|                                                               |  | /*
 * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 CERN * @author Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */
#include <origin_viewitem.h>
#include <gal/graphics_abstraction_layer.h>
using namespace KIGFX;
ORIGIN_VIEWITEM::ORIGIN_VIEWITEM( const COLOR4D& aColor, MARKER_STYLE aStyle, int aSize, const VECTOR2D& aPosition ) :    EDA_ITEM( NOT_USED ),   // this item is never added to a BOARD so it needs no type
    m_position( aPosition ), m_size( aSize ), m_color( aColor ), m_style( aStyle ), m_drawAtZero( false ){}
const BOX2I ORIGIN_VIEWITEM::ViewBBox() const{    BOX2I bbox;    bbox.SetMaximum();    return bbox;}
void ORIGIN_VIEWITEM::ViewDraw( int, VIEW* aView ) const{    auto gal = aView->GetGAL();    // Nothing to do if the target shouldn't be drawn at 0,0 and that's where the target is. This
    // mimics the Legacy canvas that doesn't display most targets at 0,0
    if( !m_drawAtZero && ( m_position.x == 0 ) && ( m_position.y == 0 ) )        return;
    gal->SetIsStroke( true );    gal->SetIsFill( false );    gal->SetLineWidth( 1 );    gal->SetStrokeColor( m_color );    VECTOR2D scaledSize = aView->ToWorld( VECTOR2D( m_size, m_size ), false );
    // Draw a circle around the marker's centre point if the style demands it
    if( ( m_style == CIRCLE_CROSS ) || ( m_style == CIRCLE_DOT ) || ( m_style == CIRCLE_X ) )        gal->DrawCircle( m_position, fabs( scaledSize.x ) );
    switch( m_style )    {        case NONE:            break;
        case CROSS:        case CIRCLE_CROSS:            gal->DrawLine( m_position - VECTOR2D( scaledSize.x, 0 ),                            m_position + VECTOR2D( scaledSize.x, 0 ) );            gal->DrawLine( m_position - VECTOR2D( 0, scaledSize.y ),                            m_position + VECTOR2D( 0, scaledSize.y ) );            break;
        case X:        case CIRCLE_X:            gal->DrawLine( m_position - scaledSize, m_position + scaledSize );            scaledSize.y = -scaledSize.y;            gal->DrawLine( m_position - scaledSize, m_position + scaledSize );            break;
        case DOT:        case CIRCLE_DOT:            gal->DrawCircle( m_position, scaledSize.x / 4 );            break;    }}
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