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/*
* This program source code file is symbol of KiCad, a free EDA CAD application. * * Copyright (C) 2017 CERN * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A SYMBOLICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * https://www.gnu.org/licenses/gpl-3.0.html
* or you may search the http://www.gnu.org website for the version 3 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef SYMBOL_LIBRARY_MANAGER_H
#define SYMBOL_LIBRARY_MANAGER_H
#include <map>
#include <list>
#include <deque>
#include <set>
#include <memory>
#include <wx/arrstr.h>
#include <sch_io/sch_io_mgr.h>
#include <sch_screen.h>
class LIB_SYMBOL; class SYMBOL_LIB; class PROGRESS_REPORTER; class SCH_IO; class SCH_BASE_FRAME; class SYMBOL_LIB_TABLE; class SYMBOL_LIB_TABLE_ROW; class LIB_LOGGER;
enum class SYMBOL_NAME_FILTER { ALL, ROOT_ONLY, DERIVED_ONLY };
class SYMBOL_BUFFER { public: SYMBOL_BUFFER( std::unique_ptr<LIB_SYMBOL> aSymbol = nullptr, std::unique_ptr<SCH_SCREEN> aScreen = nullptr ); ~SYMBOL_BUFFER();
LIB_SYMBOL& GetSymbol() const { return *m_symbol; } void SetSymbol( std::unique_ptr<LIB_SYMBOL> aSymbol );
LIB_SYMBOL& GetOriginal() const { return *m_original; } void SetOriginal( std::unique_ptr<LIB_SYMBOL> aSymbol );
bool IsModified() const; SCH_SCREEN* GetScreen() const { return m_screen.get(); }
private: std::unique_ptr<SCH_SCREEN> m_screen; std::unique_ptr<LIB_SYMBOL> m_symbol; // Working copy
std::unique_ptr<LIB_SYMBOL> m_original; // Initial state of the symbol
};
/// Store a working copy of a library.
class LIB_BUFFER { public: LIB_BUFFER( const wxString& aLibrary ) : m_libName( aLibrary ), m_hash( 1 ) {}
bool IsModified() const { if( !m_deleted.empty() ) return true;
for( const std::shared_ptr<SYMBOL_BUFFER>& symbolBuf : m_symbols ) { if( symbolBuf->IsModified() ) return true; }
return false; }
int GetHash() const { return m_hash; }
/// Return the working copy of a #LIB_SYMBOL root object with specified alias.
LIB_SYMBOL* GetSymbol( const wxString& aAlias ) const;
/// Create a new buffer to store a symbol. #LIB_BUFFER takes ownership of \a aCopy.
bool CreateBuffer( std::unique_ptr<LIB_SYMBOL> aCopy, std::unique_ptr<SCH_SCREEN> aScreen );
/// Update the buffered symbol with the contents of \a aCopy.
bool UpdateBuffer( SYMBOL_BUFFER& aSymbolBuf, const LIB_SYMBOL& aCopy );
/**
* Delete the given symbol buffer from the library buffer. */ bool DeleteBuffer( const SYMBOL_BUFFER& aSymbolBuf );
void ClearDeletedBuffer() { m_deleted.clear(); }
/// Save stored modifications using a plugin. aBuffer decides whether the changes
/// should be cached or stored directly to the disk (for #SCH_IO_KICAD_LEGACY).
bool SaveBuffer( SYMBOL_BUFFER& aSymbolBuf, const wxString& aFileName, SCH_IO* aPlugin, bool aBuffer );
/// Return a symbol buffer with #LIB_SYMBOL holding a symbolic alias.
std::shared_ptr<SYMBOL_BUFFER> GetBuffer( const wxString& aAlias ) const;
/// Return all buffered symbols.
