTION_CONDITIONS::HasTypes( std::vector<KICAD_T> aTypes ){ return std::bind( &SELECTION_CONDITIONS::hasTypesFunc, _1, aTypes );}
SELECTION_CONDITION SELECTION_CONDITIONS::OnlyTypes( std::vector<KICAD_T> aTypes ){ return std::bind( &SELECTION_CONDITIONS::onlyTypesFunc, _1, aTypes );}
SELECTION_CONDITION SELECTION_CONDITIONS::Count( int aNumber ){ return std::bind( &SELECTION_CONDITIONS::countFunc, _1, aNumber );}
SELECTION_CONDITION SELECTION_CONDITIONS::MoreThan( int aNumber ){ return std::bind( &SELECTION_CONDITIONS::moreThanFunc, _1, aNumber );}
SELECTION_CONDITION SELECTION_CONDITIONS::LessThan( int aNumber ){ return std::bind( &SELECTION_CONDITIONS::lessThanFunc, _1, aNumber );}
bool SELECTION_CONDITIONS::hasTypeFunc( const SELECTION& aSelection, KICAD_T aType ){ if( aSelection.Empty() ) return false;
for( const EDA_ITEM* item : aSelection ) { if( item->Type() == aType ) return true; }
return false;}
bool SELECTION_CONDITIONS::hasTypesFunc( const SELECTION& aSelection, std::vector<KICAD_T> aTypes ){ if( aSelection.Empty() ) return false;
for( const EDA_ITEM* item : aSelection ) { if( item->IsType( aTypes ) ) return true; }
return false;}
bool SELECTION_CONDITIONS::onlyTypesFunc( const SELECTION& aSelection, std::vector<KICAD_T> aTypes ){ if( aSelection.Empty() ) return false;
for( const EDA_ITEM* item : aSelection ) { if( !item->IsType( aTypes ) ) return false; }
return true;}
bool SELECTION_CONDITIONS::countFunc( const SELECTION& aSelection, int aNumber ){ return aSelection.Size() == aNumber;}
bool SELECTION_CONDITIONS::moreThanFunc( const SELECTION& aSelection, int aNumber ){ return aSelection.Size() > aNumber;}
bool SELECTION_CONDITIONS::lessThanFunc( const SELECTION& aSelection, int aNumber ){ return aSelection.Size() < aNumber;}
SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA, const SELECTION_CONDITION& aConditionB ){ return std::bind( &SELECTION_CONDITIONS::orFunc, aConditionA, aConditionB, _1 );}
SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA, const SELECTION_CONDITION& aConditionB ){ return std::bind( &SELECTION_CONDITIONS::andFunc, aConditionA, aConditionB, _1 );}
SELECTION_CONDITION operator!( const SELECTION_CONDITION& aCondition ){ return std::bind( &SELECTION_CONDITIONS::notFunc, aCondition, _1 );}
SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA, SELECTION_BOOL aConditionB ){ return std::bind( &SELECTION_CONDITIONS::orBoolFunc, aConditionA, std::ref( aConditionB ), _1 );}
SELECTION_CONDITION operator||( SELECTION_BOOL aConditionA, const SELECTION_CONDITION& aConditionB ){ return aConditionB || aConditionA;}
SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA, SELECTION_BOOL aConditionB ){ return std::bind( &SELECTION_CONDITIONS::andBoolFunc, aConditionA, std::ref( aConditionB ), _1 );}
SELECTION_CONDITION operator&&( SELECTION_BOOL aConditionA, const SELECTION_CONDITION& aConditionB ){ return aConditionB && aConditionA;}
|