Point editor: unify segment, circle, bezier and tablecells (partial)
For segment, circle, beziers, these are the same in all editors and only
need access to the EDA_SHAPE nature, so we can remove the duplication
entirely.
For TABLECELLs, while the cells are polymorphic in that PCB and SCH
cells are both EDA_SHAPEs (via the TEXTBOXes), the parent TABLES
are not polymorphic, and thus the implementation can't be trivially
de-duplicated. Rather than do something with templates, just keep
it simple for now and maybe look at unifying tables later on.
1 year ago Point editor: unify segment, circle, bezier and tablecells (partial)
For segment, circle, beziers, these are the same in all editors and only
need access to the EDA_SHAPE nature, so we can remove the duplication
entirely.
For TABLECELLs, while the cells are polymorphic in that PCB and SCH
cells are both EDA_SHAPEs (via the TEXTBOXes), the parent TABLES
are not polymorphic, and thus the implementation can't be trivially
de-duplicated. Rather than do something with templates, just keep
it simple for now and maybe look at unifying tables later on.
1 year ago Point editor: unify segment, circle, bezier and tablecells (partial)
For segment, circle, beziers, these are the same in all editors and only
need access to the EDA_SHAPE nature, so we can remove the duplication
entirely.
For TABLECELLs, while the cells are polymorphic in that PCB and SCH
cells are both EDA_SHAPEs (via the TEXTBOXes), the parent TABLES
are not polymorphic, and thus the implementation can't be trivially
de-duplicated. Rather than do something with templates, just keep
it simple for now and maybe look at unifying tables later on.
1 year ago |
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019 CERN * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include "sch_point_editor.h"
#include <functional>
using namespace std::placeholders;
#include <ee_grid_helper.h>
#include <tool/tool_manager.h>
#include <sch_commit.h>
#include <view/view_controls.h>
#include <gal/graphics_abstraction_layer.h>
#include <geometry/seg.h>
#include <geometry/shape_utils.h>
#include <tool/point_editor_behavior.h>
#include <tools/sch_actions.h>
#include <tools/sch_selection_tool.h>
#include <sch_edit_frame.h>
#include <sch_line.h>
#include <sch_bitmap.h>
#include <sch_sheet.h>
#include <sch_textbox.h>
#include <sch_table.h>
#include <symbol_editor/symbol_editor_settings.h>
static const std::vector<KICAD_T> pointEditorTypes = { SCH_SHAPE_T, SCH_RULE_AREA_T, SCH_TEXTBOX_T, SCH_TABLECELL_T, SCH_SHEET_T, SCH_ITEM_LOCATE_GRAPHIC_LINE_T, SCH_BITMAP_T };
// Few constants to avoid using bare numbers for point indices
enum ARC_POINTS{ ARC_START, ARC_END, ARC_CENTER};
enum RECTANGLE_POINTS{ RECT_TOPLEFT, RECT_TOPRIGHT, RECT_BOTLEFT, RECT_BOTRIGHT, RECT_CENTER};
enum RECTANGLE_LINES{ RECT_TOP, RECT_RIGHT, RECT_BOT, RECT_LEFT};
enum REFIMAGE_POINTS{ REFIMG_ORIGIN = RECT_BOTRIGHT + 1};
enum TABLECELL_POINTS{ COL_WIDTH, ROW_HEIGHT};
enum LINE_POINTS{ LINE_START, LINE_END};
class LINE_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR{public: LINE_POINT_EDIT_BEHAVIOR( SCH_LINE& aLine, SCH_SCREEN& aScreen ) : m_line( aLine ), m_screen( aScreen ) { }
void MakePoints( EDIT_POINTS& aPoints ) override { std::pair<EDA_ITEM*, int> connectedStart = { nullptr, STARTPOINT }; std::pair<EDA_ITEM*, int> connectedEnd = { nullptr, STARTPOINT };
for( SCH_ITEM* test : m_screen.Items().OfType( SCH_LINE_T ) ) { if( test->GetLayer() != LAYER_NOTES ) continue;
if( test == &m_line ) continue;
SCH_LINE* testLine = static_cast<SCH_LINE*>( test );
if( testLine->GetStartPoint() == m_line.GetStartPoint() ) { connectedStart = { testLine, STARTPOINT }; } else if( testLine->GetEndPoint() == m_line.GetStartPoint() ) { connectedStart = { testLine, ENDPOINT }; } else if( testLine->GetStartPoint() == m_line.GetEndPoint() ) { connectedEnd = { testLine, STARTPOINT }; } else if( testLine->GetEndPoint() == m_line.GetEndPoint() ) { connectedEnd = { testLine, ENDPOINT }; } }
aPoints.AddPoint( m_line.GetStartPoint(), connectedStart ); aPoints.AddPoint( m_line.GetEndPoint(), connectedEnd ); }
void UpdatePoints( EDIT_POINTS& aPoints ) override { aPoints.Point( LINE_START ).SetPosition( m_line.GetStartPoint() ); aPoints.Point( LINE_END ).SetPosition( m_line.GetEndPoint() ); }
void UpdateItem( const EDIT_POINT& aEditedPoints, EDIT_POINTS& aPoints, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) override { m_line.SetStartPoint( aPoints.Point( LINE_START ).GetPosition() ); m_line.SetEndPoint( aPoints.Point( LINE_END ).GetPosition() );
std::pair<EDA_ITEM*, int> connected = aPoints.Point( LINE_START ).GetConnected();
if( connected.first ) { aCommit.Modify( connected.first, &m_screen ); aUpdatedItems.push_back( connected.first );