const std::deque<std::shared_ptr<SYMBOL_BUFFER>>& GetBuffers() const { return m_symbols; }
/**
* Check to see any symbols in the buffer are derived from a parent named \a aParentName. * * @param aParentName is the name of the parent to test. * @return true if any symbols are found derived from a symbol named \a aParent, otherwise * false. */ bool HasDerivedSymbols( const wxString& aParentName ) const;
/**
* Fetch a list of root symbols names from the library buffer. * * @param aRootSymbolNames is a reference to a list to populate with root symbol names. * @param aFilter is the symbol derivation type. */ void GetSymbolNames( wxArrayString& aSymbolNames, SYMBOL_NAME_FILTER aFilter = SYMBOL_NAME_FILTER::ALL );
/**
* Fetch all of the symbols derived from a \a aSymbolName into \a aList. * * @param aSymbolName is the name of the symbol to search for derived symbols in this * buffer. * @param aList is the list of symbols names derived from \a aSymbolName. * @return a size_t count of the number of symbols derived from \a aSymbolName. */ size_t GetDerivedSymbolNames( const wxString& aSymbolName, wxArrayString& aList );
private: /**
* Remove all symbols derived from \a aParent from the library buffer. * * @param aParent is the #SYMBOL_BUFFER to check against. * @return the count of #SYMBOL_BUFFER objects removed from the library. */ int removeChildSymbols( const SYMBOL_BUFFER& aSymbolBuf );
private: std::deque<std::shared_ptr<SYMBOL_BUFFER>> m_symbols; std::deque<std::shared_ptr<SYMBOL_BUFFER>> m_deleted; ///< Buffer for deleted symbols until
///< library is saved.
const wxString m_libName; ///< Buffered library name
int m_hash; };
/**
* Class to handle modifications to the symbol libraries. */ class SYMBOL_LIBRARY_MANAGER { public: SYMBOL_LIBRARY_MANAGER( SCH_BASE_FRAME& aFrame ); virtual ~SYMBOL_LIBRARY_MANAGER();
/**
* Preload all symbol libraries in the symbol library table using #SYMBOL_ASYNC_LOADER. * * Call before the first call to Sync() to get better performance. * * @param aReporter is used to report progress of the load */ void Preload( PROGRESS_REPORTER& aReporter );
int GetHash() const;
bool HasModifications() const;
/**
* Return a library hash value to determine if it has changed. * * For buffered libraries, it returns a number corresponding to the number of modifications. * For original libraries, hash is computed basing on the library URI. Returns -1 when the * requested library does not exist. */ int GetLibraryHash( const wxString& aLibrary ) const;
/**
* Return the array of library names. */ wxArrayString GetLibraryNames() const;
/**
* Find a single library within the (aggregate) library table. */ SYMBOL_LIB_TABLE_ROW* GetLibrary( const wxString& aLibrary ) const;
std::list<LIB_SYMBOL*> EnumerateSymbols( const wxString& aLibrary ) const;
/**
* Create an empty library and adds it to the library table. * * The library file is created. */ bool CreateLibrary( const wxString& aFilePath, SYMBOL_LIB_TABLE& aTable ) { return addLibrary( aFilePath, true, aTable ); }
/**
* Add an existing library. * * The library is added to the library table as well. */ bool AddLibrary( const wxString& aFilePath, SYMBOL_LIB_TABLE& aTable ) { return addLibrary( aFilePath, false, aTable ); }
/**
* Update the symbol buffer with a new version of the symbol. * * The library buffer creates a copy of the symbol. * * It is required to save the library to use the updated symbol in the schematic editor. */ bool UpdateSymbol( LIB_SYMBOL* aSymbol, const wxString& aLibrary );
/**
* Update the symbol buffer with a new version of the symbol when the name has changed. * * The old library buffer will be deleted and a new one created with the new name. */ bool UpdateSymbolAfterRename( LIB_SYMBOL* aSymbol, const wxString& aOldSymbolName, const wxString& aLibrary );
/**
* Update the library buffer with a new version of the library. */ bool UpdateLibraryBuffer( const wxString& aLibrary );
/**
* Remove the symbol from the symbol buffer. * * It is required to save the library to have the symbol removed in the schematic editor. */ bool RemoveSymbol( const wxString& aSymbolName, const wxString& aLibrary );
/**
* Return either an alias of a working LIB_SYMBOL copy, or alias of the original symbol if there * is no working copy. */ LIB_SYMBOL* GetSymbol( const wxString& aSymbolName, const wxString& aLibrary ) const;
/**
