|                                                                                                                                                                     |  | /*
 * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2009 jean-pierre.charras@gipsa-lab.inpg.fr * Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net> * Copyright (C) 2009 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */
#ifndef _CLASS_UNDOREDO_CONTAINER_H
#define _CLASS_UNDOREDO_CONTAINER_H
#include <vector>
#include <base_struct.h>
class PICKED_ITEMS_LIST;class BASE_SCREEN;
/**
 * Undo Redo considerations: * Basically we have 3 cases *      New item *      Deleted item *      Modified item * there is also a specific case in Eeschema, when wires are modified * If an item is modified, a copy of the "old" item parameters value is held. * When an item is deleted or added (new item) the pointer points the item, and there is * no other copy. */
/* Type of undo/redo operations
 * each type must be redo/undone by a specific operation */enum class UNDO_REDO {    UNSPECIFIED = 0,     // illegal
    CHANGED,             // params of items have a value changed: undo is made by exchange
                         // values with a copy of these values
    NEWITEM,             // new item, undo by changing in deleted
    DELETED,             // deleted item, undo by changing in deleted
    MOVED,               // moved item, undo by move it
    MIRRORED_X,          // mirrored item, undo by mirror X
    MIRRORED_Y,          // mirrored item, undo by mirror Y
    ROTATED,             // Rotated item (counterclockwise), undo by rotating it
    ROTATED_CLOCKWISE,   // Rotated item (clockwise), undo by rotating it
    FLIPPED,             // flipped (board items only), undo by flipping it
    LIBEDIT,             // Specific to the component editor (libedit creates a full copy
                         // of the current component when changed)
    LIB_RENAME,          // As LIBEDIT, but old copy should be removed from library
    EXCHANGE_T,          // Use for changing the schematic text type where swapping
                         // data structure is insufficient to restore the change.
    DRILLORIGIN,         // origin changed (like CHANGED, contains the origin and a copy)
    GRIDORIGIN,          // origin changed (like CHANGED, contains the origin and a copy)
    PAGESETTINGS         // page settings or title block changes
};
class ITEM_PICKER{private:    STATUS_FLAGS   m_pickerFlags;      /* a copy of m_Flags member. useful in mode/drag
                                        * undo/redo commands */    UNDO_REDO    m_undoRedoStatus;   /* type of operation to undo/redo for this item */    EDA_ITEM*      m_pickedItem;       /* Pointer on the schematic or board item that is concerned
                                        * (picked), or in undo redo commands, the copy of an                                        * edited item. */    KICAD_T        m_pickedItemType;   /* type of schematic or board item that is concerned */
    EDA_ITEM*      m_link;             /* Pointer on another item. Used in undo redo command
                                        * used when a duplicate exists i.e. when an item is                                        * modified, and the copy of initial item exists (the                                        * duplicate) m_Item points the duplicate (i.e the old                                        * copy of an active item) and m_Link points the active                                        * item in schematic */
    BASE_SCREEN*   m_screen;           /* For new and deleted items the screen the item should
                                        * be added to/removed from. */
public://    ITEM_PICKER( EDA_ITEM* aItem = NULL, UNDO_REDO aStatus = UNSPECIFIED );
    ITEM_PICKER();    ITEM_PICKER( BASE_SCREEN* aScreen, EDA_ITEM* aItem, UNDO_REDO aStatus = UNDO_REDO::UNSPECIFIED );
    EDA_ITEM* GetItem() const { return m_pickedItem; }
    void SetItem( EDA_ITEM* aItem )    {        m_pickedItem = aItem;        m_pickedItemType = aItem ? aItem->Type() : TYPE_NOT_INIT;    }
    KICAD_T GetItemType() const { return m_pickedItemType; }
    void SetStatus( UNDO_REDO aStatus ) { m_undoRedoStatus = aStatus; }
    UNDO_REDO GetStatus() const { return m_undoRedoStatus; }
    void SetFlags( STATUS_FLAGS aFlags ) { m_pickerFlags = aFlags; }
    STATUS_FLAGS GetFlags() const { return m_pickerFlags; }
    void SetLink( EDA_ITEM* aItem ) { m_link = aItem; }
    EDA_ITEM* GetLink() const { return m_link; }
    BASE_SCREEN* GetScreen() const { return m_screen; }};
/**
 * PICKED_ITEMS_LIST * is a holder to handle information on schematic or board items. * The information held is a pointer on each item, and the command made. */class PICKED_ITEMS_LIST{public:    UNDO_REDO m_Status;             /* info about operation to undo/redo for this item. can be
                                       * UNSPECIFIED */    wxPoint     m_TransformPoint;     /* used to undo redo command by the same command: usually
                                       * need to know the rotate point or the move vector */
private:    std::vector <ITEM_PICKER> m_ItemsList;
public:    PICKED_ITEMS_LIST();    ~PICKED_ITEMS_LIST();
    /**
     * Function PushItem     * pushes \a aItem to the top of the list     * @param aItem Picker to push on to the list.     */    void PushItem( const ITEM_PICKER& aItem );
    /**
     * Function PopItem     * @return The picker removed from the top of the list.     */    ITEM_PICKER PopItem();
    /**