if( connected.second == STARTPOINT ) static_cast<SCH_LINE*>( connected.first )->SetStartPoint( m_line.GetStartPoint() ); else if( connected.second == ENDPOINT ) static_cast<SCH_LINE*>( connected.first )->SetEndPoint( m_line.GetStartPoint() ); }
connected = aPoints.Point( LINE_END ).GetConnected();
if( connected.first ) { aCommit.Modify( connected.first, &m_screen ); aUpdatedItems.push_back( connected.first );
if( connected.second == STARTPOINT ) static_cast<SCH_LINE*>( connected.first )->SetStartPoint( m_line.GetEndPoint() ); else if( connected.second == ENDPOINT ) static_cast<SCH_LINE*>( connected.first )->SetEndPoint( m_line.GetEndPoint() ); } }
private: SCH_LINE& m_line; SCH_SCREEN& m_screen;};
class ARC_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR{public: ARC_POINT_EDIT_BEHAVIOR( SCH_SHAPE& aArc ) : m_arc( aArc ) { wxASSERT( m_arc.GetShape() == SHAPE_T::ARC ); }
void MakePoints( EDIT_POINTS& aPoints ) override { aPoints.AddPoint( m_arc.GetStart() ); aPoints.AddPoint( m_arc.GetEnd() ); aPoints.AddPoint( m_arc.GetPosition() );
aPoints.AddIndicatorLine( aPoints.Point( ARC_CENTER ), aPoints.Point( ARC_START ) ); aPoints.AddIndicatorLine( aPoints.Point( ARC_CENTER ), aPoints.Point( ARC_END ) ); }
void UpdatePoints( EDIT_POINTS& aPoints ) override { aPoints.Point( ARC_START ).SetPosition( m_arc.GetStart() ); aPoints.Point( ARC_END ).SetPosition( m_arc.GetEnd() ); aPoints.Point( ARC_CENTER ).SetPosition( m_arc.GetPosition() ); }
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) override { if( isModified( aEditedPoint, aPoints.Point( ARC_START ) ) )
{ m_arc.SetEditState( 2 ); m_arc.CalcEdit( aPoints.Point( ARC_START ).GetPosition() ); } else if( isModified( aEditedPoint, aPoints.Point( ARC_END ) ) ) { m_arc.SetEditState( 3 ); m_arc.CalcEdit( aPoints.Point( ARC_END ).GetPosition() ); } else if( isModified( aEditedPoint, aPoints.Point( ARC_CENTER ) ) ) { m_arc.SetEditState( 4 ); m_arc.CalcEdit( aPoints.Point( ARC_CENTER ).GetPosition() ); }
aUpdatedItems.push_back( &m_arc ); }private: SCH_SHAPE& m_arc;};
class BITMAP_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR{public: BITMAP_POINT_EDIT_BEHAVIOR( SCH_BITMAP& aBitmap ) : m_bitmap( aBitmap ) {}
void MakePoints( EDIT_POINTS& aPoints ) override { const REFERENCE_IMAGE& refImage = m_bitmap.GetReferenceImage(); const VECTOR2I topLeft = refImage.GetPosition() - refImage.GetSize() / 2; const VECTOR2I botRight = refImage.GetPosition() + refImage.GetSize() / 2;
aPoints.AddPoint( topLeft ); aPoints.AddPoint( VECTOR2I( botRight.x, topLeft.y ) ); aPoints.AddPoint( VECTOR2I( topLeft.x, botRight.y ) ); aPoints.AddPoint( botRight );
aPoints.AddPoint( refImage.GetPosition() + refImage.GetTransformOriginOffset() ); }
void UpdatePoints( EDIT_POINTS& aPoints ) override { const REFERENCE_IMAGE& refImage = m_bitmap.GetReferenceImage(); const VECTOR2I topLeft = refImage.GetPosition() - refImage.GetSize() / 2; const VECTOR2I botRight = refImage.GetPosition() + refImage.GetSize() / 2;
aPoints.Point( RECT_TOPLEFT ).SetPosition( topLeft ); aPoints.Point( RECT_TOPRIGHT ).SetPosition( botRight.x, topLeft.y ); aPoints.Point( RECT_BOTLEFT ).SetPosition( topLeft.x, botRight.y ); aPoints.Point( RECT_BOTRIGHT ).SetPosition( botRight );
aPoints.Point( REFIMG_ORIGIN ) .SetPosition( refImage.GetPosition() + refImage.GetTransformOriginOffset() ); }
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) override { REFERENCE_IMAGE& refImg = m_bitmap.GetReferenceImage(); const VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition(); const VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition(); const VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition(); const VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition(); const VECTOR2I xfrmOrigin = aPoints.Point( REFIMG_ORIGIN ).GetPosition();
if( isModified( aEditedPoint, aPoints.Point( REFIMG_ORIGIN ) ) ) { // Moving the transform origin
// As the other points didn't move, we can get the image extent from them
const VECTOR2I newOffset = xfrmOrigin - ( topLeft + botRight ) / 2; refImg.SetTransformOriginOffset( newOffset ); } else { const VECTOR2I oldOrigin = refImg.GetPosition() + refImg.GetTransformOriginOffset(); const VECTOR2I oldSize = refImg.GetSize(); const VECTOR2I pos = refImg.GetPosition();
OPT_VECTOR2I newCorner; VECTOR2I oldCorner = pos;
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) ) ) { newCorner = topLeft; oldCorner -= oldSize / 2; } else if( isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ) ) { newCorner = topRight; oldCorner -= VECTOR2I( -oldSize.x, oldSize.y ) / 2; } else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) ) { newCorner = botLeft; oldCorner -= VECTOR2I( oldSize.x, -oldSize.y ) / 2; } else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) ) ) { newCorner = botRight; oldCorner += oldSize / 2; }