* Return the symbol copy from the buffer. * * In case it does not exist yet, the copy is created. #SYMBOL_LIBRARY_MANAGER retains * the ownership. */ LIB_SYMBOL* GetBufferedSymbol( const wxString& aSymbolName, const wxString& aLibrary );
/**
* Return the screen used to edit a specific symbol. #SYMBOL_LIBRARY_MANAGER retains the * ownership. */ SCH_SCREEN* GetScreen( const wxString& aSymbolName, const wxString& aLibrary );
/**
* Return true if symbol with a specific alias exists in library (either original one or * buffered). */ bool SymbolExists( const wxString& aSymbolName, const wxString& aLibrary ) const;
/**
* Return true if the symbol name is already in use in the specified library. */ bool SymbolNameInUse( const wxString& aName, const wxString& aLibrary );
/**
* Return true if library exists. * * If \a aCheckEnabled is set, then the library must also be enabled in the library table. */ bool LibraryExists( const wxString& aLibrary, bool aCheckEnabled = false ) const;
/**
* Return true if the library was successfully loaded. */ bool IsLibraryLoaded( const wxString& aLibrary ) const;
/**
* Return true if library has unsaved modifications. */ bool IsLibraryModified( const wxString& aLibrary ) const;
/**
* Return true if symbol has unsaved modifications. */ bool IsSymbolModified( const wxString& aSymbolName, const wxString& aLibrary ) const;
void SetSymbolModified( const wxString& aSymbolName, const wxString& aLibrary );
/**
* Clear the modified flag for all symbols in a library. */ bool ClearLibraryModified( const wxString& aLibrary ) const;
/**
* Clear the modified flag for a symbol. */ bool ClearSymbolModified( const wxString& aSymbolName, const wxString& aLibrary ) const;
/**
* Return true if the library is stored in a read-only file. * * @return True on success, false otherwise. */ bool IsLibraryReadOnly( const wxString& aLibrary ) const;
/**
* Save library to a file, including unsaved changes. * * @param aLibrary is the library name. * @param aFileName is the target file name. * @return True on success, false otherwise. */ bool SaveLibrary( const wxString& aLibrary, const wxString& aFileName, SCH_IO_MGR::SCH_FILE_T aFileType = SCH_IO_MGR::SCH_FILE_T::SCH_LEGACY );
/**
* Revert unsaved changes for a symbol. * * @return The LIB_ID of the reverted symbol (which may be different in the case * of a rename) */ LIB_ID RevertSymbol( const wxString& aSymbolName, const wxString& aLibrary );
/**
* Revert unsaved changes for a symbol library. * * @return True on success, false otherwise. */ bool RevertLibrary( const wxString& aLibrary );
/**
* Revert all pending changes. * * @return True if all changes successfully reverted. */ bool RevertAll();
/**
* Return a library name that is not currently in use. * * Used for generating names for new libraries. */ wxString GetUniqueLibraryName() const;
void GetSymbolNames( const wxString& aLibName, wxArrayString& aSymbolNames, SYMBOL_NAME_FILTER aFilter = SYMBOL_NAME_FILTER::ALL );
/**
* Check if symbol \a aSymbolName in library \a aLibraryName is a root symbol that * has derived symbols. * * @return true if \aSymbolName in \a aLibraryName has derived symbols. */ bool HasDerivedSymbols( const wxString& aSymbolName, const wxString& aLibraryName );
/**
* Fetch all of the symbols derived from a \a aSymbolName into \a aList. */ size_t GetDerivedSymbolNames( const wxString& aSymbolName, const wxString& aLibraryName, wxArrayString& aList );
size_t GetLibraryCount() const;
protected: virtual void OnDataChanged() const {}
/// Extract library name basing on the file name.
static wxString getLibraryName( const wxString& aFilePath );
/// Helper function to add either existing or create new library.
bool addLibrary( const wxString& aFilePath, bool aCreate, SYMBOL_LIB_TABLE& aTable );
/// Return the current symbol library table.
SYMBOL_LIB_TABLE* symTable() const;
/**
* Return a set of #LIB_SYMBOL objects belonging to the original library. */ std::set<LIB_SYMBOL*> getOriginalSymbols( const wxString& aLibrary );
/**
* Return an existing library buffer or creates one to using symbol library table to get * the original data. */ LIB_BUFFER& getLibraryBuffer( const wxString& aLibrary );
protected: std::map<wxString, LIB_BUFFER> m_libs; ///< The library buffers
SCH_BASE_FRAME& m_frame; ///< Parent frame
LIB_LOGGER* m_logger; };
#endif /* SYMBOL_LIBRARY_MANAGER_H */
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