     * Function IsItemInList     * @return True if \a aItem is found in the pick list.     */    bool ContainsItem( const EDA_ITEM* aItem ) const;
    /**
     * Function FindItem     * @return Index of the searched item. If the item is not stored in the list, negative value     * is returned.     */    int FindItem( const EDA_ITEM* aItem ) const;
    /**
     * Function ClearItemsList     * deletes only the list of pickers, NOT the picked data itself.     */    void ClearItemsList();
    /**
     * Function ClearListAndDeleteItems     * deletes the list of pickers, AND the data pointed by m_PickedItem or     * m_PickedItemLink, according to the type of undo/redo command recorded     */    void ClearListAndDeleteItems();
    /**
     * Function GetCount     * @return The count of pickers stored in this list.     */    unsigned GetCount() const    {        return m_ItemsList.size();    }
    /**
     * Function ReversePickersListOrder     * reverses the order of pickers stored in this list.     * <p>     * This is useful when pop a list from Undo to Redo (and vice-versa) because     * sometimes undo (or redo) a command needs to keep the order of successive     * changes.  Obviously, undo and redo are in reverse order     */    void ReversePickersListOrder();
    /**
     * Function GetItemWrapper     * @return The picker of a picked item.     * @param aIdx Index of the picker in the picked list     * if this picker does not exist, a picker is returned,     * with its members set to 0 or NULL     */    ITEM_PICKER GetItemWrapper( unsigned int aIdx ) const;
    /**
     * Function GetPickedItem     * @return A pointer to the picked item     * @param aIdx Index of the picked item in the picked list     */    EDA_ITEM* GetPickedItem( unsigned int aIdx ) const;
    /**
     * Function GetScreenForItem     * @return A pointer to the picked item's sceen     * @param aIdx Index of the picked item in the picked list     */    BASE_SCREEN* GetScreenForItem( unsigned int aIdx ) const;
    /**
     * Function GetPickedItemLink     * @return link of the picked item, or null if does not exist     * @param aIdx Index of the picked item in the picked list     */    EDA_ITEM* GetPickedItemLink( unsigned int aIdx ) const;
    /**
     * Function GetPickedItemStatus     * @return The type of undo/redo operation associated to the picked item,     *          or UNSPECIFIED if does not exist     * @param aIdx Index of the picked item in the picked list     */    UNDO_REDO GetPickedItemStatus( unsigned int aIdx ) const;
    /**
     * Function GetPickerFlags     * returns the value of the picker flag.     * @param aIdx Index of the picker in the picked list     * @return The value stored in the picker, if the picker exists, or 0 if does not exist     */    STATUS_FLAGS GetPickerFlags( unsigned aIdx ) const;
    /**
     * Function SetPickedItem     * @param aItem A pointer to the item to pick     * @param aIdx Index of the picker in the picked list     * @return True if the picker exists or false if does not exist     */    bool SetPickedItem( EDA_ITEM* aItem, unsigned aIdx );
    /**
     * Function SetPickedItem     * @param aItem A pointer to the item to pick     * @param aStatus The type of undo/redo operation associated to the item to pick     * @param aIdx Index of the picker in the picked list     * @return True if the picker exists or false if does not exist     */    bool SetPickedItem( EDA_ITEM* aItem, UNDO_REDO aStatus, unsigned aIdx );
    /**
     * Function SetPickedItemLink     * set the link associated to a given picked item.     * @param aLink = the link to the item associated to the picked item     * @param aIdx = index of the picker in the picked list     * @return true if the picker exists, or false if does not exist     */    bool SetPickedItemLink( EDA_ITEM* aLink, unsigned aIdx );
    /**
     * Function SetPickedItemStatus     * sets the type of undo/redo operation for a given picked item.     * @param aStatus The type of undo/redo operation associated to the picked item     * @param aIdx Index of the picker in the picked list     * @return True if the picker exists or false if does not exist     */    bool SetPickedItemStatus( UNDO_REDO aStatus, unsigned aIdx );
    /**
     * Function SetPickerFlags     * set the flags of the picker (usually to the picked item m_Flags value)     * @param aFlags The flag value to save in picker     * @param aIdx Index of the picker in the picked list     * @return True if the picker exists or false if does not exist     */    bool SetPickerFlags( STATUS_FLAGS aFlags, unsigned aIdx );
    /**
     * Function RemovePicker     * removes one entry (one picker) from the list of picked items.     * @param aIdx Index of the picker in the picked list     * @return True if ok or false if did not exist     */    bool RemovePicker( unsigned aIdx );
    /**
     * Function CopyList     * copies all data from aSource to the list.     * Items picked are not copied. just pointer in them are copied     * @param aSource The list of items to copy to the list.     */    void CopyList( const PICKED_ITEMS_LIST& aSource );};
/**
 * UNDO_REDO_CONTAINER * is a holder to handle alist of undo (or redo) command. * this class handles a list of ITEM_PICKER (each manage one schematic or board item). */class UNDO_REDO_CONTAINER{public:    std::vector <PICKED_ITEMS_LIST*> m_CommandsList;   // the list of possible undo/redo commands
public:
    UNDO_REDO_CONTAINER();    ~UNDO_REDO_CONTAINER();
    void PushCommand( PICKED_ITEMS_LIST* aCommand );
    PICKED_ITEMS_LIST* PopCommand();
    void ClearCommandList();};
#endif      // _CLASS_UNDOREDO_CONTAINER_H
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