if( newCorner ) { // Turn in the respective vectors from the origin
*newCorner -= xfrmOrigin; oldCorner -= oldOrigin;
// If we tried to cross the origin, clamp it to stop it
if( sign( newCorner->x ) != sign( oldCorner.x ) || sign( newCorner->y ) != sign( oldCorner.y ) ) { *newCorner = VECTOR2I( 0, 0 ); }
const double newLength = newCorner->EuclideanNorm(); const double oldLength = oldCorner.EuclideanNorm();
double ratio = oldLength > 0 ? ( newLength / oldLength ) : 1.0;
// Clamp the scaling to a minimum of 50 mils
VECTOR2I newSize = oldSize * ratio; double newWidth = std::max( newSize.x, EDA_UNIT_UTILS::Mils2IU( schIUScale, 50 ) ); double newHeight = std::max( newSize.y, EDA_UNIT_UTILS::Mils2IU( schIUScale, 50 ) ); ratio = std::min( newWidth / oldSize.x, newHeight / oldSize.y );
// Also handles the origin offset
refImg.SetImageScale( refImg.GetImageScale() * ratio ); } } aUpdatedItems.push_back( &m_bitmap ); }
private: SCH_BITMAP& m_bitmap;};
class SCH_TABLECELL_POINT_EDIT_BEHAVIOR : public EDA_TABLECELL_POINT_EDIT_BEHAVIOR{public: SCH_TABLECELL_POINT_EDIT_BEHAVIOR( SCH_TABLECELL& aCell, SCH_SCREEN& aScreen ) : EDA_TABLECELL_POINT_EDIT_BEHAVIOR( aCell ), m_cell( aCell ), m_screen( aScreen ) { }
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) override { SCH_TABLE& table = static_cast<SCH_TABLE&>( *m_cell.GetParent() ); bool rotated = !m_cell.GetTextAngle().IsHorizontal();
aCommit.Modify( &table, &m_screen ); aUpdatedItems.push_back( &table );
if( rotated ) { if( isModified( aEditedPoint, aPoints.Point( ROW_HEIGHT ) ) ) { m_cell.SetEnd( VECTOR2I( m_cell.GetEndX(), aPoints.Point( ROW_HEIGHT ).GetY() ) );
int colWidth = std::abs( m_cell.GetRectangleHeight() );
for( int ii = 0; ii < m_cell.GetColSpan() - 1; ++ii ) colWidth -= table.GetColWidth( m_cell.GetColumn() + ii );
table.SetColWidth( m_cell.GetColumn() + m_cell.GetColSpan() - 1, colWidth ); } else if( isModified( aEditedPoint, aPoints.Point( COL_WIDTH ) ) ) { m_cell.SetEnd( VECTOR2I( aPoints.Point( COL_WIDTH ).GetX(), m_cell.GetEndY() ) );
int rowHeight = m_cell.GetRectangleWidth();
for( int ii = 0; ii < m_cell.GetRowSpan() - 1; ++ii ) rowHeight -= table.GetRowHeight( m_cell.GetRow() + ii );
table.SetRowHeight( m_cell.GetRow() + m_cell.GetRowSpan() - 1, rowHeight ); } } else { if( isModified( aEditedPoint, aPoints.Point( COL_WIDTH ) ) ) { m_cell.SetEnd( VECTOR2I( aPoints.Point( COL_WIDTH ).GetX(), m_cell.GetEndY() ) );
int colWidth = m_cell.GetRectangleWidth();
for( int ii = 0; ii < m_cell.GetColSpan() - 1; ++ii ) colWidth -= table.GetColWidth( m_cell.GetColumn() + ii );
table.SetColWidth( m_cell.GetColumn() + m_cell.GetColSpan() - 1, colWidth ); } else if( isModified( aEditedPoint, aPoints.Point( ROW_HEIGHT ) ) ) { m_cell.SetEnd( VECTOR2I( m_cell.GetEndX(), aPoints.Point( ROW_HEIGHT ).GetY() ) );
int rowHeight = m_cell.GetRectangleHeight();
for( int ii = 0; ii < m_cell.GetRowSpan() - 1; ++ii ) rowHeight -= table.GetRowHeight( m_cell.GetRow() + ii );
table.SetRowHeight( m_cell.GetRow() + m_cell.GetRowSpan() - 1, rowHeight ); } }
table.Normalize(); }
private: SCH_TABLECELL& m_cell; SCH_SCREEN& m_screen;};
class RECTANGLE_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR{public: RECTANGLE_POINT_EDIT_BEHAVIOR( SCH_SHAPE& aRect, EDA_DRAW_FRAME& aFrame ) : m_rect( aRect ), m_frame( aFrame ) { }
static void MakePoints( SCH_SHAPE& aRect, EDIT_POINTS& aPoints ) { VECTOR2I topLeft = aRect.GetPosition(); VECTOR2I botRight = aRect.GetEnd();
aPoints.AddPoint( topLeft ); aPoints.AddPoint( VECTOR2I( botRight.x, topLeft.y ) ); aPoints.AddPoint( VECTOR2I( topLeft.x, botRight.y ) ); aPoints.AddPoint( botRight ); aPoints.AddPoint( aRect.GetCenter() );
aPoints.AddLine( aPoints.Point( RECT_TOPLEFT ), aPoints.Point( RECT_TOPRIGHT ) ); aPoints.Line( RECT_TOP ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_TOP ) ) ); aPoints.AddLine( aPoints.Point( RECT_TOPRIGHT ), aPoints.Point( RECT_BOTRIGHT ) ); aPoints.Line( RECT_RIGHT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_RIGHT ) ) ); aPoints.AddLine( aPoints.Point( RECT_BOTRIGHT ), aPoints.Point( RECT_BOTLEFT ) ); aPoints.Line( RECT_BOT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_BOT ) ) ); aPoints.AddLine( aPoints.Point( RECT_BOTLEFT ), aPoints.Point( RECT_TOPLEFT ) ); aPoints.Line( RECT_LEFT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_LEFT ) ) ); }
static void UpdatePoints( SCH_SHAPE& aRect, EDIT_POINTS& aPoints ) { VECTOR2I topLeft = aRect.GetPosition(); VECTOR2I botRight = aRect.GetEnd();
aPoints.Point( RECT_TOPLEFT ).SetPosition( topLeft ); aPoints.Point( RECT_TOPRIGHT ).SetPosition( VECTOR2I( botRight.x, topLeft.y ) ); aPoints.Point( RECT_BOTLEFT ).SetPosition( VECTOR2I( topLeft.x, botRight.y ) ); aPoints.Point( RECT_BOTRIGHT ).SetPosition( botRight ); aPoints.Point( RECT_CENTER ).SetPosition( aRect.GetCenter() ); }
