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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 CERN * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef PCB_TOOL_BASE_H
#define PCB_TOOL_BASE_H
#include <string>
#include <tool/tool_interactive.h>
#include <pcb_edit_frame.h>
#include <board.h>
#include <view/view_group.h>
#include <pcb_view.h>
#include <pcb_draw_panel_gal.h>
#include <pcbnew_settings.h>
#include <functional>
#include <tool/tool_menu.h>
/**
* PCB_TOOL_BASE * * A tool operating on a BOARD object**/
class PCB_TOOL_BASE;class PCB_EDIT_FRAME;class PCB_DISPLAY_OPTIONS;class PCB_SELECTION;
struct INTERACTIVE_PLACER_BASE{ virtual ~INTERACTIVE_PLACER_BASE() { }
virtual std::unique_ptr<BOARD_ITEM> CreateItem() = 0;
virtual void SnapItem( BOARD_ITEM *aItem );
virtual bool PlaceItem( BOARD_ITEM *aItem, BOARD_COMMIT& aCommit );
PCB_BASE_EDIT_FRAME* m_frame; BOARD* m_board; int m_modifiers;};
class PCB_TOOL_BASE : public TOOL_INTERACTIVE{public: /**
* Constructor * * Creates a tool with given id & name. The name must be unique. */ PCB_TOOL_BASE( TOOL_ID aId, const std::string& aName ) : TOOL_INTERACTIVE ( aId, aName ), m_isFootprintEditor( false ), m_isBoardEditor( false ) {};
/**
* Constructor * * Creates a tool with given name. The name must be unique. */ PCB_TOOL_BASE( const std::string& aName ) : TOOL_INTERACTIVE ( aName ), m_isFootprintEditor( false ), m_isBoardEditor( false ) {};
virtual ~PCB_TOOL_BASE() {};
virtual bool Init() override; virtual void Reset( RESET_REASON aReason ) override;
/**
* Function SetIsFootprintEditor() * * Toggles edit footprint mode. When enabled, one may select parts of footprints individually * (graphics, pads, etc.), so they can be modified. * @param aEnabled decides if the mode should be enabled. */ void SetIsFootprintEditor( bool aEnabled ) { m_isFootprintEditor = aEnabled; } bool IsFootprintEditor() const { return m_isFootprintEditor; }
void SetIsBoardEditor( bool aEnabled ) { m_isBoardEditor = aEnabled; } bool IsBoardEditor() const { return m_isBoardEditor; }
/**
* Should the tool use its 45° mode option? * @return True if set to use 45° */ virtual bool Is45Limited() const;
protected: /**
* Options for placing items interactively. */ enum INTERACTIVE_PLACEMENT_OPTIONS { /// Handle the rotate action in the loop by calling the item's rotate method
IPO_ROTATE = 0x01,
/// Handle flip action in the loop by calling the item's flip method
IPO_FLIP = 0x02,
/// Create an item immediately on placement starting, otherwise show the pencil cursor
/// until the item is created
IPO_SINGLE_CLICK = 0x04,
/// Allow repeat placement of the item
IPO_REPEAT = 0x08 };
/**
* Helper function for performing a common interactive idiom: * wait for a left click, place an item there (perhaps with a * dialog or other user interaction), then have it move with * the mouse and respond to rotate/flip, etc * * More complex interactive processes are not supported here, you * should implement a customised event loop for those. * * @param aItemCreator the callable that will attempt to create the item * @param aCommitMessage the message used on a successful commit */ void doInteractiveItemPlacement( const TOOL_EVENT& aTool, INTERACTIVE_PLACER_BASE* aPlacer, const wxString& aCommitMessage, int aOptions = IPO_ROTATE | IPO_FLIP | IPO_REPEAT );
virtual void setTransitions() override;
KIGFX::PCB_VIEW* view() const { return static_cast<KIGFX::PCB_VIEW*>( getView() ); }
KIGFX::VIEW_CONTROLS* controls() const { return getViewControls(); }
template<class T = PCB_BASE_EDIT_FRAME> T* frame() const { return getEditFrame<T>(); }
BOARD* board() const { return getModel<BOARD>(); }
FOOTPRINT* footprint() const { return board()->GetFirstFootprint(); }
PCBNEW_SETTINGS::DISPLAY_OPTIONS& displayOptions() const;
PCB_DRAW_PANEL_GAL* canvas() const;
const PCB_SELECTION& selection() const;
PCB_SELECTION& selection();
protected: bool m_isFootprintEditor; bool m_isBoardEditor;};
#endif
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