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5 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
Modular-Kicad milestone B), major portions: *) Rework the set language support, simplify it by using KIWAY. Now any major frame with a "change language" menu can change the language for all KIWAY_PLAYERs in the whole KIWAY. Multiple KIWAYs are not supported yet. *) Simplify "modal wxFrame" support, and add that support exclusively to KIWAY_PLAYER where it is inherited by all derivatives. The function KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable. *) Remove the requirements and assumptions that the wxFrame hierarchy always had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers and editors. This is no longer the case, nor required. *) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame quickly. It also gives control to the KIWAY as to frame hierarchical relationships. *) Change single_top to use the KIWAY for loading a KIFACE and instantiating the single KIWAY_PLAYER, see bullet immediately above. *) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this gives the KIFACEs a chance to save their final configuration dope to disk. *) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and these modal frames are distinctly different than their non-modal equivalents. KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor, so this is another important reason for having a dedicated FRAME_T for each modal wxFrame. On balance, more lines were deleted than were added to achieve all this.
12 years ago
5 years ago
7 years ago
  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
  5. * Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
  6. * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
  7. *
  8. * This program is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU General Public License
  10. * as published by the Free Software Foundation; either version 2
  11. * of the License, or (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, you may find one here:
  20. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  21. * or you may search the http://www.gnu.org website for the version 2 license,
  22. * or you may write to the Free Software Foundation, Inc.,
  23. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  24. */
  25. #ifndef LIB_VIEW_FRAME_H__
  26. #define LIB_VIEW_FRAME_H__
  27. #include <sch_base_frame.h>
  28. #include <sch_screen.h>
  29. #include <tool/selection.h>
  30. class WX_LISTBOX;
  31. class wxSearchCtrl;
  32. class SYMBOL_LIBRARY_FILTER;
  33. class LIB_SYMBOL;
  34. class SYMBOL_LIB_TABLE_ROW;
  35. /**
  36. * Symbol library viewer main window.
  37. */
  38. class SYMBOL_VIEWER_FRAME : public SCH_BASE_FRAME
  39. {
  40. public:
  41. /**
  42. * @param aKiway
  43. * @param aParent is the parent frame of the viewer.
  44. * @param aFrameType must be either #FRAME_SCH_LIB_VIEWER or #FRAME_SCH_LIB_VIEWER_MODAL.
  45. * @param aLibrary is the library to open when starting (default = NULL).
  46. */
  47. SYMBOL_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent );
  48. ~SYMBOL_VIEWER_FRAME();
  49. void OnSize( wxSizeEvent& event ) override;
  50. /**
  51. * Create o recreates a sorted list of currently loaded libraries.
  52. *
  53. * @return whether the selection of either library or symbol was changed (i.e. because the
  54. * selected library no longer exists).
  55. */
  56. bool ReCreateLibList();
  57. /**
  58. * Create or recreate the list of symbols in the currently selected library.
  59. *
  60. * @return whether the selection was changed (i.e. because the selected symbol no longer
  61. * exists).
  62. */
  63. bool ReCreateSymbolList();
  64. void DisplayLibInfos();
  65. void doCloseWindow() override;
  66. void CloseLibraryViewer( wxCommandEvent& event );
  67. void ClickOnLibList( wxCommandEvent& event );
  68. void ClickOnSymbolList( wxCommandEvent& event );
  69. void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
  70. void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
  71. WINDOW_SETTINGS* GetWindowSettings( APP_SETTINGS_BASE* aCfg ) override;
  72. void CommonSettingsChanged( int aFlags ) override;
  73. /**
  74. * Set the selected library in the library window.
  75. */
  76. void SetSelectedLibrary( const wxString& aLibName,
  77. const wxString& aSubLibName = wxEmptyString );
  78. /**
  79. * Set the selected symbol.
  80. */
  81. void SetSelectedSymbol( const wxString& aSymbolName );
  82. // Accessors:
  83. /**
  84. * Set unit and convert, and set flag preventing them from automatically resetting to 1.
  85. *
  86. * @param aUnit is the unit, if invalid will be set to 1.
  87. * @param aBodyStyle is the alternate body style, if invalid will be set to 1.
  88. */
  89. void SetUnitAndBodyStyle( int aUnit, int aBodyStyle );
  90. int GetUnit() const { return m_unit; }
  91. int GetBodyStyle() const { return m_bodyStyle; }
  92. LIB_SYMBOL* GetSelectedSymbol() const;
  93. const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override;
  94. SELECTION& GetCurrentSelection() override;
  95. void KiwayMailIn( KIWAY_EXPRESS& mail ) override;
  96. protected:
  97. void configureToolbars() override;
  98. void setupUIConditions() override;
  99. void doReCreateMenuBar() override;
  100. private:
  101. // Set up the tool framework.
  102. void setupTools();
  103. /**
  104. * Called when the frame is activated to reload the libraries and symbol lists
  105. * that can be changed by the schematic editor or the library editor.
  106. */
  107. void OnActivate( wxActivateEvent& event );
  108. void DClickOnSymbolList( wxCommandEvent& event );
  109. void onUpdateUnitChoice( wxUpdateUIEvent& aEvent );
  110. void onUpdateBodyStyleChoice( wxUpdateUIEvent& aEvent );
  111. void OnLibFilter( wxCommandEvent& aEvent );
  112. void OnSymFilter( wxCommandEvent& aEvent );
  113. void OnCharHook( wxKeyEvent& aEvent ) override;
  114. void onSelectNextSymbol( wxCommandEvent& aEvent );
  115. void onSelectPreviousSymbol( wxCommandEvent& aEvent );
  116. void onSelectSymbolUnit( wxCommandEvent& aEvent );
  117. void onSelectSymbolBodyStyle( wxCommandEvent& aEvent );
  118. void updatePreviewSymbol();
  119. void loadAllLibraries();
  120. private:
  121. wxChoice* m_unitChoice;
  122. wxChoice* m_bodyStyleChoice;
  123. wxSearchCtrl* m_libFilter;
  124. WX_LISTBOX* m_libList; // The list of libraries.
  125. int m_libListWidth; // Last width of the window.
  126. wxSearchCtrl* m_symbolFilter;
  127. WX_LISTBOX* m_symbolList; // The list of symbols.
  128. int m_symbolListWidth; // Last width of the window.
  129. // Filters to build list of libs/list of symbols.
  130. bool m_listPowerOnly;
  131. wxArrayString m_allowedLibs;
  132. static LIB_ID m_currentSymbol;
  133. static int m_unit;
  134. static int m_bodyStyle;
  135. static bool m_show_progress;
  136. /**
  137. * Updated to `true` if a list rewrite on GUI activation resulted in the symbol
  138. * selection changing, or if the user has changed the selection manually.
  139. */
  140. bool m_selection_changed;
  141. std::unique_ptr<LIB_SYMBOL> m_previewItem;
  142. DECLARE_EVENT_TABLE()
  143. };
  144. #endif // LIB_VIEW_FRAME_H__