/**
* Update the coordinates of 4 corners of a rectangle, according to constraints * and the moved corner * @param minWidth is the minimal width constraint * @param minHeight is the minimal height constraint * @param topLeft is the RECT_TOPLEFT to constraint * @param topRight is the RECT_TOPRIGHT to constraint * @param botLeft is the RECT_BOTLEFT to constraint * @param botRight is the RECT_BOTRIGHT to constraint */ static void PinEditedCorner( const EDIT_POINT& aEditedPoint, const EDIT_POINTS& aPoints, int minWidth, int minHeight, VECTOR2I& topLeft, VECTOR2I& topRight, VECTOR2I& botLeft, VECTOR2I& botRight ) { if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) ) ) { // pin edited point within opposite corner
topLeft.x = std::min( topLeft.x, botRight.x - minWidth ); topLeft.y = std::min( topLeft.y, botRight.y - minHeight );
// push edited point edges to adjacent corners
topRight.y = topLeft.y; botLeft.x = topLeft.x; } else if( isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ) ) { // pin edited point within opposite corner
topRight.x = std::max( topRight.x, botLeft.x + minWidth ); topRight.y = std::min( topRight.y, botLeft.y - minHeight );
// push edited point edges to adjacent corners
topLeft.y = topRight.y; botRight.x = topRight.x; } else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) ) { // pin edited point within opposite corner
botLeft.x = std::min( botLeft.x, topRight.x - minWidth ); botLeft.y = std::max( botLeft.y, topRight.y + minHeight );
// push edited point edges to adjacent corners
botRight.y = botLeft.y; topLeft.x = botLeft.x; } else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) ) ) { // pin edited point within opposite corner
botRight.x = std::max( botRight.x, topLeft.x + minWidth ); botRight.y = std::max( botRight.y, topLeft.y + minHeight );
// push edited point edges to adjacent corners
botLeft.y = botRight.y; topRight.x = botRight.x; } else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) ) { topLeft.y = std::min( topLeft.y, botRight.y - minHeight ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) ) { topLeft.x = std::min( topLeft.x, botRight.x - minWidth ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) ) { botRight.y = std::max( botRight.y, topLeft.y + minHeight ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) ) { botRight.x = std::max( botRight.x, topLeft.x + minWidth ); } }
static void UpdateItem( SCH_SHAPE& aRect, const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints ) { VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition(); VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition(); VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition(); VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition();
PinEditedCorner( aEditedPoint, aPoints, schIUScale.MilsToIU( 1 ), schIUScale.MilsToIU( 1 ), topLeft, topRight, botLeft, botRight );
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) ) { aRect.SetPosition( topLeft ); aRect.SetEnd( botRight ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) ) { aRect.SetStartY( topLeft.y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) ) { aRect.SetStartX( topLeft.x ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) ) { aRect.SetEndY( botRight.y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) ) { aRect.SetEndX( botRight.x ); }
for( unsigned i = 0; i < aPoints.LinesSize(); ++i ) { if( !isModified( aEditedPoint, aPoints.Line( i ) ) ) { aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) ); } } }
void MakePoints( EDIT_POINTS& aPoints ) override { m_rect.Normalize(); MakePoints( m_rect, aPoints ); }
void UpdatePoints( EDIT_POINTS& aPoints ) override { m_rect.Normalize(); UpdatePoints( m_rect, aPoints ); }
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) override { VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition(); VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition(); VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition(); VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition();
PinEditedCorner( aEditedPoint, aPoints, schIUScale.MilsToIU( 1 ), schIUScale.MilsToIU( 1 ), topLeft, topRight, botLeft, botRight );
const BOX2I oldBox = BOX2I::ByCorners( m_rect.GetStart(), m_rect.GetEnd() ); std::vector<SEG> oldSegs; std::vector<VECTOR2I> moveVecs;
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) ) { // Corner drags don't update pins. Not only is it an escape hatch to avoid
// moving pins, it also avoids tricky problems when the pins "fall off"
// the ends of one of the two segments and get either left behind or
// "swept up" into the corner.
m_rect.SetPosition( topLeft ); m_rect.SetEnd( botRight ); } else if( isModified( aEditedPoint, aPoints.Point( RECT_CENTER ) ) ) { VECTOR2I moveVec = aPoints.Point( RECT_CENTER ).GetPosition() - oldBox.GetCenter(); m_rect.Move( moveVec ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) ) { oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::N ); moveVecs.emplace_back( 0, topLeft.y - oldBox.GetTop() ); m_rect.SetStartY( topLeft.y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) ) { oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::W ); moveVecs.emplace_back( topLeft.x - oldBox.GetLeft(), 0 ); m_rect.SetStartX( topLeft.x ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) ) { oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::S ); moveVecs.emplace_back( 0, botRight.y - oldBox.GetBottom() ); m_rect.SetEndY( botRight.y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) ) { oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::E ); moveVecs.emplace_back( botRight.x - oldBox.GetRight(), 0 ); m_rect.SetEndX( botRight.x ); }
dragPinsOnEdge( oldSegs, moveVecs, m_rect.GetUnit(), aCommit, aUpdatedItems );
for( unsigned i = 0; i < aPoints.LinesSize(); ++i ) { if( !isModified( aEditedPoint, aPoints.Line( i ) ) ) { aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) ); } } }
private: void dragPinsOnEdge( const std::vector<SEG>& aOldEdges, const std::vector<VECTOR2I>& aMoveVecs, int aEdgeUnit, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) const { wxCHECK( aOldEdges.size() == aMoveVecs.size(), /* void */ );
// This only make sense in the symbol editor
if( !m_frame.IsType( FRAME_SCH_SYMBOL_EDITOR ) ) return;
SYMBOL_EDIT_FRAME& editor = static_cast<SYMBOL_EDIT_FRAME&>( m_frame );
// And only if the setting is enabled
if( !editor.GetSettings()->m_dragPinsAlongWithEdges ) return;
// Adjuting pins on a different unit to a unit-limited shape
// seems suspect.
wxCHECK( aEdgeUnit == 0 || aEdgeUnit == editor.GetUnit(), /* void */ );
/*
* Get a list of pins on a line segment */ const auto getPinsOnSeg = []( LIB_SYMBOL& aSymbol, int aUnit, const SEG& aSeg, bool aIncludeEnds ) -> std::vector<SCH_PIN*> { std::vector<SCH_PIN*> pins;
for( SCH_PIN* pin : aSymbol.GetPins( aUnit, 0 ) ) { // Figure out if the pin "connects" to the line
const VECTOR2I pinRootPos = pin->GetPinRoot();
if( aSeg.Contains( pinRootPos ) ) { if( aIncludeEnds || ( pinRootPos != aSeg.A && pinRootPos != aSeg.B ) ) { pins.push_back( pin ); } } }
return pins; };
LIB_SYMBOL* const symbol = editor.GetCurSymbol();
for( std::size_t i = 0; i < aOldEdges.size(); ++i ) { if( aMoveVecs[i] == VECTOR2I( 0, 0 ) || !symbol ) continue;
const std::vector<SCH_PIN*> pins = getPinsOnSeg( *symbol, aEdgeUnit, aOldEdges[i], false );
for( SCH_PIN* pin : pins ) { aCommit.Modify( pin ); aUpdatedItems.push_back( pin );
// Move the pin
pin->Move( aMoveVecs[i] ); } } }
private: SCH_SHAPE& m_rect; EDA_DRAW_FRAME& m_frame;};
class TEXTBOX_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR{public: TEXTBOX_POINT_EDIT_BEHAVIOR( SCH_TEXTBOX& aTextbox ) : m_textbox( aTextbox ) {}
void MakePoints( EDIT_POINTS& aPoints ) override { m_textbox.Normalize(); RECTANGLE_POINT_EDIT_BEHAVIOR::MakePoints( m_textbox, aPoints ); }
void UpdatePoints( EDIT_POINTS& aPoints ) override { // point editor works only with rectangles having width and height > 0
// Some symbols can have rectangles with width or height < 0
// So normalize the size:
m_textbox.Normalize(); RECTANGLE_POINT_EDIT_BEHAVIOR::UpdatePoints( m_textbox, aPoints ); }
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) override { RECTANGLE_POINT_EDIT_BEHAVIOR::UpdateItem( m_textbox, aEditedPoint, aPoints ); m_textbox.ClearRenderCache(); }
private: SCH_TEXTBOX& m_textbox;};
class SHEET_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR{public: SHEET_POINT_EDIT_BEHAVIOR( SCH_SHEET& aSheet ) : m_sheet( aSheet ) {}
void MakePoints( EDIT_POINTS& aPoints ) override { VECTOR2I topLeft = m_sheet.GetPosition(); VECTOR2I botRight = m_sheet.GetPosition() + m_sheet.GetSize();
aPoints.AddPoint( topLeft ); aPoints.AddPoint( VECTOR2I( botRight.x, topLeft.y ) ); aPoints.AddPoint( VECTOR2I( topLeft.x, botRight.y ) ); aPoints.AddPoint( botRight );
aPoints.AddLine( aPoints.Point( RECT_TOPLEFT ), aPoints.Point( RECT_TOPRIGHT ) ); aPoints.Line( RECT_TOP ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_TOP ) ) ); aPoints.AddLine( aPoints.Point( RECT_TOPRIGHT ), aPoints.Point( RECT_BOTRIGHT ) ); aPoints.Line( RECT_RIGHT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_RIGHT ) ) ); aPoints.AddLine( aPoints.Point( RECT_BOTRIGHT ), aPoints.Point( RECT_BOTLEFT ) ); aPoints.Line( RECT_BOT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_BOT ) ) ); aPoints.AddLine( aPoints.Point( RECT_BOTLEFT ), aPoints.Point( RECT_TOPLEFT ) ); aPoints.Line( RECT_LEFT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_LEFT ) ) ); }
void UpdatePoints( EDIT_POINTS& aPoints ) override { VECTOR2I topLeft = m_sheet.GetPosition(); VECTOR2I botRight = m_sheet.GetPosition() + m_sheet.GetSize();
aPoints.Point( RECT_TOPLEFT ).SetPosition( topLeft ); aPoints.Point( RECT_TOPRIGHT ).SetPosition( botRight.x, topLeft.y ); aPoints.Point( RECT_BOTLEFT ).SetPosition( topLeft.x, botRight.y ); aPoints.Point( RECT_BOTRIGHT ).SetPosition( botRight ); }
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) override { VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition(); VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition(); VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition(); VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition(); VECTOR2I sheetNewPos = m_sheet.GetPosition(); VECTOR2I sheetNewSize = m_sheet.GetSize();
bool editedTopRight = isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ); bool editedBotLeft = isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ); bool editedBotRight = isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) );
if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) ) editedTopRight = true; else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) ) editedBotLeft = true;
RECTANGLE_POINT_EDIT_BEHAVIOR::PinEditedCorner( aEditedPoint, aPoints, m_sheet.GetMinWidth( editedTopRight || editedBotRight ), m_sheet.GetMinHeight( editedBotLeft || editedBotRight ), topLeft, topRight, botLeft, botRight );
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) ) || isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) ) { sheetNewPos = topLeft; sheetNewSize = VECTOR2I( botRight.x - topLeft.x, botRight.y - topLeft.y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) ) { sheetNewPos = VECTOR2I( m_sheet.GetPosition().x, topLeft.y ); sheetNewSize = VECTOR2I( m_sheet.GetSize().x, botRight.y - topLeft.y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) ) { sheetNewPos = VECTOR2I( topLeft.x, m_sheet.GetPosition().y ); sheetNewSize = VECTOR2I( botRight.x - topLeft.x, m_sheet.GetSize().y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) ) { sheetNewSize = VECTOR2I( m_sheet.GetSize().x, botRight.y - topLeft.y ); } else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) ) { sheetNewSize = VECTOR2I( botRight.x - topLeft.x, m_sheet.GetSize().y ); }
for( unsigned i = 0; i < aPoints.LinesSize(); ++i ) { if( !isModified( aEditedPoint, aPoints.Line( i ) ) ) { aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) ); } }
if( m_sheet.GetPosition() != sheetNewPos ) m_sheet.SetPositionIgnoringPins( sheetNewPos );
if( m_sheet.GetSize() != sheetNewSize ) m_sheet.Resize( sheetNewSize ); }
private: SCH_SHEET& m_sheet;};
void SCH_POINT_EDITOR::makePointsAndBehavior( EDA_ITEM* aItem ){ m_editBehavior = nullptr; m_editPoints = std::make_shared<EDIT_POINTS>( aItem );
if( !aItem ) return;
// Generate list of edit points based on the item type
switch( aItem->Type() ) { case SCH_SHAPE_T: { SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( aItem );
switch( shape->GetShape() ) { case SHAPE_T::ARC: m_editBehavior = std::make_unique<ARC_POINT_EDIT_BEHAVIOR>( *shape ); break; case SHAPE_T::CIRCLE: m_editBehavior = std::make_unique<EDA_CIRCLE_POINT_EDIT_BEHAVIOR>( *shape ); break; case SHAPE_T::RECTANGLE: m_editBehavior = std::make_unique<RECTANGLE_POINT_EDIT_BEHAVIOR>( *shape, *m_frame ); break; case SHAPE_T::POLY: m_editBehavior = std::make_unique<EDA_POLYGON_POINT_EDIT_BEHAVIOR>( *shape ); break; case SHAPE_T::BEZIER: m_editBehavior = std::make_unique<EDA_BEZIER_POINT_EDIT_BEHAVIOR>( *shape ); break; default: UNIMPLEMENTED_FOR( shape->SHAPE_T_asString() ); }
break; } case SCH_RULE_AREA_T: { SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( aItem ); // Implemented directly as a polygon
m_editBehavior = std::make_unique<EDA_POLYGON_POINT_EDIT_BEHAVIOR>( *shape ); break; } case SCH_TEXTBOX_T: { SCH_TEXTBOX* textbox = static_cast<SCH_TEXTBOX*>( aItem ); m_editBehavior = std::make_unique<TEXTBOX_POINT_EDIT_BEHAVIOR>( *textbox ); break; } case SCH_TABLECELL_T: { SCH_TABLECELL* cell = static_cast<SCH_TABLECELL*>( aItem ); m_editBehavior = std::make_unique<SCH_TABLECELL_POINT_EDIT_BEHAVIOR>( *cell, *m_frame->GetScreen() ); break; } case SCH_SHEET_T: { SCH_SHEET& sheet = static_cast<SCH_SHEET&>( *aItem ); m_editBehavior = std::make_unique<SHEET_POINT_EDIT_BEHAVIOR>( sheet ); break; } case SCH_BITMAP_T: { SCH_BITMAP& bitmap = static_cast<SCH_BITMAP&>( *aItem ); m_editBehavior = std::make_unique<BITMAP_POINT_EDIT_BEHAVIOR>( bitmap ); break; } case SCH_LINE_T: { SCH_LINE& line = static_cast<SCH_LINE&>( *aItem ); m_editBehavior = std::make_unique<LINE_POINT_EDIT_BEHAVIOR>( line, *m_frame->GetScreen() ); break; } default: { m_editPoints.reset(); break; } }
// If we got a behavior, generate the points
if( m_editBehavior ) { wxCHECK( m_editPoints, /* void */ ); m_editBehavior->MakePoints( *m_editPoints ); }}
SCH_POINT_EDITOR::SCH_POINT_EDITOR() : SCH_TOOL_BASE<SCH_BASE_FRAME>( "eeschema.PointEditor" ), m_editedPoint( nullptr ), m_inPointEditor( false ){}
void SCH_POINT_EDITOR::Reset( RESET_REASON aReason ){ SCH_TOOL_BASE::Reset( aReason );
m_editPoints.reset(); m_editedPoint = nullptr;}
bool SCH_POINT_EDITOR::Init(){ SCH_TOOL_BASE::Init();
auto& menu = m_selectionTool->GetToolMenu().GetMenu(); menu.AddItem( SCH_ACTIONS::pointEditorAddCorner, std::bind( &SCH_POINT_EDITOR::addCornerCondition, this, _1 ) ); menu.AddItem( SCH_ACTIONS::pointEditorRemoveCorner, std::bind( &SCH_POINT_EDITOR::removeCornerCondition, this, _1 ) );
return true;}
int SCH_POINT_EDITOR::clearEditedPoints( const TOOL_EVENT& aEvent ){ setEditedPoint( nullptr );
return 0;}
void SCH_POINT_EDITOR::updateEditedPoint( const TOOL_EVENT& aEvent ){ EDIT_POINT* point = m_editedPoint;
if( !m_editPoints ) { point = nullptr; } else if( aEvent.IsMotion() ) { point = m_editPoints->FindPoint( aEvent.Position(), getView() ); } else if( aEvent.IsDrag( BUT_LEFT ) ) { point = m_editPoints->FindPoint( aEvent.DragOrigin(), getView() ); } else { point = m_editPoints->FindPoint( getViewControls()->GetCursorPosition( false ), getView() ); }
if( m_editedPoint != point ) setEditedPoint( point );}
int SCH_POINT_EDITOR::Main( const TOOL_EVENT& aEvent ){ if( !m_selectionTool ) return 0;
if( m_inPointEditor ) return 0;
REENTRANCY_GUARD guard( &m_inPointEditor );
if( m_isSymbolEditor ) { SYMBOL_EDIT_FRAME* editor = getEditFrame<SYMBOL_EDIT_FRAME>();
if( !editor->IsSymbolEditable() || editor->IsSymbolAlias() ) return 0; }
const SCH_SELECTION& selection = m_selectionTool->GetSelection();
if( selection.Size() != 1 || !selection.Front()->IsType( pointEditorTypes ) ) return 0;
// Wait till drawing tool is done
if( selection.Front()->IsNew() ) return 0;
Activate();
KIGFX::VIEW_CONTROLS* controls = getViewControls(); EE_GRID_HELPER* grid = new EE_GRID_HELPER( m_toolMgr ); VECTOR2I cursorPos; KIGFX::VIEW* view = getView(); EDA_ITEM* item = selection.Front(); SCH_COMMIT commit( m_toolMgr );
controls->ShowCursor( true );
makePointsAndBehavior( item ); view->Add( m_editPoints.get() ); setEditedPoint( nullptr ); updateEditedPoint( aEvent ); bool inDrag = false;
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() ) { if( grid ) { grid->SetSnap( !evt->Modifier( MD_SHIFT ) ); grid->SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->DisableGridSnapping() ); } else { // This check is based on the assumption that the grid object must be valid.
// If this assumption is wrong, please fix the code above.
wxCHECK( false, 0 ); }
if( !m_editPoints || evt->IsSelectionEvent() ) break;
if ( !inDrag ) updateEditedPoint( *evt );
if( evt->IsDrag( BUT_LEFT ) && m_editedPoint ) { if( !inDrag ) { commit.Modify( m_editPoints->GetParent(), m_frame->GetScreen() );
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( item ) ) { shape->SetFlags( IS_MOVING ); shape->SetHatchingDirty(); shape->UpdateHatching(); }
inDrag = true; }
bool snap = !evt->DisableGridSnapping();
cursorPos = grid->Align( controls->GetMousePosition(), GRID_HELPER_GRIDS::GRID_GRAPHICS ); controls->ForceCursorPosition( true, cursorPos );
m_editedPoint->SetPosition( controls->GetCursorPosition( snap ) );
updateParentItem( snap, commit ); updatePoints(); } else if( inDrag && evt->IsMouseUp( BUT_LEFT ) ) { if( !commit.Empty() ) commit.Push( _( "Move Point" ) );
controls->SetAutoPan( false );
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( item ) ) { shape->ClearFlags( IS_MOVING ); shape->SetHatchingDirty(); shape->UpdateHatching(); }
inDrag = false; } else if( evt->IsCancelInteractive() || evt->IsActivate() ) { if( inDrag ) // Restore the last change
{ // Currently we are manually managing the lifetime of the grid
// helpers because there is a bug in the tool stack that adds
// the point editor again when commit.Revert() rebuilds the selection.
// We remove this grid here so the its destructor is called before it
// is added again.
if( grid ) { delete grid; grid = nullptr; }
commit.Revert(); inDrag = false; break; } else if( evt->IsCancelInteractive() ) { break; }
if( evt->IsActivate() ) break; } else { evt->SetPassEvent(); }
controls->SetAutoPan( inDrag ); controls->CaptureCursor( inDrag ); }
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( item ) ) { shape->ClearFlags( IS_MOVING ); shape->SetHatchingDirty(); shape->UpdateHatching(); }
controls->SetAutoPan( false ); controls->CaptureCursor( false ); setEditedPoint( nullptr );
if( m_editPoints ) { view->Remove( m_editPoints.get() );
m_editPoints.reset(); m_frame->GetCanvas()->Refresh(); }
delete grid;
return 0;}
void SCH_POINT_EDITOR::updateParentItem( bool aSnapToGrid, SCH_COMMIT& aCommit ) const{ EDA_ITEM* item = m_editPoints->GetParent();
if( !item ) return;
if( !m_editBehavior ) return;
std::vector<EDA_ITEM*> updatedItems; m_editBehavior->UpdateItem( *m_editedPoint, *m_editPoints, aCommit, updatedItems );
for( EDA_ITEM* updatedItem : updatedItems ) updateItem( updatedItem, true );
m_frame->SetMsgPanel( item );}
void SCH_POINT_EDITOR::updatePoints(){ if( !m_editPoints || !m_editBehavior ) return;
m_editBehavior->UpdatePoints( *m_editPoints ); getView()->Update( m_editPoints.get() );}
void SCH_POINT_EDITOR::setEditedPoint( EDIT_POINT* aPoint ){ KIGFX::VIEW_CONTROLS* controls = getViewControls();
if( aPoint ) { m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW ); controls->ForceCursorPosition( true, aPoint->GetPosition() ); controls->ShowCursor( true ); } else { if( m_frame->ToolStackIsEmpty() ) controls->ShowCursor( false );
controls->ForceCursorPosition( false ); }
m_editedPoint = aPoint;}
bool SCH_POINT_EDITOR::removeCornerCondition( const SELECTION& ){ bool isRuleArea = false;
if( m_editPoints ) isRuleArea = m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T;
if( !m_editPoints || !m_editedPoint || !( m_editPoints->GetParent()->Type() == SCH_SHAPE_T || isRuleArea ) ) { return false; }
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() );
if( shape->GetPolyShape().IsEmpty() ) return false;
SHAPE_LINE_CHAIN& poly = shape->GetPolyShape().Outline( 0 );
if( m_editPoints->GetParent()->Type() == SCH_SHAPE_T && poly.GetPointCount() <= 2 ) return false; if( m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T && poly.GetPointCount() <= 3 ) return false;
for( const VECTOR2I& pt : poly.CPoints() ) { if( pt == m_editedPoint->GetPosition() ) return true; }
return false;}
bool SCH_POINT_EDITOR::addCornerCondition( const SELECTION& ){ if( !m_editPoints || !( m_editPoints->GetParent()->Type() == SCH_SHAPE_T || m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T ) ) { return false; }
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() );
if( shape->GetShape() != SHAPE_T::POLY ) return false;
VECTOR2I cursorPos = getViewControls()->GetCursorPosition( false ); double threshold = getView()->ToWorld( EDIT_POINT::POINT_SIZE );
return shape->HitTest( cursorPos, (int) threshold );}
int SCH_POINT_EDITOR::addCorner( const TOOL_EVENT& aEvent ){ if( !m_editPoints || !( m_editPoints->GetParent()->Type() == SCH_SHAPE_T || m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T ) ) { return 0; }
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() ); SHAPE_LINE_CHAIN& poly = shape->GetPolyShape().Outline( 0 ); SCH_COMMIT commit( m_toolMgr );
commit.Modify( shape, m_frame->GetScreen() );
VECTOR2I cursor = getViewControls()->GetCursorPosition( !aEvent.DisableGridSnapping() ); int currentMinDistance = INT_MAX; int closestLineStart = 0; unsigned numPoints = poly.GetPointCount();
if( !shape->IsClosed() ) numPoints -= 1;
for( unsigned i = 0; i < numPoints; ++i ) { SEG seg = poly.GetSegment( i ); int distance = seg.Distance( cursor );
if( distance < currentMinDistance ) { currentMinDistance = distance; closestLineStart = i; } }
poly.Insert( closestLineStart + 1, cursor );
updateItem( shape, true ); updatePoints();
commit.Push( _( "Add Corner" ) ); return 0;}
int SCH_POINT_EDITOR::removeCorner( const TOOL_EVENT& aEvent ){ if( !m_editPoints || !m_editedPoint || !m_editPoints->GetParent()->IsType( { SCH_SHAPE_T, SCH_RULE_AREA_T } ) ) { return 0; }
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() ); SHAPE_LINE_CHAIN& poly = shape->GetPolyShape().Outline( 0 ); SCH_COMMIT commit( m_toolMgr );
if( m_editPoints->GetParent()->Type() == SCH_SHAPE_T && poly.GetPointCount() <= 2 ) return 0; if( m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T && poly.GetPointCount() <= 3 ) return 0;
commit.Modify( shape, m_frame->GetScreen() );
int idx = getEditedPointIndex(); int last = (int) poly.GetPointCount() - 1;
if( idx == 0 && poly.GetPoint( 0 ) == poly.GetPoint( last ) ) { poly.Remove( idx ); poly.SetPoint( last-1, poly.GetPoint( 0 ) ); } else { poly.Remove( idx ); }
shape->SetHatchingDirty();
setEditedPoint( nullptr );
updateItem( shape, true ); updatePoints();
commit.Push( _( "Remove Corner" ) ); return 0;}
int SCH_POINT_EDITOR::modifiedSelection( const TOOL_EVENT& aEvent ){ updatePoints(); return 0;}
void SCH_POINT_EDITOR::setTransitions(){ Go( &SCH_POINT_EDITOR::Main, EVENTS::PointSelectedEvent ); Go( &SCH_POINT_EDITOR::Main, EVENTS::SelectedEvent ); Go( &SCH_POINT_EDITOR::Main, ACTIONS::activatePointEditor.MakeEvent() ); Go( &SCH_POINT_EDITOR::addCorner, SCH_ACTIONS::pointEditorAddCorner.MakeEvent() ); Go( &SCH_POINT_EDITOR::removeCorner, SCH_ACTIONS::pointEditorRemoveCorner.MakeEvent() ); Go( &SCH_POINT_EDITOR::modifiedSelection, EVENTS::SelectedItemsModified ); Go( &SCH_POINT_EDITOR::clearEditedPoints, EVENTS::ClearedEvent );}
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